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-rw-r--r--contrib/llvm/lib/IR/Attributes.cpp1157
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diff --git a/contrib/llvm/lib/IR/Attributes.cpp b/contrib/llvm/lib/IR/Attributes.cpp
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+//===-- Attributes.cpp - Implement AttributesList -------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// \file
+// \brief This file implements the Attribute, AttributeImpl, AttrBuilder,
+// AttributeSetImpl, and AttributeSet classes.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/IR/Attributes.h"
+#include "AttributeImpl.h"
+#include "LLVMContextImpl.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/IR/Type.h"
+#include "llvm/Support/Atomic.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/Mutex.h"
+#include "llvm/Support/raw_ostream.h"
+#include <algorithm>
+using namespace llvm;
+
+//===----------------------------------------------------------------------===//
+// Attribute Construction Methods
+//===----------------------------------------------------------------------===//
+
+Attribute Attribute::get(LLVMContext &Context, Attribute::AttrKind Kind,
+ uint64_t Val) {
+ LLVMContextImpl *pImpl = Context.pImpl;
+ FoldingSetNodeID ID;
+ ID.AddInteger(Kind);
+ if (Val) ID.AddInteger(Val);
+
+ void *InsertPoint;
+ AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
+
+ if (!PA) {
+ // If we didn't find any existing attributes of the same shape then create a
+ // new one and insert it.
+ PA = !Val ?
+ new AttributeImpl(Context, Kind) :
+ new AttributeImpl(Context, Kind, Val);
+ pImpl->AttrsSet.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the Attribute that we found or created.
+ return Attribute(PA);
+}
+
+Attribute Attribute::get(LLVMContext &Context, StringRef Kind, StringRef Val) {
+ LLVMContextImpl *pImpl = Context.pImpl;
+ FoldingSetNodeID ID;
+ ID.AddString(Kind);
+ if (!Val.empty()) ID.AddString(Val);
+
+ void *InsertPoint;
+ AttributeImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
+
+ if (!PA) {
+ // If we didn't find any existing attributes of the same shape then create a
+ // new one and insert it.
+ PA = new AttributeImpl(Context, Kind, Val);
+ pImpl->AttrsSet.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the Attribute that we found or created.
+ return Attribute(PA);
+}
+
+Attribute Attribute::getWithAlignment(LLVMContext &Context, uint64_t Align) {
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x40000000 && "Alignment too large.");
+ return get(Context, Alignment, Align);
+}
+
+Attribute Attribute::getWithStackAlignment(LLVMContext &Context,
+ uint64_t Align) {
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x100 && "Alignment too large.");
+ return get(Context, StackAlignment, Align);
+}
+
+//===----------------------------------------------------------------------===//
+// Attribute Accessor Methods
+//===----------------------------------------------------------------------===//
+
+bool Attribute::isEnumAttribute() const {
+ return pImpl && pImpl->isEnumAttribute();
+}
+
+bool Attribute::isAlignAttribute() const {
+ return pImpl && pImpl->isAlignAttribute();
+}
+
+bool Attribute::isStringAttribute() const {
+ return pImpl && pImpl->isStringAttribute();
+}
+
+Attribute::AttrKind Attribute::getKindAsEnum() const {
+ assert((isEnumAttribute() || isAlignAttribute()) &&
+ "Invalid attribute type to get the kind as an enum!");
+ return pImpl ? pImpl->getKindAsEnum() : None;
+}
+
+uint64_t Attribute::getValueAsInt() const {
+ assert(isAlignAttribute() &&
+ "Expected the attribute to be an alignment attribute!");
+ return pImpl ? pImpl->getValueAsInt() : 0;
+}
+
+StringRef Attribute::getKindAsString() const {
+ assert(isStringAttribute() &&
+ "Invalid attribute type to get the kind as a string!");
+ return pImpl ? pImpl->getKindAsString() : StringRef();
+}
+
+StringRef Attribute::getValueAsString() const {
+ assert(isStringAttribute() &&
+ "Invalid attribute type to get the value as a string!");
+ return pImpl ? pImpl->getValueAsString() : StringRef();
+}
+
+bool Attribute::hasAttribute(AttrKind Kind) const {
+ return (pImpl && pImpl->hasAttribute(Kind)) || (!pImpl && Kind == None);
+}
+
+bool Attribute::hasAttribute(StringRef Kind) const {
+ if (!isStringAttribute()) return false;
+ return pImpl && pImpl->hasAttribute(Kind);
+}
+
+/// This returns the alignment field of an attribute as a byte alignment value.
+unsigned Attribute::getAlignment() const {
+ assert(hasAttribute(Attribute::Alignment) &&
+ "Trying to get alignment from non-alignment attribute!");
+ return pImpl->getValueAsInt();
+}
+
+/// This returns the stack alignment field of an attribute as a byte alignment
+/// value.
