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+//===-- Attributes.cpp - Implement AttributesList -------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// \file
+// \brief This file implements the Attribute, AttributeImpl, AttrBuilder,
+// AttributeSetImpl, and AttributeSet classes.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/IR/Attributes.h"
+#include "llvm/IR/Function.h"
+#include "AttributeImpl.h"
+#include "LLVMContextImpl.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/IR/Type.h"
+#include "llvm/Support/Atomic.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/Mutex.h"
+#include "llvm/Support/raw_ostream.h"
+#include <algorithm>
+using namespace llvm;
+
+//===----------------------------------------------------------------------===//
+// Attribute Construction Methods
+//===----------------------------------------------------------------------===//
+
+Attribute Attribute::get(LLVMContext &Context, Attribute::AttrKind Kind,
+ uint64_t Val) {
+ LLVMContextImpl *pImpl = Context.pImpl;
+ FoldingSetNodeID ID;
+ ID.AddInteger(Kind);
+ if (Val) ID.AddInteger(Val);
+
+ void *InsertPoint;
+ AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
+
+ if (!PA) {
+ // If we didn't find any existing attributes of the same shape then create a
+ // new one and insert it.
+ if (!Val)
+ PA = new EnumAttributeImpl(Kind);
+ else
+ PA = new IntAttributeImpl(Kind, Val);
+ pImpl->AttrsSet.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the Attribute that we found or created.
+ return Attribute(PA);
+}
+
+Attribute Attribute::get(LLVMContext &Context, StringRef Kind, StringRef Val) {
+ LLVMContextImpl *pImpl = Context.pImpl;
+ FoldingSetNodeID ID;
+ ID.AddString(Kind);
+ if (!Val.empty()) ID.AddString(Val);
+
+ void *InsertPoint;
+ AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
+
+ if (!PA) {
+ // If we didn't find any existing attributes of the same shape then create a
+ // new one and insert it.
+ PA = new StringAttributeImpl(Kind, Val);
+ pImpl->AttrsSet.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the Attribute that we found or created.
+ return Attribute(PA);
+}
+
+Attribute Attribute::getWithAlignment(LLVMContext &Context, uint64_t Align) {
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x40000000 && "Alignment too large.");
+ return get(Context, Alignment, Align);
+}
+
+Attribute Attribute::getWithStackAlignment(LLVMContext &Context,
+ uint64_t Align) {
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x100 && "Alignment too large.");
+ return get(Context, StackAlignment, Align);
+}
+
+Attribute Attribute::getWithDereferenceableBytes(LLVMContext &Context,
+ uint64_t Bytes) {
+ assert(Bytes && "Bytes must be non-zero.");
+ return get(Context, Dereferenceable, Bytes);
+}
+
+Attribute Attribute::getWithDereferenceableOrNullBytes(LLVMContext &Context,
+ uint64_t Bytes) {
+ assert(Bytes && "Bytes must be non-zero.");
+ return get(Context, DereferenceableOrNull, Bytes);
+}
+
+//===----------------------------------------------------------------------===//
+// Attribute Accessor Methods
+//===----------------------------------------------------------------------===//
+
+bool Attribute::isEnumAttribute() const {
+ return pImpl && pImpl->isEnumAttribute();
+}
+
+bool Attribute::isIntAttribute() const {
+ return pImpl && pImpl->isIntAttribute();
+}
+
+bool Attribute::isStringAttribute() const {
+ return pImpl && pImpl->isStringAttribute();
+}
+
+Attribute::AttrKind Attribute::getKindAsEnum() const {
+ if (!pImpl) return None;
+ assert((isEnumAttribute() || isIntAttribute()) &&
+ "Invalid attribute type to get the kind as an enum!");
+ return pImpl->getKindAsEnum();
+}
+
+uint64_t Attribute::getValueAsInt() const {
+ if (!pImpl) return 0;
+ assert(isIntAttribute() &&
+ "Expected the attribute to be an integer attribute!");
+ return pImpl->getValueAsInt();
+}
+
+StringRef Attribute::getKindAsString() const {
+ if (!pImpl) return StringRef();
+ assert(isStringAttribute() &&
+ "Invalid attribute type to get the kind as a string!");
+ return pImpl->getKindAsString();
+}
+
+StringRef Attribute::getValueAsString() const {
+ if (!pImpl) return StringRef();
+ assert(isStringAttribute() &&
+ "Invalid attribute type to get the value as a string!");
+ return pImpl->getValueAsString();
+}
+
+bool Attribute::hasAttribute(AttrKind Kind) const {
+ return (pImpl && pImpl->hasAttribute(Kind)) || (!pImpl && Kind == None);
+}
+
+bool Attribute::hasAttribute(StringRef Kind) const {
+ if (!isStringAttribute()) return false;
+ return pImpl && pImpl->hasAttribute(Kind);
+}
+
+/// This returns the alignment field of an attribute as a byte alignment value.
+unsigned Attribute::getAlignment() const {
+ assert(hasAttribute(Attribute::Alignment) &&
+ "Trying to get alignment from non-alignment attribute!");
+ return pImpl->getValueAsInt();
+}
+
+/// This returns the stack alignment field of an attribute as a byte alignment
+/// value.
+unsigned Attribute::getStackAlignment() const {
+ assert(hasAttribute(Attribute::StackAlignment) &&
+ "Trying to get alignment from non-alignment attribute!");
+ return pImpl->getValueAsInt();
+}
+
+/// This returns the number of dereferenceable bytes.
