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+//===--- MemoryBuffer.cpp - Memory Buffer implementation ------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the MemoryBuffer interface.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/ADT/OwningPtr.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/System/Errno.h"
+#include "llvm/System/Path.h"
+#include "llvm/System/Process.h"
+#include "llvm/System/Program.h"
+#include <cassert>
+#include <cstdio>
+#include <cstring>
+#include <cerrno>
+#include <sys/types.h>
+#include <sys/stat.h>
+#if !defined(_MSC_VER) && !defined(__MINGW32__)
+#include <unistd.h>
+#include <sys/uio.h>
+#else
+#include <io.h>
+#endif
+#include <fcntl.h>
+using namespace llvm;
+
+//===----------------------------------------------------------------------===//
+// MemoryBuffer implementation itself.
+//===----------------------------------------------------------------------===//
+
+MemoryBuffer::~MemoryBuffer() {
+ if (MustDeleteBuffer)
+ free((void*)BufferStart);
+}
+
+/// initCopyOf - Initialize this source buffer with a copy of the specified
+/// memory range. We make the copy so that we can null terminate it
+/// successfully.
+void MemoryBuffer::initCopyOf(const char *BufStart, const char *BufEnd) {
+ size_t Size = BufEnd-BufStart;
+ BufferStart = (char *)malloc(Size+1);
+ BufferEnd = BufferStart+Size;
+ memcpy(const_cast<char*>(BufferStart), BufStart, Size);
+ *const_cast<char*>(BufferEnd) = 0; // Null terminate buffer.
+ MustDeleteBuffer = true;
+}
+
+/// init - Initialize this MemoryBuffer as a reference to externally allocated
+/// memory, memory that we know is already null terminated.
+void MemoryBuffer::init(const char *BufStart, const char *BufEnd) {
+ assert(BufEnd[0] == 0 && "Buffer is not null terminated!");
+ BufferStart = BufStart;
+ BufferEnd = BufEnd;
+ MustDeleteBuffer = false;
+}
+
+//===----------------------------------------------------------------------===//
+// MemoryBufferMem implementation.
+//===----------------------------------------------------------------------===//
+
+namespace {
+class MemoryBufferMem : public MemoryBuffer {
+ std::string FileID;
+public:
+ MemoryBufferMem(StringRef InputData, StringRef FID, bool Copy = false)
+ : FileID(FID) {
+ if (!Copy)
+ init(InputData.data(), InputData.data()+InputData.size());
+ else
+ initCopyOf(InputData.data(), InputData.data()+InputData.size());
+ }
+
+ virtual const char *getBufferIdentifier() const {
+ return FileID.c_str();
+ }
+};
+}
+
+/// getMemBuffer - Open the specified memory range as a MemoryBuffer. Note
+/// that EndPtr[0] must be a null byte and be accessible!
+MemoryBuffer *MemoryBuffer::getMemBuffer(StringRef InputData,
+ const char *BufferName) {
+ return new MemoryBufferMem(InputData, BufferName);
+}
+
+/// getMemBufferCopy - Open the specified memory range as a MemoryBuffer,
+/// copying the contents and taking ownership of it. This has no requirements
+/// on EndPtr[0].
+MemoryBuffer *MemoryBuffer::getMemBufferCopy(StringRef InputData,
+ const char *BufferName) {
+ return new MemoryBufferMem(InputData, BufferName, true);
+}
+
+/// getNewUninitMemBuffer - Allocate a new MemoryBuffer of the specified size
+/// that is completely initialized to zeros. Note that the caller should
+/// initialize the memory allocated by this method. The memory is owned by
+/// the MemoryBuffer object.
+MemoryBuffer *MemoryBuffer::getNewUninitMemBuffer(size_t Size,
+ StringRef BufferName) {
+ char *Buf = (char *)malloc(Size+1);
+ if (!Buf) return 0;
+ Buf[Size] = 0;
+ MemoryBufferMem *SB = new MemoryBufferMem(StringRef(Buf, Size), BufferName);
+ // The memory for this buffer is owned by the MemoryBuffer.
+ SB->MustDeleteBuffer = true;
+ return SB;
+}
+
+/// getNewMemBuffer - Allocate a new MemoryBuffer of the specified size that
+/// is completely initialized to zeros. Note that the caller should
+/// initialize the memory allocated by this method. The memory is owned by
+/// the MemoryBuffer object.
+MemoryBuffer *MemoryBuffer::getNewMemBuffer(size_t Size,
+ const char *BufferName) {
+ MemoryBuffer *SB = getNewUninitMemBuffer(Size, BufferName);
+ if (!SB) return 0;
+ memset(const_cast<char*>(SB->getBufferStart()), 0, Size+1);
+ return SB;
+}
+
+
+/// getFileOrSTDIN - Open the specified file as a MemoryBuffer, or open stdin
+/// if the Filename is "-". If an error occurs, this returns null and fills
+/// in *ErrStr with a reason. If stdin is empty, this API (unlike getSTDIN)
+/// returns an empty buffer.
+MemoryBuffer *MemoryBuffer::getFileOrSTDIN(StringRef Filename,
+ std::string *ErrStr,
+ int64_t FileSize,
+ struct stat *FileInfo) {
+ if (Filename == "-")
+ return getSTDIN();
+ return getFile(Filename, ErrStr, FileSize, FileInfo);
+}
+
+//===----------------------------------------------------------------------===//
+// MemoryBuffer::getFile implementation.
