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+//===-- LiveIntervalUnion.h - Live interval union data struct --*- C++ -*--===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// LiveIntervalUnion is a union of live segments across multiple live virtual
+// registers. This may be used during coalescing to represent a congruence
+// class, or during register allocation to model liveness of a physical
+// register.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_LIVEINTERVALUNION
+#define LLVM_CODEGEN_LIVEINTERVALUNION
+
+#include "llvm/ADT/IntervalMap.h"
+#include "llvm/CodeGen/LiveInterval.h"
+
+#include <algorithm>
+
+namespace llvm {
+
+class MachineLoopRange;
+class TargetRegisterInfo;
+
+#ifndef NDEBUG
+// forward declaration
+template <unsigned Element> class SparseBitVector;
+typedef SparseBitVector<128> LiveVirtRegBitSet;
+#endif
+
+/// Compare a live virtual register segment to a LiveIntervalUnion segment.
+inline bool
+overlap(const LiveRange &VRSeg,
+ const IntervalMap<SlotIndex, LiveInterval*>::const_iterator &LUSeg) {
+ return VRSeg.start < LUSeg.stop() && LUSeg.start() < VRSeg.end;
+}
+
+/// Union of live intervals that are strong candidates for coalescing into a
+/// single register (either physical or virtual depending on the context). We
+/// expect the constituent live intervals to be disjoint, although we may
+/// eventually make exceptions to handle value-based interference.
+class LiveIntervalUnion {
+ // A set of live virtual register segments that supports fast insertion,
+ // intersection, and removal.
+ // Mapping SlotIndex intervals to virtual register numbers.
+ typedef IntervalMap<SlotIndex, LiveInterval*> LiveSegments;
+
+public:
+ // SegmentIter can advance to the next segment ordered by starting position
+ // which may belong to a different live virtual register. We also must be able
+ // to reach the current segment's containing virtual register.
+ typedef LiveSegments::iterator SegmentIter;
+
+ // LiveIntervalUnions share an external allocator.
+ typedef LiveSegments::Allocator Allocator;
+
+ class InterferenceResult;
+ class Query;
+
+private:
+ const unsigned RepReg; // representative register number
+ unsigned Tag; // unique tag for current contents.
+ LiveSegments Segments; // union of virtual reg segments
+
+public:
+ LiveIntervalUnion(unsigned r, Allocator &a) : RepReg(r), Tag(0), Segments(a)
+ {}
+
+ // Iterate over all segments in the union of live virtual registers ordered
+ // by their starting position.
+ SegmentIter begin() { return Segments.begin(); }
+ SegmentIter end() { return Segments.end(); }
+ SegmentIter find(SlotIndex x) { return Segments.find(x); }
+ bool empty() const { return Segments.empty(); }
+ SlotIndex startIndex() const { return Segments.start(); }
+
+ // Provide public access to the underlying map to allow overlap iteration.
+ typedef LiveSegments Map;
+ const Map &getMap() { return Segments; }
+
+ /// getTag - Return an opaque tag representing the current state of the union.
+ unsigned getTag() const { return Tag; }
+
+ /// changedSince - Return true if the union change since getTag returned tag.
+ bool changedSince(unsigned tag) const { return tag != Tag; }
+
+ // Add a live virtual register to this union and merge its segments.
+ void unify(LiveInterval &VirtReg);
+
+ // Remove a live virtual register's segments from this union.
+ void extract(LiveInterval &VirtReg);
+
+ // Print union, using TRI to translate register names
+ void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
+
+#ifndef NDEBUG
+ // Verify the live intervals in this union and add them to the visited set.
+ void verify(LiveVirtRegBitSet& VisitedVRegs);
+#endif
+
+ /// Cache a single interference test result in the form of two intersecting
+ /// segments. This allows efficiently iterating over the interferences. The
+ /// iteration logic is handled by LiveIntervalUnion::Query which may
+ /// filter interferences depending on the type of query.
+ class InterferenceResult {
+ friend class Query;
+
+ LiveInterval::iterator VirtRegI; // current position in VirtReg
+ SegmentIter LiveUnionI; // current position in LiveUnion
+
+ // Internal ctor.
+ InterferenceResult(LiveInterval::iterator VRegI, SegmentIter UnionI)
+ : VirtRegI(VRegI), LiveUnionI(UnionI) {}
+
+ public:
+ // Public default ctor.
+ InterferenceResult(): VirtRegI(), LiveUnionI() {}
+
+ /// start - Return the start of the current overlap.
+ SlotIndex start() const {
+ return std::max(VirtRegI->start, LiveUnionI.start());
+ }
+
+ /// stop - Return the end of the current overlap.
