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-rw-r--r--contrib/llvm/lib/CodeGen/MachineFunction.cpp173
1 files changed, 149 insertions, 24 deletions
diff --git a/contrib/llvm/lib/CodeGen/MachineFunction.cpp b/contrib/llvm/lib/CodeGen/MachineFunction.cpp
index 91d5211..04321f3 100644
--- a/contrib/llvm/lib/CodeGen/MachineFunction.cpp
+++ b/contrib/llvm/lib/CodeGen/MachineFunction.cpp
@@ -14,28 +14,28 @@
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineFunction.h"
-#include "llvm/DebugInfo.h"
-#include "llvm/Function.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/CodeGen/MachineConstantPool.h"
-#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
+#include "llvm/DebugInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Function.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/MC/MCContext.h"
-#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Support/Debug.h"
-#include "llvm/DataLayout.h"
-#include "llvm/Target/TargetLowering.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetFrameLowering.h"
-#include "llvm/ADT/SmallString.h"
-#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetFrameLowering.h"
+#include "llvm/Target/TargetLowering.h"
+#include "llvm/Target/TargetMachine.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
@@ -58,14 +58,17 @@ MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
else
RegInfo = 0;
MFInfo = 0;
- FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering());
- if (Fn->getFnAttributes().hasAttribute(Attributes::StackAlignment))
+ FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering(),
+ TM.Options.RealignStack);
+ if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
+ Attribute::StackAlignment))
FrameInfo->ensureMaxAlignment(Fn->getAttributes().
- getFnAttributes().getStackAlignment());
+ getStackAlignment(AttributeSet::FunctionIndex));
ConstantPool = new (Allocator) MachineConstantPool(TM.getDataLayout());
Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
// FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
- if (!Fn->getFnAttributes().hasAttribute(Attributes::OptimizeForSize))
+ if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
+ Attribute::OptimizeForSize))
Alignment = std::max(Alignment,
TM.getTargetLowering()->getPrefFunctionAlignment());
FunctionNumber = FunctionNum;
@@ -73,8 +76,15 @@ MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
}
MachineFunction::~MachineFunction() {
- BasicBlocks.clear();
+ // Don't call destructors on MachineInstr and MachineOperand. All of their
+ // memory comes from the BumpPtrAllocator which is about to be purged.
+ //
+ // Do call MachineBasicBlock destructors, it contains std::vectors.
+ for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I))
+ I->Insts.clearAndLeakNodesUnsafely();
+
InstructionRecycler.clear(Allocator);
+ OperandRecycler.clear(Allocator);
BasicBlockRecycler.clear(Allocator);
if (RegInfo) {
RegInfo->~MachineRegisterInfo();
@@ -157,7 +167,7 @@ MachineInstr *
MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
DebugLoc DL, bool NoImp) {
return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
- MachineInstr(MCID, DL, NoImp);
+ MachineInstr(*this, MCID, DL, NoImp);
}
/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
@@ -172,9 +182,17 @@ MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
/// DeleteMachineInstr - Delete the given MachineInstr.
///
+/// This function also serves as the MachineInstr destructor - the real
+/// ~MachineInstr() destructor must be empty.
void
MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
- MI->~MachineInstr();
+ // Strip it for parts. The operand array and the MI object itself are
+ // independently recyclable.
+ if (MI->Operands)
+ deallocateOperandArray(MI->CapOperands, MI->Operands);
+ // Don't call ~MachineInstr() which must be trivial anyway because
+ // ~MachineFunction drops whole lists of MachineInstrs wihout calling their
+ // destructors.
InstructionRecycler.Deallocate(Allocator, MI);
}
@@ -328,13 +346,6 @@ void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const {
}
OS << '\n';
}
- if (RegInfo && !RegInfo->liveout_empty()) {
- OS << "Function Live Outs:";
- for (MachineRegisterInfo::liveout_iterator
- I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
- OS << ' ' << PrintReg(*I, TRI);
- OS << '\n';
- }
for (const_iterator BB = begin(), E = end(); BB != E; ++BB) {
OS << '\n';
@@ -445,6 +456,70 @@ MCSymbol *MachineFunction::getPICBaseSymbol() const {
// MachineFrameInfo implementation
//===----------------------------------------------------------------------===//
+/// ensureMaxAlignment - Make sure the function is at least Align bytes
+/// aligned.
+void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
+ if (!TFI.isStackRealignable() || !RealignOption)
+ assert(Align <= TFI.getStackAlignment() &&
+ "For targets without stack realignment, Align is out of limit!");
+ if (MaxAlignment < Align) MaxAlignment = Align;
+}
+
+/// clampStackAlignment - Clamp the alignment if requested and emit a warning.