+//===----------------------------------------------------------------------===//
+
+namespace {
+/// MemoryBufferMMapFile - This represents a file that was mapped in with the
+/// sys::Path::MapInFilePages method. When destroyed, it calls the
+/// sys::Path::UnMapFilePages method.
+class MemoryBufferMMapFile : public MemoryBuffer {
+ std::string Filename;
+public:
+ MemoryBufferMMapFile(StringRef filename, const char *Pages, uint64_t Size)
+ : Filename(filename) {
+ init(Pages, Pages+Size);
+ }
+
+ virtual const char *getBufferIdentifier() const {
+ return Filename.c_str();
+ }
+
+ ~MemoryBufferMMapFile() {
+ sys::Path::UnMapFilePages(getBufferStart(), getBufferSize());
+ }
+};
+
+/// FileCloser - RAII object to make sure an FD gets closed properly.
+class FileCloser {
+ int FD;
+public:
+ FileCloser(int FD) : FD(FD) {}
+ ~FileCloser() { ::close(FD); }
+};
+}
+
+MemoryBuffer *MemoryBuffer::getFile(StringRef Filename, std::string *ErrStr,
+ int64_t FileSize, struct stat *FileInfo) {
+ int OpenFlags = 0;
+#ifdef O_BINARY
+ OpenFlags |= O_BINARY; // Open input file in binary mode on win32.
+#endif
+ SmallString<256> PathBuf(Filename.begin(), Filename.end());
+ int FD = ::open(PathBuf.c_str(), O_RDONLY|OpenFlags);
+ if (FD == -1) {
+ if (ErrStr) *ErrStr = sys::StrError();
+ return 0;
+ }
+ FileCloser FC(FD); // Close FD on return.
+
+ // If we don't know the file size, use fstat to find out. fstat on an open
+ // file descriptor is cheaper than stat on a random path.
+ if (FileSize == -1 || FileInfo) {
+ struct stat MyFileInfo;
+ struct stat *FileInfoPtr = FileInfo? FileInfo : &MyFileInfo;
+
+ // TODO: This should use fstat64 when available.
+ if (fstat(FD, FileInfoPtr) == -1) {
+ if (ErrStr) *ErrStr = sys::StrError();
+ return 0;
+ }
+ FileSize = FileInfoPtr->st_size;
+ }
+
+
+ // If the file is large, try to use mmap to read it in. We don't use mmap
+ // for small files, because this can severely fragment our address space. Also
+ // don't try to map files that are exactly a multiple of the system page size,
+ // as the file would not have the required null terminator.
+ //
+ // FIXME: Can we just mmap an extra page in the latter case?
+ if (FileSize >= 4096*4 &&
+ (FileSize & (sys::Process::GetPageSize()-1)) != 0) {
+ if (const char *Pages = sys::Path::MapInFilePages(FD, FileSize)) {
+ // Close the file descriptor, now that the whole file is in memory.
+ return new MemoryBufferMMapFile(Filename, Pages, FileSize);
+ }
+ }
+
+ MemoryBuffer *Buf = MemoryBuffer::getNewUninitMemBuffer(FileSize, Filename);
+ if (!Buf) {
+ // Failed to create a buffer.
+ if (ErrStr) *ErrStr = "could not allocate buffer";
+ return 0;
+ }
+
+ OwningPtr<MemoryBuffer> SB(Buf);
+ char *BufPtr = const_cast<char*>(SB->getBufferStart());
+
+ size_t BytesLeft = FileSize;
+ while (BytesLeft) {
+ ssize_t NumRead = ::read(FD, BufPtr, BytesLeft);
+ if (NumRead == -1) {
+ if (errno == EINTR)
+ continue;
+ // Error while reading.
+ if (ErrStr) *ErrStr = sys::StrError();
+ return 0;
+ } else if (NumRead == 0) {
+ // We hit EOF early, truncate and terminate buffer.
+ Buf->BufferEnd = BufPtr;
+ *BufPtr = 0;
+ return SB.take();
+ }
+ BytesLeft -= NumRead;
+ BufPtr += NumRead;
+ }
+
+ return SB.take();
+}
+
+//===----------------------------------------------------------------------===//
+// MemoryBuffer::getSTDIN implementation.
+//===----------------------------------------------------------------------===//
+
+namespace {
+class STDINBufferFile : public MemoryBuffer {
+public:
+ virtual const char *getBufferIdentifier() const {
+ return "<stdin>";
+ }
+};
+}
+
+MemoryBuffer *MemoryBuffer::getSTDIN() {
+ char Buffer[4096*4];
+
+ std::vector<char> FileData;
+
+ // Read in all of the data from stdin, we cannot mmap stdin.
+ //
+ // FIXME: That isn't necessarily true, we should try to mmap stdin and
+ // fallback if it fails.
+ sys::Program::ChangeStdinToBinary();
+ size_t ReadBytes;
+ do {
+ ReadBytes = fread(Buffer, sizeof(char), sizeof(Buffer), stdin);
+ FileData.insert(FileData.end(), Buffer, Buffer+ReadBytes);
+ } while (ReadBytes == sizeof(Buffer));
+
+ FileData.push_back(0); // &FileData[Size] is invalid. So is &*FileData.end().
+ size_t Size = FileData.size();
+ MemoryBuffer *B = new STDINBufferFile();
+ B->initCopyOf(&FileData[0], &FileData[Size-1]);
+ return B;
+}
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