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Diffstat (limited to 'contrib/llvm/lib/CodeGen/VirtRegMap.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/VirtRegMap.cpp | 456 |
1 files changed, 456 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/VirtRegMap.cpp b/contrib/llvm/lib/CodeGen/VirtRegMap.cpp new file mode 100644 index 0000000..7d3b0ce --- /dev/null +++ b/contrib/llvm/lib/CodeGen/VirtRegMap.cpp @@ -0,0 +1,456 @@ +//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the VirtRegMap class. +// +// It also contains implementations of the Spiller interface, which, given a +// virtual register map and a machine function, eliminates all virtual +// references by replacing them with physical register references - adding spill +// code as necessary. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/VirtRegMap.h" +#include "LiveDebugVariables.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/SparseSet.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/LiveStackAnalysis.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineInstrBuilder.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/IR/Function.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Compiler.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Target/TargetSubtargetInfo.h" +#include <algorithm> +using namespace llvm; + +#define DEBUG_TYPE "regalloc" + +STATISTIC(NumSpillSlots, "Number of spill slots allocated"); +STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting"); + +//===----------------------------------------------------------------------===// +// VirtRegMap implementation +//===----------------------------------------------------------------------===// + +char VirtRegMap::ID = 0; + +INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false) + +bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) { + MRI = &mf.getRegInfo(); + TII = mf.getSubtarget().getInstrInfo(); + TRI = mf.getSubtarget().getRegisterInfo(); + MF = &mf; + + Virt2PhysMap.clear(); + Virt2StackSlotMap.clear(); + Virt2SplitMap.clear(); + + grow(); + return false; +} + +void VirtRegMap::grow() { + unsigned NumRegs = MF->getRegInfo().getNumVirtRegs(); + Virt2PhysMap.resize(NumRegs); + Virt2StackSlotMap.resize(NumRegs); + Virt2SplitMap.resize(NumRegs); +} + +unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) { + int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), + RC->getAlignment()); + ++NumSpillSlots; + return SS; +} + +bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) { + unsigned Hint = MRI->getSimpleHint(VirtReg); + if (!Hint) + return 0; + if (TargetRegisterInfo::isVirtualRegister(Hint)) + Hint = getPhys(Hint); + return getPhys(VirtReg) == Hint; +} + +bool VirtRegMap::hasKnownPreference(unsigned VirtReg) { + std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg); + if (TargetRegisterInfo::isPhysicalRegister(Hint.second)) + return true; + if (TargetRegisterInfo::isVirtualRegister(Hint.second)) + return hasPhys(Hint.second); + return false; +} + +int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) { + assert(TargetRegisterInfo::isVirtualRegister(virtReg)); + assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && + "attempt to assign stack slot to already spilled register"); + const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg); + return Virt2StackSlotMap[virtReg] = createSpillSlot(RC); +} + +void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) { + assert(TargetRegisterInfo::isVirtualRegister(virtReg)); + assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && + "attempt to assign stack slot to already spilled register"); + assert((SS >= 0 || + (SS >= MF->getFrameInfo()->getObjectIndexBegin())) && + "illegal fixed frame index"); + Virt2StackSlotMap[virtReg] = SS; +} + +void VirtRegMap::print(raw_ostream &OS, const Module*) const { + OS << "********** REGISTER MAP **********\n"; + for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { + unsigned Reg = TargetRegisterInfo::index2VirtReg(i); + if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) { + OS << '[' << PrintReg(Reg, TRI) << " -> " + << PrintReg(Virt2PhysMap[Reg], TRI) << "] " + << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n"; + } + } + + for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { + unsigned Reg = TargetRegisterInfo::index2VirtReg(i); + if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) { + OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg] + << "] " << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n"; + } + } + OS << '\n'; +} + +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) +void VirtRegMap::dump() const { + print(dbgs()); +} +#endif + +//===----------------------------------------------------------------------===// +// VirtRegRewriter +//===----------------------------------------------------------------------===// +// +// The VirtRegRewriter is the last of the register allocator passes. +// It rewrites virtual registers to physical registers as specified in the +// VirtRegMap analysis. It also updates live-in information on basic blocks +// according to