+uint64_t Attribute::getDereferenceableBytes() const {
+ assert(hasAttribute(Attribute::Dereferenceable) &&
+ "Trying to get dereferenceable bytes from "
+ "non-dereferenceable attribute!");
+ return pImpl->getValueAsInt();
+}
+
+uint64_t Attribute::getDereferenceableOrNullBytes() const {
+ assert(hasAttribute(Attribute::DereferenceableOrNull) &&
+ "Trying to get dereferenceable bytes from "
+ "non-dereferenceable attribute!");
+ return pImpl->getValueAsInt();
+}
+
+std::string Attribute::getAsString(bool InAttrGrp) const {
+ if (!pImpl) return "";
+
+ if (hasAttribute(Attribute::SanitizeAddress))
+ return "sanitize_address";
+ if (hasAttribute(Attribute::AlwaysInline))
+ return "alwaysinline";
+ if (hasAttribute(Attribute::ArgMemOnly))
+ return "argmemonly";
+ if (hasAttribute(Attribute::Builtin))
+ return "builtin";
+ if (hasAttribute(Attribute::ByVal))
+ return "byval";
+ if (hasAttribute(Attribute::Convergent))
+ return "convergent";
+ if (hasAttribute(Attribute::InaccessibleMemOnly))
+ return "inaccessiblememonly";
+ if (hasAttribute(Attribute::InaccessibleMemOrArgMemOnly))
+ return "inaccessiblemem_or_argmemonly";
+ if (hasAttribute(Attribute::InAlloca))
+ return "inalloca";
+ if (hasAttribute(Attribute::InlineHint))
+ return "inlinehint";
+ if (hasAttribute(Attribute::InReg))
+ return "inreg";
+ if (hasAttribute(Attribute::JumpTable))
+ return "jumptable";
+ if (hasAttribute(Attribute::MinSize))
+ return "minsize";
+ if (hasAttribute(Attribute::Naked))
+ return "naked";
+ if (hasAttribute(Attribute::Nest))
+ return "nest";
+ if (hasAttribute(Attribute::NoAlias))
+ return "noalias";
+ if (hasAttribute(Attribute::NoBuiltin))
+ return "nobuiltin";
+ if (hasAttribute(Attribute::NoCapture))
+ return "nocapture";
+ if (hasAttribute(Attribute::NoDuplicate))
+ return "noduplicate";
+ if (hasAttribute(Attribute::NoImplicitFloat))
+ return "noimplicitfloat";
+ if (hasAttribute(Attribute::NoInline))
+ return "noinline";
+ if (hasAttribute(Attribute::NonLazyBind))
+ return "nonlazybind";
+ if (hasAttribute(Attribute::NonNull))
+ return "nonnull";
+ if (hasAttribute(Attribute::NoRedZone))
+ return "noredzone";
+ if (hasAttribute(Attribute::NoReturn))
+ return "noreturn";
+ if (hasAttribute(Attribute::NoRecurse))
+ return "norecurse";
+ if (hasAttribute(Attribute::NoUnwind))
+ return "nounwind";
+ if (hasAttribute(Attribute::OptimizeNone))
+ return "optnone";
+ if (hasAttribute(Attribute::OptimizeForSize))
+ return "optsize";
+ if (hasAttribute(Attribute::ReadNone))
+ return "readnone";
+ if (hasAttribute(Attribute::ReadOnly))
+ return "readonly";
+ if (hasAttribute(Attribute::Returned))
+ return "returned";
+ if (hasAttribute(Attribute::ReturnsTwice))
+ return "returns_twice";
+ if (hasAttribute(Attribute::SExt))
+ return "signext";
+ if (hasAttribute(Attribute::StackProtect))
+ return "ssp";
+ if (hasAttribute(Attribute::StackProtectReq))
+ return "sspreq";
+ if (hasAttribute(Attribute::StackProtectStrong))
+ return "sspstrong";
+ if (hasAttribute(Attribute::SafeStack))
+ return "safestack";
+ if (hasAttribute(Attribute::StructRet))
+ return "sret";
+ if (hasAttribute(Attribute::SanitizeThread))
+ return "sanitize_thread";
+ if (hasAttribute(Attribute::SanitizeMemory))
+ return "sanitize_memory";
+ if (hasAttribute(Attribute::UWTable))
+ return "uwtable";
+ if (hasAttribute(Attribute::ZExt))
+ return "zeroext";
+ if (hasAttribute(Attribute::Cold))
+ return "cold";
+
+ // FIXME: These should be output like this:
+ //
+ // align=4
+ // alignstack=8
+ //
+ if (hasAttribute(Attribute::Alignment)) {
+ std::string Result;
+ Result += "align";
+ Result += (InAttrGrp) ? "=" : " ";
+ Result += utostr(getValueAsInt());
+ return Result;
+ }
+
+ auto AttrWithBytesToString = [&](const char *Name) {
+ std::string Result;
+ Result += Name;
+ if (InAttrGrp) {
+ Result += "=";
+ Result += utostr(getValueAsInt());
+ } else {
+ Result += "(";
+ Result += utostr(getValueAsInt());
+ Result += ")";
+ }
+ return Result;
+ };
+
+ if (hasAttribute(Attribute::StackAlignment))
+ return AttrWithBytesToString("alignstack");
+
+ if (hasAttribute(Attribute::Dereferenceable))
+ return AttrWithBytesToString("dereferenceable");
+
+ if (hasAttribute(Attribute::DereferenceableOrNull))
+ return AttrWithBytesToString("dereferenceable_or_null");
+
+ // Convert target-dependent attributes to strings of the form:
+ //
+ // "kind"
+ // "kind" = "value"
+ //
+ if (isStringAttribute()) {
+ std::string Result;
+ Result += (Twine('"') + getKindAsString() + Twine('"')).str();
+
+ StringRef Val = pImpl->getValueAsString();
+ if (Val.empty()) return Result;
+
+ Result += ("=\"" + Val + Twine('"')).str();
+ return Result;
+ }
+
+ llvm_unreachable("Unknown attribute");
+}
+
+bool Attribute::operator<(Attribute A) const {
+ if (!pImpl && !A.pImpl) return false;
+ if (!pImpl) return true;
+ if (!A.pImpl) return false;
+ return *pImpl < *A.pImpl;
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeImpl Definition
+//===----------------------------------------------------------------------===//
+
+// Pin the vtables to this file.
+AttributeImpl::~AttributeImpl() {}
+void EnumAttributeImpl::anchor() {}
+void IntAttributeImpl::anchor() {}
+void StringAttributeImpl::anchor() {}
+
+bool AttributeImpl::hasAttribute(Attribute::AttrKind A) const {
+ if (isStringAttribute()) return false;
+ return getKindAsEnum() == A;
+}
+
+bool AttributeImpl::hasAttribute(StringRef Kind) const {
+ if (!isStringAttribute()) return false;
+ return getKindAsString() == Kind;
+}
+
+Attribute::AttrKind AttributeImpl::getKindAsEnum() const {
+ assert(isEnumAttribute() || isIntAttribute());
+ return static_cast<const EnumAttributeImpl *>(this)->getEnumKind();
+}
+
+uint64_t AttributeImpl::getValueAsInt() const {
+ assert(isIntAttribute());
+ return static_cast<const IntAttributeImpl *>(this)->getValue();
+}
+
+StringRef AttributeImpl::getKindAsString() const {
+ assert(isStringAttribute());
+ return static_cast<const StringAttributeImpl *>(this)->getStringKind();
+}
+
+StringRef AttributeImpl::getValueAsString() const {
+ assert(isStringAttribute());
+ return static_cast<const StringAttributeImpl *>(this)->getStringValue();
+}
+
+bool AttributeImpl::operator<(const AttributeImpl &AI) const {
+ // This sorts the attributes with Attribute::AttrKinds coming first (sorted
+ // relative to their enum value) and then strings.
