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diff --git a/contrib/llvm/lib/CodeGen/AsmPrinter/WinException.cpp b/contrib/llvm/lib/CodeGen/AsmPrinter/WinException.cpp
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+++ b/contrib/llvm/lib/CodeGen/AsmPrinter/WinException.cpp
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+//===-- CodeGen/AsmPrinter/WinException.cpp - Dwarf Exception Impl ------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains support for writing Win64 exception info into asm files.
+//
+//===----------------------------------------------------------------------===//
+
+#include "WinException.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/Twine.h"
+#include "llvm/CodeGen/AsmPrinter.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
+#include "llvm/CodeGen/WinEHFuncInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Mangler.h"
+#include "llvm/IR/Module.h"
+#include "llvm/MC/MCAsmInfo.h"
+#include "llvm/MC/MCContext.h"
+#include "llvm/MC/MCExpr.h"
+#include "llvm/MC/MCSection.h"
+#include "llvm/MC/MCStreamer.h"
+#include "llvm/MC/MCSymbol.h"
+#include "llvm/MC/MCWin64EH.h"
+#include "llvm/Support/COFF.h"
+#include "llvm/Support/Dwarf.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/FormattedStream.h"
+#include "llvm/Target/TargetFrameLowering.h"
+#include "llvm/Target/TargetLoweringObjectFile.h"
+#include "llvm/Target/TargetOptions.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
+using namespace llvm;
+
+WinException::WinException(AsmPrinter *A) : EHStreamer(A) {
+ // MSVC's EH tables are always composed of 32-bit words. All known 64-bit
+ // platforms use an imagerel32 relocation to refer to symbols.
+ useImageRel32 = (A->getDataLayout().getPointerSizeInBits() == 64);
+}
+
+WinException::~WinException() {}
+
+/// endModule - Emit all exception information that should come after the
+/// content.
+void WinException::endModule() {
+ auto &OS = *Asm->OutStreamer;
+ const Module *M = MMI->getModule();
+ for (const Function &F : *M)
+ if (F.hasFnAttribute("safeseh"))
+ OS.EmitCOFFSafeSEH(Asm->getSymbol(&F));
+}
+
+void WinException::beginFunction(const MachineFunction *MF) {
+ shouldEmitMoves = shouldEmitPersonality = shouldEmitLSDA = false;
+
+ // If any landing pads survive, we need an EH table.
+ bool hasLandingPads = !MMI->getLandingPads().empty();
+ bool hasEHFunclets = MMI->hasEHFunclets();
+
+ const Function *F = MF->getFunction();
+
+ shouldEmitMoves = Asm->needsSEHMoves();
+
+ const TargetLoweringObjectFile &TLOF = Asm->getObjFileLowering();
+ unsigned PerEncoding = TLOF.getPersonalityEncoding();
+ const Function *Per = nullptr;
+ if (F->hasPersonalityFn())
+ Per = dyn_cast<Function>(F->getPersonalityFn()->stripPointerCasts());
+
+ bool forceEmitPersonality =
+ F->hasPersonalityFn() && !isNoOpWithoutInvoke(classifyEHPersonality(Per)) &&
+ F->needsUnwindTableEntry();
+
+ shouldEmitPersonality =
+ forceEmitPersonality || ((hasLandingPads || hasEHFunclets) &&
+ PerEncoding != dwarf::DW_EH_PE_omit && Per);
+
+ unsigned LSDAEncoding = TLOF.getLSDAEncoding();
+ shouldEmitLSDA = shouldEmitPersonality &&
+ LSDAEncoding != dwarf::DW_EH_PE_omit;
+
+ // If we're not using CFI, we don't want the CFI or the personality, but we
+ // might want EH tables if we had EH pads.
+ if (!Asm->MAI->usesWindowsCFI()) {
+ shouldEmitLSDA = hasEHFunclets;
+ shouldEmitPersonality = false;
+ return;
+ }
+
+ beginFunclet(MF->front(), Asm->CurrentFnSym);
+}
+
+/// endFunction - Gather and emit post-function exception information.
+///
+void WinException::endFunction(const MachineFunction *MF) {
+ if (!shouldEmitPersonality && !shouldEmitMoves && !shouldEmitLSDA)
+ return;
+
+ const Function *F = MF->getFunction();
+ EHPersonality Per = EHPersonality::Unknown;
+ if (F->hasPersonalityFn())
+ Per = classifyEHPersonality(F->getPersonalityFn());
+
+ // Get rid of any dead landing pads if we're not using funclets. In funclet
+ // schemes, the landing pad is not actually reachable. It only exists so
+ // that we can emit the right table data.
+ if (!isFuncletEHPersonality(Per))
+ MMI->TidyLandingPads();
+
+ endFunclet();
+
+ // endFunclet will emit the necessary .xdata tables for x64 SEH.
+ if (Per == EHPersonality::MSVC_Win64SEH && MMI->hasEHFunclets())
+ return;
+
+ if (shouldEmitPersonality || shouldEmitLSDA) {
+ Asm->OutStreamer->PushSection();
+
+ // Just switch sections to the right xdata section. This use of CurrentFnSym
+ // assumes that we only emit the LSDA when ending the parent function.
+ MCSection *XData = WinEH::UnwindEmitter::getXDataSection(Asm->CurrentFnSym,
+ Asm->OutContext);
+ Asm->OutStreamer->SwitchSection(XData);
+
+ // Emit the tables appropriate to the personality function in use. If we
+ // don't recognize the personality, assume it uses an Itanium-style LSDA.
+ if (Per == EHPersonality::MSVC_Win64SEH)
+ emitCSpecificHandlerTable(MF);
+ else if (Per == EHPersonality::MSVC_X86SEH)
+ emitExceptHandlerTable(MF);
+ else if (Per == EHPersonality::MSVC_CXX)
+ emitCXXFrameHandler3Table(MF);
+ else if (Per == EHPersonality::CoreCLR)
+ emitCLRExceptionTable(MF);
+ else
+ emitExceptionTable();
+
+ Asm->OutStreamer->PopSection();
+ }
+}
+
+/// Retreive the MCSymbol for a GlobalValue or MachineBasicBlock.
+static MCSymbol *getMCSymbolForMBB(AsmPrinter *Asm,
+ const MachineBasicBlock *MBB) {
+ if (!MBB)
+ return nullptr;
+
+ assert(MBB->isEHFuncletEntry());
+
+ // Give catches and cleanups a name based off of their parent function and
+ // their funclet entry block's number.
+ const MachineFunction *MF = MBB->getParent();
+ const Function *F = MF->getFunction();
+ StringRef FuncLinkageName = GlobalValue::getRealLinkageName(F->getName());
+ MCContext &Ctx = MF->getContext();
+ StringRef HandlerPrefix = MBB->isCleanupFuncletEntry() ? "dtor" : "catch";
+ return Ctx.getOrCreateSymbol("?" + HandlerPrefix + "$" +
+ Twine(MBB->getNumber()) + "@?0?" +
+ FuncLinkageName + "@4HA");
+}
+
+void WinException::beginFunclet(const MachineBasicBlock &MBB,
+ MCSymbol *Sym) {
+ CurrentFuncletEntry = &MBB;
+
+ const Function *F = Asm->MF->getFunction();
+ // If a symbol was not provided for the funclet, invent one.
