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-rw-r--r--contrib/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp58
1 files changed, 38 insertions, 20 deletions
diff --git a/contrib/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp b/contrib/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp
index 13d8b74..65a3da6 100644
--- a/contrib/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp
+++ b/contrib/llvm/lib/Target/ARM/ARMConstantIslandPass.cpp
@@ -337,7 +337,7 @@ bool ARMConstantIslands::runOnMachineFunction(MachineFunction &MF) {
if (CPChange && ++NoCPIters > 30)
llvm_unreachable("Constant Island pass failed to converge!");
DEBUG(dumpBBs());
-
+
// Clear NewWaterList now. If we split a block for branches, it should
// appear as "new water" for the next iteration of constant pool placement.
NewWaterList.clear();
@@ -361,8 +361,8 @@ bool ARMConstantIslands::runOnMachineFunction(MachineFunction &MF) {
// After a while, this might be made debug-only, but it is not expensive.
verify(MF);
- // If LR has been forced spilled and no far jumps (i.e. BL) has been issued.
- // Undo the spill / restore of LR if possible.
+ // If LR has been forced spilled and no far jump (i.e. BL) has been issued,
+ // undo the spill / restore of LR if possible.
if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump())
MadeChange |= UndoLRSpillRestore();
@@ -407,7 +407,7 @@ void ARMConstantIslands::DoInitialPlacement(MachineFunction &MF,
std::vector<CPEntry> CPEs;
CPEs.push_back(CPEntry(CPEMI, i));
CPEntries.push_back(CPEs);
- NumCPEs++;
+ ++NumCPEs;
DEBUG(errs() << "Moved CPI#" << i << " to end of function as #" << i
<< "\n");
}
@@ -418,7 +418,8 @@ void ARMConstantIslands::DoInitialPlacement(MachineFunction &MF,
static bool BBHasFallthrough(MachineBasicBlock *MBB) {
// Get the next machine basic block in the function.
MachineFunction::iterator MBBI = MBB;
- if (llvm::next(MBBI) == MBB->getParent()->end()) // Can't fall off end of function.
+ // Can't fall off end of function.
+ if (llvm::next(MBBI) == MBB->getParent()->end())
return false;
MachineBasicBlock *NextBB = llvm::next(MBBI);
@@ -491,6 +492,8 @@ void ARMConstantIslands::InitialFunctionScan(MachineFunction &MF,
unsigned MBBSize = 0;
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
I != E; ++I) {
+ if (I->isDebugValue())
+ continue;
// Add instruction size to MBBSize.
MBBSize += TII->GetInstSizeInBytes(I);
@@ -722,7 +725,7 @@ MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) {
// correspond to anything in the source.
unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B;
BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB);
- NumSplit++;
+ ++NumSplit;
// Update the CFG. All succs of OrigBB are now succs of NewBB.
while (!OrigBB->succ_empty()) {
@@ -945,7 +948,7 @@ bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI) {
if (--CPE->RefCount == 0) {
RemoveDeadCPEMI(CPEMI);
CPE->CPEMI = NULL;
- NumCPEs--;
+ --NumCPEs;
return true;
}
return false;
@@ -1246,7 +1249,7 @@ bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &MF,
U.CPEMI = BuildMI(NewIsland, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY))
.addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
- NumCPEs++;
+ ++NumCPEs;
BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()];
// Compensate for .align 2 in thumb mode.
@@ -1369,7 +1372,7 @@ ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br) {
BBSizes[MBB->getNumber()] += 2;
AdjustBBOffsetsAfter(MBB, 2);
HasFarJump = true;
- NumUBrFixed++;
+ ++NumUBrFixed;
DEBUG(errs() << " Changed B to long jump " << *MI);
@@ -1402,7 +1405,7 @@ ARMConstantIslands::FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br) {
MachineInstr *BMI = &MBB->back();
bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);
- NumCBrFixed++;
+ ++NumCBrFixed;
if (BMI != MI) {
if (llvm::next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
BMI->getOpcode() == Br.UncondBr) {
@@ -1621,7 +1624,7 @@ bool ARMConstantIslands::OptimizeThumb2JumpTables(MachineFunction &MF) {
// constantpool tables?
MachineJumpTableInfo *MJTI = MF.getJumpTableInfo();
if (MJTI == 0) return false;
-
+
const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
MachineInstr *MI = T2JumpTables[i];
@@ -1658,15 +1661,25 @@ bool ARMConstantIslands::OptimizeThumb2JumpTables(MachineFunction &MF) {
continue;
unsigned IdxReg = MI->getOperand(1).getReg();
bool IdxRegKill = MI->getOperand(1).isKill();
+
+ // Scan backwards to find the instruction that defines the base
+ // register. Due to post-RA scheduling, we can't count on it
+ // immediately preceding the branch instruction.
MachineBasicBlock::iterator PrevI = MI;
- if (PrevI == MBB->begin())
+ MachineBasicBlock::iterator B = MBB->begin();
+ while (PrevI != B && !PrevI->definesRegister(BaseReg))
+ --PrevI;
+
+ // If for some reason we didn't find it, we can't do anything, so
+ // just skip this one.
+ if (!PrevI->definesRegister(BaseReg))
continue;
- MachineInstr *AddrMI = --PrevI;
+ MachineInstr *AddrMI = PrevI;
bool OptOk = true;
- // Examine the instruction that calculate the jumptable entry address.
- // If it's not the one just before the t2BR_JT, we won't delete it, then
- // it's not worth doing the optimization.
+ // Examine the instruction that calculates the jumptable entry address.
+ // Make sure it only defines the base register and kills any uses
+ // other than the index register.
for (unsigned k = 0, eee = AddrMI->getNumOperands(); k != eee; ++k) {
const MachineOperand &MO = AddrMI->getOperand(k);
if (!MO.isReg() || !MO.getReg())
@@ -1683,9 +1696,14 @@ bool ARMConstantIslands::OptimizeThumb2JumpTables(MachineFunction &MF) {
if (!OptOk)
continue;
- // The previous instruction should be a tLEApcrel or t2LEApcrelJT, we want
+ // Now scan back again to find the tLEApcrel or t2LEApcrelJT instruction
+ // that gave us the initial base register definition.
+ for (--PrevI; PrevI != B && !PrevI->definesRegister(BaseReg); --PrevI)
+ ;
+
+ // The instruction should be a tLEApcrel or t2LEApcrelJT; we want
// to delete it as well.
- MachineInstr *LeaMI = --PrevI;
+ MachineInstr *LeaMI = PrevI;
if ((LeaMI->getOpcode() != ARM::tLEApcrelJT &&
LeaMI->getOpcode() != ARM::t2LEApcrelJT) ||
LeaMI->getOperand(0).getReg() != BaseReg)
@@ -1729,7 +1747,7 @@ bool ARMConstantIslands::ReorderThumb2JumpTables(MachineFunction &MF) {
MachineJumpTableInfo *MJTI = MF.getJumpTableInfo();
if (MJTI == 0) return false;
-
+
const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables();
for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) {
MachineInstr *MI = T2JumpTables[i];
@@ -1769,7 +1787,7 @@ AdjustJTTargetBlockForward(MachineBasicBlock *BB, MachineBasicBlock *JTBB)
{
MachineFunction &MF = *BB->getParent();
- // If it's the destination block is terminated by an unconditional branch,
+ // If the destination block is terminated by an unconditional branch,
// try to move it; otherwise, create a new block following the jump
// table that branches back to the actual target. This is a very simple
// heuristic. FIXME: We can definitely improve it.
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