+ if (isEnumAttribute()) {
+ if (AI.isEnumAttribute()) return getKindAsEnum() < AI.getKindAsEnum();
+ if (AI.isIntAttribute()) return true;
+ if (AI.isStringAttribute()) return true;
+ }
+
+ if (isIntAttribute()) {
+ if (AI.isEnumAttribute()) return false;
+ if (AI.isIntAttribute()) return getValueAsInt() < AI.getValueAsInt();
+ if (AI.isStringAttribute()) return true;
+ }
+
+ if (AI.isEnumAttribute()) return false;
+ if (AI.isIntAttribute()) return false;
+ if (getKindAsString() == AI.getKindAsString())
+ return getValueAsString() < AI.getValueAsString();
+ return getKindAsString() < AI.getKindAsString();
+}
+
+uint64_t AttributeImpl::getAttrMask(Attribute::AttrKind Val) {
+ // FIXME: Remove this.
+ switch (Val) {
+ case Attribute::EndAttrKinds:
+ llvm_unreachable("Synthetic enumerators which should never get here");
+
+ case Attribute::None: return 0;
+ case Attribute::ZExt: return 1 << 0;
+ case Attribute::SExt: return 1 << 1;
+ case Attribute::NoReturn: return 1 << 2;
+ case Attribute::InReg: return 1 << 3;
+ case Attribute::StructRet: return 1 << 4;
+ case Attribute::NoUnwind: return 1 << 5;
+ case Attribute::NoAlias: return 1 << 6;
+ case Attribute::ByVal: return 1 << 7;
+ case Attribute::Nest: return 1 << 8;
+ case Attribute::ReadNone: return 1 << 9;
+ case Attribute::ReadOnly: return 1 << 10;
+ case Attribute::NoInline: return 1 << 11;
+ case Attribute::AlwaysInline: return 1 << 12;
+ case Attribute::OptimizeForSize: return 1 << 13;
+ case Attribute::StackProtect: return 1 << 14;
+ case Attribute::StackProtectReq: return 1 << 15;
+ case Attribute::Alignment: return 31 << 16;
+ case Attribute::NoCapture: return 1 << 21;
+ case Attribute::NoRedZone: return 1 << 22;
+ case Attribute::NoImplicitFloat: return 1 << 23;
+ case Attribute::Naked: return 1 << 24;
+ case Attribute::InlineHint: return 1 << 25;
+ case Attribute::StackAlignment: return 7 << 26;
+ case Attribute::ReturnsTwice: return 1 << 29;
+ case Attribute::UWTable: return 1 << 30;
+ case Attribute::NonLazyBind: return 1U << 31;
+ case Attribute::SanitizeAddress: return 1ULL << 32;
+ case Attribute::MinSize: return 1ULL << 33;
+ case Attribute::NoDuplicate: return 1ULL << 34;
+ case Attribute::StackProtectStrong: return 1ULL << 35;
+ case Attribute::SanitizeThread: return 1ULL << 36;
+ case Attribute::SanitizeMemory: return 1ULL << 37;
+ case Attribute::NoBuiltin: return 1ULL << 38;
+ case Attribute::Returned: return 1ULL << 39;
+ case Attribute::Cold: return 1ULL << 40;
+ case Attribute::Builtin: return 1ULL << 41;
+ case Attribute::OptimizeNone: return 1ULL << 42;
+ case Attribute::InAlloca: return 1ULL << 43;
+ case Attribute::NonNull: return 1ULL << 44;
+ case Attribute::JumpTable: return 1ULL << 45;
+ case Attribute::Convergent: return 1ULL << 46;
+ case Attribute::SafeStack: return 1ULL << 47;
+ case Attribute::NoRecurse: return 1ULL << 48;
+ case Attribute::InaccessibleMemOnly: return 1ULL << 49;
+ case Attribute::InaccessibleMemOrArgMemOnly: return 1ULL << 50;
+ case Attribute::Dereferenceable:
+ llvm_unreachable("dereferenceable attribute not supported in raw format");
+ break;
+ case Attribute::DereferenceableOrNull:
+ llvm_unreachable("dereferenceable_or_null attribute not supported in raw "
+ "format");
+ break;
+ case Attribute::ArgMemOnly:
+ llvm_unreachable("argmemonly attribute not supported in raw format");
+ break;
+ }
+ llvm_unreachable("Unsupported attribute type");
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSetNode Definition
+//===----------------------------------------------------------------------===//
+
+AttributeSetNode *AttributeSetNode::get(LLVMContext &C,
+ ArrayRef<Attribute> Attrs) {
+ if (Attrs.empty())
+ return nullptr;
+
+ // Otherwise, build a key to look up the existing attributes.
+ LLVMContextImpl *pImpl = C.pImpl;
+ FoldingSetNodeID ID;
+
+ SmallVector<Attribute, 8> SortedAttrs(Attrs.begin(), Attrs.end());
+ array_pod_sort(SortedAttrs.begin(), SortedAttrs.end());
+
+ for (Attribute Attr : SortedAttrs)
+ Attr.Profile(ID);
+
+ void *InsertPoint;
+ AttributeSetNode *PA =
+ pImpl->AttrsSetNodes.FindNodeOrInsertPos(ID, InsertPoint);
+
+ // If we didn't find any existing attributes of the same shape then create a
+ // new one and insert it.
+ if (!PA) {
+ // Coallocate entries after the AttributeSetNode itself.
+ void *Mem = ::operator new(totalSizeToAlloc<Attribute>(SortedAttrs.size()));
+ PA = new (Mem) AttributeSetNode(SortedAttrs);
+ pImpl->AttrsSetNodes.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the AttributesListNode that we found or created.