LiveIntervals. +// +namespace { +class VirtRegRewriter : public MachineFunctionPass { + MachineFunction *MF; + const TargetMachine *TM; + const TargetRegisterInfo *TRI; + const TargetInstrInfo *TII; + MachineRegisterInfo *MRI; + SlotIndexes *Indexes; + LiveIntervals *LIS; + VirtRegMap *VRM; + SparseSet<unsigned> PhysRegs; + + void rewrite(); + void addMBBLiveIns(); +public: + static char ID; + VirtRegRewriter() : MachineFunctionPass(ID) {} + + void getAnalysisUsage(AnalysisUsage &AU) const override; + + bool runOnMachineFunction(MachineFunction&) override; +}; +} // end anonymous namespace + +char &llvm::VirtRegRewriterID = VirtRegRewriter::ID; + +INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter", + "Virtual Register Rewriter", false, false) +INITIALIZE_PASS_DEPENDENCY(SlotIndexes) +INITIALIZE_PASS_DEPENDENCY(LiveIntervals) +INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) +INITIALIZE_PASS_DEPENDENCY(LiveStacks) +INITIALIZE_PASS_DEPENDENCY(VirtRegMap) +INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter", + "Virtual Register Rewriter", false, false) + +char VirtRegRewriter::ID = 0; + +void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + AU.addRequired<LiveIntervals>(); + AU.addRequired<SlotIndexes>(); + AU.addPreserved<SlotIndexes>(); + AU.addRequired<LiveDebugVariables>(); + AU.addRequired<LiveStacks>(); + AU.addPreserved<LiveStacks>(); + AU.addRequired<VirtRegMap>(); + MachineFunctionPass::getAnalysisUsage(AU); +} + +bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) { + MF = &fn; + TM = &MF->getTarget(); + TRI = MF->getSubtarget().getRegisterInfo(); + TII = MF->getSubtarget().getInstrInfo(); + MRI = &MF->getRegInfo(); + Indexes = &getAnalysis<SlotIndexes>(); + LIS = &getAnalysis<LiveIntervals>(); + VRM = &getAnalysis<VirtRegMap>(); + DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n" + << "********** Function: " + << MF->getName() << '\n'); + DEBUG(VRM->dump()); + + // Add kill flags while we still have virtual registers. + LIS->addKillFlags(VRM); + + // Live-in lists on basic blocks are required for physregs. + addMBBLiveIns(); + + // Rewrite virtual registers. + rewrite(); + + // Write out new DBG_VALUE instructions. + getAnalysis<LiveDebugVariables>().emitDebugValues(VRM); + + // All machine operands and other references to virtual registers have been + // replaced. Remove the virtual registers and release all the transient data. + VRM->clearAllVirt(); + MRI->clearVirtRegs(); + return true; +} + +// Compute MBB live-in lists from virtual register live ranges and their +// assignments. +void VirtRegRewriter::addMBBLiveIns() { + SmallVector<MachineBasicBlock*, 16> LiveIn; + for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) { + unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx); + if (MRI->reg_nodbg_empty(VirtReg)) + continue; + LiveInterval &LI = LIS->getInterval(VirtReg); + if (LI.empty() || LIS->intervalIsInOneMBB(LI)) + continue; + // This is a virtual register that is live across basic blocks. Its + // assigned PhysReg must be marked as live-in to those blocks. + unsigned PhysReg = VRM->getPhys(VirtReg); + assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register."); + + if (LI.hasSubRanges()) { + for (LiveInterval::SubRange &S : LI.subranges()) { + for (const auto &Seg : S.segments) { + if (!Indexes->findLiveInMBBs(Seg.start, Seg.end, LiveIn)) + continue; + for (MCSubRegIndexIterator SR(PhysReg, TRI); SR.isValid(); ++SR) { + unsigned SubReg = SR.getSubReg(); + unsigned SubRegIndex = SR.getSubRegIndex(); + unsigned SubRegLaneMask = TRI->getSubRegIndexLaneMask(SubRegIndex); + if ((SubRegLaneMask & S.LaneMask) == 0) + continue; + for (unsigned i = 0, e = LiveIn.size(); i != e; ++i) { + if (!LiveIn[i]->isLiveIn(SubReg)) + LiveIn[i]->addLiveIn(SubReg); + } + } + LiveIn.clear(); + } + } + } else { + // Scan the segments of LI. + for (const auto &Seg : LI.segments) { + if (!Indexes->findLiveInMBBs(Seg.start, Seg.end, LiveIn)) + continue; + for (unsigned i = 0, e = LiveIn.size(); i != e; ++i) + if (!LiveIn[i]->isLiveIn(PhysReg)) + LiveIn[i]->addLiveIn(PhysReg); + LiveIn.clear(); + } + } + } +} + +void VirtRegRewriter::rewrite() { + bool NoSubRegLiveness = !MRI->tracksSubRegLiveness(); + SmallVector<unsigned, 8> SuperDeads; + SmallVector<unsigned, 8> SuperDefs; + SmallVector<unsigned, 8> SuperKills; + SmallPtrSet<const MachineInstr *, 4> NoReturnInsts; + + // Here we have a SparseSet to hold which PhysRegs are actually encountered + // in the MF we are about to iterate over so that later when we call + // setPhysRegUsed, we are only doing it for physRegs that were actually found + // in the program and not for all of the possible physRegs for the given + // target architecture. If the target has a lot of physRegs, then for a small + // program there will be a significant compile time reduction here. + PhysRegs.clear(); + PhysRegs.setUniverse(TRI->getNumRegs()); + + // The function with uwtable should guarantee that the stack unwinder + // can unwind the stack to the previous frame. Thus, we can't apply the + // noreturn optimization if the caller function