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-//===-- PIC16Cloner.h - PIC16 LLVM Cloner for shared functions --*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file contains declaration of a cloner class clone all functions that
-// are shared between the main line code (ML) and interrupt line code (IL).
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef PIC16CLONER_H
-#define PIC16CLONER_H
-
-#include "llvm/ADT/ValueMap.h"
-
-using namespace llvm;
-using std::vector;
-using std::string;
-using std::map;
-
-namespace llvm {
- // forward classes.
- class Value;
- class Function;
- class Module;
- class ModulePass;
- class CallGraph;
- class CallGraphNode;
- class AnalysisUsage;
-
- class PIC16Cloner : public ModulePass {
- public:
- static char ID; // Class identification
- PIC16Cloner() : ModulePass(ID) {}
-
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addRequired<CallGraph>();
- }
- virtual bool runOnModule(Module &M);
-
- private: // Functions
- // Mark reachable functions for the MainLine or InterruptLine.
- void markCallGraph(CallGraphNode *CGN, string StringMark);
-
- // Clone auto variables of function specified.
- void CloneAutos(Function *F);
-
- // Clone the body of a function.
- Function *cloneFunction(Function *F);
-
- // Clone all shared functions.
- void cloneSharedFunctions(CallGraphNode *isrCGN);
-
- // Remap all call sites to the shared function.
- void remapAllSites(Function *Caller, Function *OrgF, Function *Clone);
-
- // Error reporting for PIC16Pass
- void reportError(string ErrorString, vector<string> &Values);
- void reportError(string ErrorString);
-
- private: //data
- // Records if the interrupt function has already been found.
- // If more than one interrupt function is found then an error
- // should be thrown.
- bool foundISR;
-
- // This ValueMap maps the auto variables of the original functions with
- // the corresponding cloned auto variable of the cloned function.
- // This value map is passed during the function cloning so that all the
- // uses of auto variables be updated properly.
- ValueMap<const Value*, Value*> VMap;
-
- // Map of a already cloned functions.
- map<Function *, Function *> ClonedFunctionMap;
- typedef map<Function *, Function *>::iterator cloned_map_iterator;
- };
-} // End of anonymous namespace
-
-#endif
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