+ SlotIndex stop() const {
+ return std::min(VirtRegI->end, LiveUnionI.stop());
+ }
+
+ /// interference - Return the register that is interfering here.
+ LiveInterval *interference() const { return LiveUnionI.value(); }
+
+ // Note: this interface provides raw access to the iterators because the
+ // result has no way to tell if it's valid to dereference them.
+
+ // Access the VirtReg segment.
+ LiveInterval::iterator virtRegPos() const { return VirtRegI; }
+
+ // Access the LiveUnion segment.
+ const SegmentIter &liveUnionPos() const { return LiveUnionI; }
+
+ bool operator==(const InterferenceResult &IR) const {
+ return VirtRegI == IR.VirtRegI && LiveUnionI == IR.LiveUnionI;
+ }
+ bool operator!=(const InterferenceResult &IR) const {
+ return !operator==(IR);
+ }
+
+ void print(raw_ostream &OS, const TargetRegisterInfo *TRI) const;
+ };
+
+ /// Query interferences between a single live virtual register and a live
+ /// interval union.
+ class Query {
+ LiveIntervalUnion *LiveUnion;
+ LiveInterval *VirtReg;
+ InterferenceResult FirstInterference;
+ SmallVector<LiveInterval*,4> InterferingVRegs;
+ bool CheckedFirstInterference;
+ bool SeenAllInterferences;
+ bool SeenUnspillableVReg;
+ unsigned Tag;
+
+ public:
+ Query(): LiveUnion(), VirtReg() {}
+
+ Query(LiveInterval *VReg, LiveIntervalUnion *LIU):
+ LiveUnion(LIU), VirtReg(VReg), CheckedFirstInterference(false),
+ SeenAllInterferences(false), SeenUnspillableVReg(false)
+ {}
+
+ void clear() {
+ LiveUnion = NULL;
+ VirtReg = NULL;
+ InterferingVRegs.clear();
+ CheckedFirstInterference = false;
+ SeenAllInterferences = false;
+ SeenUnspillableVReg = false;
+ Tag = 0;
+ }
+
+ void init(LiveInterval *VReg, LiveIntervalUnion *LIU) {
+ assert(VReg && LIU && "Invalid arguments");
+ if (VirtReg == VReg && LiveUnion == LIU && !LIU->changedSince(Tag)) {
+ // Retain cached results, e.g. firstInterference.
+ return;
+ }
+ clear();
+ LiveUnion = LIU;
+ VirtReg = VReg;
+ Tag = LIU->getTag();
+ }
+
+ LiveInterval &virtReg() const {
+ assert(VirtReg && "uninitialized");
+ return *VirtReg;
+ }
+
+ bool isInterference(const InterferenceResult &IR) const {
+ if (IR.VirtRegI != VirtReg->end()) {
+ assert(overlap(*IR.VirtRegI, IR.LiveUnionI) &&
+ "invalid segment iterators");
+ return true;
+ }
+ return false;
+ }
+
+ // Does this live virtual register interfere with the union?
+ bool checkInterference() { return isInterference(firstInterference()); }
+
+ // Get the first pair of interfering segments, or a noninterfering result.
+ // This initializes the firstInterference_ cache.
+ const InterferenceResult &firstInterference();
+
+ // Treat the result as an iterator and advance to the next interfering pair
+ // of segments. Visiting each unique interfering pairs means that the same
+ // VirtReg or LiveUnion segment may be visited multiple times.
+ bool nextInterference(InterferenceResult &IR) const;
+
+ // Count the virtual registers in this union that interfere with this
+ // query's live virtual register, up to maxInterferingRegs.
+ unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX);
+
+ // Was this virtual register visited during collectInterferingVRegs?
+ bool isSeenInterference(LiveInterval *VReg) const;
+
+ // Did collectInterferingVRegs collect all interferences?
+ bool seenAllInterferences() const { return SeenAllInterferences; }
+
+ // Did collectInterferingVRegs encounter an unspillable vreg?
+ bool seenUnspillableVReg() const { return SeenUnspillableVReg; }
+
+ // Vector generated by collectInterferingVRegs.
+ const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
+ return InterferingVRegs;
+ }
+
+ /// checkLoopInterference - Return true if there is interference overlapping
+ /// Loop.
+ bool checkLoopInterference(MachineLoopRange*);
+
+ void print(raw_ostream &OS, const TargetRegisterInfo *TRI);
+ private:
+ Query(const Query&); // DO NOT IMPLEMENT
+ void operator=(const Query&); // DO NOT IMPLEMENT
+
+ // Private interface for queries
+ void findIntersection(InterferenceResult &IR) const;
+ };
+};
+
+} // end namespace llvm
+
+#endif // !defined(LLVM_CODEGEN_LIVEINTERVALUNION)
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