+ if (!Sym) {
+ Sym = getMCSymbolForMBB(Asm, &MBB);
+
+ // Describe our funclet symbol as a function with internal linkage.
+ Asm->OutStreamer->BeginCOFFSymbolDef(Sym);
+ Asm->OutStreamer->EmitCOFFSymbolStorageClass(COFF::IMAGE_SYM_CLASS_STATIC);
+ Asm->OutStreamer->EmitCOFFSymbolType(COFF::IMAGE_SYM_DTYPE_FUNCTION
+ << COFF::SCT_COMPLEX_TYPE_SHIFT);
+ Asm->OutStreamer->EndCOFFSymbolDef();
+
+ // We want our funclet's entry point to be aligned such that no nops will be
+ // present after the label.
+ Asm->EmitAlignment(std::max(Asm->MF->getAlignment(), MBB.getAlignment()),
+ F);
+
+ // Now that we've emitted the alignment directive, point at our funclet.
+ Asm->OutStreamer->EmitLabel(Sym);
+ }
+
+ // Mark 'Sym' as starting our funclet.
+ if (shouldEmitMoves || shouldEmitPersonality)
+ Asm->OutStreamer->EmitWinCFIStartProc(Sym);
+
+ if (shouldEmitPersonality) {
+ const TargetLoweringObjectFile &TLOF = Asm->getObjFileLowering();
+ const Function *PerFn = nullptr;
+
+ // Determine which personality routine we are using for this funclet.
+ if (F->hasPersonalityFn())
+ PerFn = dyn_cast<Function>(F->getPersonalityFn()->stripPointerCasts());
+ const MCSymbol *PersHandlerSym =
+ TLOF.getCFIPersonalitySymbol(PerFn, *Asm->Mang, Asm->TM, MMI);
+
+ // Classify the personality routine so that we may reason about it.
+ EHPersonality Per = EHPersonality::Unknown;
+ if (F->hasPersonalityFn())
+ Per = classifyEHPersonality(F->getPersonalityFn());
+
+ // Do not emit a .seh_handler directive if it is a C++ cleanup funclet.
+ if (Per != EHPersonality::MSVC_CXX ||
+ !CurrentFuncletEntry->isCleanupFuncletEntry())
+ Asm->OutStreamer->EmitWinEHHandler(PersHandlerSym, true, true);
+ }
+}
+
+void WinException::endFunclet() {
+ // No funclet to process? Great, we have nothing to do.
+ if (!CurrentFuncletEntry)
+ return;
+
+ if (shouldEmitMoves || shouldEmitPersonality) {
+ const Function *F = Asm->MF->getFunction();
+ EHPersonality Per = EHPersonality::Unknown;
+ if (F->hasPersonalityFn())
+ Per = classifyEHPersonality(F->getPersonalityFn());
+
+ // The .seh_handlerdata directive implicitly switches section, push the
+ // current section so that we may return to it.
+ Asm->OutStreamer->PushSection();
+
+ // Emit an UNWIND_INFO struct describing the prologue.
+ Asm->OutStreamer->EmitWinEHHandlerData();
+
+ if (Per == EHPersonality::MSVC_CXX && shouldEmitPersonality &&
+ !CurrentFuncletEntry->isCleanupFuncletEntry()) {
+ // If this is a C++ catch funclet (or the parent function),
+ // emit a reference to the LSDA for the parent function.
+ StringRef FuncLinkageName = GlobalValue::getRealLinkageName(F->getName());
+ MCSymbol *FuncInfoXData = Asm->OutContext.getOrCreateSymbol(
+ Twine("$cppxdata$", FuncLinkageName));
+ Asm->OutStreamer->EmitValue(create32bitRef(FuncInfoXData), 4);
+ } else if (Per == EHPersonality::MSVC_Win64SEH && MMI->hasEHFunclets() &&
+ !CurrentFuncletEntry->isEHFuncletEntry()) {
+ // If this is the parent function in Win64 SEH, emit the LSDA immediately
+ // following .seh_handlerdata.
+ emitCSpecificHandlerTable(Asm->MF);
+ }
+
+ // Switch back to the previous section now that we are done writing to
+ // .xdata.
+ Asm->OutStreamer->PopSection();
+
+ // Emit a .seh_endproc directive to mark the end of the function.
+ Asm->OutStreamer->EmitWinCFIEndProc();
+ }
+
+ // Let's make sure we don't try to end the same funclet twice.
+ CurrentFuncletEntry = nullptr;
+}
+
+const MCExpr *WinException::create32bitRef(const MCSymbol *Value) {
+ if (!Value)
+ return MCConstantExpr::create(0, Asm->OutContext);
+ return MCSymbolRefExpr::create(Value, useImageRel32
+ ? MCSymbolRefExpr::VK_COFF_IMGREL32
+ : MCSymbolRefExpr::VK_None,
+ Asm->OutContext);
+}
+
+const MCExpr *WinException::create32bitRef(const GlobalValue *GV) {
+ if (!GV)
+ return MCConstantExpr::create(0, Asm->OutContext);
+ return create32bitRef(Asm->getSymbol(GV));
+}
+
+const MCExpr *WinException::getLabelPlusOne(const MCSymbol *Label) {
+ return MCBinaryExpr::createAdd(create32bitRef(Label),
+ MCConstantExpr::create(1, Asm->OutContext),
+ Asm->OutContext);
+}
+
+const MCExpr *WinException::getOffset(const MCSymbol *OffsetOf,
+ const MCSymbol *OffsetFrom) {
+ return MCBinaryExpr::createSub(
+ MCSymbolRefExpr::create(OffsetOf, Asm->OutContext),
+ MCSymbolRefExpr::create(OffsetFrom, Asm->OutContext), Asm->OutContext);
+}
+
+const MCExpr *WinException::getOffsetPlusOne(const MCSymbol *OffsetOf,
+ const MCSymbol *OffsetFrom) {
+ return MCBinaryExpr::createAdd(getOffset(OffsetOf, OffsetFrom),
+ MCConstantExpr::create(1, Asm->OutContext),
+ Asm->OutContext);
+}
+
+int WinException::getFrameIndexOffset(int FrameIndex,
+ const WinEHFuncInfo &FuncInfo) {
+ const TargetFrameLowering &TFI = *Asm->MF->getSubtarget().getFrameLowering();
+ unsigned UnusedReg;
+ if (Asm->MAI->usesWindowsCFI())
+ return TFI.getFrameIndexReferenceFromSP(*Asm->MF, FrameIndex, UnusedReg);
+ // For 32-bit, offsets should be relative to the end of the EH registration
+ // node. For 64-bit, it's relative to SP at the end of the prologue.
