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Diffstat (limited to 'contrib/llvm/lib/CodeGen/VirtRegMap.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/VirtRegMap.cpp | 283 |
1 files changed, 283 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/VirtRegMap.cpp b/contrib/llvm/lib/CodeGen/VirtRegMap.cpp new file mode 100644 index 0000000..20ffcff --- /dev/null +++ b/contrib/llvm/lib/CodeGen/VirtRegMap.cpp @@ -0,0 +1,283 @@ +//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the VirtRegMap class. +// +// It also contains implementations of the Spiller interface, which, given a +// virtual register map and a machine function, eliminates all virtual +// references by replacing them with physical register references - adding spill +// code as necessary. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "virtregmap" +#include "VirtRegMap.h" +#include "llvm/Function.h" +#include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineInstrBuilder.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Compiler.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/ADT/BitVector.h" +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/DepthFirstIterator.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/SmallSet.h" +#include <algorithm> +using namespace llvm; + +STATISTIC(NumSpills , "Number of register spills"); + +//===----------------------------------------------------------------------===// +// VirtRegMap implementation +//===----------------------------------------------------------------------===// + +char VirtRegMap::ID = 0; + +INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false); + +bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) { + MRI = &mf.getRegInfo(); + TII = mf.getTarget().getInstrInfo(); + TRI = mf.getTarget().getRegisterInfo(); + MF = &mf; + + ReMatId = MAX_STACK_SLOT+1; + LowSpillSlot = HighSpillSlot = NO_STACK_SLOT; + + Virt2PhysMap.clear(); + Virt2StackSlotMap.clear(); + Virt2ReMatIdMap.clear(); + Virt2SplitMap.clear(); + Virt2SplitKillMap.clear(); + ReMatMap.clear(); + ImplicitDefed.clear(); + SpillSlotToUsesMap.clear(); + MI2VirtMap.clear(); + SpillPt2VirtMap.clear(); + RestorePt2VirtMap.clear(); + EmergencySpillMap.clear(); + EmergencySpillSlots.clear(); + + SpillSlotToUsesMap.resize(8); + ImplicitDefed.resize(MF->getRegInfo().getLastVirtReg()+1- + TargetRegisterInfo::FirstVirtualRegister); + + allocatableRCRegs.clear(); + for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(), + E = TRI->regclass_end(); I != E; ++I) + allocatableRCRegs.insert(std::make_pair(*I, + TRI->getAllocatableSet(mf, *I))); + + grow(); + + return false; +} + +void VirtRegMap::grow() { + unsigned LastVirtReg = MF->getRegInfo().getLastVirtReg(); + Virt2PhysMap.grow(LastVirtReg); + Virt2StackSlotMap.grow(LastVirtReg); + Virt2ReMatIdMap.grow(LastVirtReg); + Virt2SplitMap.grow(LastVirtReg); + Virt2SplitKillMap.grow(LastVirtReg); + ReMatMap.grow(LastVirtReg); + ImplicitDefed.resize(LastVirtReg-TargetRegisterInfo::FirstVirtualRegister+1); +} + +unsigned VirtRegMap::getRegAllocPref(unsigned virtReg) { + std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(virtReg); + unsigned physReg = Hint.second; + if (physReg && + TargetRegisterInfo::isVirtualRegister(physReg) && hasPhys(physReg)) + physReg = getPhys(physReg); + if (Hint.first == 0) + return (physReg && TargetRegisterInfo::isPhysicalRegister(physReg)) + ? physReg : 0; + return TRI->ResolveRegAllocHint(Hint.first, physReg, *MF); +} + +int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) { + assert(TargetRegisterInfo::isVirtualRegister(virtReg)); + assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && + "attempt to assign stack slot to already spilled register"); + const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg); + int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), + RC->getAlignment()); + if (LowSpillSlot == NO_STACK_SLOT) + LowSpillSlot = SS; + if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot) + HighSpillSlot = SS; + unsigned Idx = SS-LowSpillSlot; + while (Idx >= SpillSlotToUsesMap.size()) + SpillSlotToUsesMap.resize(SpillSlotToUsesMap.size()*2); + Virt2StackSlotMap[virtReg] = SS; + ++NumSpills; + return SS; +} + +void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) { + assert(TargetRegisterInfo::isVirtualRegister(virtReg)); + assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && + "attempt to assign stack slot to already spilled register"); + assert((SS >= 0 || + (SS >= MF->getFrameInfo()->getObjectIndexBegin())) && + "illegal fixed frame index"); + Virt2StackSlotMap[virtReg] = SS; +} + +int VirtRegMap::assignVirtReMatId(unsigned virtReg) { + assert(TargetRegisterInfo::isVirtualRegister(virtReg)); + assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT && + "attempt to assign re-mat id to already spilled register"); + Virt2ReMatIdMap[virtReg] = ReMatId; + return ReMatId++; +} + +void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) { + assert(TargetRegisterInfo::isVirtualRegister(virtReg)); + assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT && + "attempt to assign re-mat id to already spilled register"); + Virt2ReMatIdMap[virtReg] = id; +} + +int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) { + std::map<const TargetRegisterClass*, int>::iterator I = + EmergencySpillSlots.find(RC); + if (I != EmergencySpillSlots.end()) + return I->second; + int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), + RC->getAlignment()); + if (LowSpillSlot == NO_STACK_SLOT) + LowSpillSlot = SS; + if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot) + HighSpillSlot = SS; + EmergencySpillSlots[RC] = SS; + return SS; +} + +void VirtRegMap::addSpillSlotUse(int FI, MachineInstr *MI) { + if (!MF->getFrameInfo()->isFixedObjectIndex(FI)) { + // If FI < LowSpillSlot, this stack reference was produced by + // instruction selection and is not a spill + if (FI >= LowSpillSlot) { + assert(FI >= 0 && "Spill slot index should not be negative!"); + assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size() + && "Invalid spill slot"); + SpillSlotToUsesMap[FI-LowSpillSlot].insert(MI); + } + } +} + +void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI, + MachineInstr *NewMI, ModRef MRInfo) { + // Move previous memory references folded to new instruction. + MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI); + for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI), + E = MI2VirtMap.end(); I != E && I->first == OldMI; ) { + MI2VirtMap.insert(IP, std::make_pair(NewMI, I->second)); + MI2VirtMap.erase(I++); + } + + // add new memory reference + MI2VirtMap.insert(IP, std::make_pair(NewMI, std::make_pair(VirtReg, MRInfo))); +} + +void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *MI, ModRef MRInfo) { + MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(MI); + MI2VirtMap.insert(IP, std::make_pair(MI, std::make_pair(VirtReg, MRInfo))); +} + +void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) { + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { + MachineOperand &MO = MI->getOperand(i); + if (!MO.isFI()) + continue; + int FI = MO.getIndex(); + if (MF->getFrameInfo()->isFixedObjectIndex(FI)) + continue; + // This stack reference was produced by instruction selection and + // is not a spill + if (FI < LowSpillSlot) + continue; + assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size() + && "Invalid spill slot"); + SpillSlotToUsesMap[FI-LowSpillSlot].erase(MI); + } + MI2VirtMap.erase(MI); + SpillPt2VirtMap.erase(MI); + RestorePt2VirtMap.erase(MI); + EmergencySpillMap.erase(MI); +} + +/// FindUnusedRegisters - Gather a list of allocatable registers that +/// have not been allocated to any virtual register. +bool VirtRegMap::FindUnusedRegisters(LiveIntervals* LIs) { + unsigned NumRegs = TRI->getNumRegs(); + UnusedRegs.reset(); + UnusedRegs.resize(NumRegs); + + BitVector Used(NumRegs); + for (unsigned i = TargetRegisterInfo::FirstVirtualRegister, + e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i) + if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG) + Used.set(Virt2PhysMap[i]); + + BitVector Allocatable = TRI->getAllocatableSet(*MF); + bool AnyUnused = false; + for (unsigned Reg = 1; Reg < NumRegs; ++Reg) { + if (Allocatable[Reg] && !Used[Reg] && !LIs->hasInterval(Reg)) { + bool ReallyUnused = true; + for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) { + if (Used[*AS] || LIs->hasInterval(*AS)) { + ReallyUnused = false; + break; + } + } + if (ReallyUnused) { + AnyUnused = true; + UnusedRegs.set(Reg); + } + } + } + + return AnyUnused; +} + +void VirtRegMap::print(raw_ostream &OS, const Module* M) const { + const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo(); + const MachineRegisterInfo &MRI = MF->getRegInfo(); + + OS << "********** REGISTER MAP **********\n"; + for (unsigned i = TargetRegisterInfo::FirstVirtualRegister, + e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i) { + if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG) + OS << "[reg" << i << " -> " << TRI->getName(Virt2PhysMap[i]) + << "] " << MRI.getRegClass(i)->getName() << "\n"; + } + + for (unsigned i = TargetRegisterInfo::FirstVirtualRegister, + e = MF->getRegInfo().getLastVirtReg(); i <= e; ++i) + if (Virt2StackSlotMap[i] != VirtRegMap::NO_STACK_SLOT) + OS << "[reg" << i << " -> fi#" << Virt2StackSlotMap[i] + << "] " << MRI.getRegClass(i)->getName() << "\n"; + OS << '\n'; +} + +void VirtRegMap::dump() const { + print(dbgs()); +} |