has uwtable attribute. + bool HasUWTable = MF->getFunction()->hasFnAttribute(Attribute::UWTable); + + for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end(); + MBBI != MBBE; ++MBBI) { + DEBUG(MBBI->print(dbgs(), Indexes)); + bool IsExitBB = MBBI->succ_empty(); + for (MachineBasicBlock::instr_iterator + MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) { + MachineInstr *MI = MII; + ++MII; + + // Check if this instruction is a call to a noreturn function. If this + // is a call to noreturn function and we don't need the stack unwinding + // functionality (i.e. this function does not have uwtable attribute and + // the callee function has the nounwind attribute), then we can ignore + // the definitions set by this instruction. + if (!HasUWTable && IsExitBB && MI->isCall()) { + for (MachineInstr::mop_iterator MOI = MI->operands_begin(), + MOE = MI->operands_end(); MOI != MOE; ++MOI) { + MachineOperand &MO = *MOI; + if (!MO.isGlobal()) + continue; + const Function *Func = dyn_cast<Function>(MO.getGlobal()); + if (!Func || !Func->hasFnAttribute(Attribute::NoReturn) || + // We need to keep correct unwind information + // even if the function will not return, since the + // runtime may need it. + !Func->hasFnAttribute(Attribute::NoUnwind)) + continue; + NoReturnInsts.insert(MI); + break; + } + } + + for (MachineInstr::mop_iterator MOI = MI->operands_begin(), + MOE = MI->operands_end(); MOI != MOE; ++MOI) { + MachineOperand &MO = *MOI; + + // Make sure MRI knows about registers clobbered by regmasks. + if (MO.isRegMask()) + MRI->addPhysRegsUsedFromRegMask(MO.getRegMask()); + + // If we encounter a VirtReg or PhysReg then get at the PhysReg and add + // it to the physreg bitset. Later we use only the PhysRegs that were + // actually encountered in the MF to populate the MRI's used physregs. + if (MO.isReg() && MO.getReg()) + PhysRegs.insert( + TargetRegisterInfo::isVirtualRegister(MO.getReg()) ? + VRM->getPhys(MO.getReg()) : + MO.getReg()); + + if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg())) + continue; + unsigned VirtReg = MO.getReg(); + unsigned PhysReg = VRM->getPhys(VirtReg); + assert(PhysReg != VirtRegMap::NO_PHYS_REG && + "Instruction uses unmapped VirtReg"); + assert(!MRI->isReserved(PhysReg) && "Reserved register assignment"); + + // Preserve semantics of sub-register operands. + if (MO.getSubReg()) { + // A virtual register kill refers to the whole register, so we may + // have to add <imp-use,kill> operands for the super-register. A + // partial redef always kills and redefines the super-register. + if (NoSubRegLiveness && MO.readsReg() + && (MO.isDef() || MO.isKill())) + SuperKills.push_back(PhysReg); + + if (MO.isDef()) { + // The <def,undef> flag only makes sense for sub-register defs, and + // we are substituting a full physreg. An <imp-use,kill> operand + // from the SuperKills list will represent the partial read of the + // super-register. + MO.setIsUndef(false); + + // Also add implicit defs for the super-register. + if (NoSubRegLiveness) { + if (MO.isDead()) + SuperDeads.push_back(PhysReg); + else + SuperDefs.push_back(PhysReg); + } + } + + // PhysReg operands cannot have subregister indexes. + PhysReg = TRI->getSubReg(PhysReg, MO.getSubReg()); + assert(PhysReg && "Invalid SubReg for physical register"); + MO.setSubReg(0); + } + // Rewrite. Note we could have used MachineOperand::substPhysReg(), but + // we need the inlining here. + MO.setReg(PhysReg); + } + + // Add any missing super-register kills after rewriting the whole + // instruction. + while (!SuperKills.empty()) + MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true); + + while (!SuperDeads.empty()) + MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true); + + while (!SuperDefs.empty()) + MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI); + + DEBUG(dbgs() << "> " << *MI); + + // Finally, remove any identity copies. + if (MI->isIdentityCopy()) { + ++NumIdCopies; + if (MI->getNumOperands() == 2) { + DEBUG(dbgs() << "Deleting identity copy.\n"); + if (Indexes) + Indexes->removeMachineInstrFromMaps(MI); + // It's safe to erase MI because MII has already been incremented. + MI->eraseFromParent(); + } else { + // Transform identity copy to a KILL to deal with subregisters. + MI->setDesc(TII->get(TargetOpcode::KILL)); + DEBUG(dbgs() << "Identity copy: " << *MI); + } + } + } + } + + // Tell MRI about physical registers in use. + if (NoReturnInsts.empty()) { + for (SparseSet<unsigned>::iterator + RegI = PhysRegs.begin(), E = PhysRegs.end(); RegI != E; ++RegI) + if (!MRI->reg_nodbg_empty(*RegI)) + MRI->setPhysRegUsed(*RegI); + } else { + for (SparseSet<unsigned>::iterator + I = PhysRegs.begin(), E = PhysRegs.end(); I != E; ++I) { + unsigned Reg = *I; + if (MRI->reg_nodbg_empty(Reg)) + continue; + // Check if this register has a use that will impact the rest of the + // code. Uses in debug and noreturn instructions do not impact the + // generated code. + for (MachineInstr &It : MRI->reg_nodbg_instructions(Reg)) { + if (!NoReturnInsts.count(&It)) { + MRI->setPhysRegUsed(Reg); + break; + } + } + } + } +} + |