diff options
Diffstat (limited to 'contrib/llvm/lib/CodeGen/SlotIndexes.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/SlotIndexes.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/SlotIndexes.cpp b/contrib/llvm/lib/CodeGen/SlotIndexes.cpp index 95faafab..20049a8 100644 --- a/contrib/llvm/lib/CodeGen/SlotIndexes.cpp +++ b/contrib/llvm/lib/CodeGen/SlotIndexes.cpp @@ -142,6 +142,76 @@ void SlotIndexes::renumberIndexes(IndexList::iterator curItr) { ++NumLocalRenum; } +// Repair indexes after adding and removing instructions. +void SlotIndexes::repairIndexesInRange(MachineBasicBlock *MBB, + MachineBasicBlock::iterator Begin, + MachineBasicBlock::iterator End) { + // FIXME: Is this really necessary? The only caller repairIntervalsForRange() + // does the same thing. + // Find anchor points, which are at the beginning/end of blocks or at + // instructions that already have indexes. + while (Begin != MBB->begin() && !hasIndex(Begin)) + --Begin; + while (End != MBB->end() && !hasIndex(End)) + ++End; + + bool includeStart = (Begin == MBB->begin()); + SlotIndex startIdx; + if (includeStart) + startIdx = getMBBStartIdx(MBB); + else + startIdx = getInstructionIndex(Begin); + + SlotIndex endIdx; + if (End == MBB->end()) + endIdx = getMBBEndIdx(MBB); + else + endIdx = getInstructionIndex(End); + + // FIXME: Conceptually, this code is implementing an iterator on MBB that + // optionally includes an additional position prior to MBB->begin(), indicated + // by the includeStart flag. This is done so that we can iterate MIs in a MBB + // in parallel with SlotIndexes, but there should be a better way to do this. + IndexList::iterator ListB = startIdx.listEntry(); + IndexList::iterator ListI = endIdx.listEntry(); + MachineBasicBlock::iterator MBBI = End; + bool pastStart = false; + while (ListI != ListB || MBBI != Begin || (includeStart && !pastStart)) { + assert(ListI->getIndex() >= startIdx.getIndex() && + (includeStart || !pastStart) && + "Decremented past the beginning of region to repair."); + + MachineInstr *SlotMI = ListI->getInstr(); + MachineInstr *MI = (MBBI != MBB->end() && !pastStart) ? MBBI : 0; + bool MBBIAtBegin = MBBI == Begin && (!includeStart || pastStart); + + if (SlotMI == MI && !MBBIAtBegin) { + --ListI; + if (MBBI != Begin) + --MBBI; + else + pastStart = true; + } else if (MI && mi2iMap.find(MI) == mi2iMap.end()) { + if (MBBI != Begin) + --MBBI; + else + pastStart = true; + } else { + --ListI; + if (SlotMI) + removeMachineInstrFromMaps(SlotMI); + } + } + + // In theory this could be combined with the previous loop, but it is tricky + // to update the IndexList while we are iterating it. + for (MachineBasicBlock::iterator I = End; I != Begin;) { + --I; + MachineInstr *MI = I; + if (!MI->isDebugValue() && mi2iMap.find(MI) == mi2iMap.end()) + insertMachineInstrInMaps(MI); + } +} #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void SlotIndexes::dump() const { |