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+//===-- BranchRelaxation.cpp ----------------------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/CodeGen/LivePhysRegs.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/CodeGen/RegisterScavenging.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/Format.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "branch-relaxation"
+
+STATISTIC(NumSplit, "Number of basic blocks split");
+STATISTIC(NumConditionalRelaxed, "Number of conditional branches relaxed");
+STATISTIC(NumUnconditionalRelaxed, "Number of unconditional branches relaxed");
+
+#define BRANCH_RELAX_NAME "Branch relaxation pass"
+
+namespace {
+class BranchRelaxation : public MachineFunctionPass {
+ /// BasicBlockInfo - Information about the offset and size of a single
+ /// basic block.
+ struct BasicBlockInfo {
+ /// Offset - Distance from the beginning of the function to the beginning
+ /// of this basic block.
+ ///
+ /// The offset is always aligned as required by the basic block.
+ unsigned Offset;
+
+ /// Size - Size of the basic block in bytes. If the block contains
+ /// inline assembly, this is a worst case estimate.
+ ///
+ /// The size does not include any alignment padding whether from the
+ /// beginning of the block, or from an aligned jump table at the end.
+ unsigned Size;
+
+ BasicBlockInfo() : Offset(0), Size(0) {}
+
+ /// Compute the offset immediately following this block. \p MBB is the next
+ /// block.
+ unsigned postOffset(const MachineBasicBlock &MBB) const {
+ unsigned PO = Offset + Size;
+ unsigned Align = MBB.getAlignment();
+ if (Align == 0)
+ return PO;
+
+ unsigned AlignAmt = 1 << Align;
+ unsigned ParentAlign = MBB.getParent()->getAlignment();
+ if (Align <= ParentAlign)
+ return PO + OffsetToAlignment(PO, AlignAmt);
+
+ // The alignment of this MBB is larger than the function's alignment, so we
+ // can't tell whether or not it will insert nops. Assume that it will.
+ return PO + AlignAmt + OffsetToAlignment(PO, AlignAmt);
+ }
+ };
+
+ SmallVector<BasicBlockInfo, 16> BlockInfo;
+ std::unique_ptr<RegScavenger> RS;
+ LivePhysRegs LiveRegs;
+
+ MachineFunction *MF;
+ const TargetRegisterInfo *TRI;
+ const TargetInstrInfo *TII;
+
+ bool relaxBranchInstructions();
+ void scanFunction();
+
+ MachineBasicBlock *createNewBlockAfter(MachineBasicBlock &BB);
+
+ MachineBasicBlock *splitBlockBeforeInstr(MachineInstr &MI,
+ MachineBasicBlock *DestBB);
+ void adjustBlockOffsets(MachineBasicBlock &MBB);
+ bool isBlockInRange(const MachineInstr &MI, const MachineBasicBlock &BB) const;
+
+ bool fixupConditionalBranch(MachineInstr &MI);
+ bool fixupUnconditionalBranch(MachineInstr &MI);
+ uint64_t computeBlockSize(const MachineBasicBlock &MBB) const;
+ unsigned getInstrOffset(const MachineInstr &MI) const;
+ void dumpBBs();
+ void verify();
+
+public:
+ static char ID;
+ BranchRelaxation() : MachineFunctionPass(ID) { }
+
+ bool runOnMachineFunction(MachineFunction &MF) override;
+
+ StringRef getPassName() const override {
+ return BRANCH_RELAX_NAME;
+ }
+};
+
+}
+
+char BranchRelaxation::ID = 0;
+char &llvm::BranchRelaxationPassID = BranchRelaxation::ID;
+
+INITIALIZE_PASS(BranchRelaxation, DEBUG_TYPE, BRANCH_RELAX_NAME, false, false)
+
+/// verify - check BBOffsets, BBSizes, alignment of islands
+void BranchRelaxation::verify() {
+#ifndef NDEBUG
+ unsigned PrevNum = MF->begin()->getNumber();
+ for (MachineBasicBlock &MBB : *MF) {
+ unsigned Align = MBB.getAlignment();
+ unsigned Num = MBB.getNumber();
+ assert(BlockInfo[Num].Offset % (1u << Align) == 0);
+ assert(!Num || BlockInfo[PrevNum].postOffset(MBB) <= BlockInfo[Num].Offset);
+ assert(BlockInfo[Num].Size == computeBlockSize(MBB));
+ PrevNum = Num;
+ }
+#endif
+}
+
+/// print block size and offset information - debugging
+void BranchRelaxation::dumpBBs() {
+ for (auto &MBB : *MF) {
+ const BasicBlockInfo &BBI = BlockInfo[MBB.getNumber()];
+ dbgs() << format("BB#%u\toffset=%08x\t", MBB.getNumber(), BBI.Offset)
+ << format("size=%#x\n", BBI.Size);
+ }
+}
+
+/// scanFunction - Do the initial scan of the function, building up
+/// information about each block.
