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Diffstat (limited to 'contrib/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h')
-rw-r--r-- | contrib/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h b/contrib/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h new file mode 100644 index 0000000..84e41fc --- /dev/null +++ b/contrib/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.h @@ -0,0 +1,178 @@ +//===---- ScheduleDAGSDNodes.h - SDNode Scheduling --------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the ScheduleDAGSDNodes class, which implements +// scheduling for an SDNode-based dependency graph. +// +//===----------------------------------------------------------------------===// + +#ifndef SCHEDULEDAGSDNODES_H +#define SCHEDULEDAGSDNODES_H + +#include "llvm/CodeGen/ScheduleDAG.h" +#include "llvm/CodeGen/SelectionDAG.h" + +namespace llvm { + /// ScheduleDAGSDNodes - A ScheduleDAG for scheduling SDNode-based DAGs. + /// + /// Edges between SUnits are initially based on edges in the SelectionDAG, + /// and additional edges can be added by the schedulers as heuristics. + /// SDNodes such as Constants, Registers, and a few others that are not + /// interesting to schedulers are not allocated SUnits. + /// + /// SDNodes with MVT::Glue operands are grouped along with the flagged + /// nodes into a single SUnit so that they are scheduled together. + /// + /// SDNode-based scheduling graphs do not use SDep::Anti or SDep::Output + /// edges. Physical register dependence information is not carried in + /// the DAG and must be handled explicitly by schedulers. + /// + class ScheduleDAGSDNodes : public ScheduleDAG { + public: + MachineBasicBlock *BB; + SelectionDAG *DAG; // DAG of the current basic block + const InstrItineraryData *InstrItins; + + /// The schedule. Null SUnit*'s represent noop instructions. + std::vector<SUnit*> Sequence; + + explicit ScheduleDAGSDNodes(MachineFunction &mf); + + virtual ~ScheduleDAGSDNodes() {} + + /// Run - perform scheduling. + /// + void Run(SelectionDAG *dag, MachineBasicBlock *bb); + + /// isPassiveNode - Return true if the node is a non-scheduled leaf. + /// + static bool isPassiveNode(SDNode *Node) { + if (isa<ConstantSDNode>(Node)) return true; + if (isa<ConstantFPSDNode>(Node)) return true; + if (isa<RegisterSDNode>(Node)) return true; + if (isa<RegisterMaskSDNode>(Node)) return true; + if (isa<GlobalAddressSDNode>(Node)) return true; + if (isa<BasicBlockSDNode>(Node)) return true; + if (isa<FrameIndexSDNode>(Node)) return true; + if (isa<ConstantPoolSDNode>(Node)) return true; + if (isa<TargetIndexSDNode>(Node)) return true; + if (isa<JumpTableSDNode>(Node)) return true; + if (isa<ExternalSymbolSDNode>(Node)) return true; + if (isa<BlockAddressSDNode>(Node)) return true; + if (Node->getOpcode() == ISD::EntryToken || + isa<MDNodeSDNode>(Node)) return true; + return false; + } + + /// NewSUnit - Creates a new SUnit and return a ptr to it. + /// + SUnit *newSUnit(SDNode *N); + + /// Clone - Creates a clone of the specified SUnit. It does not copy the + /// predecessors / successors info nor the temporary scheduling states. + /// + SUnit *Clone(SUnit *N); + + /// BuildSchedGraph - Build the SUnit graph from the selection dag that we + /// are input. This SUnit graph is similar to the SelectionDAG, but + /// excludes nodes that aren't interesting to scheduling, and represents + /// flagged together nodes with a single SUnit. + void BuildSchedGraph(AliasAnalysis *AA); + + /// InitVRegCycleFlag - Set isVRegCycle if this node's single use is + /// CopyToReg and its only active data operands are CopyFromReg within a + /// single block loop. + /// + void InitVRegCycleFlag(SUnit *SU); + + /// InitNumRegDefsLeft - Determine the # of regs defined by this node. + /// + void InitNumRegDefsLeft(SUnit *SU); + + /// computeLatency - Compute node latency. + /// + virtual void computeLatency(SUnit *SU); + + virtual void computeOperandLatency(SDNode *Def, SDNode *Use, + unsigned OpIdx, SDep& dep) const; + + /// Schedule - Order nodes according to selected style, filling + /// in the Sequence member. + /// + virtual void Schedule() = 0; + + /// VerifyScheduledSequence - Verify that all SUnits are scheduled and + /// consistent with the Sequence of scheduled instructions. + void VerifyScheduledSequence(bool isBottomUp); + + /// EmitSchedule - Insert MachineInstrs into the MachineBasicBlock + /// according to the order specified in Sequence. + /// + MachineBasicBlock *EmitSchedule(MachineBasicBlock::iterator &InsertPos); + + virtual void dumpNode(const SUnit *SU) const; + + void dumpSchedule() const; + + virtual std::string getGraphNodeLabel(const SUnit *SU) const; + + virtual std::string getDAGName() const; + + virtual void getCustomGraphFeatures(GraphWriter<ScheduleDAG*> &GW) const; + + /// RegDefIter - In place iteration over the values defined by an + /// SUnit. This does not need copies of the iterator or any other STLisms. + /// The iterator creates itself, rather than being provided by the SchedDAG. + class RegDefIter { + const ScheduleDAGSDNodes *SchedDAG; + const SDNode *Node; + unsigned DefIdx; + unsigned NodeNumDefs; + EVT ValueType; + public: + RegDefIter(const SUnit *SU, const ScheduleDAGSDNodes *SD); + + bool IsValid() const { return Node != NULL; } + + EVT GetValue() const { + assert(IsValid() && "bad iterator"); + return ValueType; + } + + const SDNode *GetNode() const { + return Node; + } + + unsigned GetIdx() const { + return DefIdx-1; + } + + void Advance(); + private: + void InitNodeNumDefs(); + }; + + private: + /// ClusterNeighboringLoads - Cluster loads from "near" addresses into + /// combined SUnits. + void ClusterNeighboringLoads(SDNode *Node); + /// ClusterNodes - Cluster certain nodes which should be scheduled together. + /// + void ClusterNodes(); + + /// BuildSchedUnits, AddSchedEdges - Helper functions for BuildSchedGraph. + void BuildSchedUnits(); + void AddSchedEdges(); + + void EmitPhysRegCopy(SUnit *SU, DenseMap<SUnit*, unsigned> &VRBaseMap, + MachineBasicBlock::iterator InsertPos); + }; +} + +#endif |