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-rw-r--r--contrib/llvm/lib/Target/ARM/ARMFrameLowering.cpp1021
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diff --git a/contrib/llvm/lib/Target/ARM/ARMFrameLowering.cpp b/contrib/llvm/lib/Target/ARM/ARMFrameLowering.cpp
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+++ b/contrib/llvm/lib/Target/ARM/ARMFrameLowering.cpp
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+//=======- ARMFrameLowering.cpp - ARM Frame Information --------*- C++ -*-====//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the ARM implementation of TargetFrameLowering class.
+//
+//===----------------------------------------------------------------------===//
+
+#include "ARMFrameLowering.h"
+#include "ARMAddressingModes.h"
+#include "ARMBaseInstrInfo.h"
+#include "ARMBaseRegisterInfo.h"
+#include "ARMMachineFunctionInfo.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/RegisterScavenging.h"
+#include "llvm/Target/TargetOptions.h"
+
+using namespace llvm;
+
+/// hasFP - Return true if the specified function should have a dedicated frame
+/// pointer register. This is true if the function has variable sized allocas
+/// or if frame pointer elimination is disabled.
+bool ARMFrameLowering::hasFP(const MachineFunction &MF) const {
+ const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
+
+ // Mac OS X requires FP not to be clobbered for backtracing purpose.
+ if (STI.isTargetDarwin())
+ return true;
+
+ const MachineFrameInfo *MFI = MF.getFrameInfo();
+ // Always eliminate non-leaf frame pointers.
+ return ((DisableFramePointerElim(MF) && MFI->hasCalls()) ||
+ RegInfo->needsStackRealignment(MF) ||
+ MFI->hasVarSizedObjects() ||
+ MFI->isFrameAddressTaken());
+}
+
+/// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
+/// not required, we reserve argument space for call sites in the function
+/// immediately on entry to the current function. This eliminates the need for
+/// add/sub sp brackets around call sites. Returns true if the call frame is
+/// included as part of the stack frame.
+bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
+ const MachineFrameInfo *FFI = MF.getFrameInfo();
+ unsigned CFSize = FFI->getMaxCallFrameSize();
+ // It's not always a good idea to include the call frame as part of the
+ // stack frame. ARM (especially Thumb) has small immediate offset to
+ // address the stack frame. So a large call frame can cause poor codegen
+ // and may even makes it impossible to scavenge a register.
+ if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12
+ return false;
+
+ return !MF.getFrameInfo()->hasVarSizedObjects();
+}
+
+/// canSimplifyCallFramePseudos - If there is a reserved call frame, the
+/// call frame pseudos can be simplified. Unlike most targets, having a FP
+/// is not sufficient here since we still may reference some objects via SP
+/// even when FP is available in Thumb2 mode.
+bool
+ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const {
+ return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects();
+}
+
+static bool isCalleeSavedRegister(unsigned Reg, const unsigned *CSRegs) {
+ for (unsigned i = 0; CSRegs[i]; ++i)
+ if (Reg == CSRegs[i])
+ return true;
+ return false;
+}
+
+static bool isCSRestore(MachineInstr *MI,
+ const ARMBaseInstrInfo &TII,
+ const unsigned *CSRegs) {
+ // Integer spill area is handled with "pop".
+ if (MI->getOpcode() == ARM::LDMIA_RET ||
+ MI->getOpcode() == ARM::t2LDMIA_RET ||
+ MI->getOpcode() == ARM::LDMIA_UPD ||
+ MI->getOpcode() == ARM::t2LDMIA_UPD ||
+ MI->getOpcode() == ARM::VLDMDIA_UPD) {
+ // The first two operands are predicates. The last two are
+ // imp-def and imp-use of SP. Check everything in between.
+ for (int i = 5, e = MI->getNumOperands(); i != e; ++i)
+ if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs))
+ return false;
+ return true;
+ }
+ if ((MI->getOpcode() == ARM::LDR_POST ||
+ MI->getOpcode() == ARM::t2LDR_POST) &&
+ isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) &&
+ MI->getOperand(1).getReg() == ARM::SP)
+ return true;
+
+ return false;
+}
+
+static void
+emitSPUpdate(bool isARM,
+ MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
+ DebugLoc dl, const ARMBaseInstrInfo &TII,
+ int NumBytes,
+ ARMCC::CondCodes Pred = ARMCC::AL, unsigned PredReg = 0) {
+ if (isARM)
+ emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes,
+ Pred, PredReg, TII);
+ else
+ emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes,
+ Pred, PredReg, TII);
+}
+
+void ARMFrameLowering::emitPrologue(MachineFunction &MF) const {
+ MachineBasicBlock &MBB = MF.front();
+ MachineBasicBlock::iterator MBBI = MBB.begin();
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ const ARMBaseRegisterInfo *RegInfo =
+ static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ const ARMBaseInstrInfo &TII =
+ *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
+ assert(!AFI->isThumb1OnlyFunction() &&
+ "This emitPrologue does not support Thumb1!");
+ bool isARM = !AFI->isThumbFunction();
+ unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize();
+ unsigned NumBytes = MFI->getStackSize();
+ const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
+ DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
+ unsigned FramePtr = RegInfo->getFrameRegister(MF);
+
+ // Determine the sizes of each callee-save spill areas and record which frame
+ // belongs to which callee-save spill areas.
+ unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0;
+ int FramePtrSpillFI = 0;
+
+ // Allocate the vararg register save area. This is not counted in NumBytes.
+ if (VARegSaveSize)
+ emitSPUpdate(isARM, MBB, MBBI, dl, TII, -VARegSaveSize);
+
+ if (!AFI->hasStackFrame()) {
+ if (NumBytes != 0)
+ emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes);
+ return;
+ }
+
+ for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
+ unsigned Reg = CSI[i].getReg();
+ int FI = CSI[i].getFrameIdx();
+ switch (Reg) {
+ case ARM::R4:
+ case ARM::R5:
+ case ARM::R6:
+ case ARM::R7:
+ case ARM::LR:
+ if (Reg == FramePtr)
+ FramePtrSpillFI = FI;
+ AFI->addGPRCalleeSavedArea1Frame(FI);
+ GPRCS1Size += 4;
+ break;
+ case ARM::R8:
+ case ARM::R9:
+ case ARM::R10:
+ case ARM::R11:
+ if (Reg == FramePtr)
+ FramePtrSpillFI = FI;
+ if (STI.isTargetDarwin()) {
+ AFI->addGPRCalleeSavedArea2Frame(FI);
+ GPRCS2Size += 4;
+ } else {
+ AFI->addGPRCalleeSavedArea1Frame(FI);
+ GPRCS1Size += 4;
+ }
+ break;
+ default:
+ AFI->addDPRCalleeSavedAreaFrame(FI);
+ DPRCSSize += 8;
+ }
+ }
+
+ // Move past area 1.
+ if (GPRCS1Size > 0) MBBI++;
+
+ // Set FP to point to the stack slot that contains the previous FP.
+ // For Darwin, FP is R7, which has now been stored in spill area 1.
+ // Otherwise, if this is not Darwin, all the callee-saved registers go
+ // into spill area 1, including the FP in R11. In either case, it is
+ // now safe to emit this assignment.
+ bool HasFP = hasFP(MF);
+ if (HasFP) {
+ unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri;
+ MachineInstrBuilder MIB =
+ BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr)
+ .addFrameIndex(FramePtrSpillFI).addImm(0);
+ AddDefaultCC(AddDefaultPred(MIB));
+ }
+
+ // Move past area 2.
+ if (GPRCS2Size > 0) MBBI++;
+
+ // Determine starting offsets of spill areas.
+ unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize);
+ unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize;
+ unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size;
+ if (HasFP)
+ AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) +
+ NumBytes);
+ AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset);
+ AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset);
+ AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset);
+
+ // Move past area 3.
+ if (DPRCSSize > 0) MBBI++;
+
+ NumBytes = DPRCSOffset;
+ if (NumBytes) {
+ // Adjust SP after all the callee-save spills.
+ emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes);
+ if (HasFP && isARM)
+ // Restore from fp only in ARM mode: e.g. sub sp, r7, #24
+ // Note it's not safe to do this in Thumb2 mode because it would have
+ // taken two instructions:
+ // mov sp, r7
+ // sub sp, #24
+ // If an interrupt is taken between the two instructions, then sp is in
+ // an inconsistent state (pointing to the middle of callee-saved area).
+ // The interrupt handler can end up clobbering the registers.
+ AFI->setShouldRestoreSPFromFP(true);
+ }
+
+ if (STI.isTargetELF() && hasFP(MF))
+ MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() -
+ AFI->getFramePtrSpillOffset());
+
+ AFI->setGPRCalleeSavedArea1Size(GPRCS1Size);
+ AFI->setGPRCalleeSavedArea2Size(GPRCS2Size);
+ AFI->setDPRCalleeSavedAreaSize(DPRCSSize);
+
+ // If we need dynamic stack realignment, do it here. Be paranoid and make
+ // sure if we also have VLAs, we have a base pointer for frame access.
+ if (RegInfo->needsStackRealignment(MF)) {
+ unsigned MaxAlign = MFI->getMaxAlignment();
+ assert (!AFI->isThumb1OnlyFunction());
+ if (!AFI->isThumbFunction()) {
+ // Emit bic sp, sp, MaxAlign
+ AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
+ TII.get(ARM::BICri), ARM::SP)
+ .addReg(ARM::SP, RegState::Kill)
+ .addImm(MaxAlign-1)));
+ } else {
+ // We cannot use sp as source/dest register here, thus we're emitting the
+ // following sequence:
+ // mov r4, sp
+ // bic r4, r4, MaxAlign
+ // mov sp, r4
+ // FIXME: It will be better just to find spare register here.