+unsigned Attribute::getStackAlignment() const {
+ assert(hasAttribute(Attribute::StackAlignment) &&
+ "Trying to get alignment from non-alignment attribute!");
+ return pImpl->getValueAsInt();
+}
+
+std::string Attribute::getAsString(bool InAttrGrp) const {
+ if (!pImpl) return "";
+
+ if (hasAttribute(Attribute::SanitizeAddress))
+ return "sanitize_address";
+ if (hasAttribute(Attribute::AlwaysInline))
+ return "alwaysinline";
+ if (hasAttribute(Attribute::ByVal))
+ return "byval";
+ if (hasAttribute(Attribute::InlineHint))
+ return "inlinehint";
+ if (hasAttribute(Attribute::InReg))
+ return "inreg";
+ if (hasAttribute(Attribute::MinSize))
+ return "minsize";
+ if (hasAttribute(Attribute::Naked))
+ return "naked";
+ if (hasAttribute(Attribute::Nest))
+ return "nest";
+ if (hasAttribute(Attribute::NoAlias))
+ return "noalias";
+ if (hasAttribute(Attribute::NoBuiltin))
+ return "nobuiltin";
+ if (hasAttribute(Attribute::NoCapture))
+ return "nocapture";
+ if (hasAttribute(Attribute::NoDuplicate))
+ return "noduplicate";
+ if (hasAttribute(Attribute::NoImplicitFloat))
+ return "noimplicitfloat";
+ if (hasAttribute(Attribute::NoInline))
+ return "noinline";
+ if (hasAttribute(Attribute::NonLazyBind))
+ return "nonlazybind";
+ if (hasAttribute(Attribute::NoRedZone))
+ return "noredzone";
+ if (hasAttribute(Attribute::NoReturn))
+ return "noreturn";
+ if (hasAttribute(Attribute::NoUnwind))
+ return "nounwind";
+ if (hasAttribute(Attribute::OptimizeForSize))
+ return "optsize";
+ if (hasAttribute(Attribute::ReadNone))
+ return "readnone";
+ if (hasAttribute(Attribute::ReadOnly))
+ return "readonly";
+ if (hasAttribute(Attribute::Returned))
+ return "returned";
+ if (hasAttribute(Attribute::ReturnsTwice))
+ return "returns_twice";
+ if (hasAttribute(Attribute::SExt))
+ return "signext";
+ if (hasAttribute(Attribute::StackProtect))
+ return "ssp";
+ if (hasAttribute(Attribute::StackProtectReq))
+ return "sspreq";
+ if (hasAttribute(Attribute::StackProtectStrong))
+ return "sspstrong";
+ if (hasAttribute(Attribute::StructRet))
+ return "sret";
+ if (hasAttribute(Attribute::SanitizeThread))
+ return "sanitize_thread";
+ if (hasAttribute(Attribute::SanitizeMemory))
+ return "sanitize_memory";
+ if (hasAttribute(Attribute::UWTable))
+ return "uwtable";
+ if (hasAttribute(Attribute::ZExt))
+ return "zeroext";
+
+ // FIXME: These should be output like this:
+ //
+ // align=4
+ // alignstack=8
+ //
+ if (hasAttribute(Attribute::Alignment)) {
+ std::string Result;
+ Result += "align";
+ Result += (InAttrGrp) ? "=" : " ";
+ Result += utostr(getValueAsInt());
+ return Result;
+ }
+
+ if (hasAttribute(Attribute::StackAlignment)) {
+ std::string Result;
+ Result += "alignstack";
+ if (InAttrGrp) {
+ Result += "=";
+ Result += utostr(getValueAsInt());
+ } else {
+ Result += "(";
+ Result += utostr(getValueAsInt());
+ Result += ")";
+ }
+ return Result;
+ }
+
+ // Convert target-dependent attributes to strings of the form:
+ //
+ // "kind"
+ // "kind" = "value"
+ //
+ if (isStringAttribute()) {
+ std::string Result;
+ Result += '\"' + getKindAsString().str() + '"';
+
+ StringRef Val = pImpl->getValueAsString();
+ if (Val.empty()) return Result;
+
+ Result += "=\"" + Val.str() + '"';
+ return Result;
+ }
+
+ llvm_unreachable("Unknown attribute");
+}
+
+bool Attribute::operator<(Attribute A) const {
+ if (!pImpl && !A.pImpl) return false;
+ if (!pImpl) return true;
+ if (!A.pImpl) return false;
+ return *pImpl < *A.pImpl;
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeImpl Definition
+//===----------------------------------------------------------------------===//
+
+AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind)
+ : Context(C), Entry(new EnumAttributeEntry(Kind)) {}
+
+AttributeImpl::AttributeImpl(LLVMContext &C, Attribute::AttrKind Kind,
+ unsigned Align)
+ : Context(C) {
+ assert((Kind == Attribute::Alignment || Kind == Attribute::StackAlignment) &&
+ "Wrong kind for alignment attribute!");
+ Entry = new AlignAttributeEntry(Kind, Align);
+}
+
+AttributeImpl::AttributeImpl(LLVMContext &C, StringRef Kind, StringRef Val)
+ : Context(C), Entry(new StringAttributeEntry(Kind, Val)) {}
+
+AttributeImpl::~AttributeImpl() {