+ assert(FuncInfo.EHRegNodeEndOffset != INT_MAX);
+ int Offset = TFI.getFrameIndexReference(*Asm->MF, FrameIndex, UnusedReg);
+ Offset += FuncInfo.EHRegNodeEndOffset;
+ return Offset;
+}
+
+namespace {
+
+/// Top-level state used to represent unwind to caller
+const int NullState = -1;
+
+struct InvokeStateChange {
+ /// EH Label immediately after the last invoke in the previous state, or
+ /// nullptr if the previous state was the null state.
+ const MCSymbol *PreviousEndLabel;
+
+ /// EH label immediately before the first invoke in the new state, or nullptr
+ /// if the new state is the null state.
+ const MCSymbol *NewStartLabel;
+
+ /// State of the invoke following NewStartLabel, or NullState to indicate
+ /// the presence of calls which may unwind to caller.
+ int NewState;
+};
+
+/// Iterator that reports all the invoke state changes in a range of machine
+/// basic blocks. Changes to the null state are reported whenever a call that
+/// may unwind to caller is encountered. The MBB range is expected to be an
+/// entire function or funclet, and the start and end of the range are treated
+/// as being in the NullState even if there's not an unwind-to-caller call
+/// before the first invoke or after the last one (i.e., the first state change
+/// reported is the first change to something other than NullState, and a
+/// change back to NullState is always reported at the end of iteration).
+class InvokeStateChangeIterator {
+ InvokeStateChangeIterator(const WinEHFuncInfo &EHInfo,
+ MachineFunction::const_iterator MFI,
+ MachineFunction::const_iterator MFE,
+ MachineBasicBlock::const_iterator MBBI,
+ int BaseState)
+ : EHInfo(EHInfo), MFI(MFI), MFE(MFE), MBBI(MBBI), BaseState(BaseState) {
+ LastStateChange.PreviousEndLabel = nullptr;
+ LastStateChange.NewStartLabel = nullptr;
+ LastStateChange.NewState = BaseState;
+ scan();
+ }
+
+public:
+ static iterator_range<InvokeStateChangeIterator>
+ range(const WinEHFuncInfo &EHInfo, MachineFunction::const_iterator Begin,
+ MachineFunction::const_iterator End, int BaseState = NullState) {
+ // Reject empty ranges to simplify bookkeeping by ensuring that we can get
+ // the end of the last block.
+ assert(Begin != End);
+ auto BlockBegin = Begin->begin();
+ auto BlockEnd = std::prev(End)->end();
+ return make_range(
+ InvokeStateChangeIterator(EHInfo, Begin, End, BlockBegin, BaseState),
+ InvokeStateChangeIterator(EHInfo, End, End, BlockEnd, BaseState));
+ }
+
+ // Iterator methods.
+ bool operator==(const InvokeStateChangeIterator &O) const {
+ assert(BaseState == O.BaseState);
+ // Must be visiting same block.
+ if (MFI != O.MFI)
+ return false;
+ // Must be visiting same isntr.
+ if (MBBI != O.MBBI)
+ return false;
+ // At end of block/instr iteration, we can still have two distinct states:
+ // one to report the final EndLabel, and another indicating the end of the
+ // state change iteration. Check for CurrentEndLabel equality to
+ // distinguish these.
+ return CurrentEndLabel == O.CurrentEndLabel;
+ }
+
+ bool operator!=(const InvokeStateChangeIterator &O) const {
+ return !operator==(O);
+ }
+ InvokeStateChange &operator*() { return LastStateChange; }
+ InvokeStateChange *operator->() { return &LastStateChange; }
+ InvokeStateChangeIterator &operator++() { return scan(); }
+
+private:
+ InvokeStateChangeIterator &scan();
+
+ const WinEHFuncInfo &EHInfo;
+ const MCSymbol *CurrentEndLabel = nullptr;
+ MachineFunction::const_iterator MFI;
+ MachineFunction::const_iterator MFE;
+ MachineBasicBlock::const_iterator MBBI;
+ InvokeStateChange LastStateChange;
+ bool VisitingInvoke = false;
+ int BaseState;
+};
+
+} // end anonymous namespace
+
+InvokeStateChangeIterator &InvokeStateChangeIterator::scan() {
+ bool IsNewBlock = false;
+ for (; MFI != MFE; ++MFI, IsNewBlock = true) {
+ if (IsNewBlock)
+ MBBI = MFI->begin();
+ for (auto MBBE = MFI->end(); MBBI != MBBE; ++MBBI) {
+ const MachineInstr &MI = *MBBI;
+ if (!VisitingInvoke && LastStateChange.NewState != BaseState &&
+ MI.isCall() && !EHStreamer::callToNoUnwindFunction(&MI)) {
+ // Indicate a change of state to the null state. We don't have
+ // start/end EH labels handy but the caller won't expect them for
+ // null state regions.
+ LastStateChange.PreviousEndLabel = CurrentEndLabel;
+ LastStateChange.NewStartLabel = nullptr;
+ LastStateChange.NewState = BaseState;
+ CurrentEndLabel = nullptr;
+ // Don't re-visit this instr on the next scan
+ ++MBBI;
+ return *this;
+ }
+
+ // All other state changes are at EH labels before/after invokes.
+ if (!MI.isEHLabel())
+ continue;
+ MCSymbol *Label = MI.getOperand(0).getMCSymbol();
+ if (Label == CurrentEndLabel) {
+ VisitingInvoke = false;
+ continue;
+ }
+ auto InvokeMapIter = EHInfo.LabelToStateMap.find(Label);
+ // Ignore EH labels that aren't the ones inserted before an invoke
+ if (InvokeMapIter == EHInfo.LabelToStateMap.end())
+ continue;
+ auto &StateAndEnd = InvokeMapIter->second;
+ int NewState = StateAndEnd.first;
+ // Keep track of the fact that we're between EH start/end labels so
+ // we know not to treat the inoke we'll see as unwinding to caller.
+ VisitingInvoke = true;
+ if (NewState == LastStateChange.NewState) {
+ // The state isn't actually changing here. Record the new end and
+ // keep going.
+ CurrentEndLabel = StateAndEnd.second;
+ continue;
+ }
+ // Found a state change to report
+ LastStateChange.PreviousEndLabel = CurrentEndLabel;
+ LastStateChange.NewStartLabel = Label;
+ LastStateChange.NewState = NewState;
+ // Start keeping track of the new current end
+ CurrentEndLabel = StateAndEnd.second;
+ // Don't re-visit this instr on the next scan
+ ++MBBI;
+ return *this;
+ }
+ }
+ // Iteration hit the end of the block range.
+ if (LastStateChange.NewState != BaseState) {
+ // Report the end of the last new state
+ LastStateChange.PreviousEndLabel = CurrentEndLabel;
+ LastStateChange.NewStartLabel = nullptr;
+ LastStateChange.NewState = BaseState;
+ // Leave CurrentEndLabel non-null to distinguish this state from end.
+ assert(CurrentEndLabel != nullptr);
+ return *this;
+ }
+ // We've reported all state changes and hit the end state.