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2tgpr), ARM::R4)
+ .addReg(ARM::SP, RegState::Kill);
+ AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
+ TII.get(ARM::t2BICri), ARM::R4)
+ .addReg(ARM::R4, RegState::Kill)
+ .addImm(MaxAlign-1)));
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVtgpr2gpr), ARM::SP)
+ .addReg(ARM::R4, RegState::Kill);
+ }
+
+ AFI->setShouldRestoreSPFromFP(true);
+ }
+
+ // If we need a base pointer, set it up here. It's whatever the value
+ // of the stack pointer is at this point. Any variable size objects
+ // will be allocated after this, so we can still use the base pointer
+ // to reference locals.
+ if (RegInfo->hasBasePointer(MF)) {
+ if (isARM)
+ BuildMI(MBB, MBBI, dl,
+ TII.get(ARM::MOVr), RegInfo->getBaseRegister())
+ .addReg(ARM::SP)
+ .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
+ else
+ BuildMI(MBB, MBBI, dl,
+ TII.get(ARM::tMOVgpr2gpr), RegInfo->getBaseRegister())
+ .addReg(ARM::SP);
+ }
+
+ // If the frame has variable sized objects then the epilogue must restore
+ // the sp from fp. We can assume there's an FP here since hasFP already
+ // checks for hasVarSizedObjects.
+ if (MFI->hasVarSizedObjects())
+ AFI->setShouldRestoreSPFromFP(true);
+}
+
+void ARMFrameLowering::emitEpilogue(MachineFunction &MF,
+ MachineBasicBlock &MBB) const {
+ MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
+ assert(MBBI->getDesc().isReturn() &&
+ "Can only insert epilog into returning blocks");
+ unsigned RetOpcode = MBBI->getOpcode();
+ DebugLoc dl = MBBI->getDebugLoc();
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
+ const ARMBaseInstrInfo &TII =
+ *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
+ assert(!AFI->isThumb1OnlyFunction() &&
+ "This emitEpilogue does not support Thumb1!");
+ bool isARM = !AFI->isThumbFunction();
+
+ unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize();
+ int NumBytes = (int)MFI->getStackSize();
+ unsigned FramePtr = RegInfo->getFrameRegister(MF);
+
+ if (!AFI->hasStackFrame()) {
+ if (NumBytes != 0)
+ emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
+ } else {
+ // Unwind MBBI to point to first LDR / VLDRD.
+ const unsigned *CSRegs = RegInfo->getCalleeSavedRegs();
+ if (MBBI != MBB.begin()) {
+ do
+ --MBBI;
+ while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs));
+ if (!isCSRestore(MBBI, TII, CSRegs))
+ ++MBBI;
+ }
+
+ // Move SP to start of FP callee save spill area.
+ NumBytes -= (AFI->getGPRCalleeSavedArea1Size() +
+ AFI->getGPRCalleeSavedArea2Size() +
+ AFI->getDPRCalleeSavedAreaSize());
+
+ // Reset SP based on frame pointer only if the stack frame extends beyond
+ // frame pointer stack slot or target is ELF and the function has FP.
+ if (AFI->shouldRestoreSPFromFP()) {
+ NumBytes = AFI->getFramePtrSpillOffset() - NumBytes;
+ if (NumBytes) {
+ if (isARM)
+ emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes,
+ ARMCC::AL, 0, TII);
+ else {
+ // It's not possible to restore SP from FP in a single instruction.
+ // For Darwin, this looks like:
+ // mov sp, r7
+ // sub sp, #24
+ // This is bad, if an interrupt is taken after the mov, sp is in an
+ // inconsistent state.
+ // Use the first callee-saved register as a scratch register.
+ assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) &&
+ "No scratch register to restore SP from FP!");
+ emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes,
+ ARMCC::AL, 0, TII);
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2gpr), ARM::SP)
+ .addReg(ARM::R4);
+ }
+ } else {
+ // Thumb2 or ARM.
+ if (isARM)
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP)
+ .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
+ else
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVgpr2gpr), ARM::SP)
+ .addReg(FramePtr);
+ }
+ } else if (NumBytes)
+ emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
+
+ // Increment past our save areas.
+ if (AFI->getDPRCalleeSavedAreaSize()) MBBI++;
+ if (AFI->getGPRCalleeSavedArea2Size()) MBBI++;
+ if (AFI->getGPRCalleeSavedArea1Size()) MBBI++;
+ }
+
+ if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND ||
+ RetOpcode == ARM::TCRETURNri || RetOpcode == ARM::TCRETURNriND) {
+ // Tail call return: adjust the stack pointer and jump to callee.