+ delete Entry;
+}
+
+bool AttributeImpl::isEnumAttribute() const {
+ return isa<EnumAttributeEntry>(Entry);
+}
+
+bool AttributeImpl::isAlignAttribute() const {
+ return isa<AlignAttributeEntry>(Entry);
+}
+
+bool AttributeImpl::isStringAttribute() const {
+ return isa<StringAttributeEntry>(Entry);
+}
+
+bool AttributeImpl::hasAttribute(Attribute::AttrKind A) const {
+ if (isStringAttribute()) return false;
+ return getKindAsEnum() == A;
+}
+
+bool AttributeImpl::hasAttribute(StringRef Kind) const {
+ if (!isStringAttribute()) return false;
+ return getKindAsString() == Kind;
+}
+
+Attribute::AttrKind AttributeImpl::getKindAsEnum() const {
+ if (EnumAttributeEntry *E = dyn_cast<EnumAttributeEntry>(Entry))
+ return E->getEnumKind();
+ return cast<AlignAttributeEntry>(Entry)->getEnumKind();
+}
+
+uint64_t AttributeImpl::getValueAsInt() const {
+ return cast<AlignAttributeEntry>(Entry)->getAlignment();
+}
+
+StringRef AttributeImpl::getKindAsString() const {
+ return cast<StringAttributeEntry>(Entry)->getStringKind();
+}
+
+StringRef AttributeImpl::getValueAsString() const {
+ return cast<StringAttributeEntry>(Entry)->getStringValue();
+}
+
+bool AttributeImpl::operator<(const AttributeImpl &AI) const {
+ // This sorts the attributes with Attribute::AttrKinds coming first (sorted
+ // relative to their enum value) and then strings.
+ if (isEnumAttribute()) {
+ if (AI.isEnumAttribute()) return getKindAsEnum() < AI.getKindAsEnum();
+ if (AI.isAlignAttribute()) return true;
+ if (AI.isStringAttribute()) return true;
+ }
+
+ if (isAlignAttribute()) {
+ if (AI.isEnumAttribute()) return false;
+ if (AI.isAlignAttribute()) return getValueAsInt() < AI.getValueAsInt();
+ if (AI.isStringAttribute()) return true;
+ }
+
+ if (AI.isEnumAttribute()) return false;
+ if (AI.isAlignAttribute()) return false;
+ if (getKindAsString() == AI.getKindAsString())
+ return getValueAsString() < AI.getValueAsString();
+ return getKindAsString() < AI.getKindAsString();
+}
+
+uint64_t AttributeImpl::getAttrMask(Attribute::AttrKind Val) {
+ // FIXME: Remove this.
+ switch (Val) {
+ case Attribute::EndAttrKinds:
+ llvm_unreachable("Synthetic enumerators which should never get here");
+
+ case Attribute::None: return 0;
+ case Attribute::ZExt: return 1 << 0;
+ case Attribute::SExt: return 1 << 1;
+ case Attribute::NoReturn: return 1 << 2;
+ case Attribute::InReg: return 1 << 3;
+ case Attribute::StructRet: return 1 << 4;
+ case Attribute::NoUnwind: return 1 << 5;
+ case Attribute::NoAlias: return 1 << 6;
+ case Attribute::ByVal: return 1 << 7;
+ case Attribute::Nest: return 1 << 8;
+ case Attribute::ReadNone: return 1 << 9;
+ case Attribute::ReadOnly: return 1 << 10;
+ case Attribute::NoInline: return 1 << 11;
+ case Attribute::AlwaysInline: return 1 << 12;
+ case Attribute::OptimizeForSize: return 1 << 13;
+ case Attribute::StackProtect: return 1 << 14;
+ case Attribute::StackProtectReq: return 1 << 15;
+ case Attribute::Alignment: return 31 << 16;
+ case Attribute::NoCapture: return 1 << 21;
+ case Attribute::NoRedZone: return 1 << 22;
+ case Attribute::NoImplicitFloat: return 1 << 23;
+ case Attribute::Naked: return 1 << 24;
+ case Attribute::InlineHint: return 1 << 25;
+ case Attribute::StackAlignment: return 7 << 26;
+ case Attribute::ReturnsTwice: return 1 << 29;
+ case Attribute::UWTable: return 1 << 30;
+ case Attribute::NonLazyBind: return 1U << 31;
+ case Attribute::SanitizeAddress: return 1ULL << 32;
+ case Attribute::MinSize: return 1ULL << 33;
+ case Attribute::NoDuplicate: return 1ULL << 34;
+ case Attribute::StackProtectStrong: return 1ULL << 35;
+ case Attribute::SanitizeThread: return 1ULL << 36;
+ case Attribute::SanitizeMemory: return 1ULL << 37;
+ case Attribute::NoBuiltin: return 1ULL << 38;
+ case Attribute::Returned: return 1ULL << 39;
+ }
+ llvm_unreachable("Unsupported attribute type");
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSetNode Definition
+//===----------------------------------------------------------------------===//
+
+AttributeSetNode *AttributeSetNode::get(LLVMContext &C,
+ ArrayRef<Attribute> Attrs) {
+ if (Attrs.empty())
+ return 0;
+
+ // Otherwise, build a key to look up the existing attributes.
