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+//==-- SystemZMachineScheduler.h - SystemZ Scheduler Interface -*- C++ -*---==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// -------------------------- Post RA scheduling ---------------------------- //
+// SystemZPostRASchedStrategy is a scheduling strategy which is plugged into
+// the MachineScheduler. It has a sorted Available set of SUs and a pickNode()
+// implementation that looks to optimize decoder grouping and balance the
+// usage of processor resources.
+//===----------------------------------------------------------------------===//
+
+#include "SystemZInstrInfo.h"
+#include "SystemZHazardRecognizer.h"
+#include "llvm/CodeGen/MachineScheduler.h"
+#include "llvm/Support/Debug.h"
+
+#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
+#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H
+
+using namespace llvm;
+
+namespace llvm {
+
+/// A MachineSchedStrategy implementation for SystemZ post RA scheduling.
+class SystemZPostRASchedStrategy : public MachineSchedStrategy {
+ ScheduleDAGMI *DAG;
+
+ /// A candidate during instruction evaluation.
+ struct Candidate {
+ SUnit *SU;
+
+ /// The decoding cost.
+ int GroupingCost;
+
+ /// The processor resources cost.
+ int ResourcesCost;
+
+ Candidate() : SU(nullptr), GroupingCost(0), ResourcesCost(0) {}
+ Candidate(SUnit *SU_, SystemZHazardRecognizer &HazardRec);
+
+ // Compare two candidates.
+ bool operator<(const Candidate &other);
+
+ // Check if this node is free of cost ("as good as any").
+ bool inline noCost() {
+ return (GroupingCost <= 0 && !ResourcesCost);
+ }
+ };
+
+ // A sorter for the Available set that makes sure that SUs are considered
+ // in the best order.
+ struct SUSorter {
+ bool operator() (SUnit *lhs, SUnit *rhs) const {
+ if (lhs->isScheduleHigh && !rhs->isScheduleHigh)
+ return true;
+ if (!lhs->isScheduleHigh && rhs->isScheduleHigh)
+ return false;
+
+ if (lhs->getHeight() > rhs->getHeight())
+ return true;
+ else if (lhs->getHeight() < rhs->getHeight())
+ return false;
+
+ return (lhs->NodeNum < rhs->NodeNum);
+ }
+ };
+ // A set of SUs with a sorter and dump method.
+ struct SUSet : std::set<SUnit*, SUSorter> {
+ #ifndef NDEBUG
+ void dump(SystemZHazardRecognizer &HazardRec);
+ #endif
+ };
+
+ /// The set of available SUs to schedule next.
+ SUSet Available;
+
+ // HazardRecognizer that tracks the scheduler state for the current
+ // region.
+ SystemZHazardRecognizer HazardRec;
+
+ public:
+ SystemZPostRASchedStrategy(const MachineSchedContext *C);
+
+ /// PostRA scheduling does not track pressure.
+ bool shouldTrackPressure() const override { return false; }
+
+ /// Initialize the strategy after building the DAG for a new region.
+ void initialize(ScheduleDAGMI *dag) override;
+
+ /// Pick the next node to schedule, or return NULL.
+ SUnit *pickNode(bool &IsTopNode) override;
+
+ /// ScheduleDAGMI has scheduled an instruction - tell HazardRec
+ /// about it.
+ void schedNode(SUnit *SU, bool IsTopNode) override;
+
+ /// SU has had all predecessor dependencies resolved. Put it into
+ /// Available.
+ void releaseTopNode(SUnit *SU) override;
+
+ /// Currently only scheduling top-down, so this method is empty.
+ void releaseBottomNode(SUnit *SU) override {};
+};
+
+} // namespace llvm
+
+#endif /* LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZMACHINESCHEDULER_H */
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