+ MBBI = MBB.getLastNonDebugInstr();
+ MachineOperand &JumpTarget = MBBI->getOperand(0);
+
+ // Jump to label or value in register.
+ if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNdiND) {
+ unsigned TCOpcode = (RetOpcode == ARM::TCRETURNdi)
+ ? (STI.isThumb() ? ARM::TAILJMPdt : ARM::TAILJMPd)
+ : (STI.isThumb() ? ARM::TAILJMPdNDt : ARM::TAILJMPdND);
+ MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode));
+ if (JumpTarget.isGlobal())
+ MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(),
+ JumpTarget.getTargetFlags());
+ else {
+ assert(JumpTarget.isSymbol());
+ MIB.addExternalSymbol(JumpTarget.getSymbolName(),
+ JumpTarget.getTargetFlags());
+ }
+ } else if (RetOpcode == ARM::TCRETURNri) {
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::TAILJMPr)).
+ addReg(JumpTarget.getReg(), RegState::Kill);
+ } else if (RetOpcode == ARM::TCRETURNriND) {
+ BuildMI(MBB, MBBI, dl, TII.get(ARM::TAILJMPrND)).
+ addReg(JumpTarget.getReg(), RegState::Kill);
+ }
+
+ MachineInstr *NewMI = prior(MBBI);
+ for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i)
+ NewMI->addOperand(MBBI->getOperand(i));
+
+ // Delete the pseudo instruction TCRETURN.
+ MBB.erase(MBBI);
+ }
+
+ if (VARegSaveSize)
+ emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize);
+}
+
+/// getFrameIndexReference - Provide a base+offset reference to an FI slot for
+/// debug info. It's the same as what we use for resolving the code-gen
+/// references for now. FIXME: This can go wrong when references are
+/// SP-relative and simple call frames aren't used.
+int
+ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
+ unsigned &FrameReg) const {
+ return ResolveFrameIndexReference(MF, FI, FrameReg, 0);
+}
+
+int
+ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF,
+ int FI,
+ unsigned &FrameReg,
+ int SPAdj) const {
+ const MachineFrameInfo *MFI = MF.getFrameInfo();
+ const ARMBaseRegisterInfo *RegInfo =
+ static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize();
+ int FPOffset = Offset - AFI->getFramePtrSpillOffset();
+ bool isFixed = MFI->isFixedObjectIndex(FI);
+
+ FrameReg = ARM::SP;
+ Offset += SPAdj;
+ if (AFI->isGPRCalleeSavedArea1Frame(FI))
+ return Offset - AFI->getGPRCalleeSavedArea1Offset();
+ else if (AFI->isGPRCalleeSavedArea2Frame(FI))
+ return Offset - AFI->getGPRCalleeSavedArea2Offset();
+ else if (AFI->isDPRCalleeSavedAreaFrame(FI))
+ return Offset - AFI->getDPRCalleeSavedAreaOffset();
+
+ // When dynamically realigning the stack, use the frame pointer for
+ // parameters, and the stack/base pointer for locals.
+ if (RegInfo->needsStackRealignment(MF)) {
+ assert (hasFP(MF) && "dynamic stack realignment without a FP!");
+ if (isFixed) {
+ FrameReg = RegInfo->getFrameRegister(MF);
+ Offset = FPOffset;
+ } else if (MFI->hasVarSizedObjects()) {
+ assert(RegInfo->hasBasePointer(MF) &&
+ "VLAs and dynamic stack alignment, but missing base pointer!");
+ FrameReg = RegInfo->getBaseRegister();
+ }
+ return Offset;
+ }
+
+ // If there is a frame pointer, use it when we can.
+ if (hasFP(MF) && AFI->hasStackFrame()) {
+ // Use frame pointer to reference fixed objects. Use it for locals if
+ // there are VLAs (and thus the SP isn't reliable as a base).
+ if (isFixed || (MFI->hasVarSizedObjects() &&
+ !RegInfo->hasBasePointer(MF))) {
+ FrameReg = RegInfo->getFrameRegister(MF);
+ return FPOffset;
+ } else if (MFI->hasVarSizedObjects()) {
+ assert(RegInfo->hasBasePointer(MF) && "missing base pointer!");
+ // Try to use the frame pointer if we can, else use the base pointer
+ // since it's available. This is handy for the emergency spill slot, in
+ // particular.
+ if (AFI->isThumb2Function()) {
+ if (FPOffset >= -255 && FPOffset < 0) {
+ FrameReg = RegInfo->getFrameRegister(MF);
+ return FPOffset;
+ }
+ } else
+ FrameReg = RegInfo->getBaseRegister();
+ } else if (AFI->isThumb2Function()) {
+ // In Thumb2 mode, the negative offset is very limited. Try to avoid
+ // out of range references.
+ if (FPOffset >= -255 && FPOffset < 0) {
+ FrameReg = RegInfo->getFrameRegister(MF);
+ return FPOffset;
+ }
+ } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) {
+ // Otherwise, use SP or FP, whichever is closer to the stack slot.
