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Diffstat (limited to 'contrib/llvm/lib/IR/LLVMContextImpl.h')
-rw-r--r-- | contrib/llvm/lib/IR/LLVMContextImpl.h | 367 |
1 files changed, 367 insertions, 0 deletions
diff --git a/contrib/llvm/lib/IR/LLVMContextImpl.h b/contrib/llvm/lib/IR/LLVMContextImpl.h new file mode 100644 index 0000000..0c659b8 --- /dev/null +++ b/contrib/llvm/lib/IR/LLVMContextImpl.h @@ -0,0 +1,367 @@ +//===-- LLVMContextImpl.h - The LLVMContextImpl opaque class ----*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file declares LLVMContextImpl, the opaque implementation +// of LLVMContext. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_LLVMCONTEXT_IMPL_H +#define LLVM_LLVMCONTEXT_IMPL_H + +#include "AttributeImpl.h" +#include "ConstantsContext.h" +#include "LeaksContext.h" +#include "llvm/ADT/APFloat.h" +#include "llvm/ADT/APInt.h" +#include "llvm/ADT/ArrayRef.h" +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/FoldingSet.h" +#include "llvm/ADT/Hashing.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/StringMap.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DerivedTypes.h" +#include "llvm/IR/LLVMContext.h" +#include "llvm/IR/Metadata.h" +#include "llvm/Support/ValueHandle.h" +#include <vector> + +namespace llvm { + +class ConstantInt; +class ConstantFP; +class LLVMContext; +class Type; +class Value; + +struct DenseMapAPIntKeyInfo { + struct KeyTy { + APInt val; + Type* type; + KeyTy(const APInt& V, Type* Ty) : val(V), type(Ty) {} + bool operator==(const KeyTy& that) const { + return type == that.type && this->val == that.val; + } + bool operator!=(const KeyTy& that) const { + return !this->operator==(that); + } + friend hash_code hash_value(const KeyTy &Key) { + return hash_combine(Key.type, Key.val); + } + }; + static inline KeyTy getEmptyKey() { return KeyTy(APInt(1,0), 0); } + static inline KeyTy getTombstoneKey() { return KeyTy(APInt(1,1), 0); } + static unsigned getHashValue(const KeyTy &Key) { + return static_cast<unsigned>(hash_value(Key)); + } + static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) { + return LHS == RHS; + } +}; + +struct DenseMapAPFloatKeyInfo { + struct KeyTy { + APFloat val; + KeyTy(const APFloat& V) : val(V){} + bool operator==(const KeyTy& that) const { + return this->val.bitwiseIsEqual(that.val); + } + bool operator!=(const KeyTy& that) const { + return !this->operator==(that); + } + friend hash_code hash_value(const KeyTy &Key) { + return hash_combine(Key.val); + } + }; + static inline KeyTy getEmptyKey() { + return KeyTy(APFloat(APFloat::Bogus,1)); + } + static inline KeyTy getTombstoneKey() { + return KeyTy(APFloat(APFloat::Bogus,2)); + } + static unsigned getHashValue(const KeyTy &Key) { + return static_cast<unsigned>(hash_value(Key)); + } + static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) { + return LHS == RHS; + } +}; + +struct AnonStructTypeKeyInfo { + struct KeyTy { + ArrayRef<Type*> ETypes; + bool isPacked; + KeyTy(const ArrayRef<Type*>& E, bool P) : + ETypes(E), isPacked(P) {} + KeyTy(const StructType* ST) : + ETypes(ArrayRef<Type*>(ST->element_begin(), ST->element_end())), + isPacked(ST->isPacked()) {} + bool operator==(const KeyTy& that) const { + if (isPacked != that.isPacked) + return false; + if (ETypes != that.ETypes) + return false; + return true; + } + bool operator!=(const KeyTy& that) const { + return !this->operator==(that); + } + }; + static inline StructType* getEmptyKey() { + return DenseMapInfo<StructType*>::getEmptyKey(); + } + static inline StructType* getTombstoneKey() { + return DenseMapInfo<StructType*>::getTombstoneKey(); + } + static unsigned getHashValue(const KeyTy& Key) { + return hash_combine(hash_combine_range(Key.ETypes.begin(), + Key.ETypes.end()), + Key.isPacked); + } + static unsigned getHashValue(const StructType *ST) { + return getHashValue(KeyTy(ST)); + } + static bool isEqual(const KeyTy& LHS, const StructType *RHS) { + if (RHS == getEmptyKey() || RHS == getTombstoneKey()) + return false; + return