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Diffstat (limited to 'contrib/llvm/lib/IR/ValueSymbolTable.cpp')
-rw-r--r-- | contrib/llvm/lib/IR/ValueSymbolTable.cpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/contrib/llvm/lib/IR/ValueSymbolTable.cpp b/contrib/llvm/lib/IR/ValueSymbolTable.cpp new file mode 100644 index 0000000..deb6e75 --- /dev/null +++ b/contrib/llvm/lib/IR/ValueSymbolTable.cpp @@ -0,0 +1,107 @@ +//===-- ValueSymbolTable.cpp - Implement the ValueSymbolTable class -------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the ValueSymbolTable class for the IR library. +// +//===----------------------------------------------------------------------===// + +#include "llvm/IR/ValueSymbolTable.h" +#include "llvm/ADT/SmallString.h" +#include "llvm/IR/GlobalValue.h" +#include "llvm/IR/Type.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +using namespace llvm; + +#define DEBUG_TYPE "valuesymtab" + +// Class destructor +ValueSymbolTable::~ValueSymbolTable() { +#ifndef NDEBUG // Only do this in -g mode... + for (iterator VI = vmap.begin(), VE = vmap.end(); VI != VE; ++VI) + dbgs() << "Value still in symbol table! Type = '" + << *VI->getValue()->getType() << "' Name = '" + << VI->getKeyData() << "'\n"; + assert(vmap.empty() && "Values remain in symbol table!"); +#endif +} + +ValueName *ValueSymbolTable::makeUniqueName(Value *V, + SmallString<256> &UniqueName) { + unsigned BaseSize = UniqueName.size(); + while (1) { + // Trim any suffix off and append the next number. + UniqueName.resize(BaseSize); + raw_svector_ostream S(UniqueName); + if (isa<GlobalValue>(V)) + S << "."; + S << ++LastUnique; + + // Try insert the vmap entry with this suffix. + auto IterBool = vmap.insert(std::make_pair(UniqueName, V)); + if (IterBool.second) + return &*IterBool.first; + } +} + +// Insert a value into the symbol table with the specified name... +// +void ValueSymbolTable::reinsertValue(Value* V) { + assert(V->hasName() && "Can't insert nameless Value into symbol table"); + + // Try inserting the name, assuming it won't conflict. + if (vmap.insert(V->getValueName())) { + //DEBUG(dbgs() << " Inserted value: " << V->getValueName() << ": " << *V << "\n"); + return; + } + + // Otherwise, there is a naming conflict. Rename this value. + SmallString<256> UniqueName(V->getName().begin(), V->getName().end()); + + // The name is too already used, just free it so we can allocate a new name. + V->getValueName()->Destroy(); + + ValueName *VN = makeUniqueName(V, UniqueName); + V->setValueName(VN); +} + +void ValueSymbolTable::removeValueName(ValueName *V) { + //DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n"); + // Remove the value from the symbol table. + vmap.remove(V); +} + +/// createValueName - This method attempts to create a value name and insert +/// it into the symbol table with the specified name. If it conflicts, it +/// auto-renames the name and returns that instead. +ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) { + // In the common case, the name is not already in the symbol table. + auto IterBool = vmap.insert(std::make_pair(Name, V)); + if (IterBool.second) { + //DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": " + // << *V << "\n"); + return &*IterBool.first; + } + + // Otherwise, there is a naming conflict. Rename this value. + SmallString<256> UniqueName(Name.begin(), Name.end()); + return makeUniqueName(V, UniqueName); +} + + +// dump - print out the symbol table +// +void ValueSymbolTable::dump() const { + //DEBUG(dbgs() << "ValueSymbolTable:\n"); + for (const_iterator I = begin(), E = end(); I != E; ++I) { + //DEBUG(dbgs() << " '" << I->getKeyData() << "' = "); + I->getValue()->dump(); + //DEBUG(dbgs() << "\n"); + } +} |