+ return PA;
+}
+
+bool AttributeSetNode::hasAttribute(Attribute::AttrKind Kind) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return true;
+ return false;
+}
+
+bool AttributeSetNode::hasAttribute(StringRef Kind) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return true;
+ return false;
+}
+
+Attribute AttributeSetNode::getAttribute(Attribute::AttrKind Kind) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return *I;
+ return Attribute();
+}
+
+Attribute AttributeSetNode::getAttribute(StringRef Kind) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return *I;
+ return Attribute();
+}
+
+unsigned AttributeSetNode::getAlignment() const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::Alignment))
+ return I->getAlignment();
+ return 0;
+}
+
+unsigned AttributeSetNode::getStackAlignment() const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::StackAlignment))
+ return I->getStackAlignment();
+ return 0;
+}
+
+uint64_t AttributeSetNode::getDereferenceableBytes() const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::Dereferenceable))
+ return I->getDereferenceableBytes();
+ return 0;
+}
+
+uint64_t AttributeSetNode::getDereferenceableOrNullBytes() const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::DereferenceableOrNull))
+ return I->getDereferenceableOrNullBytes();
+ return 0;
+}
+
+std::string AttributeSetNode::getAsString(bool InAttrGrp) const {
+ std::string Str;
+ for (iterator I = begin(), E = end(); I != E; ++I) {
+ if (I != begin())
+ Str += ' ';
+ Str += I->getAsString(InAttrGrp);
+ }
+ return Str;
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSetImpl Definition
+//===----------------------------------------------------------------------===//
+
+uint64_t AttributeSetImpl::Raw(unsigned Index) const {
+ for (unsigned I = 0, E = getNumAttributes(); I != E; ++I) {
+ if (getSlotIndex(I) != Index) continue;
+ const AttributeSetNode *ASN = getSlotNode(I);
+ uint64_t Mask = 0;
+
+ for (AttributeSetNode::iterator II = ASN->begin(),
+ IE = ASN->end(); II != IE; ++II) {
+ Attribute Attr = *II;
+
+ // This cannot handle string attributes.
+ if (Attr.isStringAttribute()) continue;
+
+ Attribute::AttrKind Kind = Attr.getKindAsEnum();
+
+ if (Kind == Attribute::Alignment)
+ Mask |= (Log2_32(ASN->getAlignment()) + 1) << 16;
+ else if (Kind == Attribute::StackAlignment)
+ Mask |= (Log2_32(ASN->getStackAlignment()) + 1) << 26;
+ else if (Kind == Attribute::Dereferenceable)
+ llvm_unreachable("dereferenceable not supported in bit mask");
+ else
+ Mask |= AttributeImpl::getAttrMask(Kind);
+ }
+
+ return Mask;
+ }
+
+ return 0;
+}
+
+void AttributeSetImpl::dump() const {
+ AttributeSet(const_cast<AttributeSetImpl *>(this)).dump();
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSet Construction and Mutation Methods
+//===----------------------------------------------------------------------===//
+
+AttributeSet
+AttributeSet::getImpl(LLVMContext &C,
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> > Attrs) {
+ LLVMContextImpl *pImpl = C.pImpl;
+ FoldingSetNodeID ID;
+ AttributeSetImpl::Profile(ID, Attrs);
+
+ void *InsertPoint;
+ AttributeSetImpl *PA = pImpl->AttrsLists.FindNodeOrInsertPos(ID, InsertPoint);
+
+ // If we didn't find any existing attributes of the same shape then
+ // create a new one and insert it.
+ if (!PA) {
+ // Coallocate entries after the AttributeSetImpl itself.
+ void *Mem = ::operator new(
+ AttributeSetImpl::totalSizeToAlloc<IndexAttrPair>(Attrs.size()));
+ PA = new (Mem) AttributeSetImpl(C, Attrs);
+ pImpl->AttrsLists.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the AttributesList that we found or created.
+ return AttributeSet(PA);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C,
+ ArrayRef<std::pair<unsigned, Attribute> > Attrs){
+ // If there are no attributes then return a null AttributesList pointer.
+ if (Attrs.empty())
+ return AttributeSet();
+
+ assert(std::is_sorted(Attrs.begin(), Attrs.end(),
+ [](const std::pair<unsigned, Attribute> &LHS,
+ const std::pair<unsigned, Attribute> &RHS) {
+ return LHS.first < RHS.first;
+ }) && "Misordered Attributes list!");
+ assert(std::none_of(Attrs.begin(), Attrs.end(),
+ [](const std::pair<unsigned, Attribute> &Pair) {
+ return Pair.second.hasAttribute(Attribute::None);
+ }) && "Pointless attribute!");
+
+ // Create a vector if (unsigned, AttributeSetNode*) pairs from the attributes
+ // list.
+ SmallVector<std::pair<unsigned, AttributeSetNode*>, 8> AttrPairVec;
+ for (ArrayRef<std::pair<unsigned, Attribute> >::iterator I = Attrs.begin(),
+ E = Attrs.end(); I != E; ) {
+ unsigned Index = I->first;
+ SmallVector<Attribute, 4> AttrVec;
+ while (I != E && I->first == Index) {
+ AttrVec.push_back(I->second);
+ ++I;
+ }
+
+ AttrPairVec.push_back(std::make_pair(Index,
+ AttributeSetNode::get(C, AttrVec)));
+ }
+
+ return getImpl(C, AttrPairVec);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C,
+ ArrayRef<std::pair<unsigned,
+ AttributeSetNode*> > Attrs) {
+ // If there are no attributes then return a null AttributesList pointer.
+ if (Attrs.empty())
+ return AttributeSet();
+
+ return getImpl(C, Attrs);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index,
+ const AttrBuilder &B) {
+ if (!B.hasAttributes())
+ return AttributeSet();
+
+ // Add target-independent attributes.
+ SmallVector<std::pair<unsigned, Attribute>, 8> Attrs;
+ for (Attribute::AttrKind Kind = Attribute::None;
+ Kind != Attribute::EndAttrKinds; Kind = Attribute::AttrKind(Kind + 1)) {
+ if (!B.contains(Kind))
+ continue;
+
+ Attribute Attr;
+ switch (Kind) {
+ case Attribute::Alignment:
+ Attr = Attribute::getWithAlignment(C, B.getAlignment());
+ break;
+ case Attribute::StackAlignment:
+ Attr = Attribute::getWithStackAlignment(C, B.getStackAlignment());
+ break;
+ case Attribute::Dereferenceable:
+ Attr = Attribute::getWithDereferenceableBytes(
+ C, B.getDereferenceableBytes());
+ break;
+ case Attribute::DereferenceableOrNull:
+ Attr = Attribute::getWithDereferenceableOrNullBytes(
+ C, B.getDereferenceableOrNullBytes());
+ break;
+ default:
+ Attr = Attribute::get(C, Kind);
+ }
+ Attrs.push_back(std::make_pair(Index, Attr));
+ }
+
+ // Add target-dependent (string) attributes.