+ LLVMContextImpl *pImpl = C.pImpl;
+ FoldingSetNodeID ID;
+
+ SmallVector<Attribute, 8> SortedAttrs(Attrs.begin(), Attrs.end());
+ array_pod_sort(SortedAttrs.begin(), SortedAttrs.end());
+
+ for (SmallVectorImpl<Attribute>::iterator I = SortedAttrs.begin(),
+ E = SortedAttrs.end(); I != E; ++I)
+ I->Profile(ID);
+
+ void *InsertPoint;
+ AttributeSetNode *PA =
+ pImpl->AttrsSetNodes.FindNodeOrInsertPos(ID, InsertPoint);
+
+ // If we didn't find any existing attributes of the same shape then create a
+ // new one and insert it.
+ if (!PA) {
+ PA = new AttributeSetNode(SortedAttrs);
+ pImpl->AttrsSetNodes.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the AttributesListNode that we found or created.
+ return PA;
+}
+
+bool AttributeSetNode::hasAttribute(Attribute::AttrKind Kind) const {
+ for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
+ E = AttrList.end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return true;
+ return false;
+}
+
+bool AttributeSetNode::hasAttribute(StringRef Kind) const {
+ for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
+ E = AttrList.end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return true;
+ return false;
+}
+
+Attribute AttributeSetNode::getAttribute(Attribute::AttrKind Kind) const {
+ for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
+ E = AttrList.end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return *I;
+ return Attribute();
+}
+
+Attribute AttributeSetNode::getAttribute(StringRef Kind) const {
+ for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
+ E = AttrList.end(); I != E; ++I)
+ if (I->hasAttribute(Kind))
+ return *I;
+ return Attribute();
+}
+
+unsigned AttributeSetNode::getAlignment() const {
+ for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
+ E = AttrList.end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::Alignment))
+ return I->getAlignment();
+ return 0;
+}
+
+unsigned AttributeSetNode::getStackAlignment() const {
+ for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
+ E = AttrList.end(); I != E; ++I)
+ if (I->hasAttribute(Attribute::StackAlignment))
+ return I->getStackAlignment();
+ return 0;
+}
+
+std::string AttributeSetNode::getAsString(bool InAttrGrp) const {
+ std::string Str;
+ for (SmallVectorImpl<Attribute>::const_iterator I = AttrList.begin(),
+ E = AttrList.end(); I != E; ++I) {
+ if (I != AttrList.begin())
+ Str += ' ';
+ Str += I->getAsString(InAttrGrp);
+ }
+ return Str;
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSetImpl Definition
+//===----------------------------------------------------------------------===//
+
+uint64_t AttributeSetImpl::Raw(unsigned Index) const {
+ for (unsigned I = 0, E = getNumAttributes(); I != E; ++I) {
+ if (getSlotIndex(I) != Index) continue;
+ const AttributeSetNode *ASN = AttrNodes[I].second;
+ uint64_t Mask = 0;
+
+ for (AttributeSetNode::const_iterator II = ASN->begin(),
+ IE = ASN->end(); II != IE; ++II) {
+ Attribute Attr = *II;
+
+ // This cannot handle string attributes.
+ if (Attr.isStringAttribute()) continue;
+
+ Attribute::AttrKind Kind = Attr.getKindAsEnum();
+
+ if (Kind == Attribute::Alignment)
+ Mask |= (Log2_32(ASN->getAlignment()) + 1) << 16;
+ else if (Kind == Attribute::StackAlignment)
+ Mask |= (Log2_32(ASN->getStackAlignment()) + 1) << 26;
+ else
+ Mask |= AttributeImpl::getAttrMask(Kind);
+ }
+
+ return Mask;
+ }
+
+ return 0;
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSet Construction and Mutation Methods
+//===----------------------------------------------------------------------===//
+
+AttributeSet
+AttributeSet::getImpl(LLVMContext &C,
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> > Attrs) {
+ LLVMContextImpl *pImpl = C.pImpl;
+ FoldingSetNodeID ID;
+ AttributeSetImpl::Profile(ID, Attrs);
+
+ void *InsertPoint;
+ AttributeSetImpl *PA = pImpl->AttrsLists.FindNodeOrInsertPos(ID, InsertPoint);
+
+ // If we didn't find any existing attributes of the same shape then
+ // create a new one and insert it.
+ if (!PA) {
+ PA = new AttributeSetImpl(C, Attrs);
+ pImpl->AttrsLists.InsertNode(PA, InsertPoint);
+ }
+
+ // Return the AttributesList that we found or created.
+ return AttributeSet(PA);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C,
+ ArrayRef<std::pair<unsigned, Attribute> > Attrs){
+ // If there are no attributes then return a null AttributesList pointer.
+ if (Attrs.empty())
+ return AttributeSet();
+
+#ifndef NDEBUG
+ for (unsigned i = 0, e = Attrs.size(); i != e; ++i) {
+ assert((!i || Attrs[i-1].first <= Attrs[i].first) &&
+ "Misordered Attributes list!");
+ assert(!Attrs[i].second.hasAttribute(Attribute::None) &&
+ "Pointless attribute!");
+ }
+#endif
+
+ // Create a vector if (unsigned, AttributeSetNode*) pairs from the attributes
+ // list.