+void BranchRelaxation::scanFunction() {
+ BlockInfo.clear();
+ BlockInfo.resize(MF->getNumBlockIDs());
+
+ // First thing, compute the size of all basic blocks, and see if the function
+ // has any inline assembly in it. If so, we have to be conservative about
+ // alignment assumptions, as we don't know for sure the size of any
+ // instructions in the inline assembly.
+ for (MachineBasicBlock &MBB : *MF)
+ BlockInfo[MBB.getNumber()].Size = computeBlockSize(MBB);
+
+ // Compute block offsets and known bits.
+ adjustBlockOffsets(*MF->begin());
+}
+
+/// computeBlockSize - Compute the size for MBB.
+uint64_t BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) const {
+ uint64_t Size = 0;
+ for (const MachineInstr &MI : MBB)
+ Size += TII->getInstSizeInBytes(MI);
+ return Size;
+}
+
+/// getInstrOffset - Return the current offset of the specified machine
+/// instruction from the start of the function. This offset changes as stuff is
+/// moved around inside the function.
+unsigned BranchRelaxation::getInstrOffset(const MachineInstr &MI) const {
+ const MachineBasicBlock *MBB = MI.getParent();
+
+ // The offset is composed of two things: the sum of the sizes of all MBB's
+ // before this instruction's block, and the offset from the start of the block
+ // it is in.
+ unsigned Offset = BlockInfo[MBB->getNumber()].Offset;
+
+ // Sum instructions before MI in MBB.
+ for (MachineBasicBlock::const_iterator I = MBB->begin(); &*I != &MI; ++I) {
+ assert(I != MBB->end() && "Didn't find MI in its own basic block?");
+ Offset += TII->getInstSizeInBytes(*I);
+ }
+
+ return Offset;
+}
+
+void BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) {
+ unsigned PrevNum = Start.getNumber();
+ for (auto &MBB : make_range(MachineFunction::iterator(Start), MF->end())) {
+ unsigned Num = MBB.getNumber();
+ if (!Num) // block zero is never changed from offset zero.
+ continue;
+ // Get the offset and known bits at the end of the layout predecessor.
+ // Include the alignment of the current block.
+ BlockInfo[Num].Offset = BlockInfo[PrevNum].postOffset(MBB);
+
+ PrevNum = Num;
+ }
+}
+
+ /// Insert a new empty basic block and insert it after \BB
+MachineBasicBlock *BranchRelaxation::createNewBlockAfter(MachineBasicBlock &BB) {
+ // Create a new MBB for the code after the OrigBB.
+ MachineBasicBlock *NewBB =
+ MF->CreateMachineBasicBlock(BB.getBasicBlock());
+ MF->insert(++BB.getIterator(), NewBB);
+
+ // Insert an entry into BlockInfo to align it properly with the block numbers.
+ BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
+
+ return NewBB;
+}
+
+/// Split the basic block containing MI into two blocks, which are joined by
+/// an unconditional branch. Update data structures and renumber blocks to
+/// account for this change and returns the newly created block.