+ CurrentEndLabel = nullptr;
+ return *this;
+}
+
+/// Emit the language-specific data that __C_specific_handler expects. This
+/// handler lives in the x64 Microsoft C runtime and allows catching or cleaning
+/// up after faults with __try, __except, and __finally. The typeinfo values
+/// are not really RTTI data, but pointers to filter functions that return an
+/// integer (1, 0, or -1) indicating how to handle the exception. For __finally
+/// blocks and other cleanups, the landing pad label is zero, and the filter
+/// function is actually a cleanup handler with the same prototype. A catch-all
+/// entry is modeled with a null filter function field and a non-zero landing
+/// pad label.
+///
+/// Possible filter function return values:
+/// EXCEPTION_EXECUTE_HANDLER (1):
+/// Jump to the landing pad label after cleanups.
+/// EXCEPTION_CONTINUE_SEARCH (0):
+/// Continue searching this table or continue unwinding.
+/// EXCEPTION_CONTINUE_EXECUTION (-1):
+/// Resume execution at the trapping PC.
+///
+/// Inferred table structure:
+/// struct Table {
+/// int NumEntries;
+/// struct Entry {
+/// imagerel32 LabelStart;
+/// imagerel32 LabelEnd;
+/// imagerel32 FilterOrFinally; // One means catch-all.
+/// imagerel32 LabelLPad; // Zero means __finally.
+/// } Entries[NumEntries];
+/// };
+void WinException::emitCSpecificHandlerTable(const MachineFunction *MF) {
+ auto &OS = *Asm->OutStreamer;
+ MCContext &Ctx = Asm->OutContext;
+ const WinEHFuncInfo &FuncInfo = *MF->getWinEHFuncInfo();
+
+ bool VerboseAsm = OS.isVerboseAsm();
+ auto AddComment = [&](const Twine &Comment) {
+ if (VerboseAsm)
+ OS.AddComment(Comment);
+ };
+
+ // Emit a label assignment with the SEH frame offset so we can use it for
+ // llvm.x86.seh.recoverfp.
+ StringRef FLinkageName =
+ GlobalValue::getRealLinkageName(MF->getFunction()->getName());
+ MCSymbol *ParentFrameOffset =
+ Ctx.getOrCreateParentFrameOffsetSymbol(FLinkageName);
+ const MCExpr *MCOffset =
+ MCConstantExpr::create(FuncInfo.SEHSetFrameOffset, Ctx);
+ Asm->OutStreamer->EmitAssignment(ParentFrameOffset, MCOffset);
+
+ // Use the assembler to compute the number of table entries through label
+ // difference and division.
+ MCSymbol *TableBegin =
+ Ctx.createTempSymbol("lsda_begin", /*AlwaysAddSuffix=*/true);
+ MCSymbol *TableEnd =
+ Ctx.createTempSymbol("lsda_end", /*AlwaysAddSuffix=*/true);
+ const MCExpr *LabelDiff = getOffset(TableEnd, TableBegin);
+ const MCExpr *EntrySize = MCConstantExpr::create(16, Ctx);
+ const MCExpr *EntryCount = MCBinaryExpr::createDiv(LabelDiff, EntrySize, Ctx);
+ AddComment("Number of call sites");
+ OS.EmitValue(EntryCount, 4);
+
+ OS.EmitLabel(TableBegin);
+
+ // Iterate over all the invoke try ranges. Unlike MSVC, LLVM currently only
+ // models exceptions from invokes. LLVM also allows arbitrary reordering of
+ // the code, so our tables end up looking a bit different. Rather than
+ // trying to match MSVC's tables exactly, we emit a denormalized table. For
+ // each range of invokes in the same state, we emit table entries for all
+ // the actions that would be taken in that state. This means our tables are
+ // slightly bigger, which is OK.
+ const MCSymbol *LastStartLabel = nullptr;
+ int LastEHState = -1;
+ // Break out before we enter into a finally funclet.
+ // FIXME: We need to emit separate EH tables for cleanups.
+ MachineFunction::const_iterator End = MF->end();
+ MachineFunction::const_iterator Stop = std::next(MF->begin());
+ while (Stop != End && !Stop->isEHFuncletEntry())
+ ++Stop;
+ for (const auto &StateChange :
+ InvokeStateChangeIterator::range(FuncInfo, MF->begin(), Stop)) {
+ // Emit all the actions for the state we just transitioned out of
+ // if it was not the null state
+ if (LastEHState != -1)
+ emitSEHActionsForRange(FuncInfo, LastStartLabel,
+ StateChange.PreviousEndLabel, LastEHState);
+ LastStartLabel = StateChange.NewStartLabel;
+ LastEHState = StateChange.NewState;
+ }
+
+ OS.EmitLabel(TableEnd);
+}
+
+void WinException::emitSEHActionsForRange(const WinEHFuncInfo &FuncInfo,
+ const MCSymbol *BeginLabel,
+ const MCSymbol *EndLabel, int State) {
+ auto &OS = *Asm->OutStreamer;
+ MCContext &Ctx = Asm->OutContext;
+
+ bool VerboseAsm = OS.isVerboseAsm();
+ auto AddComment = [&](const Twine &Comment) {
+ if (VerboseAsm)
+ OS.AddComment(Comment);
+ };
+
+ assert(BeginLabel && EndLabel);
+ while (State != -1) {
+ const SEHUnwindMapEntry &UME = FuncInfo.SEHUnwindMap[State];
+ const MCExpr *FilterOrFinally;
+ const MCExpr *ExceptOrNull;
+ auto *Handler = UME.Handler.get<MachineBasicBlock *>();
+ if (UME.IsFinally) {
+ FilterOrFinally = create32bitRef(getMCSymbolForMBB(Asm, Handler));
+ ExceptOrNull = MCConstantExpr::create(0, Ctx);
+ } else {
+ // For an except, the filter can be 1 (catch-all) or a function
+ // label.
+ FilterOrFinally = UME.Filter ? create32bitRef(UME.Filter)
+ : MCConstantExpr::create(1, Ctx);
+ ExceptOrNull = create32bitRef(Handler->getSymbol());
+ }
+
+ AddComment("LabelStart");
+ OS.EmitValue(getLabelPlusOne(BeginLabel), 4);
+ AddComment("LabelEnd");
+ OS.EmitValue(getLabelPlusOne(EndLabel), 4);
+ AddComment(UME.IsFinally ? "FinallyFunclet" : UME.Filter ? "FilterFunction"
+ : "CatchAll");
+ OS.EmitValue(FilterOrFinally, 4);
+ AddComment(UME.IsFinally ? "Null" : "ExceptionHandler");
+ OS.EmitValue(ExceptOrNull, 4);
+
+ assert(UME.ToState < State && "states should decrease");
+ State = UME.ToState;
+ }
+}
+
+void WinException::emitCXXFrameHandler3Table(const MachineFunction *MF) {
+ const Function *F = MF->getFunction();
+ auto &OS = *Asm->OutStreamer;
+ const WinEHFuncInfo &FuncInfo = *MF->getWinEHFuncInfo();
+
+ StringRef FuncLinkageName = GlobalValue::getRealLinkageName(F->getName());
+
+ SmallVector<std::pair<const MCExpr *, int>, 4> IPToStateTable;
+ MCSymbol *FuncInfoXData = nullptr;
+ if (shouldEmitPersonality) {
+ // If we're 64-bit, emit a pointer to the C++ EH data, and build a map from
+ // IPs to state numbers.