+ FrameReg = RegInfo->getFrameRegister(MF);
+ return FPOffset;
+ }
+ }
+ // Use the base pointer if we have one.
+ if (RegInfo->hasBasePointer(MF))
+ FrameReg = RegInfo->getBaseRegister();
+ return Offset;
+}
+
+int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
+ int FI) const {
+ unsigned FrameReg;
+ return getFrameIndexReference(MF, FI, FrameReg);
+}
+
+void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ unsigned StmOpc, unsigned StrOpc,
+ bool NoGap,
+ bool(*Func)(unsigned, bool)) const {
+ MachineFunction &MF = *MBB.getParent();
+ const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
+
+ DebugLoc DL;
+ if (MI != MBB.end()) DL = MI->getDebugLoc();
+
+ SmallVector<std::pair<unsigned,bool>, 4> Regs;
+ unsigned i = CSI.size();
+ while (i != 0) {
+ unsigned LastReg = 0;
+ for (; i != 0; --i) {
+ unsigned Reg = CSI[i-1].getReg();
+ if (!(Func)(Reg, STI.isTargetDarwin())) continue;
+
+ // Add the callee-saved register as live-in unless it's LR and
+ // @llvm.returnaddress is called. If LR is returned for
+ // @llvm.returnaddress then it's already added to the function and
+ // entry block live-in sets.
+ bool isKill = true;
+ if (Reg == ARM::LR) {
+ if (MF.getFrameInfo()->isReturnAddressTaken() &&
+ MF.getRegInfo().isLiveIn(Reg))
+ isKill = false;
+ }
+
+ if (isKill)
+ MBB.addLiveIn(Reg);
+
+ // If NoGap is true, push consecutive registers and then leave the rest
+ // for other instructions. e.g.
+ // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11}
+ if (NoGap && LastReg && LastReg != Reg-1)
+ break;
+ LastReg = Reg;
+ Regs.push_back(std::make_pair(Reg, isKill));
+ }
+
+ if (Regs.empty())
+ continue;
+ if (Regs.size() > 1 || StrOpc== 0) {
+ MachineInstrBuilder MIB =
+ AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP)
+ .addReg(ARM::SP));
+ for (unsigned i = 0, e = Regs.size(); i < e; ++i)
+ MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second));
+ } else if (Regs.size() == 1) {
+ MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc),
+ ARM::SP)
+ .addReg(Regs[0].first, getKillRegState(Regs[0].second))
+ .addReg(ARM::SP);
+ // ARM mode needs an extra reg0 here due to addrmode2. Will go away once
+ // that refactoring is complete (eventually).
+ if (StrOpc == ARM::STR_PRE) {
+ MIB.addReg(0);
+ MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::sub, 4, ARM_AM::no_shift));
+ } else
+ MIB.addImm(-4);
+ AddDefaultPred(MIB);
+ }
+ Regs.clear();
+ }
+}
+
+void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ unsigned LdmOpc, unsigned LdrOpc,
+ bool isVarArg, bool NoGap,
+ bool(*Func)(unsigned, bool)) const {
+ MachineFunction &MF = *MBB.getParent();
+ const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ DebugLoc DL = MI->getDebugLoc();
+ unsigned RetOpcode = MI->getOpcode();
+ bool isTailCall = (RetOpcode == ARM::TCRETURNdi ||
+ RetOpcode == ARM::TCRETURNdiND ||
+ RetOpcode == ARM::TCRETURNri ||
+ RetOpcode == ARM::TCRETURNriND);
+
+ SmallVector<unsigned, 4> Regs;
+ unsigned i = CSI.size();
+ while (i != 0) {
+ unsigned LastReg = 0;
+ bool DeleteRet = false;
+ for (; i != 0; --i) {
+ unsigned Reg = CSI[i-1].getReg();
+ if (!(Func)(Reg, STI.isTargetDarwin())) continue;
+
+ if (Reg == ARM::LR && !isTailCall && !isVarArg && STI.hasV5TOps()) {
+ Reg = ARM::PC;
+ LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET;
+ // Fold the return instruction into the LDM.
+ DeleteRet = true;
+ }
+
+ // If NoGap is true, pop consecutive registers and then leave the rest
+ // for other instructions. e.g.
+ // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11}
+ if (NoGap && LastReg && LastReg != Reg-1)
+ break;
+
+ LastReg = Reg;
+ Regs.push_back(Reg);
+ }
+
+ if (Regs.empty())
+ continue;
+ if (Regs.size() > 1 || LdrOpc == 0) {
+ MachineInstrBuilder MIB =
+ AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP)
+ .addReg(ARM::SP));
+ for (unsigned i = 0, e = Regs.size(); i < e; ++i)
+ MIB.addReg(Regs[i], getDefRegState(true));
+ if (DeleteRet)
+ MI->eraseFromParent();
+ MI = MIB;
+ } else if (Regs.size() == 1) {
+ // If we adjusted the reg to PC from LR above, switch it back here. We
+ // only do that for LDM.
