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Diffstat (limited to 'contrib/llvm/lib/Support/Allocator.cpp')
-rw-r--r-- | contrib/llvm/lib/Support/Allocator.cpp | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Support/Allocator.cpp b/contrib/llvm/lib/Support/Allocator.cpp new file mode 100644 index 0000000..90df262 --- /dev/null +++ b/contrib/llvm/lib/Support/Allocator.cpp @@ -0,0 +1,174 @@ +//===--- Allocator.cpp - Simple memory allocation abstraction -------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the BumpPtrAllocator interface. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/Allocator.h" +#include "llvm/System/DataTypes.h" +#include "llvm/Support/Recycler.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/System/Memory.h" +#include <cstring> + +namespace llvm { + +BumpPtrAllocator::BumpPtrAllocator(size_t size, size_t threshold, + SlabAllocator &allocator) + : SlabSize(size), SizeThreshold(threshold), Allocator(allocator), + CurSlab(0), BytesAllocated(0) { } + +BumpPtrAllocator::~BumpPtrAllocator() { + DeallocateSlabs(CurSlab); +} + +/// AlignPtr - Align Ptr to Alignment bytes, rounding up. Alignment should +/// be a power of two. This method rounds up, so AlignPtr(7, 4) == 8 and +/// AlignPtr(8, 4) == 8. +char *BumpPtrAllocator::AlignPtr(char *Ptr, size_t Alignment) { + assert(Alignment && (Alignment & (Alignment - 1)) == 0 && + "Alignment is not a power of two!"); + + // Do the alignment. + return (char*)(((uintptr_t)Ptr + Alignment - 1) & + ~(uintptr_t)(Alignment - 1)); +} + +/// StartNewSlab - Allocate a new slab and move the bump pointers over into +/// the new slab. Modifies CurPtr and End. +void BumpPtrAllocator::StartNewSlab() { + MemSlab *NewSlab = Allocator.Allocate(SlabSize); + NewSlab->NextPtr = CurSlab; + CurSlab = NewSlab; + CurPtr = (char*)(CurSlab + 1); + End = ((char*)CurSlab) + CurSlab->Size; +} + +/// DeallocateSlabs - Deallocate all memory slabs after and including this +/// one. +void BumpPtrAllocator::DeallocateSlabs(MemSlab *Slab) { + while (Slab) { + MemSlab *NextSlab = Slab->NextPtr; +#ifndef NDEBUG + // Poison the memory so stale pointers crash sooner. Note we must + // preserve the Size and NextPtr fields at the beginning. + sys::Memory::setRangeWritable(Slab + 1, Slab->Size - sizeof(MemSlab)); + memset(Slab + 1, 0xCD, Slab->Size - sizeof(MemSlab)); +#endif + Allocator.Deallocate(Slab); + Slab = NextSlab; + } +} + +/// Reset - Deallocate all but the current slab and reset the current pointer +/// to the beginning of it, freeing all memory allocated so far. +void BumpPtrAllocator::Reset() { + if (!CurSlab) + return; + DeallocateSlabs(CurSlab->NextPtr); + CurSlab->NextPtr = 0; + CurPtr = (char*)(CurSlab + 1); + End = ((char*)CurSlab) + CurSlab->Size; +} + +/// Allocate - Allocate space at the specified alignment. +/// +void *BumpPtrAllocator::Allocate(size_t Size, size_t Alignment) { + if (!CurSlab) // Start a new slab if we haven't allocated one already. + StartNewSlab(); + + // Keep track of how many bytes we've allocated. + BytesAllocated += Size; + + // 0-byte alignment means 1-byte alignment. + if (Alignment == 0) Alignment = 1; + + // Allocate the aligned space, going forwards from CurPtr. + char *Ptr = AlignPtr(CurPtr, Alignment); + + // Check if we can hold it. + if (Ptr + Size <= End) { + CurPtr = Ptr + Size; + return Ptr; + } + + // If Size is really big, allocate a separate slab for it. + size_t PaddedSize = Size + sizeof(MemSlab) + Alignment - 1; + if (PaddedSize > SizeThreshold) { + MemSlab *NewSlab = Allocator.Allocate(PaddedSize); + + // Put the new slab after the current slab, since we are not allocating + // into it. + NewSlab->NextPtr = CurSlab->NextPtr; + CurSlab->NextPtr = NewSlab; + + Ptr = AlignPtr((char*)(NewSlab + 1), Alignment); + assert((uintptr_t)Ptr + Size <= (uintptr_t)NewSlab + NewSlab->Size); + return Ptr; + } + + // Otherwise, start a new slab and try again. + StartNewSlab(); + Ptr = AlignPtr(CurPtr, Alignment); + CurPtr = Ptr + Size; + assert(CurPtr <= End && "Unable to allocate memory!"); + return Ptr; +} + +unsigned BumpPtrAllocator::GetNumSlabs() const { + unsigned NumSlabs = 0; + for (MemSlab *Slab = CurSlab; Slab != 0; Slab = Slab->NextPtr) { + ++NumSlabs; + } + return NumSlabs; +} + +void BumpPtrAllocator::PrintStats() const { + unsigned NumSlabs = 0; + size_t TotalMemory = 0; + for (MemSlab *Slab = CurSlab; Slab != 0; Slab = Slab->NextPtr) { + TotalMemory += Slab->Size; + ++NumSlabs; + } + + errs() << "\nNumber of memory regions: " << NumSlabs << '\n' + << "Bytes used: " << BytesAllocated << '\n' + << "Bytes allocated: " << TotalMemory << '\n' + << "Bytes wasted: " << (TotalMemory - BytesAllocated) + << " (includes alignment, etc)\n"; +} + +MallocSlabAllocator BumpPtrAllocator::DefaultSlabAllocator = + MallocSlabAllocator(); + +SlabAllocator::~SlabAllocator() { } + +MallocSlabAllocator::~MallocSlabAllocator() { } + +MemSlab *MallocSlabAllocator::Allocate(size_t Size) { + MemSlab *Slab = (MemSlab*)Allocator.Allocate(Size, 0); + Slab->Size = Size; + Slab->NextPtr = 0; + return Slab; +} + +void MallocSlabAllocator::Deallocate(MemSlab *Slab) { + Allocator.Deallocate(Slab); +} + +void PrintRecyclerStats(size_t Size, + size_t Align, + size_t FreeListSize) { + errs() << "Recycler element size: " << Size << '\n' + << "Recycler element alignment: " << Align << '\n' + << "Number of elements free for recycling: " << FreeListSize << '\n'; +} + +} |