+ SmallVector<std::pair<unsigned, AttributeSetNode*>, 8> AttrPairVec;
+ for (ArrayRef<std::pair<unsigned, Attribute> >::iterator I = Attrs.begin(),
+ E = Attrs.end(); I != E; ) {
+ unsigned Index = I->first;
+ SmallVector<Attribute, 4> AttrVec;
+ while (I != E && I->first == Index) {
+ AttrVec.push_back(I->second);
+ ++I;
+ }
+
+ AttrPairVec.push_back(std::make_pair(Index,
+ AttributeSetNode::get(C, AttrVec)));
+ }
+
+ return getImpl(C, AttrPairVec);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C,
+ ArrayRef<std::pair<unsigned,
+ AttributeSetNode*> > Attrs) {
+ // If there are no attributes then return a null AttributesList pointer.
+ if (Attrs.empty())
+ return AttributeSet();
+
+ return getImpl(C, Attrs);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index, AttrBuilder &B) {
+ if (!B.hasAttributes())
+ return AttributeSet();
+
+ // Add target-independent attributes.
+ SmallVector<std::pair<unsigned, Attribute>, 8> Attrs;
+ for (Attribute::AttrKind Kind = Attribute::None;
+ Kind != Attribute::EndAttrKinds; Kind = Attribute::AttrKind(Kind + 1)) {
+ if (!B.contains(Kind))
+ continue;
+
+ if (Kind == Attribute::Alignment)
+ Attrs.push_back(std::make_pair(Index, Attribute::
+ getWithAlignment(C, B.getAlignment())));
+ else if (Kind == Attribute::StackAlignment)
+ Attrs.push_back(std::make_pair(Index, Attribute::
+ getWithStackAlignment(C, B.getStackAlignment())));
+ else
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, Kind)));
+ }
+
+ // Add target-dependent (string) attributes.
+ for (AttrBuilder::td_iterator I = B.td_begin(), E = B.td_end();
+ I != E; ++I)
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, I->first,I->second)));
+
+ return get(C, Attrs);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C, unsigned Index,
+ ArrayRef<Attribute::AttrKind> Kind) {
+ SmallVector<std::pair<unsigned, Attribute>, 8> Attrs;
+ for (ArrayRef<Attribute::AttrKind>::iterator I = Kind.begin(),
+ E = Kind.end(); I != E; ++I)
+ Attrs.push_back(std::make_pair(Index, Attribute::get(C, *I)));
+ return get(C, Attrs);
+}
+
+AttributeSet AttributeSet::get(LLVMContext &C, ArrayRef<AttributeSet> Attrs) {
+ if (Attrs.empty()) return AttributeSet();
+
+ SmallVector<std::pair<unsigned, AttributeSetNode*>, 8> AttrNodeVec;
+ for (unsigned I = 0, E = Attrs.size(); I != E; ++I) {
+ AttributeSet AS = Attrs[I];
+ if (!AS.pImpl) continue;
+ AttrNodeVec.append(AS.pImpl->AttrNodes.begin(), AS.pImpl->AttrNodes.end());
+ }
+
+ return getImpl(C, AttrNodeVec);
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ Attribute::AttrKind Attr) const {
+ if (hasAttribute(Index, Attr)) return *this;
+ return addAttributes(C, Index, AttributeSet::get(C, Index, Attr));
+}
+
+AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Index,
+ StringRef Kind) const {
+ llvm::AttrBuilder B;
+ B.addAttribute(Kind);
+ return addAttributes(C, Index, AttributeSet::get(C, Index, B));
+}
+
+AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Index,
+ AttributeSet Attrs) const {
+ if (!pImpl) return Attrs;
+ if (!Attrs.pImpl) return *this;
+
+#ifndef NDEBUG
+ // FIXME it is not obvious how this should work for alignment. For now, say
+ // we can't change a known alignment.
+ unsigned OldAlign = getParamAlignment(Index);
+ unsigned NewAlign = Attrs.getParamAlignment(Index);
+ assert((!OldAlign || !NewAlign || OldAlign == NewAlign) &&
+ "Attempt to change alignment!");
+#endif
+
+ // Add the attribute slots before the one we're trying to add.
+ SmallVector<AttributeSet, 4> AttrSet;
+ uint64_t NumAttrs = pImpl->getNumAttributes();
+ AttributeSet AS;
+ uint64_t LastIndex = 0;
+ for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
+ break;
+ }
+ LastIndex = I + 1;
+ AttrSet.push_back(getSlotAttributes(I));
+ }
+
+ // Now add the attribute into the correct slot. There may already be an
+ // AttributeSet there.
+ AttrBuilder B(AS, Index);
+
+ for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
+ if (Attrs.getSlotIndex(I) == Index) {
+ for (AttributeSetImpl::const_iterator II = Attrs.pImpl->begin(I),
+ IE = Attrs.pImpl->end(I); II != IE; ++II)
+ B.addAttribute(*II);
+ break;
+ }
+
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
+
+ // Add the remaining attribute slots.