+ if (Regs[0] == ARM::PC)
+ Regs[0] = ARM::LR;
+ MachineInstrBuilder MIB =
+ BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0])
+ .addReg(ARM::SP, RegState::Define)
+ .addReg(ARM::SP);
+ // ARM mode needs an extra reg0 here due to addrmode2. Will go away once
+ // that refactoring is complete (eventually).
+ if (LdrOpc == ARM::LDR_POST) {
+ MIB.addReg(0);
+ MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift));
+ } else
+ MIB.addImm(4);
+ AddDefaultPred(MIB);
+ }
+ Regs.clear();
+ }
+}
+
+bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ if (CSI.empty())
+ return false;
+
+ MachineFunction &MF = *MBB.getParent();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+
+ unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD;
+ unsigned PushOneOpc = AFI->isThumbFunction() ? ARM::t2STR_PRE : ARM::STR_PRE;
+ unsigned FltOpc = ARM::VSTMDDB_UPD;
+ emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register);
+ emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register);
+ emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register);
+
+ return true;
+}
+
+bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ if (CSI.empty())
+ return false;
+
+ MachineFunction &MF = *MBB.getParent();
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ bool isVarArg = AFI->getVarArgsRegSaveSize() > 0;
+
+ unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD;
+ unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST : ARM::LDR_POST;
+ unsigned FltOpc = ARM::VLDMDIA_UPD;
+ emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register);
+ emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
+ &isARMArea2Register);
+ emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
+ &isARMArea1Register);
+
+ return true;
+}
+
+// FIXME: Make generic?
+static unsigned GetFunctionSizeInBytes(const MachineFunction &MF,
+ const ARMBaseInstrInfo &TII) {
+ unsigned FnSize = 0;
+ for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end();
+ MBBI != E; ++MBBI) {
+ const MachineBasicBlock &MBB = *MBBI;
+ for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end();
+ I != E; ++I)
+ FnSize += TII.GetInstSizeInBytes(I);
+ }
+ return FnSize;
+}
+
+/// estimateStackSize - Estimate and return the size of the frame.
+/// FIXME: Make generic?
+static unsigned estimateStackSize(MachineFunction &MF) {
+ const MachineFrameInfo *FFI = MF.getFrameInfo();
+ int Offset = 0;
+ for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
+ int FixedOff = -FFI->getObjectOffset(i);
+ if (FixedOff > Offset) Offset = FixedOff;
+ }
+ for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
+ if (FFI->isDeadObjectIndex(i))
+ continue;
+ Offset += FFI->getObjectSize(i);
+ unsigned Align = FFI->getObjectAlignment(i);
+ // Adjust to alignment boundary
+ Offset = (Offset+Align-1)/Align*Align;
+ }
+ return (unsigned)Offset;
+}
+
+/// estimateRSStackSizeLimit - Look at each instruction that references stack
+/// frames and return the stack size limit beyond which some of these
+/// instructions will require a scratch register during their expansion later.
+// FIXME: Move to TII?
+static unsigned estimateRSStackSizeLimit(MachineFunction &MF,
+ const TargetFrameLowering *TFI) {
+ const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ unsigned Limit = (1 << 12) - 1;
+ for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) {
+ for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
+ I != E; ++I) {
+ for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
+ if (!I->getOperand(i).isFI()) continue;
+
+ // When using ADDri to get the address of a stack object, 255 is the
+ // largest offset guaranteed to fit in the immediate offset.
+ if (I->getOpcode() == ARM::ADDri) {
+ Limit = std::min(Limit, (1U << 8) - 1);
+ break;
+ }
+
+ // Otherwise check the addressing mode.
+ switch (I->getDesc().TSFlags & ARMII::AddrModeMask) {
+ case ARMII::AddrMode3:
+ case ARMII::AddrModeT2_i8:
+ Limit = std::min(Limit, (1U << 8) - 1);
+ break;
+ case ARMII::AddrMode5:
+ case ARMII::AddrModeT2_i8s4:
+ Limit = std::min(Limit, ((1U << 8) - 1) * 4);
+ break;
+ case ARMII::AddrModeT2_i12:
+ // i12 supports only positive offset so these will be converted to
+ // i8 opcodes. See llvm::rewriteT2FrameIndex.
+ if (TFI->hasFP(MF) && AFI->hasStackFrame())
+ Limit = std::min(Limit, (1U << 8) - 1);
+ break;
+ case ARMII::AddrMode4:
+ case ARMII::AddrMode6:
+ // Addressing modes 4 & 6 (load/store) instructions can't encode an
+ // immediate offset for stack references.