+ for (const AttrBuilder::td_type &TDA : B.td_attrs())
+ Attrs.push_back(
+ std::make_pair(Index, Attribute::get(C, TDA.first, TDA.second)));
+
+ return get(C, Attrs);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index,
+ ArrayRef<Attribute::AttrKind> Kind) {
+ SmallVector<std::pair<unsigned, Attribute>, 8> Attrs;
+ for (Attribute::AttrKind K : Kind)
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, K)));
+ return get(C, Attrs);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C, ArrayRef<AttributeSet> Attrs) {
+ if (Attrs.empty()) return AttributeSet();
+ if (Attrs.size() == 1) return Attrs[0];
+
+ SmallVector<std::pair<unsigned, AttributeSetNode*>, 8> AttrNodeVec;
+ AttributeSetImpl *A0 = Attrs[0].pImpl;
+ if (A0)
+ AttrNodeVec.append(A0->getNode(0), A0->getNode(A0->getNumAttributes()));
+ // Copy all attributes from Attrs into AttrNodeVec while keeping AttrNodeVec
+ // ordered by index. Because we know that each list in Attrs is ordered by
+ // index we only need to merge each successive list in rather than doing a
+ // full sort.
+ for (unsigned I = 1, E = Attrs.size(); I != E; ++I) {
+ AttributeSetImpl *AS = Attrs[I].pImpl;
+ if (!AS) continue;
+ SmallVector<std::pair<unsigned, AttributeSetNode *>, 8>::iterator
+ ANVI = AttrNodeVec.begin(), ANVE;
+ for (const IndexAttrPair *AI = AS->getNode(0),
+ *AE = AS->getNode(AS->getNumAttributes());
+ AI != AE; ++AI) {
+ ANVE = AttrNodeVec.end();
+ while (ANVI != ANVE && ANVI->first <= AI->first)
+ ++ANVI;
+ ANVI = AttrNodeVec.insert(ANVI, *AI) + 1;
+ }
+ }
+
+ return getImpl(C, AttrNodeVec);
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ Attribute::AttrKind Attr) const {
+ if (hasAttribute(Index, Attr)) return *this;
+ return addAttributes(C, Index, AttributeSet::get(C, Index, Attr));
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ StringRef Kind) const {
+ llvm::AttrBuilder B;
+ B.addAttribute(Kind);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ StringRef Kind, StringRef Value) const {
+ llvm::AttrBuilder B;
+ B.addAttribute(Kind, Value);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C,
+ ArrayRef<unsigned> Indices,
+ Attribute A) const {
+ unsigned I = 0, E = pImpl ? pImpl->getNumAttributes() : 0;
+ auto IdxI = Indices.begin(), IdxE = Indices.end();
+ SmallVector<AttributeSet, 4> AttrSet;
+
+ while (I != E && IdxI != IdxE) {
+ if (getSlotIndex(I) < *IdxI)
+ AttrSet.emplace_back(getSlotAttributes(I++));
+ else if (getSlotIndex(I) > *IdxI)
+ AttrSet.emplace_back(AttributeSet::get(C, std::make_pair(*IdxI++, A)));
+ else {
+ AttrBuilder B(getSlotAttributes(I), *IdxI);
+ B.addAttribute(A);
+ AttrSet.emplace_back(AttributeSet::get(C, *IdxI, B));
+ ++I;
+ ++IdxI;
+ }
+ }
+
+ while (I != E)
+ AttrSet.emplace_back(getSlotAttributes(I++));
+
+ while (IdxI != IdxE)
+ AttrSet.emplace_back(AttributeSet::get(C, std::make_pair(*IdxI++, A)));
+
+ return get(C, AttrSet);
+}
+
+AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Index,
+ AttributeSet Attrs) const {
+ if (!pImpl) return Attrs;
+ if (!Attrs.pImpl) return *this;
+
+#ifndef NDEBUG
+ // FIXME it is not obvious how this should work for alignment. For now, say
+ // we can't change a known alignment.
+ unsigned OldAlign = getParamAlignment(Index);
+ unsigned NewAlign = Attrs.getParamAlignment(Index);
+ assert((!OldAlign || !NewAlign || OldAlign == NewAlign) &&
+ "Attempt to change alignment!");
+#endif
+
+ // Add the attribute slots before the one we're trying to add.
+ SmallVector<AttributeSet, 4> AttrSet;
+ uint64_t NumAttrs = pImpl->getNumAttributes();
+ AttributeSet AS;
+ uint64_t LastIndex = 0;
+ for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
+ break;
+ }
+ LastIndex = I + 1;
+ AttrSet.push_back(getSlotAttributes(I));
+ }
+
+ // Now add the attribute into the correct slot. There may already be an
+ // AttributeSet there.
+ AttrBuilder B(AS, Index);
+
+ for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
+ if (Attrs.getSlotIndex(I) == Index) {
+ for (AttributeSetImpl::iterator II = Attrs.pImpl->begin(I),
+ IE = Attrs.pImpl->end(I); II != IE; ++II)
+ B.addAttribute(*II);
+ break;
+ }
+
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
+
+ // Add the remaining attribute slots.
+ for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
+ AttrSet.push_back(getSlotAttributes(I));
+
+ return get(C, AttrSet);
+}
+
+AttributeSet AttributeSet::removeAttribute(LLVMContext &C, unsigned Index,
+ Attribute::AttrKind Attr) const {
+ if (!hasAttribute(Index, Attr)) return *this;
+ return removeAttributes(C, Index, AttributeSet::get(C, Index, Attr));
+}
+
+AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Index,
+ AttributeSet Attrs) const {
+ if (!pImpl) return AttributeSet();
+ if (!Attrs.pImpl) return *this;
+
+ // FIXME it is not obvious how this should work for alignment.
+ // For now, say we can't pass in alignment, which no current use does.
+ assert(!Attrs.hasAttribute(Index, Attribute::Alignment) &&
+ "Attempt to change alignment!");
+
+ // Add the attribute slots before the one we're trying to add.
+ SmallVector<AttributeSet, 4> AttrSet;
+ uint64_t NumAttrs = pImpl->getNumAttributes();
+ AttributeSet AS;
+ uint64_t LastIndex = 0;
+ for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
+ break;
+ }
+ LastIndex = I + 1;
+ AttrSet.push_back(getSlotAttributes(I));
+ }
+
+ // Now remove the attribute from the correct slot. There may already be an
+ // AttributeSet there.
+ AttrBuilder B(AS, Index);
+
+ for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
+ if (Attrs.getSlotIndex(I) == Index) {
+ B.removeAttributes(Attrs.pImpl->getSlotAttributes(I), Index);
+ break;
+ }
+
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
+
+ // Add the remaining attribute slots.
+ for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
+ AttrSet.push_back(getSlotAttributes(I));
+
+ return get(C, AttrSet);
+}
+
+AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Index,
+ const AttrBuilder &Attrs) const {
+ if (!pImpl) return AttributeSet();
+
+ // FIXME it is not obvious how this should work for alignment.
+ // For now, say we can't pass in alignment, which no current use does.
+ assert(!Attrs.hasAlignmentAttr() && "Attempt to change alignment!");
+
+ // Add the attribute slots before the one we're trying to add.