+ for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
+ AttrSet.push_back(getSlotAttributes(I));
+
+ return get(C, AttrSet);
+}
+
+AttributeSet AttributeSet::removeAttribute(LLVMContext &C, unsigned Index,
+ Attribute::AttrKind Attr) const {
+ if (!hasAttribute(Index, Attr)) return *this;
+ return removeAttributes(C, Index, AttributeSet::get(C, Index, Attr));
+}
+
+AttributeSet AttributeSet::removeAttributes(LLVMContext &C, unsigned Index,
+ AttributeSet Attrs) const {
+ if (!pImpl) return AttributeSet();
+ if (!Attrs.pImpl) return *this;
+
+#ifndef NDEBUG
+ // FIXME it is not obvious how this should work for alignment.
+ // For now, say we can't pass in alignment, which no current use does.
+ assert(!Attrs.hasAttribute(Index, Attribute::Alignment) &&
+ "Attempt to change alignment!");
+#endif
+
+ // Add the attribute slots before the one we're trying to add.
+ SmallVector<AttributeSet, 4> AttrSet;
+ uint64_t NumAttrs = pImpl->getNumAttributes();
+ AttributeSet AS;
+ uint64_t LastIndex = 0;
+ for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
+ if (getSlotIndex(I) >= Index) {
+ if (getSlotIndex(I) == Index) AS = getSlotAttributes(LastIndex++);
+ break;
+ }
+ LastIndex = I + 1;
+ AttrSet.push_back(getSlotAttributes(I));
+ }
+
+ // Now remove the attribute from the correct slot. There may already be an
+ // AttributeSet there.
+ AttrBuilder B(AS, Index);
+
+ for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
+ if (Attrs.getSlotIndex(I) == Index) {
+ B.removeAttributes(Attrs.pImpl->getSlotAttributes(I), Index);
+ break;
+ }
+
+ AttrSet.push_back(AttributeSet::get(C, Index, B));
+
+ // Add the remaining attribute slots.
+ for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
+ AttrSet.push_back(getSlotAttributes(I));
+
+ return get(C, AttrSet);
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSet Accessor Methods
+//===----------------------------------------------------------------------===//
+
+LLVMContext &AttributeSet::getContext() const {
+ return pImpl->getContext();
+}
+
+AttributeSet AttributeSet::getParamAttributes(unsigned Index) const {
+ return pImpl && hasAttributes(Index) ?
+ AttributeSet::get(pImpl->getContext(),
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
+ std::make_pair(Index, getAttributes(Index)))) :
+ AttributeSet();
+}
+
+AttributeSet AttributeSet::getRetAttributes() const {
+ return pImpl && hasAttributes(ReturnIndex) ?
+ AttributeSet::get(pImpl->getContext(),
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
+ std::make_pair(ReturnIndex,
+ getAttributes(ReturnIndex)))) :
+ AttributeSet();
+}
+
+AttributeSet AttributeSet::getFnAttributes() const {
+ return pImpl && hasAttributes(FunctionIndex) ?
+ AttributeSet::get(pImpl->getContext(),
+ ArrayRef<std::pair<unsigned, AttributeSetNode*> >(
+ std::make_pair(FunctionIndex,
+ getAttributes(FunctionIndex)))) :
+ AttributeSet();
+}
+
+bool AttributeSet::hasAttribute(unsigned Index, Attribute::AttrKind Kind) const{
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->hasAttribute(Kind) : false;
+}
+
+bool AttributeSet::hasAttribute(unsigned Index, StringRef Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->hasAttribute(Kind) : false;
+}
+
+bool AttributeSet::hasAttributes(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->hasAttributes() : false;
+}
+
+/// \brief Return true if the specified attribute is set for at least one
+/// parameter or for the return value.
+bool AttributeSet::hasAttrSomewhere(Attribute::AttrKind Attr) const {
+ if (pImpl == 0) return false;
+
+ for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
+ for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
+ IE = pImpl->end(I); II != IE; ++II)
+ if (II->hasAttribute(Attr))
+ return true;
+
+ return false;
+}
+
+Attribute AttributeSet::getAttribute(unsigned Index,
+ Attribute::AttrKind Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAttribute(Kind) : Attribute();
+}
+
+Attribute AttributeSet::getAttribute(unsigned Index,
+ StringRef Kind) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAttribute(Kind) : Attribute();
+}
+
+unsigned AttributeSet::getParamAlignment(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAlignment() : 0;
+}
+
+unsigned AttributeSet::getStackAlignment(unsigned Index) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getStackAlignment() : 0;
+}
+
+std::string AttributeSet::getAsString(unsigned Index,
+ bool InAttrGrp) const {
+ AttributeSetNode *ASN = getAttributes(Index);
+ return ASN ? ASN->getAsString(InAttrGrp) : std::string("");
+}
+
+/// \brief The attributes for the specified index are returned.
+AttributeSetNode *AttributeSet::getAttributes(unsigned Index) const {
+ if (!pImpl) return 0;
+
+ // Loop through to find the attribute node we want.
