diff options
Diffstat (limited to 'contrib/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp')
-rw-r--r-- | contrib/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp | 243 |
1 files changed, 243 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp b/contrib/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp new file mode 100644 index 0000000..6b3c81c --- /dev/null +++ b/contrib/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp @@ -0,0 +1,243 @@ +//===----------------------- SIFrameLowering.cpp --------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//==-----------------------------------------------------------------------===// + +#include "SIFrameLowering.h" +#include "SIInstrInfo.h" +#include "SIMachineFunctionInfo.h" +#include "SIRegisterInfo.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineInstrBuilder.h" +#include "llvm/CodeGen/RegisterScavenging.h" + +using namespace llvm; + + +static bool hasOnlySGPRSpills(const SIMachineFunctionInfo *FuncInfo, + const MachineFrameInfo *FrameInfo) { + if (!FuncInfo->hasSpilledSGPRs()) + return false; + + if (FuncInfo->hasSpilledVGPRs()) + return false; + + for (int I = FrameInfo->getObjectIndexBegin(), + E = FrameInfo->getObjectIndexEnd(); I != E; ++I) { + if (!FrameInfo->isSpillSlotObjectIndex(I)) + return false; + } + + return true; +} + +static ArrayRef<MCPhysReg> getAllSGPR128() { + return makeArrayRef(AMDGPU::SReg_128RegClass.begin(), + AMDGPU::SReg_128RegClass.getNumRegs()); +} + +static ArrayRef<MCPhysReg> getAllSGPRs() { + return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), + AMDGPU::SGPR_32RegClass.getNumRegs()); +} + +void SIFrameLowering::emitPrologue(MachineFunction &MF, + MachineBasicBlock &MBB) const { + if (!MF.getFrameInfo()->hasStackObjects()) + return; + + assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); + + SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); + + // If we only have SGPR spills, we won't actually be using scratch memory + // since these spill to VGPRs. + // + // FIXME: We should be cleaning up these unused SGPR spill frame indices + // somewhere. + if (hasOnlySGPRSpills(MFI, MF.getFrameInfo())) + return; + + const SIInstrInfo *TII = + static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo()); + const SIRegisterInfo *TRI = &TII->getRegisterInfo(); + const AMDGPUSubtarget &ST = MF.getSubtarget<AMDGPUSubtarget>(); + + // We need to insert initialization of the scratch resource descriptor. + unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); + assert(ScratchRsrcReg != AMDGPU::NoRegister); + + unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); + assert(ScratchWaveOffsetReg != AMDGPU::NoRegister); + + unsigned PreloadedScratchWaveOffsetReg = TRI->getPreloadedValue( + MF, SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); + + unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; + if (ST.isAmdHsaOS()) { + PreloadedPrivateBufferReg = TRI->getPreloadedValue( + MF, SIRegisterInfo::PRIVATE_SEGMENT_BUFFER); + } + + // If we reserved the original input registers, we don't need to copy to the + // reserved registers. + if (ScratchRsrcReg == PreloadedPrivateBufferReg) { + // We should always reserve these 5 registers at the same time. + assert(ScratchWaveOffsetReg == PreloadedScratchWaveOffsetReg && + "scratch wave offset and private segment buffer inconsistent"); + return; + } + + + // We added live-ins during argument lowering, but since they were not used + // they were deleted. We're adding the uses now, so add them back. + MachineRegisterInfo &MRI = MF.getRegInfo(); + MRI.addLiveIn(PreloadedScratchWaveOffsetReg); + MBB.addLiveIn(PreloadedScratchWaveOffsetReg); + + if (ST.isAmdHsaOS()) { + MRI.addLiveIn(PreloadedPrivateBufferReg); + MBB.addLiveIn(PreloadedPrivateBufferReg); + } + + // We reserved the last registers for this. Shift it down to the end of those + // which were actually used. + // + // FIXME: It might be safer to use a pseudoregister before replacement. + + // FIXME: We should be able to eliminate unused input registers. We only + // cannot do this for the resources required for scratch access. For now we + // skip over user SGPRs and may leave unused holes. + + // We find the resource first because it has an alignment requirement. + if (ScratchRsrcReg == TRI->reservedPrivateSegmentBufferReg(MF)) { + MachineRegisterInfo &MRI = MF.getRegInfo(); + + unsigned NumPreloaded = MFI->getNumPreloadedSGPRs() / 4; + // Skip the last 2 elements because the last one is reserved for VCC, and + // this is the 2nd to last element already. + for (MCPhysReg Reg : getAllSGPR128().drop_back(2).slice(NumPreloaded)) { + // Pick the first unallocated one. Make sure we don't clobber the other + // reserved input we needed. + if (!MRI.isPhysRegUsed(Reg)) { + assert(MRI.isAllocatable(Reg)); + MRI.replaceRegWith(ScratchRsrcReg, Reg); + ScratchRsrcReg = Reg; + MFI->setScratchRSrcReg(ScratchRsrcReg); + break; + } + } + } + + if (ScratchWaveOffsetReg == TRI->reservedPrivateSegmentWaveByteOffsetReg(MF)) { + MachineRegisterInfo &MRI = MF.getRegInfo(); + // Skip the last 2 elements because the last one is reserved for VCC, and + // this is the 2nd to last element already. + unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); + for (MCPhysReg Reg : getAllSGPRs().drop_back(6).slice(NumPreloaded)) { + // Pick the first unallocated SGPR. Be careful not to pick an alias of the + // scratch descriptor, since we haven’t added its uses yet. + if (!MRI.isPhysRegUsed(Reg)) { + assert(MRI.isAllocatable(Reg) && + !TRI->isSubRegisterEq(ScratchRsrcReg, Reg)); + + MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); + ScratchWaveOffsetReg = Reg; + MFI->setScratchWaveOffsetReg(ScratchWaveOffsetReg); + break; + } + } + } + + + assert(!TRI->isSubRegister(ScratchRsrcReg, ScratchWaveOffsetReg)); + + const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); + MachineBasicBlock::iterator I = MBB.begin(); + DebugLoc DL; + + if (PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) { + // Make sure we emit the copy for the offset first. We may have chosen to copy + // the buffer resource into a register that aliases the input offset register. + BuildMI(MBB, I, DL, SMovB32, ScratchWaveOffsetReg) + .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); + } + + if (ST.isAmdHsaOS()) { + // Insert copies from argument register. + assert( + !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchRsrcReg) && + !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchWaveOffsetReg)); + + unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); + unsigned Rsrc23 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2_sub3); + + unsigned Lo = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub0_sub1); + unsigned Hi = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub2_sub3); + + const MCInstrDesc &SMovB64 = TII->get(AMDGPU::S_MOV_B64); + + BuildMI(MBB, I, DL, SMovB64, Rsrc01) + .addReg(Lo, RegState::Kill); + BuildMI(MBB, I, DL, SMovB64, Rsrc23) + .addReg(Hi, RegState::Kill); + } else { + unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); + unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); + unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); + unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); + + // Use relocations to get the pointer, and setup the other bits manually. + uint64_t Rsrc23 = TII->getScratchRsrcWords23(); + BuildMI(MBB, I, DL, SMovB32, Rsrc0) + .addExternalSymbol("SCRATCH_RSRC_DWORD0") + .addReg(ScratchRsrcReg, RegState::ImplicitDefine); + + BuildMI(MBB, I, DL, SMovB32, Rsrc1) + .addExternalSymbol("SCRATCH_RSRC_DWORD1") + .addReg(ScratchRsrcReg, RegState::ImplicitDefine); + + BuildMI(MBB, I, DL, SMovB32, Rsrc2) + .addImm(Rsrc23 & 0xffffffff) + .addReg(ScratchRsrcReg, RegState::ImplicitDefine); + + BuildMI(MBB, I, DL, SMovB32, Rsrc3) + .addImm(Rsrc23 >> 32) + .addReg(ScratchRsrcReg, RegState::ImplicitDefine); + } + + // Make the register selected live throughout the function. + for (MachineBasicBlock &OtherBB : MF) { + if (&OtherBB == &MBB) + continue; + + OtherBB.addLiveIn(ScratchRsrcReg); + OtherBB.addLiveIn(ScratchWaveOffsetReg); + } +} + +void SIFrameLowering::processFunctionBeforeFrameFinalized( + MachineFunction &MF, + RegScavenger *RS) const { + MachineFrameInfo *MFI = MF.getFrameInfo(); + + if (!MFI->hasStackObjects()) + return; + + bool MayNeedScavengingEmergencySlot = MFI->hasStackObjects(); + + assert((RS || !MayNeedScavengingEmergencySlot) && + "RegScavenger required if spilling"); + + if (MayNeedScavengingEmergencySlot) { + int ScavengeFI = MFI->CreateSpillStackObject( + AMDGPU::SGPR_32RegClass.getSize(), + AMDGPU::SGPR_32RegClass.getAlignment()); + RS->addScavengingFrameIndex(ScavengeFI); + } +} |