+MachineBasicBlock *BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI,
+ MachineBasicBlock *DestBB) {
+ MachineBasicBlock *OrigBB = MI.getParent();
+
+ // Create a new MBB for the code after the OrigBB.
+ MachineBasicBlock *NewBB =
+ MF->CreateMachineBasicBlock(OrigBB->getBasicBlock());
+ MF->insert(++OrigBB->getIterator(), NewBB);
+
+ // Splice the instructions starting with MI over to NewBB.
+ NewBB->splice(NewBB->end(), OrigBB, MI.getIterator(), OrigBB->end());
+
+ // Add an unconditional branch from OrigBB to NewBB.
+ // Note the new unconditional branch is not being recorded.
+ // There doesn't seem to be meaningful DebugInfo available; this doesn't
+ // correspond to anything in the source.
+ TII->insertUnconditionalBranch(*OrigBB, NewBB, DebugLoc());
+
+ // Insert an entry into BlockInfo to align it properly with the block numbers.
+ BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
+
+
+ NewBB->transferSuccessors(OrigBB);
+ OrigBB->addSuccessor(NewBB);
+ OrigBB->addSuccessor(DestBB);
+
+ // Cleanup potential unconditional branch to successor block.
+ // Note that updateTerminator may change the size of the blocks.
+ NewBB->updateTerminator();
+ OrigBB->updateTerminator();
+
+ // Figure out how large the OrigBB is. As the first half of the original
+ // block, it cannot contain a tablejump. The size includes
+ // the new jump we added. (It should be possible to do this without
+ // recounting everything, but it's very confusing, and this is rarely
+ // executed.)
+ BlockInfo[OrigBB->getNumber()].Size = computeBlockSize(*OrigBB);
+
+ // Figure out how large the NewMBB is. As the second half of the original
+ // block, it may contain a tablejump.
+ BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB);
+
+ // All BBOffsets following these blocks must be modified.
+ adjustBlockOffsets(*OrigBB);
+
+ // Need to fix live-in lists if we track liveness.
+ if (TRI->trackLivenessAfterRegAlloc(*MF))
+ computeLiveIns(LiveRegs, *TRI, *NewBB);
+
+ ++NumSplit;
+
+ return NewBB;
+}
+
+/// isBlockInRange - Returns true if the distance between specific MI and
+/// specific BB can fit in MI's displacement field.
+bool BranchRelaxation::isBlockInRange(
+ const MachineInstr &MI, const MachineBasicBlock &DestBB) const {
+ int64_t BrOffset = getInstrOffset(MI);
+ int64_t DestOffset = BlockInfo[DestBB.getNumber()].Offset;
+
+ if (TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - BrOffset))
+ return true;
+
+ DEBUG(
+ dbgs() << "Out of range branch to destination BB#" << DestBB.getNumber()
+ << " from BB#" << MI.getParent()->getNumber()
+ << " to " << DestOffset
+ << " offset " << DestOffset - BrOffset
+ << '\t' << MI
+ );
+
+ return false;
+}
+
+/// fixupConditionalBranch - Fix up a conditional branch whose destination is
+/// too far away to fit in its displacement field. It is converted to an inverse
+/// conditional branch + an unconditional branch to the destination.
