diff options
Diffstat (limited to 'contrib/llvm/lib/CodeGen/IfConversion.cpp')
-rw-r--r-- | contrib/llvm/lib/CodeGen/IfConversion.cpp | 1448 |
1 files changed, 1448 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/IfConversion.cpp b/contrib/llvm/lib/CodeGen/IfConversion.cpp new file mode 100644 index 0000000..6b445e0 --- /dev/null +++ b/contrib/llvm/lib/CodeGen/IfConversion.cpp @@ -0,0 +1,1448 @@ +//===-- IfConversion.cpp - Machine code if conversion pass. ---------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the machine instruction level if-conversion pass. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "ifcvt" +#include "BranchFolding.h" +#include "llvm/Function.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/CodeGen/MachineModuleInfo.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetLowering.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/ErrorHandling.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/ADT/DepthFirstIterator.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/ADT/STLExtras.h" +using namespace llvm; + +// Hidden options for help debugging. +static cl::opt<int> IfCvtFnStart("ifcvt-fn-start", cl::init(-1), cl::Hidden); +static cl::opt<int> IfCvtFnStop("ifcvt-fn-stop", cl::init(-1), cl::Hidden); +static cl::opt<int> IfCvtLimit("ifcvt-limit", cl::init(-1), cl::Hidden); +static cl::opt<bool> DisableSimple("disable-ifcvt-simple", + cl::init(false), cl::Hidden); +static cl::opt<bool> DisableSimpleF("disable-ifcvt-simple-false", + cl::init(false), cl::Hidden); +static cl::opt<bool> DisableTriangle("disable-ifcvt-triangle", + cl::init(false), cl::Hidden); +static cl::opt<bool> DisableTriangleR("disable-ifcvt-triangle-rev", + cl::init(false), cl::Hidden); +static cl::opt<bool> DisableTriangleF("disable-ifcvt-triangle-false", + cl::init(false), cl::Hidden); +static cl::opt<bool> DisableTriangleFR("disable-ifcvt-triangle-false-rev", + cl::init(false), cl::Hidden); +static cl::opt<bool> DisableDiamond("disable-ifcvt-diamond", + cl::init(false), cl::Hidden); +static cl::opt<bool> IfCvtBranchFold("ifcvt-branch-fold", + cl::init(true), cl::Hidden); + +STATISTIC(NumSimple, "Number of simple if-conversions performed"); +STATISTIC(NumSimpleFalse, "Number of simple (F) if-conversions performed"); +STATISTIC(NumTriangle, "Number of triangle if-conversions performed"); +STATISTIC(NumTriangleRev, "Number of triangle (R) if-conversions performed"); +STATISTIC(NumTriangleFalse,"Number of triangle (F) if-conversions performed"); +STATISTIC(NumTriangleFRev, "Number of triangle (F/R) if-conversions performed"); +STATISTIC(NumDiamonds, "Number of diamond if-conversions performed"); +STATISTIC(NumIfConvBBs, "Number of if-converted blocks"); +STATISTIC(NumDupBBs, "Number of duplicated blocks"); + +namespace { + class IfConverter : public MachineFunctionPass { + enum IfcvtKind { + ICNotClassfied, // BB data valid, but not classified. + ICSimpleFalse, // Same as ICSimple, but on the false path. + ICSimple, // BB is entry of an one split, no rejoin sub-CFG. + ICTriangleFRev, // Same as ICTriangleFalse, but false path rev condition. + ICTriangleRev, // Same as ICTriangle, but true path rev condition. + ICTriangleFalse, // Same as ICTriangle, but on the false path. + ICTriangle, // BB is entry of a triangle sub-CFG. + ICDiamond // BB is entry of a diamond sub-CFG. + }; + + /// BBInfo - One per MachineBasicBlock, this is used to cache the result + /// if-conversion feasibility analysis. This includes results from + /// TargetInstrInfo::AnalyzeBranch() (i.e. TBB, FBB, and Cond), and its + /// classification, and common tail block of its successors (if it's a + /// diamond shape), its size, whether it's predicable, and whether any + /// instruction can clobber the 'would-be' predicate. + /// + /// IsDone - True if BB is not to be considered for ifcvt. + /// IsBeingAnalyzed - True if BB is currently being analyzed. + /// IsAnalyzed - True if BB has been analyzed (info is still valid). + /// IsEnqueued - True if BB has been enqueued to be ifcvt'ed. + /// IsBrAnalyzable - True if AnalyzeBranch() returns false. + /// HasFallThrough - True if BB may fallthrough to the following BB. + /// IsUnpredicable - True if BB is known to be unpredicable. + /// ClobbersPred - True if BB could modify predicates (e.g. has + /// cmp, call, etc.) + /// NonPredSize - Number of non-predicated instructions. + /// BB - Corresponding MachineBasicBlock. + /// TrueBB / FalseBB- See AnalyzeBranch(). + /// BrCond - Conditions for end of block conditional branches. + /// Predicate - Predicate used in the BB. + struct BBInfo { + bool IsDone : 1; + bool IsBeingAnalyzed : 1; + bool IsAnalyzed : 1; + bool IsEnqueued : 1; + bool IsBrAnalyzable : 1; + bool HasFallThrough : 1; + bool IsUnpredicable : 1; + bool CannotBeCopied : 1; + bool ClobbersPred : 1; + unsigned NonPredSize; + MachineBasicBlock *BB; + MachineBasicBlock *TrueBB; + MachineBasicBlock *FalseBB; + SmallVector<MachineOperand, 4> BrCond; + SmallVector<MachineOperand, 4> Predicate; + BBInfo() : IsDone(false), IsBeingAnalyzed(false), + IsAnalyzed(false), IsEnqueued(false), IsBrAnalyzable(false), + HasFallThrough(false), IsUnpredicable(false), + CannotBeCopied(false), ClobbersPred(false), NonPredSize(0), + BB(0), TrueBB(0), FalseBB(0) {} + }; + + /// IfcvtToken - Record information about pending if-conversions to attempt: + /// BBI - Corresponding BBInfo. + /// Kind - Type of block. See IfcvtKind. + /// NeedSubsumption - True if the to-be-predicated BB has already been + /// predicated. + /// NumDups - Number of instructions that would be duplicated due + /// to this if-conversion. (For diamonds, the number of + /// identical instructions at the beginnings of both + /// paths). + /// NumDups2 - For diamonds, the number of identical instructions + /// at the ends of both paths. + struct IfcvtToken { + BBInfo &BBI; + IfcvtKind Kind; + bool NeedSubsumption; + unsigned NumDups; + unsigned