+static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
+ unsigned StackAlign) {
+ if (!ShouldClamp || Align <= StackAlign)
+ return Align;
+ DEBUG(dbgs() << "Warning: requested alignment " << Align
+ << " exceeds the stack alignment " << StackAlign
+ << " when stack realignment is off" << '\n');
+ return StackAlign;
+}
+
+/// CreateStackObject - Create a new statically sized stack object, returning
+/// a nonnegative identifier to represent it.
+///
+int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
+ bool isSS, bool MayNeedSP, const AllocaInst *Alloca) {
+ assert(Size != 0 && "Cannot allocate zero size stack objects!");
+ Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
+ Alignment, TFI.getStackAlignment());
+ Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP,
+ Alloca));
+ int Index = (int)Objects.size() - NumFixedObjects - 1;
+ assert(Index >= 0 && "Bad frame index!");
+ ensureMaxAlignment(Alignment);
+ return Index;
+}
+
+/// CreateSpillStackObject - Create a new statically sized stack object that
+/// represents a spill slot, returning a nonnegative identifier to represent
+/// it.
+///
+int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
+ unsigned Alignment) {
+ Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
+ Alignment, TFI.getStackAlignment());
+ CreateStackObject(Size, Alignment, true, false);
+ int Index = (int)Objects.size() - NumFixedObjects - 1;
+ ensureMaxAlignment(Alignment);
+ return Index;
+}
+
+/// CreateVariableSizedObject - Notify the MachineFrameInfo object that a
+/// variable sized object has been created. This must be created whenever a
+/// variable sized object is created, whether or not the index returned is
+/// actually used.
+///
+int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment) {
+ HasVarSizedObjects = true;
+ Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
+ Alignment, TFI.getStackAlignment());
+ Objects.push_back(StackObject(0, Alignment, 0, false, false, true, 0));
+ ensureMaxAlignment(Alignment);
+ return (int)Objects.size()-NumFixedObjects-1;
+}
+
/// CreateFixedObject - Create a new object at a fixed location on the stack.
/// All fixed objects should be created before other objects are created for
/// efficiency. By default, fixed objects are immutable. This returns an
@@ -459,6 +534,8 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
// object is 16-byte aligned.
unsigned StackAlign = TFI.getStackAlignment();
unsigned Align = MinAlign(SPOffset, StackAlign);
+ Align = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
+ Align, TFI.getStackAlignment());
Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
/*isSS*/ false,
/*NeedSP*/ false,
@@ -497,6 +574,54 @@ MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
return BV;
}
+unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
+ const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
+ const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
+ unsigned MaxAlign = getMaxAlignment();
+ int Offset = 0;
+
+ // This code is very, very similar to PEI::calculateFrameObjectOffsets().
+ // It really should be refactored to share code. Until then, changes
+ // should keep in mind that there's tight coupling between the two.
+
+ for (int i = getObjectIndexBegin(); i != 0; ++i) {
+ int FixedOff = -getObjectOffset(i);
+ if (FixedOff > Offset) Offset = FixedOff;
+ }
+ for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
+ if (isDeadObjectIndex(i))
+ continue;
+ Offset += getObjectSize(i);
+ unsigned Align = getObjectAlignment(i);
+ // Adjust to alignment boundary
+ Offset = (Offset+Align-1)/Align*Align;
+
+ MaxAlign = std::max(Align, MaxAlign);
+ }
+
+ if (adjustsStack() && TFI->hasReservedCallFrame(MF))
+ Offset += getMaxCallFrameSize();
+
+ // Round up the size to a multiple of the alignment. If the function has
+ // any calls or alloca's, align to the target's StackAlignment value to
+ // ensure that the callee's frame or the alloca data is suitably aligned;
+ // otherwise, for leaf functions, align to the TransientStackAlignment
+ // value.
+ unsigned StackAlign;
+ if (adjustsStack() || hasVarSizedObjects() ||
+ (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
+ StackAlign = TFI->getStackAlignment();
+ else
+ StackAlign = TFI->getTransientStackAlignment();
+
+ // If the frame pointer is eliminated, all frame offsets will be relative to
+ // SP not FP. Align to MaxAlign so this works.
+ StackAlign = std::max(StackAlign, MaxAlign);
+ unsigned AlignMask = StackAlign - 1;
+ Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
+
+ return (unsigned)Offset;
+}
void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
if (Objects.empty()) return;
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