+bool BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) {
+ DebugLoc DL = MI.getDebugLoc();
+ MachineBasicBlock *MBB = MI.getParent();
+ MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
+ SmallVector<MachineOperand, 4> Cond;
+
+ bool Fail = TII->analyzeBranch(*MBB, TBB, FBB, Cond);
+ assert(!Fail && "branches to be relaxed must be analyzable");
+ (void)Fail;
+
+ // Add an unconditional branch to the destination and invert the branch
+ // condition to jump over it:
+ // tbz L1
+ // =>
+ // tbnz L2
+ // b L1
+ // L2:
+
+ if (FBB && isBlockInRange(MI, *FBB)) {
+ // Last MI in the BB is an unconditional branch. We can simply invert the
+ // condition and swap destinations:
+ // beq L1
+ // b L2
+ // =>
+ // bne L2
+ // b L1
+ DEBUG(dbgs() << " Invert condition and swap "
+ "its destination with " << MBB->back());
+
+ TII->reverseBranchCondition(Cond);
+ int OldSize = 0, NewSize = 0;
+ TII->removeBranch(*MBB, &OldSize);
+ TII->insertBranch(*MBB, FBB, TBB, Cond, DL, &NewSize);
+
+ BlockInfo[MBB->getNumber()].Size += (NewSize - OldSize);
+ return true;
+ } else if (FBB) {
+ // We need to split the basic block here to obtain two long-range
+ // unconditional branches.
+ auto &NewBB = *MF->CreateMachineBasicBlock(MBB->getBasicBlock());
+ MF->insert(++MBB->getIterator(), &NewBB);
+
+ // Insert an entry into BlockInfo to align it properly with the block
+ // numbers.
+ BlockInfo.insert(BlockInfo.begin() + NewBB.getNumber(), BasicBlockInfo());
+
+ unsigned &NewBBSize = BlockInfo[NewBB.getNumber()].Size;
+ int NewBrSize;
+ TII->insertUnconditionalBranch(NewBB, FBB, DL, &NewBrSize);
+ NewBBSize += NewBrSize;
+
+ // Update the successor lists according to the transformation to follow.
+ // Do it here since if there's no split, no update is needed.
+ MBB->replaceSuccessor(FBB, &NewBB);
+ NewBB.addSuccessor(FBB);
+ }
+
+ // We now have an appropriate fall-through block in place (either naturally or
+ // just created), so we can invert the condition.
+ MachineBasicBlock &NextBB = *std::next(MachineFunction::iterator(MBB));
+
+ DEBUG(dbgs() << " Insert B to BB#" << TBB->getNumber()
+ << ", invert condition and change dest. to BB#"
+ << NextBB.getNumber() << '\n');
+
+ unsigned &MBBSize = BlockInfo[MBB->getNumber()].Size;
+
+ // Insert a new conditional branch and a new unconditional branch.
+ int RemovedSize = 0;
+ TII->reverseBranchCondition(Cond);
+ TII->removeBranch(*MBB, &RemovedSize);
+ MBBSize -= RemovedSize;
+
+ int AddedSize = 0;
+ TII->insertBranch(*MBB, &NextBB, TBB, Cond, DL, &AddedSize);
+ MBBSize += AddedSize;
+
+ // Finally, keep the block offsets up to date.
+ adjustBlockOffsets(*MBB);
+ return true;
+}
+
+bool BranchRelaxation::fixupUnconditionalBranch(MachineInstr &MI) {
+ MachineBasicBlock *MBB = MI.getParent();
+
+ unsigned OldBrSize = TII->getInstSizeInBytes(MI);
+ MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI);
+
+ int64_t DestOffset = BlockInfo[DestBB->getNumber()].Offset;
+ int64_t SrcOffset = getInstrOffset(MI);
+
+ assert(!TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - SrcOffset));
+
+ BlockInfo[MBB->getNumber()].Size -= OldBrSize;
+
+ MachineBasicBlock *BranchBB = MBB;
+
+ // If this was an expanded conditional branch, there is already a single
+ // unconditional branch in a block.
+ if (!MBB->empty()) {
+ BranchBB = createNewBlockAfter(*MBB);
+
+ // Add live outs.
