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Diffstat (limited to 'contrib/llvm/lib/CodeGen/PostRASchedulerList.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/PostRASchedulerList.cpp | 728 |
1 files changed, 728 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/PostRASchedulerList.cpp b/contrib/llvm/lib/CodeGen/PostRASchedulerList.cpp new file mode 100644 index 0000000..9714ea6 --- /dev/null +++ b/contrib/llvm/lib/CodeGen/PostRASchedulerList.cpp @@ -0,0 +1,728 @@ +//===----- SchedulePostRAList.cpp - list scheduler ------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This implements a top-down list scheduler, using standard algorithms. +// The basic approach uses a priority queue of available nodes to schedule. +// One at a time, nodes are taken from the priority queue (thus in priority +// order), checked for legality to schedule, and emitted if legal. +// +// Nodes may not be legal to schedule either due to structural hazards (e.g. +// pipeline or resource constraints) or because an input to the instruction has +// not completed execution. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "post-RA-sched" +#include "AntiDepBreaker.h" +#include "AggressiveAntiDepBreaker.h" +#include "CriticalAntiDepBreaker.h" +#include "ExactHazardRecognizer.h" +#include "SimpleHazardRecognizer.h" +#include "ScheduleDAGInstrs.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/CodeGen/LatencyPriorityQueue.h" +#include "llvm/CodeGen/SchedulerRegistry.h" +#include "llvm/CodeGen/MachineDominators.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineLoopInfo.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/ScheduleHazardRecognizer.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Target/TargetLowering.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Target/TargetSubtarget.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/ErrorHandling.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/ADT/BitVector.h" +#include "llvm/ADT/Statistic.h" +#include <set> +using namespace llvm; + +STATISTIC(NumNoops, "Number of noops inserted"); +STATISTIC(NumStalls, "Number of pipeline stalls"); +STATISTIC(NumFixedAnti, "Number of fixed anti-dependencies"); + +// Post-RA scheduling is enabled with +// TargetSubtarget.enablePostRAScheduler(). This flag can be used to +// override the target. +static cl::opt<bool> +EnablePostRAScheduler("post-RA-scheduler", + cl::desc("Enable scheduling after register allocation"), + cl::init(false), cl::Hidden); +static cl::opt<std::string> +EnableAntiDepBreaking("break-anti-dependencies", + cl::desc("Break post-RA scheduling anti-dependencies: " + "\"critical\", \"all\", or \"none\""), + cl::init("none"), cl::Hidden); +static cl::opt<bool> +EnablePostRAHazardAvoidance("avoid-hazards", + cl::desc("Enable exact hazard avoidance"), + cl::init(true), cl::Hidden); + +// If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod +static cl::opt<int> +DebugDiv("postra-sched-debugdiv", + cl::desc("Debug control MBBs that are scheduled"), + cl::init(0), cl::Hidden); +static cl::opt<int> +DebugMod("postra-sched-debugmod", + cl::desc("Debug control MBBs that are scheduled"), + cl::init(0), cl::Hidden); + +AntiDepBreaker::~AntiDepBreaker() { } + +namespace { + class PostRAScheduler : public MachineFunctionPass { + AliasAnalysis *AA; + CodeGenOpt::Level OptLevel; + + public: + static char ID; + PostRAScheduler(CodeGenOpt::Level ol) : + MachineFunctionPass(&ID), OptLevel(ol) {} + + void getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + AU.addRequired<AliasAnalysis>(); + AU.addRequired<MachineDominatorTree>(); + AU.addPreserved<MachineDominatorTree>(); + AU.addRequired<MachineLoopInfo>(); + AU.addPreserved<MachineLoopInfo>(); + MachineFunctionPass::getAnalysisUsage(AU); + } + + const char *getPassName() const { + return "Post RA top-down list latency scheduler"; + } + + bool runOnMachineFunction(MachineFunction &Fn); + }; + char PostRAScheduler::ID = 0; + + class SchedulePostRATDList : public ScheduleDAGInstrs { + /// AvailableQueue - The priority queue to use for the available SUnits. + /// + LatencyPriorityQueue AvailableQueue; + + /// PendingQueue - This contains all of the instructions whose operands have + /// been issued, but their results are not ready yet (due to the latency of + /// the operation). Once the operands becomes available, the instruction is + /// added to the AvailableQueue. + std::vector<SUnit*> PendingQueue; + + /// Topo - A topological ordering for SUnits. + ScheduleDAGTopologicalSort Topo; + + /// HazardRec - The hazard recognizer to use. + ScheduleHazardRecognizer *HazardRec; + + /// AntiDepBreak - Anti-dependence breaking object, or NULL if none + AntiDepBreaker *AntiDepBreak; + + /// AA - AliasAnalysis for making memory reference queries. + AliasAnalysis *AA; + + /// KillIndices - The index of the most recent kill (proceding bottom-up), + /// or ~0u if the register is not live. + unsigned KillIndices[TargetRegisterInfo::FirstVirtualRegister]; + + public: + SchedulePostRATDList(MachineFunction &MF, + const MachineLoopInfo &MLI, + const MachineDominatorTree &MDT, + ScheduleHazardRecognizer *HR, + AntiDepBreaker *ADB, + AliasAnalysis *aa) + : ScheduleDAGInstrs(MF, MLI, MDT), Topo(SUnits), + HazardRec(HR), AntiDepBreak(ADB), AA(aa) {} + + ~SchedulePostRATDList() { + } + + /// StartBlock - Initialize register live-range state for scheduling in + /// this block. + /// + void StartBlock(MachineBasicBlock *BB); + + /// Schedule - Schedule the instruction range using list scheduling. + /// + void Schedule(); + + /// Observe - Update liveness information to account for the current + /// instruction, which will not be scheduled. + /// + void Observe(MachineInstr *MI, unsigned Count); + + /// FinishBlock - Clean up register live-range state. + /// + void FinishBlock(); + + /// FixupKills - Fix register kill flags that have been made + /// invalid due to scheduling + /// + void FixupKills(MachineBasicBlock *MBB); + + private: + void ReleaseSucc(SUnit *SU, SDep *SuccEdge); + void ReleaseSuccessors(SUnit *SU); + void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle); + void ListScheduleTopDown(); + void StartBlockForKills(MachineBasicBlock *BB); + + // ToggleKillFlag - Toggle a register operand kill flag. Other + // adjustments may be made to the instruction if necessary. Return + // true if the operand has been deleted, false if not. + bool ToggleKillFlag(MachineInstr *MI, MachineOperand &MO); + }; +} + +/// isSchedulingBoundary - Test if the given instruction should be +/// considered a scheduling boundary. This primarily includes labels +/// and terminators. +/// +static bool isSchedulingBoundary(const MachineInstr *MI, + const MachineFunction &MF) { + // Terminators and labels can't be scheduled around. + if (MI->getDesc().isTerminator() || MI->isLabel()) + return true; + + // Don't attempt to schedule around any instruction that defines + // a stack-oriented pointer, as it's unlikely to be profitable. This + // saves compile time, because it doesn't require every single + // stack slot reference to depend on the instruction that does the + // modification. + const TargetLowering &TLI = *MF.getTarget().getTargetLowering(); + if (MI->definesRegister(TLI.getStackPointerRegisterToSaveRestore())) + return true; + + return false; +} + +bool PostRAScheduler::runOnMachineFunction(MachineFunction &Fn) { + AA = &getAnalysis<AliasAnalysis>(); + + // Check for explicit enable/disable of post-ra scheduling. + TargetSubtarget::AntiDepBreakMode AntiDepMode = TargetSubtarget::ANTIDEP_NONE; + SmallVector<TargetRegisterClass*, 4> CriticalPathRCs; + if (EnablePostRAScheduler.getPosition() > 0) { + if (!EnablePostRAScheduler) + return false; + } else { + // Check that post-RA scheduling is enabled for this target. + const TargetSubtarget &ST = Fn.getTarget().getSubtarget<TargetSubtarget>(); + if (!ST.enablePostRAScheduler(OptLevel, AntiDepMode, CriticalPathRCs)) + return false; + } + + // Check for antidep breaking override... + if (EnableAntiDepBreaking.getPosition() > 0) { + AntiDepMode = (EnableAntiDepBreaking == "all") ? + TargetSubtarget::ANTIDEP_ALL : + (EnableAntiDepBreaking == "critical") + ? TargetSubtarget::ANTIDEP_CRITICAL : TargetSubtarget::ANTIDEP_NONE; + } + + DEBUG(dbgs() << "PostRAScheduler\n"); + + const MachineLoopInfo &MLI = getAnalysis<MachineLoopInfo>(); + const MachineDominatorTree &MDT = getAnalysis<MachineDominatorTree>(); + const InstrItineraryData &InstrItins = Fn.getTarget().getInstrItineraryData(); + ScheduleHazardRecognizer *HR = EnablePostRAHazardAvoidance ? + (ScheduleHazardRecognizer *)new ExactHazardRecognizer(InstrItins) : + (ScheduleHazardRecognizer *)new SimpleHazardRecognizer(); + AntiDepBreaker *ADB = + ((AntiDepMode == TargetSubtarget::ANTIDEP_ALL) ? + (AntiDepBreaker *)new AggressiveAntiDepBreaker(Fn, CriticalPathRCs) : + ((AntiDepMode == TargetSubtarget::ANTIDEP_CRITICAL) ? + (AntiDepBreaker *)new CriticalAntiDepBreaker(Fn) : NULL)); + + SchedulePostRATDList Scheduler(Fn, MLI, MDT, HR, ADB, AA); + + // Loop over all of the basic blocks + for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end(); + MBB != MBBe; ++MBB) { +#ifndef NDEBUG + // If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod + if (DebugDiv > 0) { + static int bbcnt = 0; + if (bbcnt++ % DebugDiv != DebugMod) + continue; + dbgs() << "*** DEBUG scheduling " << Fn.getFunction()->getNameStr() << + ":BB#" << MBB->getNumber() << " ***\n"; + } +#endif + + // Initialize register live-range state for scheduling in this block. + Scheduler.StartBlock(MBB); + + // Schedule each sequence of instructions not interrupted by a label + // or anything else that effectively needs to shut down scheduling. + MachineBasicBlock::iterator Current = MBB->end(); + unsigned Count = MBB->size(), CurrentCount = Count; + for (MachineBasicBlock::iterator I = Current; I != MBB->begin(); ) { + MachineInstr *MI = prior(I); + if (isSchedulingBoundary(MI, Fn)) { + Scheduler.Run(MBB, I, Current, CurrentCount); + Scheduler.EmitSchedule(); + Current = MI; + CurrentCount = Count - 1; + Scheduler.Observe(MI, CurrentCount); + } + I = MI; + --Count; + } + assert(Count == 0 && "Instruction count mismatch!"); + assert((MBB->begin() == Current || CurrentCount != 0) && + "Instruction count mismatch!"); + Scheduler.Run(MBB, MBB->begin(), Current, CurrentCount); + Scheduler.EmitSchedule(); + + // Clean up register live-range state. + Scheduler.FinishBlock(); + + // Update register kills + Scheduler.FixupKills(MBB); + } + + delete HR; + delete ADB; + + return true; +} + +/// StartBlock - Initialize register live-range state for scheduling in +/// this block. +/// +void SchedulePostRATDList::StartBlock(MachineBasicBlock *BB) { + // Call the superclass. + ScheduleDAGInstrs::StartBlock(BB); + + // Reset the hazard recognizer and anti-dep breaker. + HazardRec->Reset(); + if (AntiDepBreak != NULL) + AntiDepBreak->StartBlock(BB); +} + +/// Schedule - Schedule the instruction range using list scheduling. +/// +void SchedulePostRATDList::Schedule() { + // Build the scheduling graph. + BuildSchedGraph(AA); + + if (AntiDepBreak != NULL) { + unsigned Broken = + AntiDepBreak->BreakAntiDependencies(SUnits, Begin, InsertPos, + InsertPosIndex); + + if (Broken != 0) { + // We made changes. Update the dependency graph. + // Theoretically we could update the graph in place: + // When a live range is changed to use a different register, remove + // the def's anti-dependence *and* output-dependence edges due to + // that register, and add new anti-dependence and output-dependence + // edges based on the next live range of the register. + SUnits.clear(); + Sequence.clear(); + EntrySU = SUnit(); + ExitSU = SUnit(); + BuildSchedGraph(AA); + + NumFixedAnti += Broken; + } + } + + DEBUG(dbgs() << "********** List Scheduling **********\n"); + DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) + SUnits[su].dumpAll(this)); + + AvailableQueue.initNodes(SUnits); + ListScheduleTopDown(); + AvailableQueue.releaseState(); +} + +/// Observe - Update liveness information to account for the current +/// instruction, which will not be scheduled. +/// +void SchedulePostRATDList::Observe(MachineInstr *MI, unsigned Count) { + if (AntiDepBreak != NULL) + AntiDepBreak->Observe(MI, Count, InsertPosIndex); +} + +/// FinishBlock - Clean up register live-range state. +/// +void SchedulePostRATDList::FinishBlock() { + if (AntiDepBreak != NULL) + AntiDepBreak->FinishBlock(); + + // Call the superclass. + ScheduleDAGInstrs::FinishBlock(); +} + +/// StartBlockForKills - Initialize register live-range state for updating kills +/// +void SchedulePostRATDList::StartBlockForKills(MachineBasicBlock *BB) { + // Initialize the indices to indicate that no registers are live. + for (unsigned i = 0; i < TRI->getNumRegs(); ++i) + KillIndices[i] = ~0u; + + // Determine the live-out physregs for this block. + if (!BB->empty() && BB->back().getDesc().isReturn()) { + // In a return block, examine the function live-out regs. + for (MachineRegisterInfo::liveout_iterator I = MRI.liveout_begin(), + E = MRI.liveout_end(); I != E; ++I) { + unsigned Reg = *I; + KillIndices[Reg] = BB->size(); + // Repeat, for all subregs. + for (const unsigned *Subreg = TRI->getSubRegisters(Reg); + *Subreg; ++Subreg) { + KillIndices[*Subreg] = BB->size(); + } + } + } + else { + // In a non-return block, examine the live-in regs of all successors. + for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), + SE = BB->succ_end(); SI != SE; ++SI) { + for (MachineBasicBlock::livein_iterator I = (*SI)->livein_begin(), + E = (*SI)->livein_end(); I != E; ++I) { + unsigned Reg = *I; + KillIndices[Reg] = BB->size(); + // Repeat, for all subregs. + for (const unsigned *Subreg = TRI->getSubRegisters(Reg); + *Subreg; ++Subreg) { + KillIndices[*Subreg] = BB->size(); + } + } + } + } +} + +bool SchedulePostRATDList::ToggleKillFlag(MachineInstr *MI, + MachineOperand &MO) { + // Setting kill flag... + if (!MO.isKill()) { + MO.setIsKill(true); + return false; + } + + // If MO itself is live, clear the kill flag... + if (KillIndices[MO.getReg()] != ~0u) { + MO.setIsKill(false); + return false; + } + + // If any subreg of MO is live, then create an imp-def for that + // subreg and keep MO marked as killed. + MO.setIsKill(false); + bool AllDead = true; + const unsigned SuperReg = MO.getReg(); + for (const unsigned *Subreg = TRI->getSubRegisters(SuperReg); + *Subreg; ++Subreg) { + if (KillIndices[*Subreg] != ~0u) { + MI->addOperand(MachineOperand::CreateReg(*Subreg, + true /*IsDef*/, + true /*IsImp*/, + false /*IsKill*/, + false /*IsDead*/)); + AllDead = false; + } + } + + if(AllDead) + MO.setIsKill(true); + return false; +} + +/// FixupKills - Fix the register kill flags, they may have been made +/// incorrect by instruction reordering. +/// +void SchedulePostRATDList::FixupKills(MachineBasicBlock *MBB) { + DEBUG(dbgs() << "Fixup kills for BB#" << MBB->getNumber() << '\n'); + + std::set<unsigned> killedRegs; + BitVector ReservedRegs = TRI->getReservedRegs(MF); + + StartBlockForKills(MBB); + + // Examine block from end to start... + unsigned Count = MBB->size(); + for (MachineBasicBlock::iterator I = MBB->end(), E = MBB->begin(); + I != E; --Count) { + MachineInstr *MI = --I; + if (MI->isDebugValue()) + continue; + + // Update liveness. Registers that are defed but not used in this + // instruction are now dead. Mark register and all subregs as they + // are completely defined. + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { + MachineOperand &MO = MI->getOperand(i); + if (!MO.isReg()) continue; + unsigned Reg = MO.getReg(); + if (Reg == 0) continue; + if (!MO.isDef()) continue; + // Ignore two-addr defs. + if (MI->isRegTiedToUseOperand(i)) continue; + + KillIndices[Reg] = ~0u; + + // Repeat