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+//===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// The inline spiller modifies the machine function directly instead of
+// inserting spills and restores in VirtRegMap.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "spiller"
+#include "Spiller.h"
+#include "VirtRegMap.h"
+#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace llvm;
+
+namespace {
+class InlineSpiller : public Spiller {
+ MachineFunction &mf_;
+ LiveIntervals &lis_;
+ VirtRegMap &vrm_;
+ MachineFrameInfo &mfi_;
+ MachineRegisterInfo &mri_;
+ const TargetInstrInfo &tii_;
+ const TargetRegisterInfo &tri_;
+ const BitVector reserved_;
+
+ // Variables that are valid during spill(), but used by multiple methods.
+ LiveInterval *li_;
+ std::vector<LiveInterval*> *newIntervals_;
+ const TargetRegisterClass *rc_;
+ int stackSlot_;
+ const SmallVectorImpl<LiveInterval*> *spillIs_;
+
+ // Values of the current interval that can potentially remat.
+ SmallPtrSet<VNInfo*, 8> reMattable_;
+
+ // Values in reMattable_ that failed to remat at some point.
+ SmallPtrSet<VNInfo*, 8> usedValues_;
+
+ ~InlineSpiller() {}
+
+public:
+ InlineSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
+ : mf_(*mf), lis_(*lis), vrm_(*vrm),
+ mfi_(*mf->getFrameInfo()),
+ mri_(mf->getRegInfo()),
+ tii_(*mf->getTarget().getInstrInfo()),
+ tri_(*mf->getTarget().getRegisterInfo()),
+ reserved_(tri_.getReservedRegs(mf_)) {}
+
+ void spill(LiveInterval *li,
+ std::vector<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs,
+ SlotIndex *earliestIndex);
+
+private:
+ bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx,
+ SlotIndex UseIdx);
+ bool reMaterializeFor(MachineBasicBlock::iterator MI);
+ void reMaterializeAll();
+
+ bool foldMemoryOperand(MachineBasicBlock::iterator MI,
+ const SmallVectorImpl<unsigned> &Ops);
+ void insertReload(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
+ void insertSpill(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
+};
+}
+
+namespace llvm {
+Spiller *createInlineSpiller(MachineFunction *mf,
+ LiveIntervals *lis,
+ const MachineLoopInfo *mli,
+ VirtRegMap *vrm) {
+ return new InlineSpiller(mf, lis, vrm);
+}
+}
+
+/// allUsesAvailableAt - Return true if all registers used by OrigMI at
+/// OrigIdx are also available with the same value at UseIdx.
+bool InlineSpiller::allUsesAvailableAt(const MachineInstr *OrigMI,
+ SlotIndex OrigIdx,
+ SlotIndex UseIdx) {
+ OrigIdx = OrigIdx.getUseIndex();
+ UseIdx = UseIdx.getUseIndex();
+ for (unsigned i = 0, e = OrigMI->getNumOperands(); i != e; ++i) {
+ const MachineOperand &MO = OrigMI->getOperand(i);
+ if (!MO.isReg() || !MO.getReg() || MO.getReg() == li_->reg)
+ continue;
+ // Reserved registers are OK.
+ if (MO.isUndef() || !lis_.hasInterval(MO.getReg()))
+ continue;
+ // We don't want to move any defs.
+ if (MO.isDef())
+ return false;
+ // We cannot depend on virtual registers in spillIs_. They will be spilled.
+ for (unsigned si = 0, se = spillIs_->size(); si != se; ++si)
+ if ((*spillIs_)[si]->reg == MO.getReg())
+ return false;
+
+ LiveInterval &LI = lis_.getInterval(MO.getReg());
+ const VNInfo *OVNI = LI.getVNInfoAt(OrigIdx);
+ if (!OVNI)
+ continue;
+ if (OVNI != LI.getVNInfoAt(UseIdx))
+ return false;
+ }
+ return true;
+}
+
+/// reMaterializeFor - Attempt to rematerialize li_->reg before MI instead of
+/// reloading it.
+bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) {
+ SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex();
+ VNInfo *OrigVNI = li_->getVNInfoAt(UseIdx);
+ if (!OrigVNI) {
+ DEBUG(dbgs() << "\tadding <undef> flags: ");
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg)
+ MO.setIsUndef();
+ }
+ DEBUG(dbgs() << UseIdx << '\t' << *MI);
+ return true;
+ }
+ if (!reMattable_.count(OrigVNI)) {
+ DEBUG(dbgs() << "\tusing non-remat valno " << OrigVNI->id << ": "
+ << UseIdx << '\t' << *MI);
+ return false;
+ }
+ MachineInstr *OrigMI = lis_.getInstructionFromIndex(OrigVNI->def);
+ if (!allUsesAvailableAt(OrigMI, OrigVNI->def, UseIdx)) {
+ usedValues_.insert(OrigVNI);
+ DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
+ return false;
+ }
+
+ // If the instruction also writes li_->reg, it had better not require the same
+ // register for uses and defs.