+ return 0;
+ default:
+ break;
+ }
+ break; // At most one FI per instruction
+ }
+ }
+ }
+
+ return Limit;
+}
+
+void
+ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
+ RegScavenger *RS) const {
+ // This tells PEI to spill the FP as if it is any other callee-save register
+ // to take advantage the eliminateFrameIndex machinery. This also ensures it
+ // is spilled in the order specified by getCalleeSavedRegs() to make it easier
+ // to combine multiple loads / stores.
+ bool CanEliminateFrame = true;
+ bool CS1Spilled = false;
+ bool LRSpilled = false;
+ unsigned NumGPRSpills = 0;
+ SmallVector<unsigned, 4> UnspilledCS1GPRs;
+ SmallVector<unsigned, 4> UnspilledCS2GPRs;
+ const ARMBaseRegisterInfo *RegInfo =
+ static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
+ const ARMBaseInstrInfo &TII =
+ *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
+ ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+ unsigned FramePtr = RegInfo->getFrameRegister(MF);
+
+ // Spill R4 if Thumb2 function requires stack realignment - it will be used as
+ // scratch register. Also spill R4 if Thumb2 function has varsized objects,
+ // since it's not always possible to restore sp from fp in a single
+ // instruction.
+ // FIXME: It will be better just to find spare register here.
+ if (AFI->isThumb2Function() &&
+ (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF)))
+ MF.getRegInfo().setPhysRegUsed(ARM::R4);
+
+ if (AFI->isThumb1OnlyFunction()) {
+ // Spill LR if Thumb1 function uses variable length argument lists.
+ if (AFI->getVarArgsRegSaveSize() > 0)
+ MF.getRegInfo().setPhysRegUsed(ARM::LR);
+
+ // Spill R4 if Thumb1 epilogue has to restore SP from FP since
+ // FIXME: It will be better just to find spare register here.
+ if (MFI->hasVarSizedObjects())
+ MF.getRegInfo().setPhysRegUsed(ARM::R4);
+ }
+
+ // Spill the BasePtr if it's used.
+ if (RegInfo->hasBasePointer(MF))
+ MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister());
+
+ // Don't spill FP if the frame can be eliminated. This is determined
+ // by scanning the callee-save registers to see if any is used.
+ const unsigned *CSRegs = RegInfo->getCalleeSavedRegs();
+ for (unsigned i = 0; CSRegs[i]; ++i) {
+ unsigned Reg = CSRegs[i];
+ bool Spilled = false;
+ if (MF.getRegInfo().isPhysRegUsed(Reg)) {
+ Spilled = true;
+ CanEliminateFrame = false;
+ } else {
+ // Check alias registers too.
+ for (const unsigned *Aliases =
+ RegInfo->getAliasSet(Reg); *Aliases; ++Aliases) {
+ if (MF.getRegInfo().isPhysRegUsed(*Aliases)) {
+ Spilled = true;
+ CanEliminateFrame = false;
+ }
+ }
+ }
+
+ if (!ARM::GPRRegisterClass->contains(Reg))
+ continue;
+
+ if (Spilled) {
+ NumGPRSpills++;
+
+ if (!STI.isTargetDarwin()) {
+ if (Reg == ARM::LR)
+ LRSpilled = true;
+ CS1Spilled = true;
+ continue;
+ }
+
+ // Keep track if LR and any of R4, R5, R6, and R7 is spilled.
+ switch (Reg) {
+ case ARM::LR:
+ LRSpilled = true;
+ // Fallthrough
+ case ARM::R4: case ARM::R5:
+ case ARM::R6: case ARM::R7:
+ CS1Spilled = true;
+ break;
+ default:
+ break;
+ }
+ } else {
+ if (!STI.isTargetDarwin()) {
+ UnspilledCS1GPRs.push_back(Reg);
+ continue;
+ }
+
+ switch (Reg) {
+ case ARM::R4: case ARM::R5:
+ case ARM::R6: case ARM::R7:
+ case ARM::LR:
+ UnspilledCS1GPRs.push_back(Reg);
+ break;
+ default:
+ UnspilledCS2GPRs.push_back(Reg);
+ break;
+ }
+ }
+ }
+
+ bool ForceLRSpill = false;
+ if (!LRSpilled && AFI->isThumb1OnlyFunction()) {
+ unsigned FnSize = GetFunctionSizeInBytes(MF, TII);
+ // Force LR to be spilled if the Thumb function size is > 2048. This enables
+ // use of BL to implement far jump. If it turns out that it's not needed
+ // then the branch fix up path will undo it.
