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Diffstat (limited to 'contrib/llvm/lib/CodeGen/RegAllocBasic.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/RegAllocBasic.cpp | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/RegAllocBasic.cpp b/contrib/llvm/lib/CodeGen/RegAllocBasic.cpp new file mode 100644 index 0000000..0b6dc68 --- /dev/null +++ b/contrib/llvm/lib/CodeGen/RegAllocBasic.cpp @@ -0,0 +1,293 @@ +//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines the RABasic function pass, which provides a minimal +// implementation of the basic register allocator. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "regalloc" +#include "llvm/CodeGen/Passes.h" +#include "AllocationOrder.h" +#include "LiveDebugVariables.h" +#include "RegAllocBase.h" +#include "Spiller.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/CodeGen/CalcSpillWeights.h" +#include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/LiveRangeEdit.h" +#include "llvm/CodeGen/LiveRegMatrix.h" +#include "llvm/CodeGen/LiveStackAnalysis.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineInstr.h" +#include "llvm/CodeGen/MachineLoopInfo.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/RegAllocRegistry.h" +#include "llvm/CodeGen/VirtRegMap.h" +#include "llvm/PassAnalysisSupport.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include <cstdlib> +#include <queue> + +using namespace llvm; + +static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", + createBasicRegisterAllocator); + +namespace { + struct CompSpillWeight { + bool operator()(LiveInterval *A, LiveInterval *B) const { + return A->weight < B->weight; + } + }; +} + +namespace { +/// RABasic provides a minimal implementation of the basic register allocation +/// algorithm. It prioritizes live virtual registers by spill weight and spills +/// whenever a register is unavailable. This is not practical in production but +/// provides a useful baseline both for measuring other allocators and comparing +/// the speed of the basic algorithm against other styles of allocators. +class RABasic : public MachineFunctionPass, public RegAllocBase +{ + // context + MachineFunction *MF; + + // state + std::auto_ptr<Spiller> SpillerInstance; + std::priority_queue<LiveInterval*, std::vector<LiveInterval*>, + CompSpillWeight> Queue; + + // Scratch space. Allocated here to avoid repeated malloc calls in + // selectOrSplit(). + BitVector UsableRegs; + +public: + RABasic(); + + /// Return the pass name. + virtual const char* getPassName() const { + return "Basic Register Allocator"; + } + + /// RABasic analysis usage. + virtual void getAnalysisUsage(AnalysisUsage &AU) const; + + virtual void releaseMemory(); + + virtual Spiller &spiller() { return *SpillerInstance; } + + virtual float getPriority(LiveInterval *LI) { return LI->weight; } + + virtual void enqueue(LiveInterval *LI) { + Queue.push(LI); + } + + virtual LiveInterval *dequeue() { + if (Queue.empty()) + return 0; + LiveInterval *LI = Queue.top(); + Queue.pop(); + return LI; + } + + virtual unsigned selectOrSplit(LiveInterval &VirtReg, + SmallVectorImpl<LiveInterval*> &SplitVRegs); + + /// Perform register allocation. + virtual bool runOnMachineFunction(MachineFunction &mf); + + // Helper for spilling all live virtual registers currently unified under preg + // that interfere with the most recently queried lvr. Return true if spilling + // was successful, and append any new spilled/split intervals to splitLVRs. + bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, + SmallVectorImpl<LiveInterval*> &SplitVRegs); + + static char ID; +}; + +char RABasic::ID = 0; + +} // end anonymous namespace + +RABasic::RABasic(): MachineFunctionPass(ID) { + initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry()); + initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); + initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); + initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry()); + initializeMachineSchedulerPass(*PassRegistry::getPassRegistry()); + initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); + initializeLiveStacksPass(*PassRegistry::getPassRegistry()); + initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); + initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); + initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); + initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry()); +} + +void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + AU.addRequired<AliasAnalysis>(); + AU.addPreserved<AliasAnalysis>(); + AU.addRequired<LiveIntervals>(); + AU.addPreserved<LiveIntervals>(); + AU.addPreserved<SlotIndexes>(); + AU.addRequired<LiveDebugVariables>(); + AU.addPreserved<LiveDebugVariables>(); + AU.addRequired<CalculateSpillWeights>(); + AU.addRequired<LiveStacks>(); + AU.addPreserved<LiveStacks>(); + AU.addRequiredID(MachineDominatorsID); + AU.addPreservedID(MachineDominatorsID); + AU.addRequired<MachineLoopInfo>(); + AU.addPreserved<MachineLoopInfo>(); + AU.addRequired<VirtRegMap>(); + AU.addPreserved<VirtRegMap>(); + AU.addRequired<LiveRegMatrix>(); + AU.addPreserved<LiveRegMatrix>(); + MachineFunctionPass::getAnalysisUsage(AU); +} + +void