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-rw-r--r--contrib/llvm/lib/CodeGen/SlotIndexes.cpp181
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diff --git a/contrib/llvm/lib/CodeGen/SlotIndexes.cpp b/contrib/llvm/lib/CodeGen/SlotIndexes.cpp
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+//===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "slotindexes"
+
+#include "llvm/CodeGen/SlotIndexes.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetInstrInfo.h"
+
+using namespace llvm;
+
+char SlotIndexes::ID = 0;
+INITIALIZE_PASS(SlotIndexes, "slotindexes",
+ "Slot index numbering", false, false)
+
+STATISTIC(NumLocalRenum, "Number of local renumberings");
+STATISTIC(NumGlobalRenum, "Number of global renumberings");
+
+void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
+ au.setPreservesAll();
+ MachineFunctionPass::getAnalysisUsage(au);
+}
+
+void SlotIndexes::releaseMemory() {
+ mi2iMap.clear();
+ MBBRanges.clear();
+ idx2MBBMap.clear();
+ clearList();
+}
+
+bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
+
+ // Compute numbering as follows:
+ // Grab an iterator to the start of the index list.
+ // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
+ // iterator in lock-step (though skipping it over indexes which have
+ // null pointers in the instruction field).
+ // At each iteration assert that the instruction pointed to in the index
+ // is the same one pointed to by the MI iterator. This
+
+ // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
+ // only need to be set up once after the first numbering is computed.
+
+ mf = &fn;
+ initList();
+
+ // Check that the list contains only the sentinal.
+ assert(indexListHead->getNext() == 0 &&
+ "Index list non-empty at initial numbering?");
+ assert(idx2MBBMap.empty() &&
+ "Index -> MBB mapping non-empty at initial numbering?");
+ assert(MBBRanges.empty() &&
+ "MBB -> Index mapping non-empty at initial numbering?");
+ assert(mi2iMap.empty() &&
+ "MachineInstr -> Index mapping non-empty at initial numbering?");
+
+ functionSize = 0;
+ unsigned index = 0;
+ MBBRanges.resize(mf->getNumBlockIDs());
+ idx2MBBMap.reserve(mf->size());
+
+ push_back(createEntry(0, index));
+
+ // Iterate over the function.
+ for (MachineFunction::iterator mbbItr = mf->begin(), mbbEnd = mf->end();
+ mbbItr != mbbEnd; ++mbbItr) {
+ MachineBasicBlock *mbb = &*mbbItr;
+
+ // Insert an index for the MBB start.
+ SlotIndex blockStartIndex(back(), SlotIndex::Slot_Block);
+
+ for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end();
+ miItr != miEnd; ++miItr) {
+ MachineInstr *mi = miItr;
+ if (mi->isDebugValue())
+ continue;
+
+ // Insert a store index for the instr.
+ push_back(createEntry(mi, index += SlotIndex::InstrDist));
+
+ // Save this base index in the maps.
+ mi2iMap.insert(std::make_pair(mi, SlotIndex(back(),
+ SlotIndex::Slot_Block)));
+
+ ++functionSize;
+ }
+
+ // We insert one blank instructions between basic blocks.
+ push_back(createEntry(0, index += SlotIndex::InstrDist));
+
+ MBBRanges[mbb->getNumber()].first = blockStartIndex;
+ MBBRanges[mbb->getNumber()].second = SlotIndex(back(),
+ SlotIndex::Slot_Block);
+ idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, mbb));
+ }
+
+ // Sort the Idx2MBBMap
+ std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
+
+ DEBUG(mf->print(dbgs(), this));
+
+ // And we're done!
+ return false;
+}
+
+void SlotIndexes::renumberIndexes() {
+ // Renumber updates the index of every element of the index list.
+ DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n");
+ ++NumGlobalRenum;
+
+ unsigned index = 0;
+
+ for (IndexListEntry *curEntry = front(); curEntry != getTail();
+ curEntry = curEntry->getNext()) {
+ curEntry->setIndex(index);
+ index += SlotIndex::InstrDist;
+ }
+}
+
+// Renumber indexes locally after curEntry was inserted, but failed to get a new
+// index.
+void SlotIndexes::renumberIndexes(IndexListEntry *curEntry) {
+ // Number indexes with half the default spacing so we can catch up quickly.
+ const unsigned Space = SlotIndex::InstrDist/2;
+ assert((Space & 3) == 0 && "InstrDist must be a multiple of 2*NUM");
+
+ IndexListEntry *start = curEntry->getPrev();
+ unsigned index = start->getIndex();
+ IndexListEntry *tail = getTail();
+ do {
+ curEntry->setIndex(index += Space);
+ curEntry = curEntry->getNext();
+ // If the next index is bigger, we have caught up.
+ } while (curEntry != tail && curEntry->getIndex() <= index);
+
+ DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << start->getIndex() << '-'
+ << index << " ***\n");
+ ++NumLocalRenum;
+}
+
+
+void SlotIndexes::dump() const {
+ for (const IndexListEntry *itr = front(); itr != getTail();
+ itr = itr->getNext()) {
+ dbgs() << itr->getIndex() << " ";
+
+ if (itr->getInstr() != 0) {
+ dbgs() << *itr->getInstr();
+ } else {
+ dbgs() << "\n";
+ }
+ }
+
+ for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i)
+ dbgs() << "BB#" << i << "\t[" << MBBRanges[i].first << ';'
+ << MBBRanges[i].second << ")\n";
+}
+
+// Print a SlotIndex to a raw_ostream.
+void SlotIndex::print(raw_ostream &os) const {
+ if (isValid())
+ os << entry().getIndex() << "Berd"[getSlot()];
+ else
+ os << "invalid";
+}
+
+// Dump a SlotIndex to stderr.
+void SlotIndex::dump() const {
+ print(dbgs());
+ dbgs() << "\n";
+}
+
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