+ if (FnSize >= (1 << 11)) {
+ CanEliminateFrame = false;
+ ForceLRSpill = true;
+ }
+ }
+
+ // If any of the stack slot references may be out of range of an immediate
+ // offset, make sure a register (or a spill slot) is available for the
+ // register scavenger. Note that if we're indexing off the frame pointer, the
+ // effective stack size is 4 bytes larger since the FP points to the stack
+ // slot of the previous FP. Also, if we have variable sized objects in the
+ // function, stack slot references will often be negative, and some of
+ // our instructions are positive-offset only, so conservatively consider
+ // that case to want a spill slot (or register) as well. Similarly, if
+ // the function adjusts the stack pointer during execution and the
+ // adjustments aren't already part of our stack size estimate, our offset
+ // calculations may be off, so be conservative.
+ // FIXME: We could add logic to be more precise about negative offsets
+ // and which instructions will need a scratch register for them. Is it
+ // worth the effort and added fragility?
+ bool BigStack =
+ (RS &&
+ (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >=
+ estimateRSStackSizeLimit(MF, this)))
+ || MFI->hasVarSizedObjects()
+ || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
+
+ bool ExtraCSSpill = false;
+ if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) {
+ AFI->setHasStackFrame(true);
+
+ // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled.
+ // Spill LR as well so we can fold BX_RET to the registers restore (LDM).
+ if (!LRSpilled && CS1Spilled) {
+ MF.getRegInfo().setPhysRegUsed(ARM::LR);
+ NumGPRSpills++;
+ UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(),
+ UnspilledCS1GPRs.end(), (unsigned)ARM::LR));
+ ForceLRSpill = false;
+ ExtraCSSpill = true;
+ }
+
+ if (hasFP(MF)) {
+ MF.getRegInfo().setPhysRegUsed(FramePtr);
+ NumGPRSpills++;
+ }
+
+ // If stack and double are 8-byte aligned and we are spilling an odd number
+ // of GPRs, spill one extra callee save GPR so we won't have to pad between
+ // the integer and double callee save areas.
+ unsigned TargetAlign = getStackAlignment();
+ if (TargetAlign == 8 && (NumGPRSpills & 1)) {
+ if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
+ for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) {
+ unsigned Reg = UnspilledCS1GPRs[i];
+ // Don't spill high register if the function is thumb1
+ if (!AFI->isThumb1OnlyFunction() ||
+ isARMLowRegister(Reg) || Reg == ARM::LR) {
+ MF.getRegInfo().setPhysRegUsed(Reg);
+ if (!RegInfo->isReservedReg(MF, Reg))
+ ExtraCSSpill = true;
+ break;
+ }
+ }
+ } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) {
+ unsigned Reg = UnspilledCS2GPRs.front();
+ MF.getRegInfo().setPhysRegUsed(Reg);
+ if (!RegInfo->isReservedReg(MF, Reg))
+ ExtraCSSpill = true;
+ }
+ }
+
+ // Estimate if we might need to scavenge a register at some point in order
+ // to materialize a stack offset. If so, either spill one additional
+ // callee-saved register or reserve a special spill slot to facilitate
+ // register scavenging. Thumb1 needs a spill slot for stack pointer
+ // adjustments also, even when the frame itself is small.
+ if (BigStack && !ExtraCSSpill) {
+ // If any non-reserved CS register isn't spilled, just spill one or two
+ // extra. That should take care of it!
+ unsigned NumExtras = TargetAlign / 4;
+ SmallVector<unsigned, 2> Extras;
+ while (NumExtras && !UnspilledCS1GPRs.empty()) {
+ unsigned Reg = UnspilledCS1GPRs.back();
+ UnspilledCS1GPRs.pop_back();
+ if (!RegInfo->isReservedReg(MF, Reg) &&
+ (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) ||
+ Reg == ARM::LR)) {
+ Extras.push_back(Reg);
+ NumExtras--;
+ }
+ }
+ // For non-Thumb1 functions, also check for hi-reg CS registers
+ if (!AFI->isThumb1OnlyFunction()) {
+ while (NumExtras && !UnspilledCS2GPRs.empty()) {
+ unsigned Reg = UnspilledCS2GPRs.back();
+ UnspilledCS2GPRs.pop_back();
+ if (!RegInfo->isReservedReg(MF, Reg)) {
+ Extras.push_back(Reg);
+ NumExtras--;
+ }
+ }
+ }
+ if (Extras.size() && NumExtras == 0) {
+ for (unsigned i = 0, e = Extras.size(); i != e; ++i) {
+ MF.getRegInfo().setPhysRegUsed(Extras[i]);
+ }
+ } else if (!AFI->isThumb1OnlyFunction()) {
+ // note: Thumb1 functions spill to R12, not the stack. Reserve a slot
+ // closest to SP or frame pointer.
+ const TargetRegisterClass *RC = ARM::GPRRegisterClass;
+ RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
+ RC->getAlignment(),
+ false));
+ }
+ }
+ }
+
+ if (ForceLRSpill) {
+ MF.getRegInfo().setPhysRegUsed(ARM::LR);
+ AFI->setLRIsSpilledForFarJump(true);
+ }
+}
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