NumDups2; + IfcvtToken(BBInfo &b, IfcvtKind k, bool s, unsigned d, unsigned d2 = 0) + : BBI(b), Kind(k), NeedSubsumption(s), NumDups(d), NumDups2(d2) {} + }; + + /// Roots - Basic blocks that do not have successors. These are the starting + /// points of Graph traversal. + std::vector<MachineBasicBlock*> Roots; + + /// BBAnalysis - Results of if-conversion feasibility analysis indexed by + /// basic block number. + std::vector<BBInfo> BBAnalysis; + + const TargetLowering *TLI; + const TargetInstrInfo *TII; + const TargetRegisterInfo *TRI; + bool MadeChange; + int FnNum; + public: + static char ID; + IfConverter() : MachineFunctionPass(&ID), FnNum(-1) {} + + virtual bool runOnMachineFunction(MachineFunction &MF); + virtual const char *getPassName() const { return "If Converter"; } + + private: + bool ReverseBranchCondition(BBInfo &BBI); + bool ValidSimple(BBInfo &TrueBBI, unsigned &Dups) const; + bool ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI, + bool FalseBranch, unsigned &Dups) const; + bool ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI, + unsigned &Dups1, unsigned &Dups2) const; + void ScanInstructions(BBInfo &BBI); + BBInfo &AnalyzeBlock(MachineBasicBlock *BB, + std::vector<IfcvtToken*> &Tokens); + bool FeasibilityAnalysis(BBInfo &BBI, SmallVectorImpl<MachineOperand> &Cond, + bool isTriangle = false, bool RevBranch = false); + void AnalyzeBlocks(MachineFunction &MF, std::vector<IfcvtToken*> &Tokens); + void InvalidatePreds(MachineBasicBlock *BB); + void RemoveExtraEdges(BBInfo &BBI); + bool IfConvertSimple(BBInfo &BBI, IfcvtKind Kind); + bool IfConvertTriangle(BBInfo &BBI, IfcvtKind Kind); + bool IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind, + unsigned NumDups1, unsigned NumDups2); + void PredicateBlock(BBInfo &BBI, + MachineBasicBlock::iterator E, + SmallVectorImpl<MachineOperand> &Cond, + SmallSet<unsigned, 4> &Redefs); + void CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI, + SmallVectorImpl<MachineOperand> &Cond, + SmallSet<unsigned, 4> &Redefs, + bool IgnoreBr = false); + void MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges = true); + + bool MeetIfcvtSizeLimit(MachineBasicBlock &BB, unsigned Size) const { + return Size > 0 && TII->isProfitableToIfCvt(BB, Size); + } + + bool MeetIfcvtSizeLimit(MachineBasicBlock &TBB, unsigned TSize, + MachineBasicBlock &FBB, unsigned FSize) const { + return TSize > 0 && FSize > 0 && + TII->isProfitableToIfCvt(TBB, TSize, FBB, FSize); + } + + // blockAlwaysFallThrough - Block ends without a terminator. + bool blockAlwaysFallThrough(BBInfo &BBI) const { + return BBI.IsBrAnalyzable && BBI.TrueBB == NULL; + } + + // IfcvtTokenCmp - Used to sort if-conversion candidates. + static bool IfcvtTokenCmp(IfcvtToken *C1, IfcvtToken *C2) { + int Incr1 = (C1->Kind == ICDiamond) + ? -(int)(C1->NumDups + C1->NumDups2) : (int)C1->NumDups; + int Incr2 = (C2->Kind == ICDiamond) + ? -(int)(C2->NumDups + C2->NumDups2) : (int)C2->NumDups; + if (Incr1 > Incr2) + return true; + else if (Incr1 == Incr2) { + // Favors subsumption. + if (C1->NeedSubsumption == false && C2->NeedSubsumption == true) + return true; + else if (C1->NeedSubsumption == C2->NeedSubsumption) { + // Favors diamond over triangle, etc. + if ((unsigned)C1->Kind < (unsigned)C2->Kind) + return true; + else if (C1->Kind == C2->Kind) + return C1->BBI.BB->getNumber() < C2->BBI.BB->getNumber(); + } + } + return false; + } + }; + + char IfConverter::ID = 0; +} + +static RegisterPass<IfConverter> +X("if-converter", "If Converter"); + +FunctionPass *llvm::createIfConverterPass() { return new IfConverter(); } + +bool IfConverter::runOnMachineFunction(MachineFunction &MF) { + TLI = MF.getTarget().getTargetLowering(); + TII = MF.getTarget().getInstrInfo(); + TRI = MF.getTarget().getRegisterInfo(); + if (!TII) return false; + + // Tail merge tend to expose more if-conversion opportunities. + BranchFolder BF(true); + bool BFChange = BF.OptimizeFunction(MF, TII, + MF.getTarget().getRegisterInfo(), + getAnalysisIfAvailable<MachineModuleInfo>()); + + DEBUG(dbgs() << "\nIfcvt: function (" << ++FnNum << ") \'" + << MF.getFunction()->getName() << "\'"); + + if (FnNum < IfCvtFnStart || (IfCvtFnStop != -1 && FnNum > IfCvtFnStop)) { + DEBUG(dbgs() << " skipped\n"); + return false; + } + DEBUG(dbgs() << "\n"); + + MF.RenumberBlocks(); + BBAnalysis.resize(MF.getNumBlockIDs()); + + // Look for root nodes, i.e. blocks without successors. + for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) + if (I->succ_empty()) + Roots.push_back(I); + + std::vector<IfcvtToken*> Tokens; + MadeChange = false; + unsigned NumIfCvts = NumSimple + NumSimpleFalse + NumTriangle + + NumTriangleRev + NumTriangleFalse + NumTriangleFRev + NumDiamonds; + while (IfCvtLimit == -1 || (int)NumIfCvts < IfCvtLimit) { + // Do an initial analysis for each basic block and find all the potential + // candidates to perform if-conversion. + bool Change = false; + AnalyzeBlocks(MF, Tokens); + while (!Tokens.empty()) { + IfcvtToken *Token = Tokens.back(); + Tokens.pop_back(); + BBInfo &BBI = Token->BBI; + IfcvtKind Kind = Token->Kind; + unsigned NumDups = Token->NumDups; + unsigned NumDups2 = Token->NumDups2; + + delete Token; + + // If the block has been evicted out of the queue or it has already been + // marked dead (due to it being predicated), then skip it. + if (BBI.IsDone) + BBI.IsEnqueued = false; + if (!BBI.IsEnqueued) + continue; + + BBI.IsEnqueued = false; + + bool RetVal = false; + switch (Kind) { + default: assert(false && "Unexpected!"); + break; + case ICSimple: + case ICSimpleFalse: { + bool isFalse = Kind == ICSimpleFalse; + if ((isFalse && DisableSimpleF) || (!isFalse && DisableSimple)) break; + DEBUG(dbgs() << "Ifcvt (Simple" << (Kind == ICSimpleFalse ? + " false" : "") + << "): BB#" << BBI.BB->getNumber() << " (" + << ((Kind == ICSimpleFalse) + ? BBI.FalseBB->getNumber() + : BBI.TrueBB->getNumber()) << ") "); + RetVal = IfConvertSimple(BBI, Kind); + DEBUG(dbgs() << (RetVal ? "succeeded!" : "failed!") << "\n"); + if (RetVal) { + if (isFalse) ++NumSimpleFalse; + else ++NumSimple; + } + break; + } + case ICTriangle: + case ICTriangleRev: + case ICTriangleFalse: + case ICTriangleFRev: { + bool isFalse = Kind == ICTriangleFalse; + bool isRev = (Kind == ICTriangleRev || Kind == ICTriangleFRev); + if (DisableTriangle && !isFalse && !isRev) break; + if (DisableTriangleR && !isFalse && isRev) break; + if (DisableTriangleF && isFalse && !isRev) break; + if (DisableTriangleFR && isFalse && isRev) break; + DEBUG(dbgs() << "Ifcvt (Triangle"); + if (isFalse) + DEBUG(dbgs() << " false"); + if (isRev) + DEBUG(dbgs() << " rev"); + DEBUG(dbgs() << "): BB#" << BBI.BB->getNumber() << " (T:" + << BBI.TrueBB->getNumber() << ",F:" + << BBI.FalseBB->getNumber() << ") "); + RetVal = IfConvertTriangle(BBI, Kind); + DEBUG(dbgs() << (RetVal ? "succeeded!" : "failed!") << "\n"); + if (RetVal) { + if (isFalse) { + if (isRev) ++NumTriangleFRev; + else ++NumTriangleFalse; + } else { + if (isRev) ++NumTriangleRev; + else ++NumTriangle; + } + } + break; + } + case ICDiamond: { + if (DisableDiamond) break; + DEBUG(dbgs() << "Ifcvt (Diamond): BB#" << BBI.BB->getNumber() << " (T:" + << BBI.TrueBB->getNumber() << ",F:" + << BBI.FalseBB->getNumber() << ") "); + RetVal = IfConvertDiamond(BBI, Kind, NumDups, NumDups2); + DEBUG(dbgs() << (RetVal ? "succeeded!" : "failed!") << "\n"); + if (RetVal) ++NumDiamonds; + break; + } + } + + Change |= RetVal; + + NumIfCvts = NumSimple + NumSimpleFalse + NumTriangle + NumTriangleRev + + NumTriangleFalse + NumTriangleFRev + NumDiamonds; + if (IfCvtLimit != -1 && (int)NumIfCvts >= IfCvtLimit) + break; + } + + if (!Change) + break; + MadeChange |= Change; + } + + // Delete tokens in case of early exit. + while (!Tokens.empty()) { + IfcvtToken *Token = Tokens.back(); + Tokens.pop_back(); + delete Token; + } + + Tokens.clear(); + Roots.clear(); + BBAnalysis.clear(); + + if (MadeChange && IfCvtBranchFold) { + BranchFolder BF(false); + BF.OptimizeFunction(MF, TII, + MF.getTarget().getRegisterInfo(), + getAnalysisIfAvailable<MachineModuleInfo>()); + } + + MadeChange |= BFChange; + return MadeChange; +} + +/// findFalseBlock - BB has a fallthrough. Find its 'false' successor given +/// its 'true' successor. +static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB, + MachineBasicBlock *TrueBB) { + for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), + E = BB->succ_end(); SI != E; ++SI) { + MachineBasicBlock *SuccBB = *SI; + if (SuccBB != TrueBB) + return SuccBB; + } + return NULL; +} + +/// ReverseBranchCondition - Reverse the condition of the end of the block +/// branch. Swap block's 'true' and 'false' successors. +bool IfConverter::ReverseBranchCondition(BBInfo &BBI) { + DebugLoc dl; // FIXME: this is nowhere + if (!TII->ReverseBranchCondition(BBI.BrCond)) { + TII->RemoveBranch(*BBI.BB); + TII->InsertBranch(*BBI.BB, BBI.FalseBB, BBI.TrueBB, BBI.BrCond, dl); + std::swap(BBI.TrueBB, BBI.FalseBB); + return true; + } + return false; +} + +/// getNextBlock - Returns the next block in the function blocks ordering. If +/// it is the end, returns NULL. +static inline MachineBasicBlock *getNextBlock(MachineBasicBlock *BB) { + MachineFunction::iterator I = BB; + MachineFunction::iterator E = BB->getParent()->end(); + if (++I == E) + return NULL; + return I; +} + +/// ValidSimple - Returns true if the 'true' block (along with its +/// predecessor) forms a valid simple shape for ifcvt. It also returns the +/// number of instructions that the ifcvt would need to duplicate if performed +/// in Dups. +bool IfConverter::ValidSimple(BBInfo &TrueBBI, unsigned &Dups) const { + Dups = 0; + if (TrueBBI.IsBeingAnalyzed || TrueBBI.IsDone) + return false; + + if (TrueBBI.IsBrAnalyzable) + return false; + + if (TrueBBI.BB->pred_size() > 1) { + if (TrueBBI.CannotBeCopied || + !TII->isProfitableToDupForIfCvt(*TrueBBI.BB, TrueBBI.NonPredSize)) + return false; + Dups = TrueBBI.NonPredSize; + } + + return true; +} + +/// ValidTriangle - Returns true if the 'true' and 'false' blocks (along +/// with their common predecessor) forms a valid triangle shape for ifcvt. +/// If 'FalseBranch' is true, it checks if 'true' block's false branch +/// branches to the 'false' block rather than the other way around. It also +/// returns the number of instructions that the ifcvt would need to duplicate +/// if performed in 'Dups'. +bool IfConverter::ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI, + bool FalseBranch, unsigned &Dups) const { + Dups = 0; + if (TrueBBI.IsBeingAnalyzed || TrueBBI.IsDone) + return false; + + if (TrueBBI.BB->pred_size() > 1) { + if (TrueBBI.CannotBeCopied) + return false; + + unsigned Size = TrueBBI.NonPredSize; + if (TrueBBI.IsBrAnalyzable) { + if (TrueBBI.TrueBB && TrueBBI.BrCond.empty()) + // Ends with an unconditional branch. It will be removed. + --Size; + else { + MachineBasicBlock *FExit = FalseBranch + ? TrueBBI.TrueBB : TrueBBI.FalseBB; + if (FExit) + // Require a conditional branch + ++Size; + } + } + if (!TII->isProfitableToDupForIfCvt(*TrueBBI.BB, Size)) + return false; + Dups = Size; + } + + MachineBasicBlock *TExit = FalseBranch ? TrueBBI.FalseBB : TrueBBI.TrueBB; + if (!TExit && blockAlwaysFallThrough(TrueBBI)) { + MachineFunction::iterator I = TrueBBI.BB; + if (++I == TrueBBI.BB->getParent()->end()) + return false; + TExit = I; + } + return TExit && TExit == FalseBBI.BB; +} + +static +MachineBasicBlock::iterator firstNonBranchInst(MachineBasicBlock *BB, + const TargetInstrInfo *TII) { + MachineBasicBlock::iterator I = BB->end(); + while (I != BB->begin()) { + --I; + if (!I->getDesc().isBranch()) + break; + } + return I; +} + +/// ValidDiamond - Returns true if the 'true' and 'false' blocks (along +/// with their common predecessor) forms a valid diamond shape for ifcvt. +bool IfConverter::ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI, + unsigned &Dups1, unsigned &Dups2) const { + Dups1 = Dups2 = 0; + if (TrueBBI.IsBeingAnalyzed || TrueBBI.IsDone || + FalseBBI.IsBeingAnalyzed || FalseBBI.IsDone) + return false; + + MachineBasicBlock *TT = TrueBBI.TrueBB; + MachineBasicBlock *FT = FalseBBI.TrueBB; + + if (!TT && blockAlwaysFallThrough(TrueBBI)) + TT = getNextBlock(TrueBBI.BB); + if (!FT && blockAlwaysFallThrough(FalseBBI)) + FT = getNextBlock(FalseBBI.BB); + if (TT != FT) + return false; + if (TT == NULL && (TrueBBI.IsBrAnalyzable || FalseBBI.IsBrAnalyzable)) + return false; + if (TrueBBI.BB->pred_size() > 1 || FalseBBI.BB->pred_size() > 1) + return false; + + // FIXME: Allow true block to have an early exit? + if (TrueBBI.FalseBB || FalseBBI.FalseBB || + (TrueBBI.ClobbersPred && FalseBBI.ClobbersPred)) + return false; + + MachineBasicBlock::iterator TI = TrueBBI.BB->begin(); + MachineBasicBlock::iterator FI = FalseBBI.BB->begin(); + MachineBasicBlock::iterator TIE = TrueBBI.BB->end(); + MachineBasicBlock::iterator FIE = FalseBBI.BB->end(); + // Skip dbg_value instructions + while (TI != TIE && TI->isDebugValue()) + ++TI; + while (FI != FIE && FI->isDebugValue()) + ++FI; + while (TI != TIE && FI != FIE) { + // Skip dbg_value instructions. These do not count. + if (TI->isDebugValue()) { + while (TI != TIE && TI->isDebugValue()) + ++TI; + if (TI == TIE) + break; + } + if (FI->isDebugValue()) { + while (FI != FIE && FI->isDebugValue()) + ++FI; + if (FI == FIE) + break; + } + if (!TI->isIdenticalTo(FI)) + break; + ++Dups1; + ++TI; + ++FI; + } + + TI = firstNonBranchInst(TrueBBI.BB, TII); + FI = firstNonBranchInst(FalseBBI.BB, TII); + MachineBasicBlock::iterator TIB = TrueBBI.BB->begin(); + MachineBasicBlock::iterator FIB = FalseBBI.BB->begin(); + // Skip dbg_value instructions at end of the bb's. + while (TI != TIB && TI->isDebugValue()) + --TI; + while (FI != FIB && FI->isDebugValue()) + --FI; + while (TI != TIB && FI != FIB) { + // Skip dbg_value instructions. These do not count. + if (TI->isDebugValue()) { + while (TI != TIB && TI->isDebugValue()) + --TI; + if (TI == TIB) + break; + } + if (FI->isDebugValue()) { + while (FI != FIB && FI->isDebugValue()) + --FI; + if (FI == FIB) + break; + } + if (!TI->isIdenticalTo(FI)) + break; + ++Dups2; + --TI; + --FI; + } + + return true; +} + +/// ScanInstructions - Scan all the instructions in the block to determine if +/// the block is predicable. In most cases, that means all the instructions +/// in the block are isPredicable(). Also checks if the block contains any +/// instruction which can clobber a predicate (e.g. condition code register). +/// If so, the block is not predicable unless it's the last instruction. +void IfConverter::ScanInstructions(BBInfo &BBI) { + if (BBI.IsDone) + return; + + bool AlreadyPredicated = BBI.Predicate.size() > 0; + // First analyze the end of BB branches. + BBI.TrueBB = BBI.FalseBB = NULL; + BBI.BrCond.clear(); + BBI.IsBrAnalyzable = + !TII->AnalyzeBranch(*BBI.BB, BBI.TrueBB, BBI.FalseBB, BBI.BrCond); + BBI.HasFallThrough = BBI.IsBrAnalyzable && BBI.FalseBB == NULL; + + if (BBI.BrCond.size()) { + // No false branch. This BB must end with a conditional branch and a + // fallthrough. + if (!BBI.FalseBB) + BBI.FalseBB = findFalseBlock(BBI.BB, BBI.TrueBB); + if (!BBI.FalseBB) { + // Malformed bcc? True and false blocks are the same? + BBI.IsUnpredicable = true; + return; + } + } + + // Then scan all the instructions. + BBI.NonPredSize = 0; + BBI.ClobbersPred = false; + for (MachineBasicBlock::iterator I = BBI.BB->begin(), E = BBI.BB->end(); + I != E; ++I) { + if (I->isDebugValue()) + continue; + + const TargetInstrDesc &TID = I->getDesc(); + if (TID.isNotDuplicable()) + BBI.CannotBeCopied = true; + + bool isPredicated = TII->isPredicated(I); + bool isCondBr = BBI.IsBrAnalyzable && TID.isConditionalBranch(); + + if (!isCondBr) { + if (!isPredicated) + BBI.NonPredSize++; + else if (!AlreadyPredicated) { + // FIXME: This instruction is already predicated before the + // if-conversion pass. It's probably something like a conditional move. + // Mark this block unpredicable for now. + BBI.IsUnpredicable = true; + return; + } + } + + if (BBI.ClobbersPred && !isPredicated) { + // Predicate modification instruction should end the block (except for + // already predicated instructions and end of block branches). + if (isCondBr) { + // A conditional branch is not predicable, but it may be eliminated. + continue; + } + + // Predicate may have been modified, the subsequent (currently) + // unpredicated instructions cannot be correctly predicated. + BBI.IsUnpredicable = true; + return; + } + + // FIXME: Make use of PredDefs? e.g. ADDC, SUBC sets predicates but are + // still potentially predicable. + std::vector<MachineOperand> PredDefs; + if (TII->DefinesPredicate(I, PredDefs)) + BBI.ClobbersPred = true; + + if (!TII->isPredicable(I)) { + BBI.IsUnpredicable = true; + return; + } + } +} + +/// FeasibilityAnalysis - Determine if the block is a suitable candidate to be +/// predicated by the specified predicate. +bool IfConverter::FeasibilityAnalysis(BBInfo &BBI, + SmallVectorImpl<MachineOperand> &Pred, + bool isTriangle, bool RevBranch) { + // If the block is dead or unpredicable, then it cannot be predicated. + if (BBI.IsDone || BBI.IsUnpredicable) + return false; + + // If it is already predicated, check if its predicate subsumes the new + // predicate. + if (BBI.Predicate.size() && !TII->SubsumesPredicate(BBI.Predicate, Pred)) + return false; + + if (BBI.BrCond.size()) { + if (!isTriangle) + return false; + + // Test predicate subsumption. + SmallVector<MachineOperand, 4> RevPred(Pred.begin(), Pred.end()); + SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end()); + if (RevBranch) { + if (TII->ReverseBranchCondition(Cond)) + return false; + } + if (TII->ReverseBranchCondition(RevPred) || + !TII->SubsumesPredicate(Cond, RevPred)) + return false; + } + + return true; +} + +/// AnalyzeBlock - Analyze the structure of the