+ FuncInfoXData =
+ Asm->OutContext.getOrCreateSymbol(Twine("$cppxdata$", FuncLinkageName));
+ computeIP2StateTable(MF, FuncInfo, IPToStateTable);
+ } else {
+ FuncInfoXData = Asm->OutContext.getOrCreateLSDASymbol(FuncLinkageName);
+ }
+
+ int UnwindHelpOffset = 0;
+ if (Asm->MAI->usesWindowsCFI())
+ UnwindHelpOffset =
+ getFrameIndexOffset(FuncInfo.UnwindHelpFrameIdx, FuncInfo);
+
+ MCSymbol *UnwindMapXData = nullptr;
+ MCSymbol *TryBlockMapXData = nullptr;
+ MCSymbol *IPToStateXData = nullptr;
+ if (!FuncInfo.CxxUnwindMap.empty())
+ UnwindMapXData = Asm->OutContext.getOrCreateSymbol(
+ Twine("$stateUnwindMap$", FuncLinkageName));
+ if (!FuncInfo.TryBlockMap.empty())
+ TryBlockMapXData =
+ Asm->OutContext.getOrCreateSymbol(Twine("$tryMap$", FuncLinkageName));
+ if (!IPToStateTable.empty())
+ IPToStateXData =
+ Asm->OutContext.getOrCreateSymbol(Twine("$ip2state$", FuncLinkageName));
+
+ bool VerboseAsm = OS.isVerboseAsm();
+ auto AddComment = [&](const Twine &Comment) {
+ if (VerboseAsm)
+ OS.AddComment(Comment);
+ };
+
+ // FuncInfo {
+ // uint32_t MagicNumber
+ // int32_t MaxState;
+ // UnwindMapEntry *UnwindMap;
+ // uint32_t NumTryBlocks;
+ // TryBlockMapEntry *TryBlockMap;
+ // uint32_t IPMapEntries; // always 0 for x86
+ // IPToStateMapEntry *IPToStateMap; // always 0 for x86
+ // uint32_t UnwindHelp; // non-x86 only
+ // ESTypeList *ESTypeList;
+ // int32_t EHFlags;
+ // }
+ // EHFlags & 1 -> Synchronous exceptions only, no async exceptions.
+ // EHFlags & 2 -> ???
+ // EHFlags & 4 -> The function is noexcept(true), unwinding can't continue.
+ OS.EmitValueToAlignment(4);
+ OS.EmitLabel(FuncInfoXData);
+
+ AddComment("MagicNumber");
+ OS.EmitIntValue(0x19930522, 4);
+
+ AddComment("MaxState");
+ OS.EmitIntValue(FuncInfo.CxxUnwindMap.size(), 4);
+
+ AddComment("UnwindMap");
+ OS.EmitValue(create32bitRef(UnwindMapXData), 4);
+
+ AddComment("NumTryBlocks");
+ OS.EmitIntValue(FuncInfo.TryBlockMap.size(), 4);
+
+ AddComment("TryBlockMap");
+ OS.EmitValue(create32bitRef(TryBlockMapXData), 4);
+
+ AddComment("IPMapEntries");
+ OS.EmitIntValue(IPToStateTable.size(), 4);
+
+ AddComment("IPToStateXData");
+ OS.EmitValue(create32bitRef(IPToStateXData), 4);
+
+ if (Asm->MAI->usesWindowsCFI()) {
+ AddComment("UnwindHelp");
+ OS.EmitIntValue(UnwindHelpOffset, 4);
+ }
+
+ AddComment("ESTypeList");
+ OS.EmitIntValue(0, 4);
+
+ AddComment("EHFlags");
+ OS.EmitIntValue(1, 4);
+
+ // UnwindMapEntry {
+ // int32_t ToState;
+ // void (*Action)();
+ // };
+ if (UnwindMapXData) {
+ OS.EmitLabel(UnwindMapXData);
+ for (const CxxUnwindMapEntry &UME : FuncInfo.CxxUnwindMap) {
+ MCSymbol *CleanupSym =
+ getMCSymbolForMBB(Asm, UME.Cleanup.dyn_cast<MachineBasicBlock *>());
+ AddComment("ToState");
+ OS.EmitIntValue(UME.ToState, 4);
+
+ AddComment("Action");
+ OS.EmitValue(create32bitRef(CleanupSym), 4);
+ }
+ }
+
+ // TryBlockMap {
+ // int32_t TryLow;
+ // int32_t TryHigh;
+ // int32_t CatchHigh;
+ // int32_t NumCatches;
+ // HandlerType *HandlerArray;
+ // };
+ if (TryBlockMapXData) {
+ OS.EmitLabel(TryBlockMapXData);
+ SmallVector<MCSymbol *, 1> HandlerMaps;
+ for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) {
+ const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I];
+
+ MCSymbol *HandlerMapXData = nullptr;
+ if (!TBME.HandlerArray.empty())
+ HandlerMapXData =
+ Asm->OutContext.getOrCreateSymbol(Twine("$handlerMap$")
+ .concat(Twine(I))
+ .concat("$")
+ .concat(FuncLinkageName));
+ HandlerMaps.push_back(HandlerMapXData);
+
+ // TBMEs should form intervals.
+ assert(0 <= TBME.TryLow && "bad trymap interval");
+ assert(TBME.TryLow <= TBME.TryHigh && "bad trymap interval");
+ assert(TBME.TryHigh < TBME.CatchHigh && "bad trymap interval");
+ assert(TBME.CatchHigh < int(FuncInfo.CxxUnwindMap.size()) &&
+ "bad trymap interval");
+
+ AddComment("TryLow");
+ OS.EmitIntValue(TBME.TryLow, 4);
+
+ AddComment("TryHigh");
+ OS.EmitIntValue(TBME.TryHigh, 4);
+
+ AddComment("CatchHigh");
+ OS.EmitIntValue(TBME.CatchHigh, 4);
+
+ AddComment("NumCatches");
+ OS.EmitIntValue(TBME.HandlerArray.size(), 4);
+
+ AddComment("HandlerArray");
+ OS.EmitValue(create32bitRef(HandlerMapXData), 4);
+ }
+
+ // All funclets use the same parent frame offset currently.
+ unsigned ParentFrameOffset = 0;
+ if (shouldEmitPersonality) {
+ const TargetFrameLowering *TFI = MF->getSubtarget().getFrameLowering();
+ ParentFrameOffset = TFI->getWinEHParentFrameOffset(*MF);
+ }
+
+ for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) {
+ const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I];
+ MCSymbol *HandlerMapXData = HandlerMaps[I];
+ if (!HandlerMapXData)
+ continue;
+ // HandlerType {
+ // int32_t Adjectives;
+ // TypeDescriptor *Type;
+ // int32_t CatchObjOffset;
+ // void (*Handler)();
+ // int32_t ParentFrameOffset; // x64 only
+ // };
+ OS.EmitLabel(HandlerMapXData);
+ for (const WinEHHandlerType &HT : TBME.HandlerArray) {
+ // Get the frame escape label with the offset of the catch object. If
+ // the index is INT_MAX, then there is no catch object, and we should
+ // emit an offset of zero, indicating that no copy will occur.