+ SmallVector<AttributeSet, 4> AttrSet;
+ uint64_t NumAttrs = pImpl->getNumAttributes();
+ AttributeSet AS;
+ uint64_t LastIndex = 0;
+ for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
+ break;
+ }
+ LastIndex = I + 1;
+ AttrSet.push_back(getSlotAttributes(I));
+ }
+
+ // Now remove the attribute from the correct slot. There may already be an
+ // AttributeSet there.
+ AttrBuilder B(AS, Index);
+ B.remove(Attrs);
+
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
+
+ // Add the remaining attribute slots.
+ for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
+ AttrSet.push_back(getSlotAttributes(I));
+
+ return get(C, AttrSet);
+}
+
+AttributeSet AttributeSet::addDereferenceableAttr(LLVMContext &C, unsigned Index,
+ uint64_t Bytes) const {
+ llvm::AttrBuilder B;
+ B.addDereferenceableAttr(Bytes);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+AttributeSet AttributeSet::addDereferenceableOrNullAttr(LLVMContext &C,
+ unsigned Index,
+ uint64_t Bytes) const {
+ llvm::AttrBuilder B;
+ B.addDereferenceableOrNullAttr(Bytes);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSet Accessor Methods
+//===----------------------------------------------------------------------===//
+
+LLVMContext &AttributeSet::getContext() const {
+ return pImpl->getContext();
+}
+
+AttributeSet AttributeSet::getParamAttributes(unsigned Index) const {
+ return pImpl && hasAttributes(Index) ?
+ AttributeSet::get(pImpl->getContext(),
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
+ std::make_pair(Index, getAttributes(Index)))) :
+ AttributeSet();
+}
+
+AttributeSet AttributeSet::getRetAttributes() const {
+ return pImpl && hasAttributes(ReturnIndex) ?
+ AttributeSet::get(pImpl->getContext(),
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
+ std::make_pair(ReturnIndex,
+ getAttributes(ReturnIndex)))) :
+ AttributeSet();
+}
+
+AttributeSet AttributeSet::getFnAttributes() const {
+ return pImpl && hasAttributes(FunctionIndex) ?
+ AttributeSet::get(pImpl->getContext(),
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
+ std::make_pair(FunctionIndex,
+ getAttributes(FunctionIndex)))) :
+ AttributeSet();
+}
+
+bool AttributeSet::hasAttribute(unsigned Index, Attribute::AttrKind Kind) const{
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN && ASN->hasAttribute(Kind);
+}
+
+bool AttributeSet::hasAttribute(unsigned Index, StringRef Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN && ASN->hasAttribute(Kind);
+}
+
+bool AttributeSet::hasAttributes(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN && ASN->hasAttributes();
+}
+
+/// \brief Return true if the specified attribute is set for at least one
+/// parameter or for the return value.
+bool AttributeSet::hasAttrSomewhere(Attribute::AttrKind Attr) const {
+ if (!pImpl) return false;
+
+ for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
+ for (AttributeSetImpl::iterator II = pImpl->begin(I),
+ IE = pImpl->end(I); II != IE; ++II)
+ if (II->hasAttribute(Attr))
+ return true;
+
+ return false;
+}
+
+Attribute AttributeSet::getAttribute(unsigned Index,
+ Attribute::AttrKind Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAttribute(Kind) : Attribute();
+}
+
+Attribute AttributeSet::getAttribute(unsigned Index,
+ StringRef Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAttribute(Kind) : Attribute();
+}
+
+unsigned AttributeSet::getParamAlignment(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAlignment() : 0;
+}
+
+unsigned AttributeSet::getStackAlignment(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getStackAlignment() : 0;
+}
+
+uint64_t AttributeSet::getDereferenceableBytes(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getDereferenceableBytes() : 0;
+}
+
+uint64_t AttributeSet::getDereferenceableOrNullBytes(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getDereferenceableOrNullBytes() : 0;
+}
+
+std::string AttributeSet::getAsString(unsigned Index,
+ bool InAttrGrp) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAsString(InAttrGrp) : std::string("");
+}
+
+/// \brief The attributes for the specified index are returned.
+AttributeSetNode *AttributeSet::getAttributes(unsigned Index) const {
+ if (!pImpl) return nullptr;
+
+ // Loop through to find the attribute node we want.
+ for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
+ if (pImpl->getSlotIndex(I) == Index)
+ return pImpl->getSlotNode(I);
+
+ return nullptr;
+}
+
+AttributeSet::iterator AttributeSet::begin(unsigned Slot) const {
+ if (!pImpl)
+ return ArrayRef<Attribute>().begin();
+ return pImpl->begin(Slot);
+}
+
+AttributeSet::iterator AttributeSet::end(unsigned Slot) const {
+ if (!pImpl)
+ return ArrayRef<Attribute>().end();
+ return pImpl->end(Slot);
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSet Introspection Methods
+//===----------------------------------------------------------------------===//
+
+/// \brief Return the number of slots used in this attribute list. This is the
+/// number of arguments that have an attribute set on them (including the
+/// function itself).
+unsigned AttributeSet::getNumSlots() const {
+ return pImpl ? pImpl->getNumAttributes() : 0;
+}
+
+unsigned AttributeSet::getSlotIndex(unsigned Slot) const {
+ assert(pImpl && Slot < pImpl->getNumAttributes() &&
+ "Slot # out of range!");
+ return pImpl->getSlotIndex(Slot);
+}
+
+AttributeSet AttributeSet::getSlotAttributes(unsigned Slot) const {
+ assert(pImpl && Slot < pImpl->getNumAttributes() &&
+ "Slot # out of range!");
+ return pImpl->getSlotAttributes(Slot);
+}
+
+uint64_t AttributeSet::Raw(unsigned Index) const {
+ // FIXME: Remove this.