+ for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I)
+ if (pImpl->getSlotIndex(I) == Index)
+ return pImpl->getSlotNode(I);
+
+ return 0;
+}
+
+AttributeSet::iterator AttributeSet::begin(unsigned Slot) const {
+ if (!pImpl)
+ return ArrayRef<Attribute>().begin();
+ return pImpl->begin(Slot);
+}
+
+AttributeSet::iterator AttributeSet::end(unsigned Slot) const {
+ if (!pImpl)
+ return ArrayRef<Attribute>().end();
+ return pImpl->end(Slot);
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeSet Introspection Methods
+//===----------------------------------------------------------------------===//
+
+/// \brief Return the number of slots used in this attribute list. This is the
+/// number of arguments that have an attribute set on them (including the
+/// function itself).
+unsigned AttributeSet::getNumSlots() const {
+ return pImpl ? pImpl->getNumAttributes() : 0;
+}
+
+unsigned AttributeSet::getSlotIndex(unsigned Slot) const {
+ assert(pImpl && Slot < pImpl->getNumAttributes() &&
+ "Slot # out of range!");
+ return pImpl->getSlotIndex(Slot);
+}
+
+AttributeSet AttributeSet::getSlotAttributes(unsigned Slot) const {
+ assert(pImpl && Slot < pImpl->getNumAttributes() &&
+ "Slot # out of range!");
+ return pImpl->getSlotAttributes(Slot);
+}
+
+uint64_t AttributeSet::Raw(unsigned Index) const {
+ // FIXME: Remove this.
+ return pImpl ? pImpl->Raw(Index) : 0;
+}
+
+void AttributeSet::dump() const {
+ dbgs() << "PAL[\n";
+
+ for (unsigned i = 0, e = getNumSlots(); i < e; ++i) {
+ uint64_t Index = getSlotIndex(i);
+ dbgs() << " { ";
+ if (Index == ~0U)
+ dbgs() << "~0U";
+ else
+ dbgs() << Index;
+ dbgs() << " => " << getAsString(Index) << " }\n";
+ }
+
+ dbgs() << "]\n";
+}
+
+//===----------------------------------------------------------------------===//
+// AttrBuilder Method Implementations
+//===----------------------------------------------------------------------===//
+
+AttrBuilder::AttrBuilder(AttributeSet AS, unsigned Index)
+ : Attrs(0), Alignment(0), StackAlignment(0) {
+ AttributeSetImpl *pImpl = AS.pImpl;
+ if (!pImpl) return;
+
+ for (unsigned I = 0, E = pImpl->getNumAttributes(); I != E; ++I) {
+ if (pImpl->getSlotIndex(I) != Index) continue;
+
+ for (AttributeSetImpl::const_iterator II = pImpl->begin(I),
+ IE = pImpl->end(I); II != IE; ++II)
+ addAttribute(*II);
+
+ break;
+ }
+}
+
+void AttrBuilder::clear() {
+ Attrs.reset();
+ Alignment = StackAlignment = 0;
+}
+
+AttrBuilder &AttrBuilder::addAttribute(Attribute::AttrKind Val) {
+ assert((unsigned)Val < Attribute::EndAttrKinds && "Attribute out of range!");
+ assert(Val != Attribute::Alignment && Val != Attribute::StackAlignment &&
+ "Adding alignment attribute without adding alignment value!");
+ Attrs[Val] = true;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addAttribute(Attribute Attr) {
+ if (Attr.isStringAttribute()) {
+ addAttribute(Attr.getKindAsString(), Attr.getValueAsString());
+ return *this;
+ }
+
+ Attribute::AttrKind Kind = Attr.getKindAsEnum();
+ Attrs[Kind] = true;
+
+ if (Kind == Attribute::Alignment)
+ Alignment = Attr.getAlignment();
+ else if (Kind == Attribute::StackAlignment)
+ StackAlignment = Attr.getStackAlignment();
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addAttribute(StringRef A, StringRef V) {
+ TargetDepAttrs[A] = V;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
+ assert((unsigned)Val < Attribute::EndAttrKinds && "Attribute out of range!");
+ Attrs[Val] = false;
+
+ if (Val == Attribute::Alignment)
+ Alignment = 0;
+ else if (Val == Attribute::StackAlignment)
+ StackAlignment = 0;
+
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::removeAttributes(AttributeSet A, uint64_t Index) {
+ unsigned Slot = ~0U;
+ for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
+ if (A.getSlotIndex(I) == Index) {
+ Slot = I;
+ break;
+ }
+
+ assert(Slot != ~0U && "Couldn't find index in AttributeSet!");
+
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot); I != E; ++I) {
+ Attribute Attr = *I;
+ if (Attr.isEnumAttribute() || Attr.isAlignAttribute()) {
+ Attribute::AttrKind Kind = I->getKindAsEnum();
+ Attrs[Kind] = false;
+
+ if (Kind == Attribute::Alignment)
+ Alignment = 0;
+ else if (Kind == Attribute::StackAlignment)
+ StackAlignment = 0;
+ } else {
+ assert(Attr.isStringAttribute() && "Invalid attribute type!");
+ std::map<std::string, std::string>::iterator
+ Iter = TargetDepAttrs.find(Attr.getKindAsString());
+ if (Iter != TargetDepAttrs.end())
+ TargetDepAttrs.erase(Iter);
+ }
+ }
+
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::removeAttribute(StringRef A) {
+ std::map<std::string, std::string>::iterator I = TargetDepAttrs.find(A);
+ if (I != TargetDepAttrs.end())
+ TargetDepAttrs.erase(I);
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addAlignmentAttr(unsigned Align) {
+ if (Align == 0) return *this;
+
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x40000000 && "Alignment too large.");
+
+ Attrs[Attribute::Alignment] = true;
+ Alignment = Align;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::addStackAlignmentAttr(unsigned Align) {
+ // Default alignment, allow the target to define how to align it.
