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Diffstat (limited to 'contrib/llvm/lib/CodeGen/LiveIntervalUnion.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/LiveIntervalUnion.cpp | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/LiveIntervalUnion.cpp b/contrib/llvm/lib/CodeGen/LiveIntervalUnion.cpp new file mode 100644 index 0000000..70003e7 --- /dev/null +++ b/contrib/llvm/lib/CodeGen/LiveIntervalUnion.cpp @@ -0,0 +1,325 @@ +//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// LiveIntervalUnion represents a coalesced set of live intervals. This may be +// used during coalescing to represent a congruence class, or during register +// allocation to model liveness of a physical register. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "regalloc" +#include "LiveIntervalUnion.h" +#include "llvm/ADT/SparseBitVector.h" +#include "llvm/CodeGen/MachineLoopRanges.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetRegisterInfo.h" + +using namespace llvm; + + +// Merge a LiveInterval's segments. Guarantee no overlaps. +void LiveIntervalUnion::unify(LiveInterval &VirtReg) { + if (VirtReg.empty()) + return; + ++Tag; + + // Insert each of the virtual register's live segments into the map. + LiveInterval::iterator RegPos = VirtReg.begin(); + LiveInterval::iterator RegEnd = VirtReg.end(); + SegmentIter SegPos = Segments.find(RegPos->start); + + while (SegPos.valid()) { + SegPos.insert(RegPos->start, RegPos->end, &VirtReg); + if (++RegPos == RegEnd) + return; + SegPos.advanceTo(RegPos->start); + } + + // We have reached the end of Segments, so it is no longer necessary to search + // for the insertion position. + // It is faster to insert the end first. + --RegEnd; + SegPos.insert(RegEnd->start, RegEnd->end, &VirtReg); + for (; RegPos != RegEnd; ++RegPos, ++SegPos) + SegPos.insert(RegPos->start, RegPos->end, &VirtReg); +} + +// Remove a live virtual register's segments from this union. +void LiveIntervalUnion::extract(LiveInterval &VirtReg) { + if (VirtReg.empty()) + return; + ++Tag; + + // Remove each of the virtual register's live segments from the map. + LiveInterval::iterator RegPos = VirtReg.begin(); + LiveInterval::iterator RegEnd = VirtReg.end(); + SegmentIter SegPos = Segments.find(RegPos->start); + + for (;;) { + assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval"); + SegPos.erase(); + if (!SegPos.valid()) + return; + + // Skip all segments that may have been coalesced. + RegPos = VirtReg.advanceTo(RegPos, SegPos.start()); + if (RegPos == RegEnd) + return; + + SegPos.advanceTo(RegPos->start); + } +} + +void +LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const { + OS << "LIU " << PrintReg(RepReg, TRI); + if (empty()) { + OS << " empty\n"; + return; + } + for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) { + OS << " [" << SI.start() << ' ' << SI.stop() << "):" + << PrintReg(SI.value()->reg, TRI); + } + OS << '\n'; +} + +void LiveIntervalUnion::InterferenceResult::print(raw_ostream &OS, + const TargetRegisterInfo *TRI) const { + OS << '[' << start() << ';' << stop() << "):" + << PrintReg(interference()->reg, TRI); +} + +void LiveIntervalUnion::Query::print(raw_ostream &OS, + const TargetRegisterInfo *TRI) { + OS << "Interferences with "; + LiveUnion->print(OS, TRI); + InterferenceResult IR = firstInterference(); + while (isInterference(IR)) { + OS << " "; + IR.print(OS, TRI); + OS << '\n'; + nextInterference(IR); + } +} + +#ifndef NDEBUG +// Verify the live intervals in this union and add them to the visited set. +void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) { + for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI) + VisitedVRegs.set(SI.value()->reg); +} +#endif //!NDEBUG + +// Private interface accessed by Query. +// +// Find a pair of segments that intersect, one in the live virtual register +// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query) +// is responsible for advancing the LiveIntervalUnion segments to find a +// "notable" intersection, which requires query-specific logic. +// +// This design assumes only a fast mechanism for intersecting a single live +// virtual register segment with a set of LiveIntervalUnion segments. This may +// be ok since most virtual registers have very few segments. If we had a data +// structure that optimizd MxN intersection of segments, then we would bypass +// the loop that advances within the LiveInterval. +// +// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first +// segment whose start point is greater than LiveInterval's end point. +// +// Assumes that segments are sorted by start position in both +// LiveInterval and LiveSegments. +void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const { + // Search until reaching the end of the LiveUnion segments. + LiveInterval::iterator VirtRegEnd = VirtReg->end(); + if (IR.VirtRegI == VirtRegEnd) + return; + while (IR.LiveUnionI.valid()) { + // Slowly advance the live virtual reg iterator until we surpass the next + // segment in LiveUnion. + // + // Note: If this is ever used for coalescing of fixed registers and we have + // a live vreg with thousands of segments, then change this code to use + // upperBound instead. + IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start()); + if (IR.VirtRegI == VirtRegEnd) + break; // Retain current (nonoverlapping) LiveUnionI + + // VirtRegI may have advanced far beyond LiveUnionI, catch up. + IR.LiveUnionI.advanceTo(IR.VirtRegI->start); + + // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end + if (!IR.LiveUnionI.valid()) + break; + if (IR.LiveUnionI.start() < IR.VirtRegI->end) { + assert(overlap(*IR.VirtRegI, IR.LiveUnionI) && + "upperBound postcondition"); + break; + } + } + if (!IR.LiveUnionI.valid()) + IR.VirtRegI = VirtRegEnd; +} + +// Find the first intersection, and cache interference info +// (retain segment iterators into both VirtReg and LiveUnion). +const LiveIntervalUnion::InterferenceResult & +LiveIntervalUnion::Query::firstInterference() { + if (CheckedFirstInterference) + return FirstInterference; + CheckedFirstInterference = true; + InterferenceResult &IR = FirstInterference; + IR.LiveUnionI.setMap(LiveUnion->getMap()); + + // Quickly skip interference check for empty sets. + if (VirtReg->empty() || LiveUnion->empty()) { + IR.VirtRegI = VirtReg->end(); + } else if (VirtReg->beginIndex() < LiveUnion->startIndex()) { + // VirtReg starts first, perform double binary search. + IR.VirtRegI = VirtReg->find(LiveUnion->startIndex()); + if (IR.VirtRegI != VirtReg->end()) + IR.LiveUnionI.find(IR.VirtRegI->start); + } else { + // LiveUnion starts first, perform double binary search. + IR.LiveUnionI.find(VirtReg->beginIndex()); + if (IR.LiveUnionI.valid()) + IR.VirtRegI = VirtReg->find(IR.LiveUnionI.start()); + else + IR.VirtRegI = VirtReg->end(); + } + findIntersection(FirstInterference); + assert((IR.VirtRegI == VirtReg->end() || IR.LiveUnionI.valid()) + && "Uninitialized iterator"); + return FirstInterference; +} + +// Treat the result as an iterator and advance to the next interfering pair +// of segments. This is a plain iterator with no filter. +bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const { + assert(isInterference(IR) && "iteration past end of interferences"); + + // Advance either the VirtReg or LiveUnion segment to ensure that we visit all + // unique overlapping pairs. + if (IR.VirtRegI->end < IR.LiveUnionI.stop()) { + if (++IR.VirtRegI == VirtReg->end()) + return false; + } + else { + if (!(++IR.LiveUnionI).valid()) { + IR.VirtRegI = VirtReg->end(); + return false; + } + } + // Short-circuit findIntersection() if possible. + if (overlap(*IR.VirtRegI, IR.LiveUnionI)) + return true; + + // Find the next intersection. + findIntersection(IR); + return isInterference(IR); +} + +// Scan the vector of interfering virtual registers in this union. Assume it's +// quite small. +bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const { + SmallVectorImpl<LiveInterval*>::const_iterator I = + std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg); + return I != InterferingVRegs.end(); +} + +// Count the number of virtual registers in this union that interfere with this +// query's live virtual register. +// +// The number of times that we either advance IR.VirtRegI or call +// LiveUnion.upperBound() will be no more than the number of holes in +// VirtReg. So each invocation of collectInterferingVRegs() takes +// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()). +// +// For comments on how to speed it up, see Query::findIntersection(). +unsigned LiveIntervalUnion::Query:: +collectInterferingVRegs(unsigned MaxInterferingRegs) { + InterferenceResult IR = firstInterference(); + LiveInterval::iterator VirtRegEnd = VirtReg->end(); + LiveInterval *RecentInterferingVReg = NULL; + if (IR.VirtRegI != VirtRegEnd) while (IR.LiveUnionI.valid()) { + // Advance the union's iterator to reach an unseen interfering vreg. + do { + if (IR.LiveUnionI.value() == RecentInterferingVReg) + continue; + + if (!isSeenInterference(IR.LiveUnionI.value())) + break; + + // Cache the most recent interfering vreg to bypass isSeenInterference. + RecentInterferingVReg = IR.LiveUnionI.value(); + + } while ((++IR.LiveUnionI).valid()); + if (!IR.LiveUnionI.valid()) + break; + + // Advance the VirtReg iterator until surpassing the next segment in + // LiveUnion. + IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start()); + if (IR.VirtRegI == VirtRegEnd) + break; + + // Check for intersection with the union's segment. + if (overlap(*IR.VirtRegI, IR.LiveUnionI)) { + + if (!IR.LiveUnionI.value()->isSpillable()) + SeenUnspillableVReg = true; + + if (InterferingVRegs.size() == MaxInterferingRegs) + // Leave SeenAllInterferences set to false to indicate that at least one + // interference exists beyond those we collected. + return MaxInterferingRegs; + + InterferingVRegs.push_back(IR.LiveUnionI.value()); + + // Cache the most recent interfering vreg to bypass isSeenInterference. + RecentInterferingVReg = IR.LiveUnionI.value(); + ++IR.LiveUnionI; + + continue; + } + // VirtRegI may have advanced far beyond LiveUnionI, + // do a fast intersection test to "catch up" + IR.LiveUnionI.advanceTo(IR.VirtRegI->start); + } + SeenAllInterferences = true; + return InterferingVRegs.size(); +} + +bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) { + // VirtReg is likely live throughout the loop, so start by checking LIU-Loop + // overlaps. + IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map> + Overlaps(LiveUnion->getMap(), Loop->getMap()); + if (!Overlaps.valid()) + return false; + + // The loop is overlapping an LIU assignment. Check VirtReg as well. + LiveInterval::iterator VRI = VirtReg->find(Overlaps.start()); + + for (;;) { + if (VRI == VirtReg->end()) + return false; + if (VRI->start < Overlaps.stop()) + return true; + + Overlaps.advanceTo(VRI->start); + if (!Overlaps.valid()) + return false; + if (Overlaps.start() < VRI->end) + return true; + + VRI = VirtReg->advanceTo(VRI, Overlaps.start()); + } +} |