for all subregs. + for (const unsigned *Subreg = TRI->getSubRegisters(Reg); + *Subreg; ++Subreg) { + KillIndices[*Subreg] = ~0u; + } + } + + // Examine all used registers and set/clear kill flag. When a + // register is used multiple times we only set the kill flag on + // the first use. + killedRegs.clear(); + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { + MachineOperand &MO = MI->getOperand(i); + if (!MO.isReg() || !MO.isUse()) continue; + unsigned Reg = MO.getReg(); + if ((Reg == 0) || ReservedRegs.test(Reg)) continue; + + bool kill = false; + if (killedRegs.find(Reg) == killedRegs.end()) { + kill = true; + // A register is not killed if any subregs are live... + for (const unsigned *Subreg = TRI->getSubRegisters(Reg); + *Subreg; ++Subreg) { + if (KillIndices[*Subreg] != ~0u) { + kill = false; + break; + } + } + + // If subreg is not live, then register is killed if it became + // live in this instruction + if (kill) + kill = (KillIndices[Reg] == ~0u); + } + + if (MO.isKill() != kill) { + DEBUG(dbgs() << "Fixing " << MO << " in "); + // Warning: ToggleKillFlag may invalidate MO. + ToggleKillFlag(MI, MO); + DEBUG(MI->dump()); + } + + killedRegs.insert(Reg); + } + + // Mark any used register (that is not using undef) and subregs as + // now live... + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { + MachineOperand &MO = MI->getOperand(i); + if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue; + unsigned Reg = MO.getReg(); + if ((Reg == 0) || ReservedRegs.test(Reg)) continue; + + KillIndices[Reg] = Count; + + for (const unsigned *Subreg = TRI->getSubRegisters(Reg); + *Subreg; ++Subreg) { + KillIndices[*Subreg] = Count; + } + } + } +} + +//===----------------------------------------------------------------------===// +// Top-Down Scheduling +//===----------------------------------------------------------------------===// + +/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to +/// the PendingQueue if the count reaches zero. Also update its cycle bound. +void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) { + SUnit *SuccSU = SuccEdge->getSUnit(); + +#ifndef NDEBUG + if (SuccSU->NumPredsLeft == 0) { + dbgs() << "*** Scheduling failed! ***\n"; + SuccSU->dump(this); + dbgs() << " has been released too many times!\n"; + llvm_unreachable(0); + } +#endif + --SuccSU->NumPredsLeft; + + // Compute how many cycles it will be before this actually becomes + // available. This is the max of the start time of all predecessors plus + // their latencies. + SuccSU->setDepthToAtLeast(SU->getDepth() + SuccEdge->getLatency()); + + // If all the node's predecessors are scheduled, this node is ready + // to be scheduled. Ignore the special ExitSU node. + if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) + PendingQueue.push_back(SuccSU); +} + +/// ReleaseSuccessors - Call ReleaseSucc on each of SU's successors. +void SchedulePostRATDList::ReleaseSuccessors(SUnit *SU) { + for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); + I != E; ++I) { + ReleaseSucc(SU, &*I); + } +} + +/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending +/// count of its successors. If a successor pending count is zero, add it to +/// the Available queue. +void SchedulePostRATDList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) { + DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: "); + DEBUG(SU->dump(this)); + + Sequence.push_back(SU); + assert(CurCycle >= SU->getDepth() && + "Node scheduled above its depth!"); + SU->setDepthToAtLeast(CurCycle); + + ReleaseSuccessors(SU); + SU->isScheduled = true; + AvailableQueue.ScheduledNode(SU); +} + +/// ListScheduleTopDown - The main loop of list scheduling for top-down +/// schedulers. +void SchedulePostRATDList::ListScheduleTopDown() { + unsigned CurCycle = 0; + + // We're scheduling top-down but we're visiting the regions in + // bottom-up order, so we don't know the hazards at the start of a + // region. So assume no hazards (this should usually be ok as most + // blocks are a single region). + HazardRec->Reset(); + + // Release any successors of the special Entry node. + ReleaseSuccessors(&EntrySU); + + // Add all leaves to Available queue. + for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { + // It is available if it has no predecessors. + bool available = SUnits[i].Preds.empty(); + if (available) { + AvailableQueue.push(&SUnits[i]); + SUnits[i].isAvailable = true; + } + } + + // In any cycle where we can't schedule any instructions, we must + // stall or emit a noop, depending on the target. + bool CycleHasInsts = false; + + // While Available queue is not empty, grab the node with the highest + // priority. If it is not ready put it back. Schedule the node. + std::vector<SUnit*> NotReady; + Sequence.reserve(SUnits.size()); + while (!AvailableQueue.empty() || !PendingQueue.empty()) { + // Check to see if any of the pending instructions are ready to issue. If + // so, add them to the available queue. + unsigned MinDepth = ~0u; + for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) { + if (PendingQueue[i]->getDepth() <= CurCycle) { + AvailableQueue.push(PendingQueue[i]); + PendingQueue[i]->isAvailable = true; + PendingQueue[i] = PendingQueue.back(); + PendingQueue.pop_back(); + --i; --e; + } else if (PendingQueue[i]->getDepth() < MinDepth) + MinDepth = PendingQueue[i]->getDepth(); + } + + DEBUG(dbgs() << "\n*** Examining Available\n"; + LatencyPriorityQueue q = AvailableQueue; + while (!q.empty()) { + SUnit *su = q.pop(); + dbgs() << "Height " << su->getHeight() << ": "; + su->dump(this); + }); + + SUnit *FoundSUnit = 0; + bool HasNoopHazards = false; + while (!AvailableQueue.empty()) { + SUnit *CurSUnit = AvailableQueue.pop(); + + ScheduleHazardRecognizer::HazardType HT = + HazardRec->getHazardType(CurSUnit); + if (HT == ScheduleHazardRecognizer::NoHazard) { + FoundSUnit = CurSUnit; + break; + } + + // Remember if this is a noop hazard. + HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard; + + NotReady.push_back(CurSUnit); + } + + // Add the nodes that aren't ready back onto the available list. + if (!NotReady.empty()) { + AvailableQueue.push_all(NotReady); + NotReady.clear(); + } + + // If we found a node to schedule... + if (FoundSUnit) { + // ... schedule the node... + ScheduleNodeTopDown(FoundSUnit, CurCycle); + HazardRec->EmitInstruction(FoundSUnit); + CycleHasInsts = true; + + // If we are using the target-specific hazards, then don't + // advance the cycle time just because we schedule a node. If + // the target allows it we can schedule multiple nodes in the + // same cycle. + if (!EnablePostRAHazardAvoidance) { + if (FoundSUnit->Latency) // Don't increment CurCycle for pseudo-ops! + ++CurCycle; + } + } else { + if (CycleHasInsts) { + DEBUG(dbgs() << "*** Finished cycle " << CurCycle << '\n'); + HazardRec->AdvanceCycle(); + } else if (!HasNoopHazards) { + // Otherwise, we have a pipeline stall, but no other problem, + // just advance the current cycle and try again. + DEBUG(dbgs() << "*** Stall in cycle " << CurCycle << '\n'); + HazardRec->AdvanceCycle(); + ++NumStalls; + } else { + // Otherwise, we have no instructions to issue and we have instructions + // that will fault if we don't do this right. This is the case for + // processors without pipeline interlocks and other cases. + DEBUG(dbgs() << "*** Emitting noop in cycle " << CurCycle << '\n'); + HazardRec->EmitNoop(); + Sequence.push_back(0); // NULL here means noop + ++NumNoops; + } + + ++CurCycle; + CycleHasInsts = false; + } + } + +#ifndef NDEBUG + VerifySchedule(/*isBottomUp=*/false); +#endif +} + +//===----------------------------------------------------------------------===// +// Public Constructor Functions +//===----------------------------------------------------------------------===// + +FunctionPass *llvm::createPostRAScheduler(CodeGenOpt::Level OptLevel) { + return new PostRAScheduler(OptLevel); +} |