+ bool Reads, Writes;
+ SmallVector<unsigned, 8> Ops;
+ tie(Reads, Writes) = MI->readsWritesVirtualRegister(li_->reg, &Ops);
+ if (Writes) {
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(Ops[i]);
+ if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
+ usedValues_.insert(OrigVNI);
+ DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
+ return false;
+ }
+ }
+ }
+
+ // Alocate a new register for the remat.
+ unsigned NewVReg = mri_.createVirtualRegister(rc_);
+ vrm_.grow();
+ LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg);
+ NewLI.markNotSpillable();
+ newIntervals_->push_back(&NewLI);
+
+ // Finally we can rematerialize OrigMI before MI.
+ MachineBasicBlock &MBB = *MI->getParent();
+ tii_.reMaterialize(MBB, MI, NewLI.reg, 0, OrigMI, tri_);
+ MachineBasicBlock::iterator RematMI = MI;
+ SlotIndex DefIdx = lis_.InsertMachineInstrInMaps(--RematMI).getDefIndex();
+ DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' << *RematMI);
+
+ // Replace operands
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(Ops[i]);
+ if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg) {
+ MO.setReg(NewVReg);
+ MO.setIsKill();
+ }
+ }
+ DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI);
+
+ VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, true,
+ lis_.getVNInfoAllocator());
+ NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
+ DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
+ return true;
+}
+
+/// reMaterializeAll - Try to rematerialize as many uses of li_ as possible,
+/// and trim the live ranges after.
+void InlineSpiller::reMaterializeAll() {
+ // Do a quick scan of the interval values to find if any are remattable.
+ reMattable_.clear();
+ usedValues_.clear();
+ for (LiveInterval::const_vni_iterator I = li_->vni_begin(),
+ E = li_->vni_end(); I != E; ++I) {
+ VNInfo *VNI = *I;
+ if (VNI->isUnused() || !VNI->isDefAccurate())
+ continue;
+ MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def);
+ if (!DefMI || !tii_.isTriviallyReMaterializable(DefMI))
+ continue;
+ reMattable_.insert(VNI);
+ }
+
+ // Often, no defs are remattable.
+ if (reMattable_.empty())
+ return;
+
+ // Try to remat before all uses of li_->reg.
+ bool anyRemat = false;
+ for (MachineRegisterInfo::use_nodbg_iterator
+ RI = mri_.use_nodbg_begin(li_->reg);
+ MachineInstr *MI = RI.skipInstruction();)
+ anyRemat |= reMaterializeFor(MI);
+
+ if (!anyRemat)
+ return;
+
+ // Remove any values that were completely rematted.
+ bool anyRemoved = false;
+ for (SmallPtrSet<VNInfo*, 8>::iterator I = reMattable_.begin(),
+ E = reMattable_.end(); I != E; ++I) {
+ VNInfo *VNI = *I;
+ if (VNI->hasPHIKill() || usedValues_.count(VNI))
+ continue;
+ MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def);
+ DEBUG(dbgs() << "\tremoving dead def: " << VNI->def << '\t' << *DefMI);
+ lis_.RemoveMachineInstrFromMaps(DefMI);
+ vrm_.RemoveMachineInstrFromMaps(DefMI);
+ DefMI->eraseFromParent();
+ li_->removeValNo(VNI);
+ anyRemoved = true;
+ }
+
+ if (!anyRemoved)
+ return;
+
+ // Removing values may cause debug uses where li_ is not live.
+ for (MachineRegisterInfo::use_iterator RI = mri_.use_begin(li_->reg);
+ MachineInstr *MI = RI.skipInstruction();) {
+ if (!MI->isDebugValue())
+ continue;
+ // Try to preserve the debug value if li_ is live immediately after it.
+ MachineBasicBlock::iterator NextMI = MI;
+ ++NextMI;
+ if (NextMI != MI->getParent()->end() && !lis_.isNotInMIMap(NextMI)) {
+ SlotIndex NearIdx = lis_.getInstructionIndex(NextMI);
+ if (li_->liveAt(NearIdx))
+ continue;
+ }
+ DEBUG(dbgs() << "Removing debug info due to remat:" << "\t" << *MI);
+ MI->eraseFromParent();
+ }
+}
+
+/// foldMemoryOperand - Try folding stack slot references in Ops into MI.
+/// Return true on success, and MI will be erased.
+bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
+ const SmallVectorImpl<unsigned> &Ops) {
+ // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
+ // operands.
+ SmallVector<unsigned, 8> FoldOps;
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ unsigned Idx = Ops[i];
+ MachineOperand &MO = MI->getOperand(Idx);
+ if (MO.isImplicit())
+ continue;
+ // FIXME: Teach targets to deal with subregs.