sub-CFG starting from +/// the specified block. Record its successors and whether it looks like an +/// if-conversion candidate. +IfConverter::BBInfo &IfConverter::AnalyzeBlock(MachineBasicBlock *BB, + std::vector<IfcvtToken*> &Tokens) { + BBInfo &BBI = BBAnalysis[BB->getNumber()]; + + if (BBI.IsAnalyzed || BBI.IsBeingAnalyzed) + return BBI; + + BBI.BB = BB; + BBI.IsBeingAnalyzed = true; + + ScanInstructions(BBI); + + // Unanalyzable or ends with fallthrough or unconditional branch. + if (!BBI.IsBrAnalyzable || BBI.BrCond.empty()) { + BBI.IsBeingAnalyzed = false; + BBI.IsAnalyzed = true; + return BBI; + } + + // Do not ifcvt if either path is a back edge to the entry block. + if (BBI.TrueBB == BB || BBI.FalseBB == BB) { + BBI.IsBeingAnalyzed = false; + BBI.IsAnalyzed = true; + return BBI; + } + + // Do not ifcvt if true and false fallthrough blocks are the same. + if (!BBI.FalseBB) { + BBI.IsBeingAnalyzed = false; + BBI.IsAnalyzed = true; + return BBI; + } + + BBInfo &TrueBBI = AnalyzeBlock(BBI.TrueBB, Tokens); + BBInfo &FalseBBI = AnalyzeBlock(BBI.FalseBB, Tokens); + + if (TrueBBI.IsDone && FalseBBI.IsDone) { + BBI.IsBeingAnalyzed = false; + BBI.IsAnalyzed = true; + return BBI; + } + + SmallVector<MachineOperand, 4> RevCond(BBI.BrCond.begin(), BBI.BrCond.end()); + bool CanRevCond = !TII->ReverseBranchCondition(RevCond); + + unsigned Dups = 0; + unsigned Dups2 = 0; + bool TNeedSub = TrueBBI.Predicate.size() > 0; + bool FNeedSub = FalseBBI.Predicate.size() > 0; + bool Enqueued = false; + if (CanRevCond && ValidDiamond(TrueBBI, FalseBBI, Dups, Dups2) && + MeetIfcvtSizeLimit(*TrueBBI.BB, TrueBBI.NonPredSize - (Dups + Dups2), + *FalseBBI.BB, FalseBBI.NonPredSize - (Dups + Dups2)) && + FeasibilityAnalysis(TrueBBI, BBI.BrCond) && + FeasibilityAnalysis(FalseBBI, RevCond)) { + // Diamond: + // EBB + // / \_ + // | | + // TBB FBB + // \ / + // TailBB + // Note TailBB can be empty. + Tokens.push_back(new IfcvtToken(BBI, ICDiamond, TNeedSub|FNeedSub, Dups, + Dups2)); + Enqueued = true; + } + + if (ValidTriangle(TrueBBI, FalseBBI, false, Dups) && + MeetIfcvtSizeLimit(*TrueBBI.BB, TrueBBI.NonPredSize) && + FeasibilityAnalysis(TrueBBI, BBI.BrCond, true)) { + // Triangle: + // EBB + // | \_ + // | | + // | TBB + // | / + // FBB + Tokens.push_back(new IfcvtToken(BBI, ICTriangle, TNeedSub, Dups)); + Enqueued = true; + } + + if (ValidTriangle(TrueBBI, FalseBBI, true, Dups) && + MeetIfcvtSizeLimit(*TrueBBI.BB, TrueBBI.NonPredSize) && + FeasibilityAnalysis(TrueBBI, BBI.BrCond, true, true)) { + Tokens.push_back(new IfcvtToken(BBI, ICTriangleRev, TNeedSub, Dups)); + Enqueued = true; + } + + if (ValidSimple(TrueBBI, Dups) && + MeetIfcvtSizeLimit(*TrueBBI.BB, TrueBBI.NonPredSize) && + FeasibilityAnalysis(TrueBBI, BBI.BrCond)) { + // Simple (split, no rejoin): + // EBB + // | \_ + // | | + // | TBB---> exit + // | + // FBB + Tokens.push_back(new IfcvtToken(BBI, ICSimple, TNeedSub, Dups)); + Enqueued = true; + } + + if (CanRevCond) { + // Try the other path... + if (ValidTriangle(FalseBBI, TrueBBI, false, Dups) && + MeetIfcvtSizeLimit(*FalseBBI.BB, FalseBBI.NonPredSize) && + FeasibilityAnalysis(FalseBBI, RevCond, true)) { + Tokens.push_back(new IfcvtToken(BBI, ICTriangleFalse, FNeedSub, Dups)); + Enqueued = true; + } + + if (ValidTriangle(FalseBBI, TrueBBI, true, Dups) && + MeetIfcvtSizeLimit(*FalseBBI.BB, FalseBBI.NonPredSize) && + FeasibilityAnalysis(FalseBBI, RevCond, true, true)) { + Tokens.push_back(new IfcvtToken(BBI, ICTriangleFRev, FNeedSub, Dups)); + Enqueued = true; + } + + if (ValidSimple(FalseBBI, Dups) && + MeetIfcvtSizeLimit(*FalseBBI.BB, FalseBBI.NonPredSize) && + FeasibilityAnalysis(FalseBBI, RevCond)) { + Tokens.push_back(new IfcvtToken(BBI, ICSimpleFalse, FNeedSub, Dups)); + Enqueued = true; + } + } + + BBI.IsEnqueued = Enqueued; + BBI.IsBeingAnalyzed = false; + BBI.IsAnalyzed = true; + return BBI; +} + +/// AnalyzeBlocks - Analyze all blocks and find entries for all if-conversion +/// candidates. +void IfConverter::AnalyzeBlocks(MachineFunction &MF, + std::vector<IfcvtToken*> &Tokens) { + std::set<MachineBasicBlock*> Visited; + for (unsigned i = 0, e = Roots.size(); i != e; ++i) { + for (idf_ext_iterator<MachineBasicBlock*> I=idf_ext_begin(Roots[i],Visited), + E = idf_ext_end(Roots[i], Visited); I != E; ++I) { + MachineBasicBlock *BB = *I; + AnalyzeBlock(BB, Tokens); + } + } + + // Sort to favor more complex ifcvt scheme. + std::stable_sort(Tokens.begin(), Tokens.end(), IfcvtTokenCmp); +} + +/// canFallThroughTo - Returns true either if ToBB is the next block after BB or +/// that all the intervening blocks are empty (given BB can fall through to its +/// next block). +static bool canFallThroughTo(MachineBasicBlock *BB, MachineBasicBlock *ToBB) { + MachineFunction::iterator PI = BB; + MachineFunction::iterator I = llvm::next(PI); + MachineFunction::iterator TI = ToBB; + MachineFunction::iterator E = BB->getParent()->end(); + while (I != TI) { + // Check isSuccessor to avoid case where the next block is empty, but + // it's not a successor. + if (I == E || !I->empty() || !PI->isSuccessor(I)) + return false; + PI = I++; + } + return true; +} + +/// InvalidatePreds - Invalidate predecessor BB info so it would be re-analyzed +/// to determine if it can be if-converted. If predecessor is already enqueued, +/// dequeue it! +void IfConverter::InvalidatePreds(MachineBasicBlock *BB) { + for (MachineBasicBlock::pred_iterator PI = BB->pred_begin(), + E = BB->pred_end(); PI != E; ++PI) { + BBInfo &PBBI = BBAnalysis[(*PI)->getNumber()]; + if (PBBI.IsDone || PBBI.BB == BB) + continue; + PBBI.IsAnalyzed = false; + PBBI.IsEnqueued = false; + } +} + +/// InsertUncondBranch - Inserts an unconditional branch from BB to ToBB. +/// +static void InsertUncondBranch(MachineBasicBlock *BB, MachineBasicBlock *ToBB, + const TargetInstrInfo *TII) { + DebugLoc dl; // FIXME: this is nowhere + SmallVector<MachineOperand, 0> NoCond; + TII->InsertBranch(*BB, ToBB, NULL, NoCond, dl); +} + +/// RemoveExtraEdges - Remove true / false edges if either / both are no longer +/// successors. +void IfConverter::RemoveExtraEdges(BBInfo &BBI) { + MachineBasicBlock *TBB = NULL, *FBB = NULL; + SmallVector<MachineOperand, 4> Cond; + if (!TII->AnalyzeBranch(*BBI.BB, TBB, FBB, Cond)) + BBI.BB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty()); +} + +/// InitPredRedefs / UpdatePredRedefs - Defs by predicated instructions are +/// modeled as read + write (sort like two-address instructions). These +/// routines track register liveness and add implicit uses to if-converted +/// instructions to conform to the model. +static void InitPredRedefs(MachineBasicBlock *BB, SmallSet<unsigned,4> &Redefs, + const TargetRegisterInfo *TRI) { + for (MachineBasicBlock::livein_iterator I = BB->livein_begin(), + E = BB->livein_end(); I != E; ++I) { + unsigned Reg = *I; + Redefs.insert(Reg); + for (const unsigned *Subreg = TRI->getSubRegisters(Reg); + *Subreg; ++Subreg) + Redefs.insert(*Subreg); + } +} + +static void UpdatePredRedefs(MachineInstr *MI, SmallSet<unsigned,4> &Redefs, + const TargetRegisterInfo *TRI, + bool AddImpUse = false) { + SmallVector<unsigned, 4> Defs; + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { + const MachineOperand &MO = MI->getOperand(i); + if (!MO.isReg()) + continue; + unsigned Reg = MO.getReg(); + if (!Reg) + continue; + if (MO.isDef()) + Defs.push_back(Reg); + else if (MO.isKill()) { + Redefs.erase(Reg); + for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) + Redefs.erase(*SR); + } + } + for (unsigned i = 0, e = Defs.size(); i != e; ++i) { + unsigned Reg = Defs[i]; + if (Redefs.count(Reg)) { + if (AddImpUse) + // Treat predicated update as read + write. + MI->addOperand(MachineOperand::CreateReg(Reg, false/*IsDef*/, + true/*IsImp*/,false/*IsKill*/)); + } else { + Redefs.insert(Reg); + for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) + Redefs.insert(*SR); + } + } +} + +static void UpdatePredRedefs(MachineBasicBlock::iterator I, + MachineBasicBlock::iterator E, + SmallSet<unsigned,4> &Redefs, + const TargetRegisterInfo *TRI) { + while (I != E) { + UpdatePredRedefs(I, Redefs, TRI); + ++I; + } +} + +/// IfConvertSimple - If convert a simple (split, no rejoin) sub-CFG. +/// +bool IfConverter::IfConvertSimple(BBInfo &BBI, IfcvtKind Kind) { + BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()]; + BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()]; + BBInfo *CvtBBI = &TrueBBI; + BBInfo *NextBBI = &FalseBBI; + + SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end()); + if (Kind == ICSimpleFalse) + std::swap(CvtBBI, NextBBI); + + if (CvtBBI->IsDone || + (CvtBBI->CannotBeCopied && CvtBBI->BB->pred_size() > 1)) { + // Something has changed. It's no longer safe to predicate this block. + BBI.IsAnalyzed = false; + CvtBBI->IsAnalyzed = false; + return false; + } + + if (Kind == ICSimpleFalse) + if (TII->ReverseBranchCondition(Cond)) + assert(false && "Unable to reverse branch condition!"); + + // Initialize liveins to the first BB. These are potentiall redefined by + // predicated instructions. + SmallSet<unsigned, 4> Redefs; + InitPredRedefs(CvtBBI->BB, Redefs, TRI); + InitPredRedefs(NextBBI->BB, Redefs, TRI); + + if (CvtBBI->BB->pred_size() > 1) { + BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); + // Copy instructions in the true block, predicate them, and add them to + // the entry block. + CopyAndPredicateBlock(BBI, *CvtBBI, Cond, Redefs); + } else { + PredicateBlock(*CvtBBI, CvtBBI->BB->end(), Cond, Redefs); + + // Merge converted block into entry block. + BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); + MergeBlocks(BBI, *CvtBBI); + } + + bool IterIfcvt = true; + if (!canFallThroughTo(BBI.BB, NextBBI->BB)) { + InsertUncondBranch(BBI.BB, NextBBI->BB, TII); + BBI.HasFallThrough = false; + // Now ifcvt'd block will look like this: + // BB: + // ... + // t, f = cmp + // if t op + // b BBf + // + // We cannot further ifcvt this block because the unconditional branch + // will have to be predicated on the new condition, that will not be + // available if cmp executes. + IterIfcvt = false; + } + + RemoveExtraEdges(BBI); + + // Update block info. BB can be iteratively if-converted. + if (!IterIfcvt) + BBI.IsDone = true; + InvalidatePreds(BBI.BB); + CvtBBI->IsDone = true; + + // FIXME: Must maintain LiveIns. + return true; +} + +/// IfConvertTriangle - If convert a triangle sub-CFG. +/// +bool IfConverter::IfConvertTriangle(BBInfo &BBI, IfcvtKind Kind) { + BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()]; + BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()]; + BBInfo *CvtBBI = &TrueBBI; + BBInfo *NextBBI = &FalseBBI; + DebugLoc dl; // FIXME: this is nowhere + + SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end()); + if (Kind == ICTriangleFalse || Kind == ICTriangleFRev) + std::swap(CvtBBI, NextBBI); + + if (CvtBBI->IsDone || + (CvtBBI->CannotBeCopied && CvtBBI->BB->pred_size() > 1)) { + // Something has changed. It's no longer safe to predicate this block. + BBI.IsAnalyzed = false; + CvtBBI->IsAnalyzed = false; + return false; + } + + if (Kind == ICTriangleFalse || Kind == ICTriangleFRev) + if (TII->ReverseBranchCondition(Cond)) + assert(false && "Unable to reverse branch condition!"); + + if (Kind == ICTriangleRev || Kind == ICTriangleFRev) { + if (ReverseBranchCondition(*CvtBBI)) { + // BB has been changed, modify its predecessors (except for this + // one) so they don't get ifcvt'ed based on bad intel. + for (MachineBasicBlock::pred_iterator PI = CvtBBI->BB->pred_begin(), + E = CvtBBI->BB->pred_end(); PI != E; ++PI) { + MachineBasicBlock *PBB = *PI; + if (PBB == BBI.BB) + continue; + BBInfo &PBBI = BBAnalysis[PBB->getNumber()]; + if (PBBI.IsEnqueued) { + PBBI.IsAnalyzed = false; + PBBI.IsEnqueued = false; + } + } + } + } + + // Initialize liveins to the first BB. These are potentially redefined by + // predicated