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-rw-r--r--contrib/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/contrib/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp b/contrib/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp
index c60c518..e8e47b7 100644
--- a/contrib/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp
+++ b/contrib/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp
@@ -1106,25 +1106,25 @@ static void toggleBundleKillFlag(MachineInstr *MI, unsigned Reg,
MachineBasicBlock::instr_iterator Begin = MI;
MachineBasicBlock::instr_iterator End = getBundleEnd(MI);
while (Begin != End) {
- for (MIOperands MO(--End); MO.isValid(); ++MO) {
- if (!MO->isReg() || MO->isDef() || Reg != MO->getReg())
+ for (MachineOperand &MO : (--End)->operands()) {
+ if (!MO.isReg() || MO.isDef() || Reg != MO.getReg())
continue;
// DEBUG_VALUE nodes do not contribute to code generation and should
// always be ignored. Failure to do so may result in trying to modify
// KILL flags on DEBUG_VALUE nodes, which is distressing.
- if (MO->isDebug())
+ if (MO.isDebug())
continue;
// If the register has the internal flag then it could be killing an
// internal def of the register. In this case, just skip. We only want
// to toggle the flag on operands visible outside the bundle.
- if (MO->isInternalRead())
+ if (MO.isInternalRead())
continue;
- if (MO->isKill() == NewKillState)
+ if (MO.isKill() == NewKillState)
continue;
- MO->setIsKill(NewKillState);
+ MO.setIsKill(NewKillState);
if (NewKillState)
return;
}
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