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+//===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "slotindexes"
+
+#include "llvm/CodeGen/SlotIndexes.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Target/TargetInstrInfo.h"
+
+using namespace llvm;
+
+
+// Yep - these are thread safe. See the header for details.
+namespace {
+
+
+ class EmptyIndexListEntry : public IndexListEntry {
+ public:
+ EmptyIndexListEntry() : IndexListEntry(EMPTY_KEY) {}
+ };
+
+ class TombstoneIndexListEntry : public IndexListEntry {
+ public:
+ TombstoneIndexListEntry() : IndexListEntry(TOMBSTONE_KEY) {}
+ };
+
+ // The following statics are thread safe. They're read only, and you
+ // can't step from them to any other list entries.
+ ManagedStatic<EmptyIndexListEntry> IndexListEntryEmptyKey;
+ ManagedStatic<TombstoneIndexListEntry> IndexListEntryTombstoneKey;
+}
+
+char SlotIndexes::ID = 0;
+static RegisterPass<SlotIndexes> X("slotindexes", "Slot index numbering");
+
+IndexListEntry* IndexListEntry::getEmptyKeyEntry() {
+ return &*IndexListEntryEmptyKey;
+}
+
+IndexListEntry* IndexListEntry::getTombstoneKeyEntry() {
+ return &*IndexListEntryTombstoneKey;
+}
+
+
+void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
+ au.setPreservesAll();
+ MachineFunctionPass::getAnalysisUsage(au);
+}
+
+void SlotIndexes::releaseMemory() {
+ mi2iMap.clear();
+ mbb2IdxMap.clear();
+ idx2MBBMap.clear();
+ terminatorGaps.clear();
+ clearList();
+}
+
+bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
+
+ // Compute numbering as follows:
+ // Grab an iterator to the start of the index list.
+ // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
+ // iterator in lock-step (though skipping it over indexes which have
+ // null pointers in the instruction field).
+ // At each iteration assert that the instruction pointed to in the index
+ // is the same one pointed to by the MI iterator. This
+
+ // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
+ // only need to be set up once after the first numbering is computed.
+
+ mf = &fn;
+ initList();
+
+ // Check that the list contains only the sentinal.
+ assert(indexListHead->getNext() == 0 &&
+ "Index list non-empty at initial numbering?");
+ assert(idx2MBBMap.empty() &&
+ "Index -> MBB mapping non-empty at initial numbering?");
+ assert(mbb2IdxMap.empty() &&
+ "MBB -> Index mapping non-empty at initial numbering?");
+ assert(mi2iMap.empty() &&
+ "MachineInstr -> Index mapping non-empty at initial numbering?");
+
+ functionSize = 0;
+ unsigned index = 0;
+
+ push_back(createEntry(0, index));
+
+ // Iterate over the function.
+ for (MachineFunction::iterator mbbItr = mf->begin(), mbbEnd = mf->end();
+ mbbItr != mbbEnd; ++mbbItr) {
+ MachineBasicBlock *mbb = &*mbbItr;
+
+ // Insert an index for the MBB start.
+ SlotIndex blockStartIndex(back(), SlotIndex::LOAD);
+
+ index += SlotIndex::NUM;
+
+ for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end();
+ miItr != miEnd; ++miItr) {
+ MachineInstr *mi = miItr;
+ if (mi->isDebugValue())
+ continue;
+
+ if (miItr == mbb->getFirstTerminator()) {
+ push_back(createEntry(0, index));
+ terminatorGaps.insert(
+ std::make_pair(mbb, SlotIndex(back(), SlotIndex::PHI_BIT)));
+ index += SlotIndex::NUM;
+ }
+
+ // Insert a store index for the instr.
+ push_back(createEntry(mi, index));
+
+ // Save this base index in the maps.
+ mi2iMap.insert(
+ std::make_pair(mi, SlotIndex(back(), SlotIndex::LOAD)));
+
+ ++functionSize;
+
+ unsigned Slots = mi->getDesc().getNumDefs();
+ if (Slots == 0)
+ Slots = 1;
+
+ index += (Slots + 1) * SlotIndex::NUM;
+ }
+
+ if (mbb->getFirstTerminator() == mbb->end()) {
+ push_back(createEntry(0, index));
+ terminatorGaps.insert(
+ std::make_pair(mbb, SlotIndex(back(), SlotIndex::PHI_BIT)));
+ index += SlotIndex::NUM;
+ }
+
+ // One blank instruction at the end.
+ push_back(createEntry(0, index));
+
+ SlotIndex blockEndIndex(back(), SlotIndex::LOAD);
+ mbb2IdxMap.insert(
+ std::make_pair(mbb, std::make_pair(blockStartIndex, blockEndIndex)));
+
+ idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, mbb));
+ }
+
+ // Sort the Idx2MBBMap
+ std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
+
+ DEBUG(dump());
+
+ // And we're done!
+ return false;
+}
+
+void SlotIndexes::renumberIndexes() {
+
+ // Renumber updates the index of every element of the index list.
+ // If all instrs in the function have been allocated an index (which has been
+ // placed in the index list in the order of instruction iteration) then the
+ // resulting numbering will match what would have been generated by the
+ // pass during the initial numbering of the function if the new instructions
+ // had been present.
+
+ functionSize = 0;
+ unsigned index = 0;
+
+ for (IndexListEntry *curEntry = front(); curEntry != getTail();
+ curEntry = curEntry->getNext()) {
+
+ curEntry->setIndex(index);
+
+ if (curEntry->getInstr() == 0) {
+ // MBB start entry or terminator gap. Just step index by 1.
+ index += SlotIndex::NUM;
+ }
+ else {
+ ++functionSize;
+ unsigned Slots = curEntry->getInstr()->getDesc().getNumDefs();
+ if (Slots == 0)
+ Slots = 1;
+
+ index += (Slots + 1) * SlotIndex::NUM;
+ }
+ }
+}
+
+void SlotIndexes::dump() const {
+ for (const IndexListEntry *itr = front(); itr != getTail();
+ itr = itr->getNext()) {
+ dbgs() << itr->getIndex() << " ";
+
+ if (itr->getInstr() != 0) {
+ dbgs() << *itr->getInstr();
+ } else {
+ dbgs() << "\n";
+ }
+ }
+
+ for (MBB2IdxMap::const_iterator itr = mbb2IdxMap.begin();
+ itr != mbb2IdxMap.end(); ++itr) {
+ dbgs() << "MBB " << itr->first->getNumber() << " (" << itr->first << ") - ["
+ << itr->second.first << ", " << itr->second.second << "]\n";
+ }
+}
+
+// Print a SlotIndex to a raw_ostream.
+void SlotIndex::print(raw_ostream &os) const {
+ os << getIndex();
+ if (isPHI())
+ os << "*";
+}
+
+// Dump a SlotIndex to stderr.
+void SlotIndex::dump() const {
+ print(dbgs());
+ dbgs() << "\n";
+}
+
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