RABasic::releaseMemory() { + SpillerInstance.reset(0); +} + + +// Spill or split all live virtual registers currently unified under PhysReg +// that interfere with VirtReg. The newly spilled or split live intervals are +// returned by appending them to SplitVRegs. +bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, + SmallVectorImpl<LiveInterval*> &SplitVRegs) { + // Record each interference and determine if all are spillable before mutating + // either the union or live intervals. + SmallVector<LiveInterval*, 8> Intfs; + + // Collect interferences assigned to any alias of the physical register. + for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { + LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); + Q.collectInterferingVRegs(); + if (Q.seenUnspillableVReg()) + return false; + for (unsigned i = Q.interferingVRegs().size(); i; --i) { + LiveInterval *Intf = Q.interferingVRegs()[i - 1]; + if (!Intf->isSpillable() || Intf->weight > VirtReg.weight) + return false; + Intfs.push_back(Intf); + } + } + DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) << + " interferences with " << VirtReg << "\n"); + assert(!Intfs.empty() && "expected interference"); + + // Spill each interfering vreg allocated to PhysReg or an alias. + for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { + LiveInterval &Spill = *Intfs[i]; + + // Skip duplicates. + if (!VRM->hasPhys(Spill.reg)) + continue; + + // Deallocate the interfering vreg by removing it from the union. + // A LiveInterval instance may not be in a union during modification! + Matrix->unassign(Spill); + + // Spill the extracted interval. + LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM); + spiller().spill(LRE); + } + return true; +} + +// Driver for the register assignment and splitting heuristics. +// Manages iteration over the LiveIntervalUnions. +// +// This is a minimal implementation of register assignment and splitting that +// spills whenever we run out of registers. +// +// selectOrSplit can only be called once per live virtual register. We then do a +// single interference test for each register the correct class until we find an +// available register. So, the number of interference tests in the worst case is +// |vregs| * |machineregs|. And since the number of interference tests is +// minimal, there is no value in caching them outside the scope of +// selectOrSplit(). +unsigned RABasic::selectOrSplit(LiveInterval &VirtReg, + SmallVectorImpl<LiveInterval*> &SplitVRegs) { + // Populate a list of physical register spill candidates. + SmallVector<unsigned, 8> PhysRegSpillCands; + + // Check for an available register in this class. + AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo); + while (unsigned PhysReg = Order.next()) { + // Check for interference in PhysReg + switch (Matrix->checkInterference(VirtReg, PhysReg)) { + case LiveRegMatrix::IK_Free: + // PhysReg is available, allocate it. + return PhysReg; + + case LiveRegMatrix::IK_VirtReg: + // Only virtual registers in the way, we may be able to spill them. + PhysRegSpillCands.push_back(PhysReg); + continue; + + default: + // RegMask or RegUnit interference. + continue; + } + } + + // Try to spill another interfering reg with less spill weight. + for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), + PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { + if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) + continue; + + assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && + "Interference after spill."); + // Tell the caller to allocate to this newly freed physical register. + return *PhysRegI; + } + + // No other spill candidates were found, so spill the current VirtReg. + DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); + if (!VirtReg.isSpillable()) + return ~0u; + LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM); + spiller().spill(LRE); + + // The live virtual register requesting allocation was spilled, so tell + // the caller not to allocate anything during this round. + return 0; +} + +bool RABasic::runOnMachineFunction(MachineFunction &mf) { + DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" + << "********** Function: " + << mf.getName() << '\n'); + + MF = &mf; + RegAllocBase::init(getAnalysis<VirtRegMap>(), + getAnalysis<LiveIntervals>(), + getAnalysis<LiveRegMatrix>()); + SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); + + allocatePhysRegs(); + + // Diagnostic output before rewriting + DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); + + releaseMemory(); + return true; +} + +FunctionPass* llvm::createBasicRegisterAllocator() +{ + return new RABasic(); +} |