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+//===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the ELFWriter class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef ELFWRITER_H
+#define ELFWRITER_H
+
+#include "llvm/ADT/SetVector.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include <map>
+
+namespace llvm {
+ class BinaryObject;
+ class Constant;
+ class ConstantInt;
+ class ConstantStruct;
+ class ELFCodeEmitter;
+ class ELFRelocation;
+ class ELFSection;
+ struct ELFSym;
+ class GlobalVariable;
+ class JITDebugRegisterer;
+ class Mangler;
+ class MachineCodeEmitter;
+ class MachineConstantPoolEntry;
+ class ObjectCodeEmitter;
+ class MCAsmInfo;
+ class TargetELFWriterInfo;
+ class TargetLoweringObjectFile;
+ class raw_ostream;
+ class SectionKind;
+ class MCContext;
+ class TargetMachine;
+
+ typedef std::vector<ELFSym*>::iterator ELFSymIter;
+ typedef std::vector<ELFSection*>::iterator ELFSectionIter;
+ typedef SetVector<const GlobalValue*>::const_iterator PendingGblsIter;
+ typedef SetVector<const char *>::const_iterator PendingExtsIter;
+ typedef std::pair<const Constant *, int64_t> CstExprResTy;
+
+ /// ELFWriter - This class implements the common target-independent code for
+ /// writing ELF files. Targets should derive a class from this to
+ /// parameterize the output format.
+ ///
+ class ELFWriter : public MachineFunctionPass {
+ friend class ELFCodeEmitter;
+ friend class JITDebugRegisterer;
+ public:
+ static char ID;
+
+ /// Return the ELFCodeEmitter as an instance of ObjectCodeEmitter
+ ObjectCodeEmitter *getObjectCodeEmitter() {
+ return reinterpret_cast<ObjectCodeEmitter*>(ElfCE);
+ }
+
+ ELFWriter(raw_ostream &O, TargetMachine &TM);
+ ~ELFWriter();
+
+ protected:
+ /// Output stream to send the resultant object file to.
+ raw_ostream &O;
+
+ /// Target machine description.
+ TargetMachine &TM;
+
+ /// Context object for machine code objects.
+ MCContext &OutContext;
+
+ /// Target Elf Writer description.
+ const TargetELFWriterInfo *TEW;
+
+ /// Mang - The object used to perform name mangling for this module.
+ Mangler *Mang;
+
+ /// MCE - The MachineCodeEmitter object that we are exposing to emit machine
+ /// code for functions to the .o file.
+ ELFCodeEmitter *ElfCE;
+
+ /// TLOF - Target Lowering Object File, provide section names for globals
+ /// and other object file specific stuff
+ const TargetLoweringObjectFile &TLOF;
+
+ /// MAI - Target Asm Info, provide information about section names for
+ /// globals and other target specific stuff.
+ const MCAsmInfo *MAI;
+
+ //===------------------------------------------------------------------===//
+ // Properties inferred automatically from the target machine.
+ //===------------------------------------------------------------------===//
+
+ /// is64Bit/isLittleEndian - This information is inferred from the target
+ /// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
+ bool is64Bit, isLittleEndian;
+
+ /// doInitialization - Emit the file header and all of the global variables
+ /// for the module to the ELF file.
+ bool doInitialization(Module &M);
+ bool runOnMachineFunction(MachineFunction &MF);
+
+ /// doFinalization - Now that the module has been completely processed, emit
+ /// the ELF file to 'O'.
+ bool doFinalization(Module &M);
+
+ private:
+ /// Blob containing the Elf header
+ BinaryObject ElfHdr;
+
+ /// SectionList - This is the list of sections that we have emitted to the
+ /// file. Once the file has been completely built, the section header table
+ /// is constructed from this info.
+ std::vector<ELFSection*> SectionList;
+ unsigned NumSections; // Always = SectionList.size()
+
+ /// SectionLookup - This is a mapping from section name to section number in
+ /// the SectionList. Used to quickly gather the Section Index from MAI names
+ std::map<std::string, ELFSection*> SectionLookup;
+
+ /// PendingGlobals - Globals not processed as symbols yet.
+ SetVector<const GlobalValue*> PendingGlobals;
+
+ /// GblSymLookup - This is a mapping from global value to a symbol index
+ /// in the symbol table or private symbols list. This is useful since reloc
+ /// symbol references must be quickly mapped to their indices on the lists.
+ std::map<const GlobalValue*, uint32_t> GblSymLookup;
+
+ /// PendingExternals - Externals not processed as symbols yet.
+ SetVector<const char *> PendingExternals;
+
+ /// ExtSymLookup - This is a mapping from externals to a symbol index
+ /// in the symbol table list. This is useful since reloc symbol references
+ /// must be quickly mapped to their symbol table indices.
+ std::map<const char *, uint32_t> ExtSymLookup;
+
+ /// SymbolList - This is the list of symbols emitted to the symbol table.
+ /// When the SymbolList is finally built, local symbols must be placed in
+ /// the beginning while non-locals at the end.