+ return pImpl ? pImpl->Raw(Index) : 0;
+}
+
+void AttributeSet::dump() const {
+ dbgs() << "PAL[\n";
+
+ for (unsigned i = 0, e = getNumSlots(); i < e; ++i) {
+ uint64_t Index = getSlotIndex(i);
+ dbgs() << " { ";
+ if (Index == ~0U)
+ dbgs() << "~0U";
+ else
+ dbgs() << Index;
+ dbgs() << " => " << getAsString(Index) << " }\n";
+ }
+
+ dbgs() << "]\n";
+}
+
+//===----------------------------------------------------------------------===//
+// AttrBuilder Method Implementations
+//===----------------------------------------------------------------------===//
+
+AttrBuilder::AttrBuilder(AttributeSet AS, unsigned Index)
+ : Attrs(0), Alignment(0), StackAlignment(0), DerefBytes(0),
+ DerefOrNullBytes(0) {
+ AttributeSetImpl *pImpl = AS.pImpl;
+ if (!pImpl) return;
+
+ for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I) {
+ if (pImpl->getSlotIndex(I) != Index) continue;
+
+ for (AttributeSetImpl::iterator II = pImpl->begin(I),
+ IE = pImpl->end(I); II != IE; ++II)
+ addAttribute(*II);
+
+ break;
+ }
+}
+
+void AttrBuilder::clear() {
+ Attrs.reset();
+ TargetDepAttrs.clear();
+ Alignment = StackAlignment = DerefBytes = DerefOrNullBytes = 0;
+}
+
+AttrBuilder &AttrBuilder::addAttribute(Attribute::AttrKind Val) {
+ assert((unsigned)Val < Attribute::EndAttrKinds && "Attribute out of range!");
+ assert(Val != Attribute::Alignment && Val != Attribute::StackAlignment &&
+ Val != Attribute::Dereferenceable &&
+ "Adding integer attribute without adding a value!");
+ Attrs[Val] = true;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addAttribute(Attribute Attr) {
+ if (Attr.isStringAttribute()) {
+ addAttribute(Attr.getKindAsString(), Attr.getValueAsString());
+ return *this;
+ }
+
+ Attribute::AttrKind Kind = Attr.getKindAsEnum();
+ Attrs[Kind] = true;
+
+ if (Kind == Attribute::Alignment)
+ Alignment = Attr.getAlignment();
+ else if (Kind == Attribute::StackAlignment)
+ StackAlignment = Attr.getStackAlignment();
+ else if (Kind == Attribute::Dereferenceable)
+ DerefBytes = Attr.getDereferenceableBytes();
+ else if (Kind == Attribute::DereferenceableOrNull)
+ DerefOrNullBytes = Attr.getDereferenceableOrNullBytes();
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addAttribute(StringRef A, StringRef V) {
+ TargetDepAttrs[A] = V;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
+ assert((unsigned)Val < Attribute::EndAttrKinds && "Attribute out of range!");
+ Attrs[Val] = false;
+
+ if (Val == Attribute::Alignment)
+ Alignment = 0;
+ else if (Val == Attribute::StackAlignment)
+ StackAlignment = 0;
+ else if (Val == Attribute::Dereferenceable)
+ DerefBytes = 0;
+ else if (Val == Attribute::DereferenceableOrNull)
+ DerefOrNullBytes = 0;
+
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::removeAttributes(AttributeSet A, uint64_t Index) {
+ unsigned Slot = ~0U;
+ for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
+ if (A.getSlotIndex(I) == Index) {
+ Slot = I;
+ break;
+ }
+
+ assert(Slot != ~0U && "Couldn't find index in AttributeSet!");
+
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot); I != E; ++I) {
+ Attribute Attr = *I;
+ if (Attr.isEnumAttribute() || Attr.isIntAttribute()) {
+ removeAttribute(Attr.getKindAsEnum());
+ } else {
+ assert(Attr.isStringAttribute() && "Invalid attribute type!");
+ removeAttribute(Attr.getKindAsString());
+ }
+ }
+
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::removeAttribute(StringRef A) {
+ std::map<std::string, std::string>::iterator I = TargetDepAttrs.find(A);
+ if (I != TargetDepAttrs.end())
+ TargetDepAttrs.erase(I);
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addAlignmentAttr(unsigned Align) {
+ if (Align == 0) return *this;
+
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x40000000 && "Alignment too large.");
+
+ Attrs[Attribute::Alignment] = true;
+ Alignment = Align;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addStackAlignmentAttr(unsigned Align) {
+ // Default alignment, allow the target to define how to align it.
+ if (Align == 0) return *this;
+
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x100 && "Alignment too large.");
+
+ Attrs[Attribute::StackAlignment] = true;
+ StackAlignment = Align;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addDereferenceableAttr(uint64_t Bytes) {
+ if (Bytes == 0) return *this;
+
+ Attrs[Attribute::Dereferenceable] = true;
+ DerefBytes = Bytes;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addDereferenceableOrNullAttr(uint64_t Bytes) {
+ if (Bytes == 0)
+ return *this;
+
+ Attrs[Attribute::DereferenceableOrNull] = true;
+ DerefOrNullBytes = Bytes;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::merge(const AttrBuilder &B) {
+ // FIXME: What if both have alignments, but they don't match?!
+ if (!Alignment)
+ Alignment = B.Alignment;
+
+ if (!StackAlignment)
+ StackAlignment = B.StackAlignment;
+
+ if (!DerefBytes)
+ DerefBytes = B.DerefBytes;
+
+ if (!DerefOrNullBytes)
+ DerefOrNullBytes = B.DerefOrNullBytes;
+
+ Attrs |= B.Attrs;
+
+ for (auto I : B.td_attrs())
+ TargetDepAttrs[I.first] = I.second;
+
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::remove(const AttrBuilder &B) {
+ // FIXME: What if both have alignments, but they don't match?!
+ if (B.Alignment)
+ Alignment = 0;
+
+ if (B.StackAlignment)
+ StackAlignment = 0;
+
+ if (B.DerefBytes)
+ DerefBytes = 0;
+
+ if (B.DerefOrNullBytes)
+ DerefOrNullBytes = 0;
+
+ Attrs &= ~B.Attrs;
+
+ for (auto I : B.td_attrs())
+ TargetDepAttrs.erase(I.first);
+
+ return *this;
+}
+
+bool AttrBuilder::overlaps(const AttrBuilder &B) const {
+ // First check if any of the target independent attributes overlap.
+ if ((Attrs & B.Attrs).any())
+ return true;
+
+ // Then check if any target dependent ones do.