instructions. + SmallSet<unsigned, 4> Redefs; + InitPredRedefs(CvtBBI->BB, Redefs, TRI); + InitPredRedefs(NextBBI->BB, Redefs, TRI); + + bool HasEarlyExit = CvtBBI->FalseBB != NULL; + if (CvtBBI->BB->pred_size() > 1) { + BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); + // Copy instructions in the true block, predicate them, and add them to + // the entry block. + CopyAndPredicateBlock(BBI, *CvtBBI, Cond, Redefs, true); + } else { + // Predicate the 'true' block after removing its branch. + CvtBBI->NonPredSize -= TII->RemoveBranch(*CvtBBI->BB); + PredicateBlock(*CvtBBI, CvtBBI->BB->end(), Cond, Redefs); + + // Now merge the entry of the triangle with the true block. + BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); + MergeBlocks(BBI, *CvtBBI, false); + } + + // If 'true' block has a 'false' successor, add an exit branch to it. + if (HasEarlyExit) { + SmallVector<MachineOperand, 4> RevCond(CvtBBI->BrCond.begin(), + CvtBBI->BrCond.end()); + if (TII->ReverseBranchCondition(RevCond)) + assert(false && "Unable to reverse branch condition!"); + TII->InsertBranch(*BBI.BB, CvtBBI->FalseBB, NULL, RevCond, dl); + BBI.BB->addSuccessor(CvtBBI->FalseBB); + } + + // Merge in the 'false' block if the 'false' block has no other + // predecessors. Otherwise, add an unconditional branch to 'false'. + bool FalseBBDead = false; + bool IterIfcvt = true; + bool isFallThrough = canFallThroughTo(BBI.BB, NextBBI->BB); + if (!isFallThrough) { + // Only merge them if the true block does not fallthrough to the false + // block. By not merging them, we make it possible to iteratively + // ifcvt the blocks. + if (!HasEarlyExit && + NextBBI->BB->pred_size() == 1 && !NextBBI->HasFallThrough) { + MergeBlocks(BBI, *NextBBI); + FalseBBDead = true; + } else { + InsertUncondBranch(BBI.BB, NextBBI->BB, TII); + BBI.HasFallThrough = false; + } + // Mixed predicated and unpredicated code. This cannot be iteratively + // predicated. + IterIfcvt = false; + } + + RemoveExtraEdges(BBI); + + // Update block info. BB can be iteratively if-converted. + if (!IterIfcvt) + BBI.IsDone = true; + InvalidatePreds(BBI.BB); + CvtBBI->IsDone = true; + if (FalseBBDead) + NextBBI->IsDone = true; + + // FIXME: Must maintain LiveIns. + return true; +} + +/// IfConvertDiamond - If convert a diamond sub-CFG. +/// +bool IfConverter::IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind, + unsigned NumDups1, unsigned NumDups2) { + BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()]; + BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()]; + MachineBasicBlock *TailBB = TrueBBI.TrueBB; + // True block must fall through or end with an unanalyzable terminator. + if (!TailBB) { + if (blockAlwaysFallThrough(TrueBBI)) + TailBB = FalseBBI.TrueBB; + assert((TailBB || !TrueBBI.IsBrAnalyzable) && "Unexpected!"); + } + + if (TrueBBI.IsDone || FalseBBI.IsDone || + TrueBBI.BB->pred_size() > 1 || + FalseBBI.BB->pred_size() > 1) { + // Something has changed. It's no longer safe to predicate these blocks. + BBI.IsAnalyzed = false; + TrueBBI.IsAnalyzed = false; + FalseBBI.IsAnalyzed = false; + return false; + } + + // Put the predicated instructions from the 'true' block before the + // instructions from the 'false' block, unless the true block would clobber + // the predicate, in which case, do the opposite. + BBInfo *BBI1 = &TrueBBI; + BBInfo *BBI2 = &FalseBBI; + SmallVector<MachineOperand, 4> RevCond(BBI.BrCond.begin(), BBI.BrCond.end()); + if (TII->ReverseBranchCondition(RevCond)) + assert(false && "Unable to reverse branch condition!"); + SmallVector<MachineOperand, 4> *Cond1 = &BBI.BrCond; + SmallVector<MachineOperand, 4> *Cond2 = &RevCond; + + // Figure out the more profitable ordering. + bool DoSwap = false; + if (TrueBBI.ClobbersPred && !FalseBBI.ClobbersPred) + DoSwap = true; + else if (TrueBBI.ClobbersPred == FalseBBI.ClobbersPred) { + if (TrueBBI.NonPredSize > FalseBBI.NonPredSize) + DoSwap = true; + } + if (DoSwap) { + std::swap(BBI1, BBI2); + std::swap(Cond1, Cond2); + } + + // Remove the conditional branch from entry to the blocks. + BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); + + // Initialize liveins to the first BB. These are potentially redefined by + // predicated instructions. + SmallSet<unsigned, 4> Redefs; + InitPredRedefs(BBI1->BB, Redefs, TRI); + + // Remove the duplicated instructions at the beginnings of both paths. + MachineBasicBlock::iterator DI1 = BBI1->BB->begin(); + MachineBasicBlock::iterator DI2 = BBI2->BB->begin(); + MachineBasicBlock::iterator DIE1 = BBI1->BB->end(); + MachineBasicBlock::iterator DIE2 = BBI2->BB->end(); + // Skip dbg_value instructions + while (DI1 != DIE1 && DI1->isDebugValue()) + ++DI1; + while (DI2 != DIE2 && DI2->isDebugValue()) + ++DI2; + BBI1->NonPredSize -= NumDups1; + BBI2->NonPredSize -= NumDups1; + + // Skip past the dups on each side separately since there may be + // differing dbg_value entries. + for (unsigned i = 0; i < NumDups1; ++DI1) { + if (!DI1->isDebugValue()) + ++i; + } + while (NumDups1 != 0) { + ++DI2; + if (!DI2->isDebugValue()) + --NumDups1; + } + + UpdatePredRedefs(BBI1->BB->begin(), DI1, Redefs, TRI); + BBI.BB->splice(BBI.BB->end(), BBI1->BB, BBI1->BB->begin(), DI1); + BBI2->BB->erase(BBI2->BB->begin(), DI2); + + // Predicate the 'true' block after removing its branch. + BBI1->NonPredSize -= TII->RemoveBranch(*BBI1->BB); + DI1 = BBI1->BB->end(); + for (unsigned i = 0; i != NumDups2; ) { + // NumDups2 only counted non-dbg_value instructions, so this won't + // run off the head of the list. + assert (DI1 != BBI1->BB->begin()); + --DI1; + // skip dbg_value instructions + if (!DI1->isDebugValue()) + ++i; + } + BBI1->BB->erase(DI1, BBI1->BB->end()); + PredicateBlock(*BBI1, BBI1->BB->end(), *Cond1, Redefs); + + // Predicate the 'false' block. + BBI2->NonPredSize -= TII->RemoveBranch(*BBI2->BB); + DI2 = BBI2->BB->end(); + while (NumDups2 != 0) { + // NumDups2 only counted non-dbg_value instructions, so this won't + // run off the head of the list. + assert (DI2 != BBI2->BB->begin()); + --DI2; + // skip dbg_value instructions + if (!DI2->isDebugValue()) + --NumDups2; + } + PredicateBlock(*BBI2, DI2, *Cond2, Redefs); + + // Merge the true block into the entry of the diamond. + MergeBlocks(BBI, *BBI1, TailBB == 0); + MergeBlocks(BBI, *BBI2, TailBB == 0); + + // If the if-converted block falls through or unconditionally branches into + // the tail block, and the tail block does not have other predecessors, then + // fold the tail block in as well. Otherwise, unless it falls through to the + // tail, add a unconditional branch to it. + if (TailBB) { + BBInfo TailBBI = BBAnalysis[TailBB->getNumber()]; + bool CanMergeTail = !TailBBI.HasFallThrough; + // There may still be a fall-through edge from BBI1 or BBI2 to TailBB; + // check if there are any other predecessors besides those. + unsigned NumPreds = TailBB->pred_size(); + if (NumPreds > 1) + CanMergeTail = false; + else if (NumPreds == 1 && CanMergeTail) { + MachineBasicBlock::pred_iterator PI = TailBB->pred_begin(); + if (*PI != BBI1->BB && *PI != BBI2->BB) + CanMergeTail = false; + } + if (CanMergeTail) { + MergeBlocks(BBI, TailBBI); + TailBBI.IsDone = true; + } else { + BBI.BB->addSuccessor(TailBB); + InsertUncondBranch(BBI.BB, TailBB, TII); + BBI.HasFallThrough = false; + } + } + + // RemoveExtraEdges won't work if the block has an unanalyzable branch, + // which can happen here if TailBB is unanalyzable and is merged, so + // explicitly remove BBI1 and BBI2 as successors. + BBI.BB->removeSuccessor(BBI1->BB); + BBI.BB->removeSuccessor(BBI2->BB); + RemoveExtraEdges(BBI); + + // Update block info. + BBI.IsDone = TrueBBI.IsDone = FalseBBI.IsDone = true; + InvalidatePreds(BBI.BB); + + // FIXME: Must maintain LiveIns. + return true; +} + +/// PredicateBlock - Predicate instructions from the start of the block to the +/// specified end with the specified condition. +void IfConverter::PredicateBlock(BBInfo &BBI, + MachineBasicBlock::iterator E, + SmallVectorImpl<MachineOperand> &Cond, + SmallSet<unsigned, 4> &Redefs) { + for (MachineBasicBlock::iterator I = BBI.BB->begin(); I != E; ++I) { + if (I->isDebugValue() || TII->isPredicated(I)) + continue; + if (!TII->PredicateInstruction(I, Cond)) { +#ifndef NDEBUG + dbgs() << "Unable to predicate " << *I << "!\n"; +#endif + llvm_unreachable(0); + } + + // If the predicated instruction now redefines a register as the result of + // if-conversion, add an implicit kill. + UpdatePredRedefs(I, Redefs, TRI, true); + } + + std::copy(Cond.begin(), Cond.end(), std::back_inserter(BBI.Predicate)); + + BBI.IsAnalyzed = false; + BBI.NonPredSize = 0; + + ++NumIfConvBBs; +} + +/// CopyAndPredicateBlock - Copy and predicate instructions from source BB to +/// the destination block. Skip end of block branches if IgnoreBr is true. +void IfConverter::CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI, + SmallVectorImpl<MachineOperand> &Cond, + SmallSet<unsigned, 4> &Redefs, + bool IgnoreBr) { + MachineFunction &MF = *ToBBI.BB->getParent(); + + for (MachineBasicBlock::iterator I = FromBBI.BB->begin(), + E = FromBBI.BB->end(); I != E; ++I) { + const TargetInstrDesc &TID = I->getDesc(); + // Do not copy the end of the block branches. + if (IgnoreBr && TID.isBranch()) + break; + + MachineInstr *MI = MF.CloneMachineInstr(I); + ToBBI.BB->insert(ToBBI.BB->end(), MI); + ToBBI.NonPredSize++; + + if (!TII->isPredicated(I) && !MI->isDebugValue()) { + if (!TII->PredicateInstruction(MI, Cond)) { +#ifndef NDEBUG + dbgs() << "Unable to predicate " << *I << "!\n"; +#endif + llvm_unreachable(0); + } + } + + // If the predicated instruction now redefines a register as the result of + // if-conversion, add an implicit kill. + UpdatePredRedefs(MI, Redefs, TRI, true); + } + + if (!IgnoreBr) { + std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(), + FromBBI.BB->succ_end()); + MachineBasicBlock *NBB = getNextBlock(FromBBI.BB); + MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL; + + for (unsigned i = 0, e = Succs.size(); i != e; ++i) { + MachineBasicBlock *Succ = Succs[i]; + // Fallthrough edge can't be transferred. + if (Succ == FallThrough) + continue; + ToBBI.BB->addSuccessor(Succ); + } + } + + std::copy(FromBBI.Predicate.begin(), FromBBI.Predicate.end(), + std::back_inserter(ToBBI.Predicate)); + std::copy(Cond.begin(), Cond.end(), std::back_inserter(ToBBI.Predicate)); + + ToBBI.ClobbersPred |= FromBBI.ClobbersPred; + ToBBI.IsAnalyzed = false; + + ++NumDupBBs; +} + +/// MergeBlocks - Move all instructions from FromBB to the end of ToBB. +/// This will leave FromBB as an empty block, so remove all of its +/// successor edges except for the fall-through edge. If AddEdges is true, +/// i.e., when FromBBI's branch is being moved, add those successor edges to +/// ToBBI. +void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges) { + ToBBI.BB->splice(ToBBI.BB->end(), + FromBBI.BB, FromBBI.BB->begin(), FromBBI.BB->end()); + + std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(), + FromBBI.BB->succ_end()); + MachineBasicBlock *NBB = getNextBlock(FromBBI.BB); + MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL; + + for (unsigned i = 0, e = Succs.size(); i != e; ++i) { + MachineBasicBlock *Succ = Succs[i]; + // Fallthrough edge can't be transferred. + if (Succ == FallThrough) + continue; + FromBBI.BB->removeSuccessor(Succ); + if (AddEdges) + ToBBI.BB->addSuccessor(Succ); + } + + // Now FromBBI always falls through to the next block! + if (NBB && !FromBBI.BB->isSuccessor(NBB)) + FromBBI.BB->addSuccessor(NBB); + + std::copy(FromBBI.Predicate.begin(), FromBBI.Predicate.end(), + std::back_inserter(ToBBI.Predicate)); + FromBBI.Predicate.clear(); + + ToBBI.NonPredSize += FromBBI.NonPredSize; + FromBBI.NonPredSize = 0; + + ToBBI.ClobbersPred |= FromBBI.ClobbersPred; + ToBBI.HasFallThrough = FromBBI.HasFallThrough; + ToBBI.IsAnalyzed = false; + FromBBI.IsAnalyzed = false; +} |