+ std::vector<ELFSym*> SymbolList;
+
+ /// PrivateSyms - Record private symbols, every symbol here must never be
+ /// present in the SymbolList.
+ std::vector<ELFSym*> PrivateSyms;
+
+ /// getSection - Return the section with the specified name, creating a new
+ /// section if one does not already exist.
+ ELFSection &getSection(const std::string &Name, unsigned Type,
+ unsigned Flags = 0, unsigned Align = 0) {
+ ELFSection *&SN = SectionLookup[Name];
+ if (SN) return *SN;
+
+ SectionList.push_back(new ELFSection(Name, isLittleEndian, is64Bit));
+ SN = SectionList.back();
+ SN->SectionIdx = NumSections++;
+ SN->Type = Type;
+ SN->Flags = Flags;
+ SN->Link = ELF::SHN_UNDEF;
+ SN->Align = Align;
+ return *SN;
+ }
+
+ ELFSection &getNonExecStackSection() {
+ return getSection(".note.GNU-stack", ELF::SHT_PROGBITS, 0, 1);
+ }
+
+ ELFSection &getSymbolTableSection() {
+ return getSection(".symtab", ELF::SHT_SYMTAB, 0);
+ }
+
+ ELFSection &getStringTableSection() {
+ return getSection(".strtab", ELF::SHT_STRTAB, 0, 1);
+ }
+
+ ELFSection &getSectionHeaderStringTableSection() {
+ return getSection(".shstrtab", ELF::SHT_STRTAB, 0, 1);
+ }
+
+ ELFSection &getNullSection() {
+ return getSection("", ELF::SHT_NULL, 0);
+ }
+
+ ELFSection &getDataSection();
+ ELFSection &getBSSSection();
+ ELFSection &getCtorSection();
+ ELFSection &getDtorSection();
+ ELFSection &getJumpTableSection();
+ ELFSection &getConstantPoolSection(MachineConstantPoolEntry &CPE);
+ ELFSection &getTextSection(const Function *F);
+ ELFSection &getRelocSection(ELFSection &S);
+
+ // Helpers for obtaining ELF specific info.
+ unsigned getGlobalELFBinding(const GlobalValue *GV);
+ unsigned getGlobalELFType(const GlobalValue *GV);
+ unsigned getGlobalELFVisibility(const GlobalValue *GV);
+
+ // AddPendingGlobalSymbol - Add a global to be processed and to
+ // the global symbol lookup, use a zero index because the table
+ // index will be determined later.
+ void AddPendingGlobalSymbol(const GlobalValue *GV,
+ bool AddToLookup = false);
+
+ // AddPendingExternalSymbol - Add the external to be processed
+ // and to the external symbol lookup, use a zero index because
+ // the symbol table index will be determined later.
+ void AddPendingExternalSymbol(const char *External);
+
+ // AddToSymbolList - Update the symbol lookup and If the symbol is
+ // private add it to PrivateSyms list, otherwise to SymbolList.
+ void AddToSymbolList(ELFSym *GblSym);
+
+ // As we complete the ELF file, we need to update fields in the ELF header
+ // (e.g. the location of the section table). These members keep track of
+ // the offset in ELFHeader of these various pieces to update and other
+ // locations in the file.
+ unsigned ELFHdr_e_shoff_Offset; // e_shoff in ELF header.
+ unsigned ELFHdr_e_shstrndx_Offset; // e_shstrndx in ELF header.
+ unsigned ELFHdr_e_shnum_Offset; // e_shnum in ELF header.
+
+ private:
+ void EmitGlobal(const GlobalValue *GV);
+ void EmitGlobalConstant(const Constant *C, ELFSection &GblS);
+ void EmitGlobalConstantStruct(const ConstantStruct *CVS,
+ ELFSection &GblS);
+ void EmitGlobalConstantLargeInt(const ConstantInt *CI, ELFSection &S);
+ void EmitGlobalDataRelocation(const GlobalValue *GV, unsigned Size,
+ ELFSection &GblS, int64_t Offset = 0);
+ bool EmitSpecialLLVMGlobal(const GlobalVariable *GV);
+ void EmitXXStructorList(const Constant *List, ELFSection &Xtor);
+ void EmitRelocations();
+ void EmitRelocation(BinaryObject &RelSec, ELFRelocation &Rel, bool HasRelA);
+ void EmitSectionHeader(BinaryObject &SHdrTab, const ELFSection &SHdr);
+ void EmitSectionTableStringTable();
+ void EmitSymbol(BinaryObject &SymbolTable, ELFSym &Sym);
+ void EmitSymbolTable();
+ void EmitStringTable(const std::string &ModuleName);
+ void OutputSectionsAndSectionTable();
+ void RelocateField(BinaryObject &BO, uint32_t Offset, int64_t Value,
+ unsigned Size);
+ unsigned SortSymbols();
+ CstExprResTy ResolveConstantExpr(const Constant *CV);
+ };
+}
+
+#endif
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