LHS == KeyTy(RHS); + } + static bool isEqual(const StructType *LHS, const StructType *RHS) { + return LHS == RHS; + } +}; + +struct FunctionTypeKeyInfo { + struct KeyTy { + const Type *ReturnType; + ArrayRef<Type*> Params; + bool isVarArg; + KeyTy(const Type* R, const ArrayRef<Type*>& P, bool V) : + ReturnType(R), Params(P), isVarArg(V) {} + KeyTy(const FunctionType* FT) : + ReturnType(FT->getReturnType()), + Params(ArrayRef<Type*>(FT->param_begin(), FT->param_end())), + isVarArg(FT->isVarArg()) {} + bool operator==(const KeyTy& that) const { + if (ReturnType != that.ReturnType) + return false; + if (isVarArg != that.isVarArg) + return false; + if (Params != that.Params) + return false; + return true; + } + bool operator!=(const KeyTy& that) const { + return !this->operator==(that); + } + }; + static inline FunctionType* getEmptyKey() { + return DenseMapInfo<FunctionType*>::getEmptyKey(); + } + static inline FunctionType* getTombstoneKey() { + return DenseMapInfo<FunctionType*>::getTombstoneKey(); + } + static unsigned getHashValue(const KeyTy& Key) { + return hash_combine(Key.ReturnType, + hash_combine_range(Key.Params.begin(), + Key.Params.end()), + Key.isVarArg); + } + static unsigned getHashValue(const FunctionType *FT) { + return getHashValue(KeyTy(FT)); + } + static bool isEqual(const KeyTy& LHS, const FunctionType *RHS) { + if (RHS == getEmptyKey() || RHS == getTombstoneKey()) + return false; + return LHS == KeyTy(RHS); + } + static bool isEqual(const FunctionType *LHS, const FunctionType *RHS) { + return LHS == RHS; + } +}; + +// Provide a FoldingSetTrait::Equals specialization for MDNode that can use a +// shortcut to avoid comparing all operands. +template<> struct FoldingSetTrait<MDNode> : DefaultFoldingSetTrait<MDNode> { + static bool Equals(const MDNode &X, const FoldingSetNodeID &ID, + unsigned IDHash, FoldingSetNodeID &TempID) { + assert(!X.isNotUniqued() && "Non-uniqued MDNode in FoldingSet?"); + // First, check if the cached hashes match. If they don't we can skip the + // expensive operand walk. + if (X.Hash != IDHash) + return false; + + // If they match we have to compare the operands. + X.Profile(TempID); + return TempID == ID; + } + static unsigned ComputeHash(const MDNode &X, FoldingSetNodeID &) { + return X.Hash; // Return cached hash. + } +}; + +/// DebugRecVH - This is a CallbackVH used to keep the Scope -> index maps +/// up to date as MDNodes mutate. This class is implemented in DebugLoc.cpp. +class DebugRecVH : public CallbackVH { + /// Ctx - This is the LLVM Context being referenced. + LLVMContextImpl *Ctx; + + /// Idx - The index into either ScopeRecordIdx or ScopeInlinedAtRecords that + /// this reference lives in. If this is zero, then it represents a + /// non-canonical entry that has no DenseMap value. This can happen due to + /// RAUW. + int Idx; +public: + DebugRecVH(MDNode *n, LLVMContextImpl *ctx, int idx) + : CallbackVH(n), Ctx(ctx), Idx(idx) {} + + MDNode *get() const { + return cast_or_null<MDNode>(getValPtr()); + } + + virtual void deleted(); + virtual void allUsesReplacedWith(Value *VNew); +}; + +class LLVMContextImpl { +public: + /// OwnedModules - The set of modules instantiated in this context, and which + /// will be automatically deleted if this context is deleted. + SmallPtrSet<Module*, 4> OwnedModules; + + LLVMContext::InlineAsmDiagHandlerTy InlineAsmDiagHandler; + void *InlineAsmDiagContext; + + typedef DenseMap<DenseMapAPIntKeyInfo::KeyTy, ConstantInt*, + DenseMapAPIntKeyInfo> IntMapTy; + IntMapTy IntConstants; + + typedef DenseMap<DenseMapAPFloatKeyInfo::KeyTy, ConstantFP*, + DenseMapAPFloatKeyInfo> FPMapTy; + FPMapTy FPConstants; + + FoldingSet<AttributeImpl> AttrsSet; + FoldingSet<AttributeSetImpl> AttrsLists; + FoldingSet<AttributeSetNode> AttrsSetNodes; + + StringMap<Value*> MDStringCache; + + FoldingSet<MDNode> MDNodeSet; + + // MDNodes may be uniqued or not uniqued. When they're not uniqued, they + // aren't in the MDNodeSet, but they're still shared between objects, so no + // one