+ const MCExpr *FrameAllocOffsetRef = nullptr;
+ if (HT.CatchObj.FrameIndex != INT_MAX) {
+ int Offset = getFrameIndexOffset(HT.CatchObj.FrameIndex, FuncInfo);
+ FrameAllocOffsetRef = MCConstantExpr::create(Offset, Asm->OutContext);
+ } else {
+ FrameAllocOffsetRef = MCConstantExpr::create(0, Asm->OutContext);
+ }
+
+ MCSymbol *HandlerSym =
+ getMCSymbolForMBB(Asm, HT.Handler.dyn_cast<MachineBasicBlock *>());
+
+ AddComment("Adjectives");
+ OS.EmitIntValue(HT.Adjectives, 4);
+
+ AddComment("Type");
+ OS.EmitValue(create32bitRef(HT.TypeDescriptor), 4);
+
+ AddComment("CatchObjOffset");
+ OS.EmitValue(FrameAllocOffsetRef, 4);
+
+ AddComment("Handler");
+ OS.EmitValue(create32bitRef(HandlerSym), 4);
+
+ if (shouldEmitPersonality) {
+ AddComment("ParentFrameOffset");
+ OS.EmitIntValue(ParentFrameOffset, 4);
+ }
+ }
+ }
+ }
+
+ // IPToStateMapEntry {
+ // void *IP;
+ // int32_t State;
+ // };
+ if (IPToStateXData) {
+ OS.EmitLabel(IPToStateXData);
+ for (auto &IPStatePair : IPToStateTable) {
+ AddComment("IP");
+ OS.EmitValue(IPStatePair.first, 4);
+ AddComment("ToState");
+ OS.EmitIntValue(IPStatePair.second, 4);
+ }
+ }
+}
+
+void WinException::computeIP2StateTable(
+ const MachineFunction *MF, const WinEHFuncInfo &FuncInfo,
+ SmallVectorImpl<std::pair<const MCExpr *, int>> &IPToStateTable) {
+
+ for (MachineFunction::const_iterator FuncletStart = MF->begin(),
+ FuncletEnd = MF->begin(),
+ End = MF->end();
+ FuncletStart != End; FuncletStart = FuncletEnd) {
+ // Find the end of the funclet
+ while (++FuncletEnd != End) {
+ if (FuncletEnd->isEHFuncletEntry()) {
+ break;
+ }
+ }
+
+ // Don't emit ip2state entries for cleanup funclets. Any interesting
+ // exceptional actions in cleanups must be handled in a separate IR
+ // function.
+ if (FuncletStart->isCleanupFuncletEntry())
+ continue;
+
+ MCSymbol *StartLabel;
+ int BaseState;
+ if (FuncletStart == MF->begin()) {
+ BaseState = NullState;
+ StartLabel = Asm->getFunctionBegin();
+ } else {
+ auto *FuncletPad =
+ cast<FuncletPadInst>(FuncletStart->getBasicBlock()->getFirstNonPHI());
+ assert(FuncInfo.FuncletBaseStateMap.count(FuncletPad) != 0);
+ BaseState = FuncInfo.FuncletBaseStateMap.find(FuncletPad)->second;
+ StartLabel = getMCSymbolForMBB(Asm, &*FuncletStart);
+ }
+ assert(StartLabel && "need local function start label");
+ IPToStateTable.push_back(
+ std::make_pair(create32bitRef(StartLabel), BaseState));
+
+ for (const auto &StateChange : InvokeStateChangeIterator::range(
+ FuncInfo, FuncletStart, FuncletEnd, BaseState)) {
+ // Compute the label to report as the start of this entry; use the EH
+ // start label for the invoke if we have one, otherwise (this is a call
+ // which may unwind to our caller and does not have an EH start label, so)
+ // use the previous end label.
+ const MCSymbol *ChangeLabel = StateChange.NewStartLabel;
+ if (!ChangeLabel)
+ ChangeLabel = StateChange.PreviousEndLabel;
+ // Emit an entry indicating that PCs after 'Label' have this EH state.
+ IPToStateTable.push_back(
+ std::make_pair(getLabelPlusOne(ChangeLabel), StateChange.NewState));
+ // FIXME: assert that NewState is between CatchLow and CatchHigh.
+ }
+ }
+}
+
+void WinException::emitEHRegistrationOffsetLabel(const WinEHFuncInfo &FuncInfo,
+ StringRef FLinkageName) {
+ // Outlined helpers called by the EH runtime need to know the offset of the EH
+ // registration in order to recover the parent frame pointer. Now that we know
+ // we've code generated the parent, we can emit the label assignment that
+ // those helpers use to get the offset of the registration node.
+ MCContext &Ctx = Asm->OutContext;
+ MCSymbol *ParentFrameOffset =
+ Ctx.getOrCreateParentFrameOffsetSymbol(FLinkageName);
+ unsigned UnusedReg;
+ const TargetFrameLowering *TFI = Asm->MF->getSubtarget().getFrameLowering();
+ int64_t Offset = TFI->getFrameIndexReference(
+ *Asm->MF, FuncInfo.EHRegNodeFrameIndex, UnusedReg);
+ const MCExpr *MCOffset = MCConstantExpr::create(Offset, Ctx);
+ Asm->OutStreamer->EmitAssignment(ParentFrameOffset, MCOffset);
+}
+
+/// Emit the language-specific data that _except_handler3 and 4 expect. This is
+/// functionally equivalent to the __C_specific_handler table, except it is
+/// indexed by state number instead of IP.
+void WinException::emitExceptHandlerTable(const MachineFunction *MF) {
+ MCStreamer &OS = *Asm->OutStreamer;
+ const Function *F = MF->getFunction();
+ StringRef FLinkageName = GlobalValue::getRealLinkageName(F->getName());
+
+ bool VerboseAsm = OS.isVerboseAsm();
+ auto AddComment = [&](const Twine &Comment) {
+ if (VerboseAsm)
+ OS.AddComment(Comment);
+ };
+
+ const WinEHFuncInfo &FuncInfo = *MF->getWinEHFuncInfo();
+ emitEHRegistrationOffsetLabel(FuncInfo, FLinkageName);
+
+ // Emit the __ehtable label that we use for llvm.x86.seh.lsda.
+ MCSymbol *LSDALabel = Asm->OutContext.getOrCreateLSDASymbol(FLinkageName);
+ OS.EmitValueToAlignment(4);
+ OS.EmitLabel(LSDALabel);
+
+ const Function *Per =
+ dyn_cast<Function>(F->getPersonalityFn()->stripPointerCasts());
+ StringRef PerName = Per->getName();
+ int BaseState = -1;
+ if (PerName == "_except_handler4") {
+ // The LSDA for _except_handler4 starts with this struct, followed by the
+ // scope table:
+ //
+ // struct EH4ScopeTable {
+ // int32_t GSCookieOffset;
+ // int32_t GSCookieXOROffset;
+ // int32_t EHCookieOffset;
+ // int32_t EHCookieXOROffset;
+ // ScopeTableEntry ScopeRecord[];
+ // };
+ //
+ // Only the EHCookieOffset field appears to vary, and it appears to be the
+ // offset from the final saved SP value to the retaddr.