+ if (MO.getSubReg())
+ return false;
+ // Tied use operands should not be passed to foldMemoryOperand.
+ if (!MI->isRegTiedToDefOperand(Idx))
+ FoldOps.push_back(Idx);
+ }
+
+ MachineInstr *FoldMI = tii_.foldMemoryOperand(MI, FoldOps, stackSlot_);
+ if (!FoldMI)
+ return false;
+ lis_.ReplaceMachineInstrInMaps(MI, FoldMI);
+ vrm_.addSpillSlotUse(stackSlot_, FoldMI);
+ MI->eraseFromParent();
+ DEBUG(dbgs() << "\tfolded: " << *FoldMI);
+ return true;
+}
+
+/// insertReload - Insert a reload of NewLI.reg before MI.
+void InlineSpiller::insertReload(LiveInterval &NewLI,
+ MachineBasicBlock::iterator MI) {
+ MachineBasicBlock &MBB = *MI->getParent();
+ SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
+ tii_.loadRegFromStackSlot(MBB, MI, NewLI.reg, stackSlot_, rc_, &tri_);
+ --MI; // Point to load instruction.
+ SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
+ vrm_.addSpillSlotUse(stackSlot_, MI);
+ DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
+ VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true,
+ lis_.getVNInfoAllocator());
+ NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
+}
+
+/// insertSpill - Insert a spill of NewLI.reg after MI.
+void InlineSpiller::insertSpill(LiveInterval &NewLI,
+ MachineBasicBlock::iterator MI) {
+ MachineBasicBlock &MBB = *MI->getParent();
+ SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex();
+ tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_);
+ --MI; // Point to store instruction.
+ SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex();
+ vrm_.addSpillSlotUse(stackSlot_, MI);
+ DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
+ VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true,
+ lis_.getVNInfoAllocator());
+ NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
+}
+
+void InlineSpiller::spill(LiveInterval *li,
+ std::vector<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs,
+ SlotIndex *earliestIndex) {
+ DEBUG(dbgs() << "Inline spilling " << *li << "\n");
+ assert(li->isSpillable() && "Attempting to spill already spilled value.");
+ assert(!li->isStackSlot() && "Trying to spill a stack slot.");
+
+ li_ = li;
+ newIntervals_ = &newIntervals;
+ rc_ = mri_.getRegClass(li->reg);
+ spillIs_ = &spillIs;
+
+ reMaterializeAll();
+
+ // Remat may handle everything.
+ if (li_->empty())
+ return;
+
+ stackSlot_ = vrm_.assignVirt2StackSlot(li->reg);
+
+ // Iterate over instructions using register.
+ for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg);
+ MachineInstr *MI = RI.skipInstruction();) {
+
+ // Debug values are not allowed to affect codegen.
+ if (MI->isDebugValue()) {
+ // Modify DBG_VALUE now that the value is in a spill slot.
+ uint64_t Offset = MI->getOperand(1).getImm();
+ const MDNode *MDPtr = MI->getOperand(2).getMetadata();
+ DebugLoc DL = MI->getDebugLoc();
+ if (MachineInstr *NewDV = tii_.emitFrameIndexDebugValue(mf_, stackSlot_,
+ Offset, MDPtr, DL)) {
+ DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
+ MachineBasicBlock *MBB = MI->getParent();
+ MBB->insert(MBB->erase(MI), NewDV);
+ } else {
+ DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
+ MI->eraseFromParent();
+ }
+ continue;
+ }
+
+ // Analyze instruction.
+ bool Reads, Writes;
+ SmallVector<unsigned, 8> Ops;
+ tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops);
+
+ // Attempt to fold memory ops.
+ if (foldMemoryOperand(MI, Ops))
+ continue;
+
+ // Allocate interval around instruction.
+ // FIXME: Infer regclass from instruction alone.
+ unsigned NewVReg = mri_.createVirtualRegister(rc_);
+ vrm_.grow();
+ LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg);
+ NewLI.markNotSpillable();
+
+ if (Reads)
+ insertReload(NewLI, MI);
+
+ // Rewrite instruction operands.
+ bool hasLiveDef = false;
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(Ops[i]);
+ MO.setReg(NewVReg);
+ if (MO.isUse()) {
+ if (!MI->isRegTiedToDefOperand(Ops[i]))
+ MO.setIsKill();
+ } else {
+ if (!MO.isDead())
+ hasLiveDef = true;
+ }
+ }
+
+ // FIXME: Use a second vreg if instruction has no tied ops.
+ if (Writes && hasLiveDef)
+ insertSpill(NewLI, MI);
+
+ DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
+ newIntervals.push_back(&NewLI);
+ }
+}
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