+ for (auto I : td_attrs())
+ if (B.contains(I.first))
+ return true;
+
+ return false;
+}
+
+bool AttrBuilder::contains(StringRef A) const {
+ return TargetDepAttrs.find(A) != TargetDepAttrs.end();
+}
+
+bool AttrBuilder::hasAttributes() const {
+ return !Attrs.none() || !TargetDepAttrs.empty();
+}
+
+bool AttrBuilder::hasAttributes(AttributeSet A, uint64_t Index) const {
+ unsigned Slot = ~0U;
+ for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
+ if (A.getSlotIndex(I) == Index) {
+ Slot = I;
+ break;
+ }
+
+ assert(Slot != ~0U && "Couldn't find the index!");
+
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot); I != E; ++I) {
+ Attribute Attr = *I;
+ if (Attr.isEnumAttribute() || Attr.isIntAttribute()) {
+ if (Attrs[I->getKindAsEnum()])
+ return true;
+ } else {
+ assert(Attr.isStringAttribute() && "Invalid attribute kind!");
+ return TargetDepAttrs.find(Attr.getKindAsString())!=TargetDepAttrs.end();
+ }
+ }
+
+ return false;
+}
+
+bool AttrBuilder::hasAlignmentAttr() const {
+ return Alignment != 0;
+}
+
+bool AttrBuilder::operator==(const AttrBuilder &B) {
+ if (Attrs != B.Attrs)
+ return false;
+
+ for (td_const_iterator I = TargetDepAttrs.begin(),
+ E = TargetDepAttrs.end(); I != E; ++I)
+ if (B.TargetDepAttrs.find(I->first) == B.TargetDepAttrs.end())
+ return false;
+
+ return Alignment == B.Alignment && StackAlignment == B.StackAlignment &&
+ DerefBytes == B.DerefBytes;
+}
+
+AttrBuilder &AttrBuilder::addRawValue(uint64_t Val) {
+ // FIXME: Remove this in 4.0.
+ if (!Val) return *this;
+
+ for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
+ I = Attribute::AttrKind(I + 1)) {
+ if (I == Attribute::Dereferenceable ||
+ I == Attribute::DereferenceableOrNull ||
+ I == Attribute::ArgMemOnly)
+ continue;
+ if (uint64_t A = (Val & AttributeImpl::getAttrMask(I))) {
+ Attrs[I] = true;
+
+ if (I == Attribute::Alignment)
+ Alignment = 1ULL << ((A >> 16) - 1);
+ else if (I == Attribute::StackAlignment)
+ StackAlignment = 1ULL << ((A >> 26)-1);
+ }
+ }
+
+ return *this;
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeFuncs Function Defintions
+//===----------------------------------------------------------------------===//
+
+/// \brief Which attributes cannot be applied to a type.
+AttrBuilder AttributeFuncs::typeIncompatible(Type *Ty) {
+ AttrBuilder Incompatible;
+
+ if (!Ty->isIntegerTy())
+ // Attribute that only apply to integers.
+ Incompatible.addAttribute(Attribute::SExt)
+ .addAttribute(Attribute::ZExt);
+
+ if (!Ty->isPointerTy())
+ // Attribute that only apply to pointers.
+ Incompatible.addAttribute(Attribute::ByVal)
+ .addAttribute(Attribute::Nest)
+ .addAttribute(Attribute::NoAlias)
+ .addAttribute(Attribute::NoCapture)
+ .addAttribute(Attribute::NonNull)
+ .addDereferenceableAttr(1) // the int here is ignored
+ .addDereferenceableOrNullAttr(1) // the int here is ignored
+ .addAttribute(Attribute::ReadNone)
+ .addAttribute(Attribute::ReadOnly)
+ .addAttribute(Attribute::StructRet)
+ .addAttribute(Attribute::InAlloca);
+
+ return Incompatible;
+}
+
+template<typename AttrClass>
+static bool isEqual(const Function &Caller, const Function &Callee) {
+ return Caller.getFnAttribute(AttrClass::getKind()) ==
+ Callee.getFnAttribute(AttrClass::getKind());
+}
+
+/// \brief Compute the logical AND of the attributes of the caller and the
+/// callee.
+///
+/// This function sets the caller's attribute to false if the callee's attribute
+/// is false.
+template<typename AttrClass>
+static void setAND(Function &Caller, const Function &Callee) {
+ if (AttrClass::isSet(Caller, AttrClass::getKind()) &&
+ !AttrClass::isSet(Callee, AttrClass::getKind()))
+ AttrClass::set(Caller, AttrClass::getKind(), false);
+}
+
+/// \brief Compute the logical OR of the attributes of the caller and the
+/// callee.
+///
+/// This function sets the caller's attribute to true if the callee's attribute
+/// is true.
+template<typename AttrClass>
+static void setOR(Function &Caller, const Function &Callee) {
+ if (!AttrClass::isSet(Caller, AttrClass::getKind()) &&
+ AttrClass::isSet(Callee, AttrClass::getKind()))
+ AttrClass::set(Caller, AttrClass::getKind(), true);
+}
+
+/// \brief If the inlined function had a higher stack protection level than the
+/// calling function, then bump up the caller's stack protection level.
+static void adjustCallerSSPLevel(Function &Caller, const Function &Callee) {
+ // If upgrading the SSP attribute, clear out the old SSP Attributes first.
+ // Having multiple SSP attributes doesn't actually hurt, but it adds useless
+ // clutter to the IR.
+ AttrBuilder B;
+ B.addAttribute(Attribute::StackProtect)
+ .addAttribute(Attribute::StackProtectStrong)
+ .addAttribute(Attribute::StackProtectReq);
+ AttributeSet OldSSPAttr = AttributeSet::get(Caller.getContext(),
+ AttributeSet::FunctionIndex,
+ B);
+
+ if (Callee.hasFnAttribute(Attribute::SafeStack)) {
+ Caller.removeAttributes(AttributeSet::FunctionIndex, OldSSPAttr);
+ Caller.addFnAttr(Attribute::SafeStack);
+ } else if (Callee.hasFnAttribute(Attribute::StackProtectReq) &&
+ !Caller.hasFnAttribute(Attribute::SafeStack)) {
+ Caller.removeAttributes(AttributeSet::FunctionIndex, OldSSPAttr);
+ Caller.addFnAttr(Attribute::StackProtectReq);
+ } else if (Callee.hasFnAttribute(Attribute::StackProtectStrong) &&
+ !Caller.hasFnAttribute(Attribute::SafeStack) &&
+ !Caller.hasFnAttribute(Attribute::StackProtectReq)) {
+ Caller.removeAttributes(AttributeSet::FunctionIndex, OldSSPAttr);
+ Caller.addFnAttr(Attribute::StackProtectStrong);
+ } else if (Callee.hasFnAttribute(Attribute::StackProtect) &&
+ !Caller.hasFnAttribute(Attribute::SafeStack) &&
+ !Caller.hasFnAttribute(Attribute::StackProtectReq) &&
+ !Caller.hasFnAttribute(Attribute::StackProtectStrong))
+ Caller.addFnAttr(Attribute::StackProtect);
+}
+
+#define GET_ATTR_COMPAT_FUNC
+#include "AttributesCompatFunc.inc"
+
+bool AttributeFuncs::areInlineCompatible(const Function &Caller,
+ const Function &Callee) {
+ return hasCompatibleFnAttrs(Caller, Callee);
+}
+
+
+void AttributeFuncs::mergeAttributesForInlining(Function &Caller,
+ const Function &Callee) {
+ mergeFnAttrs(Caller, Callee);
+}
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