+ AddComment("GSCookieOffset");
+ OS.EmitIntValue(-2, 4);
+ AddComment("GSCookieXOROffset");
+ OS.EmitIntValue(0, 4);
+ // FIXME: Calculate.
+ AddComment("EHCookieOffset");
+ OS.EmitIntValue(9999, 4);
+ AddComment("EHCookieXOROffset");
+ OS.EmitIntValue(0, 4);
+ BaseState = -2;
+ }
+
+ assert(!FuncInfo.SEHUnwindMap.empty());
+ for (const SEHUnwindMapEntry &UME : FuncInfo.SEHUnwindMap) {
+ auto *Handler = UME.Handler.get<MachineBasicBlock *>();
+ const MCSymbol *ExceptOrFinally =
+ UME.IsFinally ? getMCSymbolForMBB(Asm, Handler) : Handler->getSymbol();
+ // -1 is usually the base state for "unwind to caller", but for
+ // _except_handler4 it's -2. Do that replacement here if necessary.
+ int ToState = UME.ToState == -1 ? BaseState : UME.ToState;
+ AddComment("ToState");
+ OS.EmitIntValue(ToState, 4);
+ AddComment(UME.IsFinally ? "Null" : "FilterFunction");
+ OS.EmitValue(create32bitRef(UME.Filter), 4);
+ AddComment(UME.IsFinally ? "FinallyFunclet" : "ExceptionHandler");
+ OS.EmitValue(create32bitRef(ExceptOrFinally), 4);
+ }
+}
+
+static int getRank(const WinEHFuncInfo &FuncInfo, int State) {
+ int Rank = 0;
+ while (State != -1) {
+ ++Rank;
+ State = FuncInfo.ClrEHUnwindMap[State].Parent;
+ }
+ return Rank;
+}
+
+static int getAncestor(const WinEHFuncInfo &FuncInfo, int Left, int Right) {
+ int LeftRank = getRank(FuncInfo, Left);
+ int RightRank = getRank(FuncInfo, Right);
+
+ while (LeftRank < RightRank) {
+ Right = FuncInfo.ClrEHUnwindMap[Right].Parent;
+ --RightRank;
+ }
+
+ while (RightRank < LeftRank) {
+ Left = FuncInfo.ClrEHUnwindMap[Left].Parent;
+ --LeftRank;
+ }
+
+ while (Left != Right) {
+ Left = FuncInfo.ClrEHUnwindMap[Left].Parent;
+ Right = FuncInfo.ClrEHUnwindMap[Right].Parent;
+ }
+
+ return Left;
+}
+
+void WinException::emitCLRExceptionTable(const MachineFunction *MF) {
+ // CLR EH "states" are really just IDs that identify handlers/funclets;
+ // states, handlers, and funclets all have 1:1 mappings between them, and a
+ // handler/funclet's "state" is its index in the ClrEHUnwindMap.
+ MCStreamer &OS = *Asm->OutStreamer;
+ const WinEHFuncInfo &FuncInfo = *MF->getWinEHFuncInfo();
+ MCSymbol *FuncBeginSym = Asm->getFunctionBegin();
+ MCSymbol *FuncEndSym = Asm->getFunctionEnd();
+
+ // A ClrClause describes a protected region.
+ struct ClrClause {
+ const MCSymbol *StartLabel; // Start of protected region
+ const MCSymbol *EndLabel; // End of protected region
+ int State; // Index of handler protecting the protected region
+ int EnclosingState; // Index of funclet enclosing the protected region
+ };
+ SmallVector<ClrClause, 8> Clauses;
+
+ // Build a map from handler MBBs to their corresponding states (i.e. their
+ // indices in the ClrEHUnwindMap).
+ int NumStates = FuncInfo.ClrEHUnwindMap.size();
+ assert(NumStates > 0 && "Don't need exception table!");
+ DenseMap<const MachineBasicBlock *, int> HandlerStates;
+ for (int State = 0; State < NumStates; ++State) {
+ MachineBasicBlock *HandlerBlock =
+ FuncInfo.ClrEHUnwindMap[State].Handler.get<MachineBasicBlock *>();
+ HandlerStates[HandlerBlock] = State;
+ // Use this loop through all handlers to verify our assumption (used in
+ // the MinEnclosingState computation) that ancestors have lower state
+ // numbers than their descendants.
+ assert(FuncInfo.ClrEHUnwindMap[State].Parent < State &&
+ "ill-formed state numbering");
+ }
+ // Map the main function to the NullState.
+ HandlerStates[&MF->front()] = NullState;
+
+ // Write out a sentinel indicating the end of the standard (Windows) xdata
+ // and the start of the additional (CLR) info.
+ OS.EmitIntValue(0xffffffff, 4);
+ // Write out the number of funclets
+ OS.EmitIntValue(NumStates, 4);
+
+ // Walk the machine blocks/instrs, computing and emitting a few things:
+ // 1. Emit a list of the offsets to each handler entry, in lexical order.
+ // 2. Compute a map (EndSymbolMap) from each funclet to the symbol at its end.
+ // 3. Compute the list of ClrClauses, in the required order (inner before
+ // outer, earlier before later; the order by which a forward scan with
+ // early termination will find the innermost enclosing clause covering
+ // a given address).
+ // 4. A map (MinClauseMap) from each handler index to the index of the
+ // outermost funclet/function which contains a try clause targeting the
+ // key handler. This will be used to determine IsDuplicate-ness when
+ // emitting ClrClauses. The NullState value is used to indicate that the
+ // top-level function contains a try clause targeting the key handler.
+ // HandlerStack is a stack of (PendingStartLabel, PendingState) pairs for
+ // try regions we entered before entering the PendingState try but which
+ // we haven't yet exited.
+ SmallVector<std::pair<const MCSymbol *, int>, 4> HandlerStack;
+ // EndSymbolMap and MinClauseMap are maps described above.
+ std::unique_ptr<MCSymbol *[]> EndSymbolMap(new MCSymbol *[NumStates]);
+ SmallVector<int, 4> MinClauseMap((size_t)NumStates, NumStates);
+
+ // Visit the root function and each funclet.
+
+ for (MachineFunction::const_iterator FuncletStart = MF->begin(),
+ FuncletEnd = MF->begin(),
+ End = MF->end();
+ FuncletStart != End; FuncletStart = FuncletEnd) {
+ int FuncletState = HandlerStates[&*FuncletStart];
+ // Find the end of the funclet
+ MCSymbol *EndSymbol = FuncEndSym;
+ while (++FuncletEnd != End) {
+ if (FuncletEnd->isEHFuncletEntry()) {
+ EndSymbol = getMCSymbolForMBB(Asm, &*FuncletEnd);
+ break;
+ }
+ }
+ // Emit the function/funclet end and, if this is a funclet (and not the
+ // root function), record it in the EndSymbolMap.
