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-rw-r--r--contrib/llvm/lib/CodeGen/LivePhysRegs.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/contrib/llvm/lib/CodeGen/LivePhysRegs.cpp b/contrib/llvm/lib/CodeGen/LivePhysRegs.cpp
index cbd98e3..efbbcbe 100644
--- a/contrib/llvm/lib/CodeGen/LivePhysRegs.cpp
+++ b/contrib/llvm/lib/CodeGen/LivePhysRegs.cpp
@@ -68,7 +68,7 @@ void LivePhysRegs::stepBackward(const MachineInstr &MI) {
/// Simulates liveness when stepping forward over an instruction(bundle): Remove
/// killed-uses, add defs. This is the not recommended way, because it depends
-/// on accurate kill flags. If possible use stepBackwards() instead of this
+/// on accurate kill flags. If possible use stepBackward() instead of this
/// function.
void LivePhysRegs::stepForward(const MachineInstr &MI,
SmallVectorImpl<std::pair<unsigned, const MachineOperand*>> &Clobbers) {
@@ -128,8 +128,8 @@ void LivePhysRegs::dump() const {
/// Add live-in registers of basic block \p MBB to \p LiveRegs.
static void addLiveIns(LivePhysRegs &LiveRegs, const MachineBasicBlock &MBB) {
- for (unsigned Reg : make_range(MBB.livein_begin(), MBB.livein_end()))
- LiveRegs.addReg(Reg);
+ for (const auto &LI : MBB.liveins())
+ LiveRegs.addReg(LI.PhysReg);
}
/// Add pristine registers to the given \p LiveRegs. This function removes
@@ -147,11 +147,19 @@ static void addPristines(LivePhysRegs &LiveRegs, const MachineFunction &MF,
}
void LivePhysRegs::addLiveOuts(const MachineBasicBlock *MBB,
- bool AddPristines) {
- if (AddPristines) {
+ bool AddPristinesAndCSRs) {
+ if (AddPristinesAndCSRs) {
const MachineFunction &MF = *MBB->getParent();
addPristines(*this, MF, *TRI);
+ if (!MBB->isReturnBlock()) {
+ // The return block has no successors whose live-ins we could merge
+ // below. So instead we add the callee saved registers manually.
+ for (const MCPhysReg *I = TRI->getCalleeSavedRegs(&MF); *I; ++I)
+ addReg(*I);
+ }
}
+
+ // To get the live-outs we simply merge the live-ins of all successors.
for (const MachineBasicBlock *Succ : MBB->successors())
::addLiveIns(*this, *Succ);
}
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