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diff --git a/contrib/llvm/lib/CodeGen/MachineRegisterInfo.cpp b/contrib/llvm/lib/CodeGen/MachineRegisterInfo.cpp
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+//===-- lib/Codegen/MachineRegisterInfo.cpp -------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Implementation of the MachineRegisterInfo class.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Support/CommandLine.h"
+using namespace llvm;
+
+MachineRegisterInfo::MachineRegisterInfo(const TargetRegisterInfo &TRI) {
+ VRegInfo.reserve(256);
+ RegAllocHints.reserve(256);
+ RegClass2VRegMap = new std::vector<unsigned>[TRI.getNumRegClasses()];
+ UsedPhysRegs.resize(TRI.getNumRegs());
+
+ // Create the physreg use/def lists.
+ PhysRegUseDefLists = new MachineOperand*[TRI.getNumRegs()];
+ memset(PhysRegUseDefLists, 0, sizeof(MachineOperand*)*TRI.getNumRegs());
+}
+
+MachineRegisterInfo::~MachineRegisterInfo() {
+#ifndef NDEBUG
+ for (unsigned i = 0, e = getNumVirtRegs(); i != e; ++i)
+ assert(VRegInfo[TargetRegisterInfo::index2VirtReg(i)].second == 0 &&
+ "Vreg use list non-empty still?");
+ for (unsigned i = 0, e = UsedPhysRegs.size(); i != e; ++i)
+ assert(!PhysRegUseDefLists[i] &&
+ "PhysRegUseDefLists has entries after all instructions are deleted");
+#endif
+ delete [] PhysRegUseDefLists;
+ delete [] RegClass2VRegMap;
+}
+
+/// setRegClass - Set the register class of the specified virtual register.
+///
+void
+MachineRegisterInfo::setRegClass(unsigned Reg, const TargetRegisterClass *RC) {
+ const TargetRegisterClass *OldRC = VRegInfo[Reg].first;
+ VRegInfo[Reg].first = RC;
+
+ // Remove from old register class's vregs list. This may be slow but
+ // fortunately this operation is rarely needed.
+ std::vector<unsigned> &VRegs = RegClass2VRegMap[OldRC->getID()];
+ std::vector<unsigned>::iterator I =
+ std::find(VRegs.begin(), VRegs.end(), Reg);
+ VRegs.erase(I);
+
+ // Add to new register class's vregs list.
+ RegClass2VRegMap[RC->getID()].push_back(Reg);
+}
+
+const TargetRegisterClass *
+MachineRegisterInfo::constrainRegClass(unsigned Reg,
+ const TargetRegisterClass *RC) {
+ const TargetRegisterClass *OldRC = getRegClass(Reg);
+ if (OldRC == RC)
+ return RC;
+ const TargetRegisterClass *NewRC = getCommonSubClass(OldRC, RC);
+ if (!NewRC)
+ return 0;
+ if (NewRC != OldRC)
+ setRegClass(Reg, NewRC);
+ return NewRC;
+}
+
+/// createVirtualRegister - Create and return a new virtual register in the
+/// function with the specified register class.
+///
+unsigned
+MachineRegisterInfo::createVirtualRegister(const TargetRegisterClass *RegClass){
+ assert(RegClass && "Cannot create register without RegClass!");
+
+ // New virtual register number.
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(getNumVirtRegs());
+
+ // Add a reg, but keep track of whether the vector reallocated or not.
+ const unsigned FirstVirtReg = TargetRegisterInfo::index2VirtReg(0);
+ void *ArrayBase = getNumVirtRegs() == 0 ? 0 : &VRegInfo[FirstVirtReg];
+ VRegInfo.grow(Reg);
+ VRegInfo[Reg].first = RegClass;
+ RegAllocHints.grow(Reg);
+
+ if (ArrayBase && &VRegInfo[FirstVirtReg] != ArrayBase)
+ // The vector reallocated, handle this now.
+ HandleVRegListReallocation();
+ RegClass2VRegMap[RegClass->getID()].push_back(Reg);
+ return Reg;
+}
+
+/// HandleVRegListReallocation - We just added a virtual register to the
+/// VRegInfo info list and it reallocated. Update the use/def lists info
+/// pointers.
+void MachineRegisterInfo::HandleVRegListReallocation() {
+ // The back pointers for the vreg lists point into the previous vector.
+ // Update them to point to their correct slots.
+ for (unsigned i = 0, e = getNumVirtRegs(); i != e; ++i) {
+ unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
+ MachineOperand *List = VRegInfo[Reg].second;
+ if (!List) continue;
+ // Update the back-pointer to be accurate once more.
+ List->Contents.Reg.Prev = &VRegInfo[Reg].second;
+ }
+}
+
+/// replaceRegWith - Replace all instances of FromReg with ToReg in the
+/// machine function. This is like llvm-level X->replaceAllUsesWith(Y),
+/// except that it also changes any definitions of the register as well.
+void MachineRegisterInfo::replaceRegWith(unsigned FromReg, unsigned ToReg) {
+ assert(FromReg != ToReg && "Cannot replace a reg with itself");
+
+ // TODO: This could be more efficient by bulk changing the operands.