+ OS.EmitValue(getOffset(EndSymbol, FuncBeginSym), 4);
+ if (FuncletState != NullState) {
+ // Record the end of the handler.
+ EndSymbolMap[FuncletState] = EndSymbol;
+ }
+
+ // Walk the state changes in this function/funclet and compute its clauses.
+ // Funclets always start in the null state.
+ const MCSymbol *CurrentStartLabel = nullptr;
+ int CurrentState = NullState;
+ assert(HandlerStack.empty());
+ for (const auto &StateChange :
+ InvokeStateChangeIterator::range(FuncInfo, FuncletStart, FuncletEnd)) {
+ // Close any try regions we're not still under
+ int AncestorState =
+ getAncestor(FuncInfo, CurrentState, StateChange.NewState);
+ while (CurrentState != AncestorState) {
+ assert(CurrentState != NullState && "Failed to find ancestor!");
+ // Close the pending clause
+ Clauses.push_back({CurrentStartLabel, StateChange.PreviousEndLabel,
+ CurrentState, FuncletState});
+ // Now the parent handler is current
+ CurrentState = FuncInfo.ClrEHUnwindMap[CurrentState].Parent;
+ // Pop the new start label from the handler stack if we've exited all
+ // descendants of the corresponding handler.
+ if (HandlerStack.back().second == CurrentState)
+ CurrentStartLabel = HandlerStack.pop_back_val().first;
+ }
+
+ if (StateChange.NewState != CurrentState) {
+ // For each clause we're starting, update the MinClauseMap so we can
+ // know which is the topmost funclet containing a clause targeting
+ // it.
+ for (int EnteredState = StateChange.NewState;
+ EnteredState != CurrentState;
+ EnteredState = FuncInfo.ClrEHUnwindMap[EnteredState].Parent) {
+ int &MinEnclosingState = MinClauseMap[EnteredState];
+ if (FuncletState < MinEnclosingState)
+ MinEnclosingState = FuncletState;
+ }
+ // Save the previous current start/label on the stack and update to
+ // the newly-current start/state.
+ HandlerStack.emplace_back(CurrentStartLabel, CurrentState);
+ CurrentStartLabel = StateChange.NewStartLabel;
+ CurrentState = StateChange.NewState;
+ }
+ }
+ assert(HandlerStack.empty());
+ }
+
+ // Now emit the clause info, starting with the number of clauses.
+ OS.EmitIntValue(Clauses.size(), 4);
+ for (ClrClause &Clause : Clauses) {
+ // Emit a CORINFO_EH_CLAUSE :
+ /*
+ struct CORINFO_EH_CLAUSE
+ {
+ CORINFO_EH_CLAUSE_FLAGS Flags; // actually a CorExceptionFlag
+ DWORD TryOffset;
+ DWORD TryLength; // actually TryEndOffset
+ DWORD HandlerOffset;
+ DWORD HandlerLength; // actually HandlerEndOffset
+ union
+ {
+ DWORD ClassToken; // use for catch clauses
+ DWORD FilterOffset; // use for filter clauses
+ };
+ };
+
+ enum CORINFO_EH_CLAUSE_FLAGS
+ {
+ CORINFO_EH_CLAUSE_NONE = 0,
+ CORINFO_EH_CLAUSE_FILTER = 0x0001, // This clause is for a filter
+ CORINFO_EH_CLAUSE_FINALLY = 0x0002, // This clause is a finally clause
+ CORINFO_EH_CLAUSE_FAULT = 0x0004, // This clause is a fault clause
+ };
+ typedef enum CorExceptionFlag
+ {
+ COR_ILEXCEPTION_CLAUSE_NONE,
+ COR_ILEXCEPTION_CLAUSE_FILTER = 0x0001, // This is a filter clause
+ COR_ILEXCEPTION_CLAUSE_FINALLY = 0x0002, // This is a finally clause
+ COR_ILEXCEPTION_CLAUSE_FAULT = 0x0004, // This is a fault clause
+ COR_ILEXCEPTION_CLAUSE_DUPLICATED = 0x0008, // duplicated clause. This
+ // clause was duplicated
+ // to a funclet which was
+ // pulled out of line
+ } CorExceptionFlag;
+ */
+ // Add 1 to the start/end of the EH clause; the IP associated with a
+ // call when the runtime does its scan is the IP of the next instruction
+ // (the one to which control will return after the call), so we need
+ // to add 1 to the end of the clause to cover that offset. We also add
+ // 1 to the start of the clause to make sure that the ranges reported
+ // for all clauses are disjoint. Note that we'll need some additional
+ // logic when machine traps are supported, since in that case the IP
+ // that the runtime uses is the offset of the faulting instruction
+ // itself; if such an instruction immediately follows a call but the
+ // two belong to different clauses, we'll need to insert a nop between
+ // them so the runtime can distinguish the point to which the call will
+ // return from the point at which the fault occurs.
+
+ const MCExpr *ClauseBegin =
+ getOffsetPlusOne(Clause.StartLabel, FuncBeginSym);
+ const MCExpr *ClauseEnd = getOffsetPlusOne(Clause.EndLabel, FuncBeginSym);
+
+ const ClrEHUnwindMapEntry &Entry = FuncInfo.ClrEHUnwindMap[Clause.State];
+ MachineBasicBlock *HandlerBlock = Entry.Handler.get<MachineBasicBlock *>();
+ MCSymbol *BeginSym = getMCSymbolForMBB(Asm, HandlerBlock);
+ const MCExpr *HandlerBegin = getOffset(BeginSym, FuncBeginSym);
+ MCSymbol *EndSym = EndSymbolMap[Clause.State];
+ const MCExpr *HandlerEnd = getOffset(EndSym, FuncBeginSym);
+
+ uint32_t Flags = 0;
+ switch (Entry.HandlerType) {
+ case ClrHandlerType::Catch:
+ // Leaving bits 0-2 clear indicates catch.
+ break;
+ case ClrHandlerType::Filter:
+ Flags |= 1;
+ break;
+ case ClrHandlerType::Finally:
+ Flags |= 2;
+ break;
+ case ClrHandlerType::Fault:
+ Flags |= 4;
+ break;
+ }
+ if (Clause.EnclosingState != MinClauseMap[Clause.State]) {
+ // This is a "duplicate" clause; the handler needs to be entered from a
+ // frame above the one holding the invoke.
+ assert(Clause.EnclosingState > MinClauseMap[Clause.State]);
+ Flags |= 8;
+ }
+ OS.EmitIntValue(Flags, 4);
+
+ // Write the clause start/end
+ OS.EmitValue(ClauseBegin, 4);
+ OS.EmitValue(ClauseEnd, 4);
+
+ // Write out the handler start/end
+ OS.EmitValue(HandlerBegin, 4);
+ OS.EmitValue(HandlerEnd, 4);
+
+ // Write out the type token or filter offset
+ assert(Entry.HandlerType != ClrHandlerType::Filter && "NYI: filters");
+ OS.EmitIntValue(Entry.TypeToken, 4);
+ }
+}
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