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Diffstat (limited to 'contrib/llvm/lib/Support/SHA1.cpp')
-rw-r--r-- | contrib/llvm/lib/Support/SHA1.cpp | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Support/SHA1.cpp b/contrib/llvm/lib/Support/SHA1.cpp new file mode 100644 index 0000000..a461d1e --- /dev/null +++ b/contrib/llvm/lib/Support/SHA1.cpp @@ -0,0 +1,170 @@ +//======- SHA1.h - Private copy of the SHA1 implementation ---*- C++ -* ======// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// This code is taken from public domain +// (http://oauth.googlecode.com/svn/code/c/liboauth/src/sha1.c) +// and modified by wrapping it in a C++ interface for LLVM, +// and removing unnecessary code. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/Host.h" +#include "llvm/Support/SHA1.h" +#include "llvm/ADT/ArrayRef.h" +using namespace llvm; + +#include <stdint.h> +#include <string.h> + +#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN +#define SHA_BIG_ENDIAN +#endif + +/* code */ +#define SHA1_K0 0x5a827999 +#define SHA1_K20 0x6ed9eba1 +#define SHA1_K40 0x8f1bbcdc +#define SHA1_K60 0xca62c1d6 + +#define SEED_0 0x67452301 +#define SEED_1 0xefcdab89 +#define SEED_2 0x98badcfe +#define SEED_3 0x10325476 +#define SEED_4 0xc3d2e1f0 + +void SHA1::init() { + InternalState.State[0] = SEED_0; + InternalState.State[1] = SEED_1; + InternalState.State[2] = SEED_2; + InternalState.State[3] = SEED_3; + InternalState.State[4] = SEED_4; + InternalState.ByteCount = 0; + InternalState.BufferOffset = 0; +} + +static uint32_t rol32(uint32_t number, uint8_t bits) { + return ((number << bits) | (number >> (32 - bits))); +} + +void SHA1::hashBlock() { + uint8_t i; + uint32_t a, b, c, d, e, t; + + a = InternalState.State[0]; + b = InternalState.State[1]; + c = InternalState.State[2]; + d = InternalState.State[3]; + e = InternalState.State[4]; + for (i = 0; i < 80; i++) { + if (i >= 16) { + t = InternalState.Buffer[(i + 13) & 15] ^ + InternalState.Buffer[(i + 8) & 15] ^ + InternalState.Buffer[(i + 2) & 15] ^ InternalState.Buffer[i & 15]; + InternalState.Buffer[i & 15] = rol32(t, 1); + } + if (i < 20) { + t = (d ^ (b & (c ^ d))) + SHA1_K0; + } else if (i < 40) { + t = (b ^ c ^ d) + SHA1_K20; + } else if (i < 60) { + t = ((b & c) | (d & (b | c))) + SHA1_K40; + } else { + t = (b ^ c ^ d) + SHA1_K60; + } + t += rol32(a, 5) + e + InternalState.Buffer[i & 15]; + e = d; + d = c; + c = rol32(b, 30); + b = a; + a = t; + } + InternalState.State[0] += a; + InternalState.State[1] += b; + InternalState.State[2] += c; + InternalState.State[3] += d; + InternalState.State[4] += e; +} + +void SHA1::addUncounted(uint8_t data) { + uint8_t *const b = (uint8_t *)InternalState.Buffer; +#ifdef SHA_BIG_ENDIAN + b[InternalState.BufferOffset] = data; +#else + b[InternalState.BufferOffset ^ 3] = data; +#endif + InternalState.BufferOffset++; + if (InternalState.BufferOffset == BLOCK_LENGTH) { + hashBlock(); + InternalState.BufferOffset = 0; + } +} + +void SHA1::writebyte(uint8_t data) { + ++InternalState.ByteCount; + addUncounted(data); +} + +void SHA1::update(ArrayRef<uint8_t> Data) { + for (auto &C : Data) + writebyte(C); +} + +void SHA1::pad() { + // Implement SHA-1 padding (fips180-2 5.1.1) + + // Pad with 0x80 followed by 0x00 until the end of the block + addUncounted(0x80); + while (InternalState.BufferOffset != 56) + addUncounted(0x00); + + // Append length in the last 8 bytes + addUncounted(0); // We're only using 32 bit lengths + addUncounted(0); // But SHA-1 supports 64 bit lengths + addUncounted(0); // So zero pad the top bits + addUncounted(InternalState.ByteCount >> 29); // Shifting to multiply by 8 + addUncounted(InternalState.ByteCount >> + 21); // as SHA-1 supports bitstreams as well as + addUncounted(InternalState.ByteCount >> 13); // byte. + addUncounted(InternalState.ByteCount >> 5); + addUncounted(InternalState.ByteCount << 3); +} + +StringRef SHA1::final() { + // Pad to complete the last block + pad(); + +#ifdef SHA_BIG_ENDIAN + // Just copy the current state + for (int i = 0; i < 5; i++) { + HashResult[i] = InternalState.State[i]; + } +#else + // Swap byte order back + for (int i = 0; i < 5; i++) { + HashResult[i] = (((InternalState.State[i]) << 24) & 0xff000000) | + (((InternalState.State[i]) << 8) & 0x00ff0000) | + (((InternalState.State[i]) >> 8) & 0x0000ff00) | + (((InternalState.State[i]) >> 24) & 0x000000ff); + } +#endif + + // Return pointer to hash (20 characters) + return StringRef((char *)HashResult, HASH_LENGTH); +} + +StringRef SHA1::result() { + auto StateToRestore = InternalState; + + auto Hash = final(); + + // Restore the state + InternalState = StateToRestore; + + // Return pointer to hash (20 characters) + return Hash; +} |