+ for (reg_iterator I = reg_begin(FromReg), E = reg_end(); I != E; ) {
+ MachineOperand &O = I.getOperand();
+ ++I;
+ O.setReg(ToReg);
+ }
+}
+
+
+/// getVRegDef - Return the machine instr that defines the specified virtual
+/// register or null if none is found. This assumes that the code is in SSA
+/// form, so there should only be one definition.
+MachineInstr *MachineRegisterInfo::getVRegDef(unsigned Reg) const {
+ // Since we are in SSA form, we can use the first definition.
+ if (!def_empty(Reg))
+ return &*def_begin(Reg);
+ return 0;
+}
+
+bool MachineRegisterInfo::hasOneUse(unsigned RegNo) const {
+ use_iterator UI = use_begin(RegNo);
+ if (UI == use_end())
+ return false;
+ return ++UI == use_end();
+}
+
+bool MachineRegisterInfo::hasOneNonDBGUse(unsigned RegNo) const {
+ use_nodbg_iterator UI = use_nodbg_begin(RegNo);
+ if (UI == use_nodbg_end())
+ return false;
+ return ++UI == use_nodbg_end();
+}
+
+/// clearKillFlags - Iterate over all the uses of the given register and
+/// clear the kill flag from the MachineOperand. This function is used by
+/// optimization passes which extend register lifetimes and need only
+/// preserve conservative kill flag information.
+void MachineRegisterInfo::clearKillFlags(unsigned Reg) const {
+ for (use_iterator UI = use_begin(Reg), UE = use_end(); UI != UE; ++UI)
+ UI.getOperand().setIsKill(false);
+}
+
+bool MachineRegisterInfo::isLiveIn(unsigned Reg) const {
+ for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I)
+ if (I->first == Reg || I->second == Reg)
+ return true;
+ return false;
+}
+
+bool MachineRegisterInfo::isLiveOut(unsigned Reg) const {
+ for (liveout_iterator I = liveout_begin(), E = liveout_end(); I != E; ++I)
+ if (*I == Reg)
+ return true;
+ return false;
+}
+
+/// getLiveInPhysReg - If VReg is a live-in virtual register, return the
+/// corresponding live-in physical register.
+unsigned MachineRegisterInfo::getLiveInPhysReg(unsigned VReg) const {
+ for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I)
+ if (I->second == VReg)
+ return I->first;
+ return 0;
+}
+
+/// getLiveInVirtReg - If PReg is a live-in physical register, return the
+/// corresponding live-in physical register.
+unsigned MachineRegisterInfo::getLiveInVirtReg(unsigned PReg) const {
+ for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I)
+ if (I->first == PReg)
+ return I->second;
+ return 0;
+}
+
+/// EmitLiveInCopies - Emit copies to initialize livein virtual registers
+/// into the given entry block.
+void
+MachineRegisterInfo::EmitLiveInCopies(MachineBasicBlock *EntryMBB,
+ const TargetRegisterInfo &TRI,
+ const TargetInstrInfo &TII) {
+ // Emit the copies into the top of the block.
+ for (unsigned i = 0, e = LiveIns.size(); i != e; ++i)
+ if (LiveIns[i].second) {
+ if (use_empty(LiveIns[i].second)) {
+ // The livein has no uses. Drop it.
+ //
+ // It would be preferable to have isel avoid creating live-in
+ // records for unused arguments in the first place, but it's
+ // complicated by the debug info code for arguments.
+ LiveIns.erase(LiveIns.begin() + i);
+ --i; --e;
+ } else {
+ DebugLoc DL;
+ // If there is a location for this live in then use it.
+ DenseMap<unsigned, DebugLoc>::iterator DLI =
+ LiveInLocs.find(LiveIns[i].second);
+ if (DLI != LiveInLocs.end())
+ DL = DLI->second;
+
+ // Emit a copy.
+ BuildMI(*EntryMBB, EntryMBB->begin(), DL,
+ TII.get(TargetOpcode::COPY), LiveIns[i].second)
+ .addReg(LiveIns[i].first);
+
+ // Add the register to the entry block live-in set.
+ EntryMBB->addLiveIn(LiveIns[i].first);
+ }
+ } else {
+ // Add the register to the entry block live-in set.
+ EntryMBB->addLiveIn(LiveIns[i].first);
+ }
+}
+
+void MachineRegisterInfo::closePhysRegsUsed(const TargetRegisterInfo &TRI) {
+ for (int i = UsedPhysRegs.find_first(); i >= 0;
+ i = UsedPhysRegs.find_next(i))
+ for (const unsigned *SS = TRI.getSubRegisters(i);
+ unsigned SubReg = *SS; ++SS)
+ if (SubReg > unsigned(i))
+ UsedPhysRegs.set(SubReg);
+}
+
+#ifndef NDEBUG
+void MachineRegisterInfo::dumpUses(unsigned Reg) const {
+ for (use_iterator I = use_begin(Reg), E = use_end(); I != E; ++I)
+ I.getOperand().getParent()->dump();
+}
+#endif
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