diff options
Diffstat (limited to 'contrib/llvm/lib/Target/X86/X86CallingConv.h')
-rw-r--r-- | contrib/llvm/lib/Target/X86/X86CallingConv.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Target/X86/X86CallingConv.h b/contrib/llvm/lib/Target/X86/X86CallingConv.h index 0eb2494..a08160f 100644 --- a/contrib/llvm/lib/Target/X86/X86CallingConv.h +++ b/contrib/llvm/lib/Target/X86/X86CallingConv.h @@ -15,6 +15,7 @@ #ifndef LLVM_LIB_TARGET_X86_X86CALLINGCONV_H #define LLVM_LIB_TARGET_X86_X86CALLINGCONV_H +#include "MCTargetDesc/X86MCTargetDesc.h" #include "llvm/CodeGen/CallingConvLower.h" #include "llvm/IR/CallingConv.h" @@ -42,6 +43,64 @@ inline bool CC_X86_AnyReg_Error(unsigned &, MVT &, MVT &, return false; } +inline bool CC_X86_32_MCUInReg(unsigned &ValNo, MVT &ValVT, + MVT &LocVT, + CCValAssign::LocInfo &LocInfo, + ISD::ArgFlagsTy &ArgFlags, + CCState &State) { + // This is similar to CCAssignToReg<[EAX, EDX, ECX]>, but makes sure + // not to split i64 and double between a register and stack + static const MCPhysReg RegList[] = {X86::EAX, X86::EDX, X86::ECX}; + static const unsigned NumRegs = sizeof(RegList)/sizeof(RegList[0]); + + SmallVectorImpl<CCValAssign> &PendingMembers = State.getPendingLocs(); + + // If this is the first part of an double/i64/i128, or if we're already + // in the middle of a split, add to the pending list. If this is not + // the end of the split, return, otherwise go on to process the pending + // list + if (ArgFlags.isSplit() || !PendingMembers.empty()) { + PendingMembers.push_back( + CCValAssign::getPending(ValNo, ValVT, LocVT, LocInfo)); + if (!ArgFlags.isSplitEnd()) + return true; + } + + // If there are no pending members, we are not in the middle of a split, + // so do the usual inreg stuff. + if (PendingMembers.empty()) { + if (unsigned Reg = State.AllocateReg(RegList)) { + State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); + return true; + } + return false; + } + + assert(ArgFlags.isSplitEnd()); + + // We now have the entire original argument in PendingMembers, so decide + // whether to use registers or the stack. + // Per the MCU ABI: + // a) To use registers, we need to have enough of them free to contain + // the entire argument. + // b) We never want to use more than 2 registers for a single argument. + + unsigned FirstFree = State.getFirstUnallocated(RegList); + bool UseRegs = PendingMembers.size() <= std::min(2U, NumRegs - FirstFree); + + for (auto &It : PendingMembers) { + if (UseRegs) + It.convertToReg(State.AllocateReg(RegList[FirstFree++])); + else + It.convertToMem(State.AllocateStack(4, 4)); + State.addLoc(It); + } + + PendingMembers.clear(); + + return true; +} + } // End llvm namespace #endif |