+ for (const MachineBasicBlock *Succ : MBB->successors()) {
+ for (const MachineBasicBlock::RegisterMaskPair &LiveIn : Succ->liveins())
+ BranchBB->addLiveIn(LiveIn);
+ }
+
+ BranchBB->sortUniqueLiveIns();
+ BranchBB->addSuccessor(DestBB);
+ MBB->replaceSuccessor(DestBB, BranchBB);
+ }
+
+ DebugLoc DL = MI.getDebugLoc();
+ MI.eraseFromParent();
+ BlockInfo[BranchBB->getNumber()].Size += TII->insertIndirectBranch(
+ *BranchBB, *DestBB, DL, DestOffset - SrcOffset, RS.get());
+
+ adjustBlockOffsets(*MBB);
+ return true;
+}
+
+bool BranchRelaxation::relaxBranchInstructions() {
+ bool Changed = false;
+
+ // Relaxing branches involves creating new basic blocks, so re-eval
+ // end() for termination.
+ for (MachineFunction::iterator I = MF->begin(); I != MF->end(); ++I) {
+ MachineBasicBlock &MBB = *I;
+
+ // Empty block?
+ MachineBasicBlock::iterator Last = MBB.getLastNonDebugInstr();
+ if (Last == MBB.end())
+ continue;
+
+ // Expand the unconditional branch first if necessary. If there is a
+ // conditional branch, this will end up changing the branch destination of
+ // it to be over the newly inserted indirect branch block, which may avoid
+ // the need to try expanding the conditional branch first, saving an extra
+ // jump.
+ if (Last->isUnconditionalBranch()) {
+ // Unconditional branch destination might be unanalyzable, assume these
+ // are OK.
+ if (MachineBasicBlock *DestBB = TII->getBranchDestBlock(*Last)) {
+ if (!isBlockInRange(*Last, *DestBB)) {
+ fixupUnconditionalBranch(*Last);
+ ++NumUnconditionalRelaxed;
+ Changed = true;
+ }
+ }
+ }
+
+ // Loop over the conditional branches.
+ MachineBasicBlock::iterator Next;
+ for (MachineBasicBlock::iterator J = MBB.getFirstTerminator();
+ J != MBB.end(); J = Next) {
+ Next = std::next(J);
+ MachineInstr &MI = *J;
+
+ if (MI.isConditionalBranch()) {
+ MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI);
+ if (!isBlockInRange(MI, *DestBB)) {
+ if (Next != MBB.end() && Next->isConditionalBranch()) {
+ // If there are multiple conditional branches, this isn't an
+ // analyzable block. Split later terminators into a new block so
+ // each one will be analyzable.
+
+ splitBlockBeforeInstr(*Next, DestBB);
+ } else {
+ fixupConditionalBranch(MI);
+ ++NumConditionalRelaxed;
+ }
+
+ Changed = true;
+
+ // This may have modified all of the terminators, so start over.
+ Next = MBB.getFirstTerminator();
+ }
+ }
+ }
+ }
+
+ return Changed;
+}
+
+bool BranchRelaxation::runOnMachineFunction(MachineFunction &mf) {
+ MF = &mf;
+
+ DEBUG(dbgs() << "***** BranchRelaxation *****\n");
+
+ const TargetSubtargetInfo &ST = MF->getSubtarget();
+ TII = ST.getInstrInfo();
+
+ TRI = ST.getRegisterInfo();
+ if (TRI->trackLivenessAfterRegAlloc(*MF))
+ RS.reset(new RegScavenger());
+
+ // Renumber all of the machine basic blocks in the function, guaranteeing that
+ // the numbers agree with the position of the block in the function.
+ MF->RenumberBlocks();
+
+ // Do the initial scan of the function, building up information about the
+ // sizes of each block.
+ scanFunction();
+
+ DEBUG(dbgs() << " Basic blocks before relaxation\n"; dumpBBs(););
+
+ bool MadeChange = false;
+ while (relaxBranchInstructions())
+ MadeChange = true;
+
+ // After a while, this might be made debug-only, but it is not expensive.
+ verify();
+
+ DEBUG(dbgs() << " Basic blocks after relaxation\n\n"; dumpBBs());
+
+ BlockInfo.clear();
+
+ return MadeChange;
+}
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