diff options
Diffstat (limited to 'contrib/llvm/lib/CodeGen/TailDuplication.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/TailDuplication.cpp | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/contrib/llvm/lib/CodeGen/TailDuplication.cpp b/contrib/llvm/lib/CodeGen/TailDuplication.cpp index a815b36..04d3d31 100644 --- a/contrib/llvm/lib/CodeGen/TailDuplication.cpp +++ b/contrib/llvm/lib/CodeGen/TailDuplication.cpp @@ -350,7 +350,7 @@ void TailDuplicatePass::DuplicateInstruction(MachineInstr *MI, if (!MO.isReg()) continue; unsigned Reg = MO.getReg(); - if (!Reg || TargetRegisterInfo::isPhysicalRegister(Reg)) + if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue; if (MO.isDef()) { const TargetRegisterClass *RC = MRI->getRegClass(Reg); @@ -459,15 +459,19 @@ TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF, // duplicate only one, because one branch instruction can be eliminated to // compensate for the duplication. unsigned MaxDuplicateCount; - if (MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize)) + if (TailDuplicateSize.getNumOccurrences() == 0 && + MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize)) MaxDuplicateCount = 1; else MaxDuplicateCount = TailDuplicateSize; if (PreRegAlloc) { - // Pre-regalloc tail duplication hurts compile time and doesn't help - // much except for indirect branches. - if (TailBB->empty() || !TailBB->back().getDesc().isIndirectBranch()) + if (TailBB->empty()) + return false; + const TargetInstrDesc &TID = TailBB->back().getDesc(); + // Pre-regalloc tail duplication hurts compile time and doesn't help + // much except for indirect branches and returns. + if (!TID.isIndirectBranch() && !TID.isReturn()) return false; // If the target has hardware branch prediction that can handle indirect // branches, duplicating them can often make them predictable when there @@ -500,9 +504,10 @@ TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF, if (!I->isPHI() && !I->isDebugValue()) InstrCount += 1; } - // Heuristically, don't tail-duplicate calls if it would expand code size, - // as it's less likely to be worth the extra cost. - if (InstrCount > 1 && HasCall) + // Don't tail-duplicate calls before register allocation. Calls presents a + // barrier to register allocation so duplicating them may end up increasing + // spills. + if (InstrCount > 1 && (PreRegAlloc && HasCall)) return false; DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n'); |