+ if (Align == 0) return *this;
+
+ assert(isPowerOf2_32(Align) && "Alignment must be a power of two.");
+ assert(Align <= 0x100 && "Alignment too large.");
+
+ Attrs[Attribute::StackAlignment] = true;
+ StackAlignment = Align;
+ return *this;
+}
+
+AttrBuilder &AttrBuilder::merge(const AttrBuilder &B) {
+ // FIXME: What if both have alignments, but they don't match?!
+ if (!Alignment)
+ Alignment = B.Alignment;
+
+ if (!StackAlignment)
+ StackAlignment = B.StackAlignment;
+
+ Attrs |= B.Attrs;
+
+ for (td_const_iterator I = B.TargetDepAttrs.begin(),
+ E = B.TargetDepAttrs.end(); I != E; ++I)
+ TargetDepAttrs[I->first] = I->second;
+
+ return *this;
+}
+
+bool AttrBuilder::contains(StringRef A) const {
+ return TargetDepAttrs.find(A) != TargetDepAttrs.end();
+}
+
+bool AttrBuilder::hasAttributes() const {
+ return !Attrs.none() || !TargetDepAttrs.empty();
+}
+
+bool AttrBuilder::hasAttributes(AttributeSet A, uint64_t Index) const {
+ unsigned Slot = ~0U;
+ for (unsigned I = 0, E = A.getNumSlots(); I != E; ++I)
+ if (A.getSlotIndex(I) == Index) {
+ Slot = I;
+ break;
+ }
+
+ assert(Slot != ~0U && "Couldn't find the index!");
+
+ for (AttributeSet::iterator I = A.begin(Slot), E = A.end(Slot);
+ I != E; ++I) {
+ Attribute Attr = *I;
+ if (Attr.isEnumAttribute() || Attr.isAlignAttribute()) {
+ if (Attrs[I->getKindAsEnum()])
+ return true;
+ } else {
+ assert(Attr.isStringAttribute() && "Invalid attribute kind!");
+ return TargetDepAttrs.find(Attr.getKindAsString())!=TargetDepAttrs.end();
+ }
+ }
+
+ return false;
+}
+
+bool AttrBuilder::hasAlignmentAttr() const {
+ return Alignment != 0;
+}
+
+bool AttrBuilder::operator==(const AttrBuilder &B) {
+ if (Attrs != B.Attrs)
+ return false;
+
+ for (td_const_iterator I = TargetDepAttrs.begin(),
+ E = TargetDepAttrs.end(); I != E; ++I)
+ if (B.TargetDepAttrs.find(I->first) == B.TargetDepAttrs.end())
+ return false;
+
+ return Alignment == B.Alignment && StackAlignment == B.StackAlignment;
+}
+
+AttrBuilder &AttrBuilder::addRawValue(uint64_t Val) {
+ // FIXME: Remove this in 4.0.
+ if (!Val) return *this;
+
+ for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
+ I = Attribute::AttrKind(I + 1)) {
+ if (uint64_t A = (Val & AttributeImpl::getAttrMask(I))) {
+ Attrs[I] = true;
+
+ if (I == Attribute::Alignment)
+ Alignment = 1ULL << ((A >> 16) - 1);
+ else if (I == Attribute::StackAlignment)
+ StackAlignment = 1ULL << ((A >> 26)-1);
+ }
+ }
+
+ return *this;
+}
+
+//===----------------------------------------------------------------------===//
+// AttributeFuncs Function Defintions
+//===----------------------------------------------------------------------===//
+
+/// \brief Which attributes cannot be applied to a type.
+AttributeSet AttributeFuncs::typeIncompatible(Type *Ty, uint64_t Index) {
+ AttrBuilder Incompatible;
+
+ if (!Ty->isIntegerTy())
+ // Attribute that only apply to integers.
+ Incompatible.addAttribute(Attribute::SExt)
+ .addAttribute(Attribute::ZExt);
+
+ if (!Ty->isPointerTy())
+ // Attribute that only apply to pointers.
+ Incompatible.addAttribute(Attribute::ByVal)
+ .addAttribute(Attribute::Nest)
+ .addAttribute(Attribute::NoAlias)
+ .addAttribute(Attribute::NoCapture)
+ .addAttribute(Attribute::StructRet);
+
+ return AttributeSet::get(Ty->getContext(), Index, Incompatible);
+}
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