object can destroy them. This set allows us to at least destroy them + // on Context destruction. + SmallPtrSet<MDNode*, 1> NonUniquedMDNodes; + + DenseMap<Type*, ConstantAggregateZero*> CAZConstants; + + typedef ConstantAggrUniqueMap<ArrayType, ConstantArray> ArrayConstantsTy; + ArrayConstantsTy ArrayConstants; + + typedef ConstantAggrUniqueMap<StructType, ConstantStruct> StructConstantsTy; + StructConstantsTy StructConstants; + + typedef ConstantAggrUniqueMap<VectorType, ConstantVector> VectorConstantsTy; + VectorConstantsTy VectorConstants; + + DenseMap<PointerType*, ConstantPointerNull*> CPNConstants; + + DenseMap<Type*, UndefValue*> UVConstants; + + StringMap<ConstantDataSequential*> CDSConstants; + + + DenseMap<std::pair<Function*, BasicBlock*> , BlockAddress*> BlockAddresses; + ConstantUniqueMap<ExprMapKeyType, const ExprMapKeyType&, Type, ConstantExpr> + ExprConstants; + + ConstantUniqueMap<InlineAsmKeyType, const InlineAsmKeyType&, PointerType, + InlineAsm> InlineAsms; + + ConstantInt *TheTrueVal; + ConstantInt *TheFalseVal; + + LeakDetectorImpl<Value> LLVMObjects; + + // Basic type instances. + Type VoidTy, LabelTy, HalfTy, FloatTy, DoubleTy, MetadataTy; + Type X86_FP80Ty, FP128Ty, PPC_FP128Ty, X86_MMXTy; + IntegerType Int1Ty, Int8Ty, Int16Ty, Int32Ty, Int64Ty; + + + /// TypeAllocator - All dynamically allocated types are allocated from this. + /// They live forever until the context is torn down. + BumpPtrAllocator TypeAllocator; + + DenseMap<unsigned, IntegerType*> IntegerTypes; + + typedef DenseMap<FunctionType*, bool, FunctionTypeKeyInfo> FunctionTypeMap; + FunctionTypeMap FunctionTypes; + typedef DenseMap<StructType*, bool, AnonStructTypeKeyInfo> StructTypeMap; + StructTypeMap AnonStructTypes; + StringMap<StructType*> NamedStructTypes; + unsigned NamedStructTypesUniqueID; + + DenseMap<std::pair<Type *, uint64_t>, ArrayType*> ArrayTypes; + DenseMap<std::pair<Type *, unsigned>, VectorType*> VectorTypes; + DenseMap<Type*, PointerType*> PointerTypes; // Pointers in AddrSpace = 0 + DenseMap<std::pair<Type*, unsigned>, PointerType*> ASPointerTypes; + + + /// ValueHandles - This map keeps track of all of the value handles that are + /// watching a Value*. The Value::HasValueHandle bit is used to know + /// whether or not a value has an entry in this map. + typedef DenseMap<Value*, ValueHandleBase*> ValueHandlesTy; + ValueHandlesTy ValueHandles; + + /// CustomMDKindNames - Map to hold the metadata string to ID mapping. + StringMap<unsigned> CustomMDKindNames; + + typedef std::pair<unsigned, TrackingVH<MDNode> > MDPairTy; + typedef SmallVector<MDPairTy, 2> MDMapTy; + + /// MetadataStore - Collection of per-instruction metadata used in this + /// context. + DenseMap<const Instruction *, MDMapTy> MetadataStore; + + /// ScopeRecordIdx - This is the index in ScopeRecords for an MDNode scope + /// entry with no "inlined at" element. + DenseMap<MDNode*, int> ScopeRecordIdx; + + /// ScopeRecords - These are the actual mdnodes (in a value handle) for an + /// index. The ValueHandle ensures that ScopeRecordIdx stays up to date if + /// the MDNode is RAUW'd. + std::vector<DebugRecVH> ScopeRecords; + + /// ScopeInlinedAtIdx - This is the index in ScopeInlinedAtRecords for an + /// scope/inlined-at pair. + DenseMap<std::pair<MDNode*, MDNode*>, int> ScopeInlinedAtIdx; + + /// ScopeInlinedAtRecords - These are the actual mdnodes (in value handles) + /// for an index. The ValueHandle ensures that ScopeINlinedAtIdx stays up + /// to date. + std::vector<std::pair<DebugRecVH, DebugRecVH> > ScopeInlinedAtRecords; + + /// IntrinsicIDCache - Cache of intrinsic name (string) to numeric ID mappings + /// requested in this context + typedef DenseMap<const Function*, unsigned> IntrinsicIDCacheTy; + IntrinsicIDCacheTy IntrinsicIDCache; + + int getOrAddScopeRecordIdxEntry(MDNode *N, int ExistingIdx); + int getOrAddScopeInlinedAtIdxEntry(MDNode *Scope, MDNode *IA,int ExistingIdx); + + LLVMContextImpl(LLVMContext &C); + ~LLVMContextImpl(); +}; + +} + +#endif |