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diff --git a/contrib/llvm/lib/Analysis/ValueTracking.cpp b/contrib/llvm/lib/Analysis/ValueTracking.cpp
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+//===- ValueTracking.cpp - Walk computations to compute properties --------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains routines that help analyze properties that chains of
+// computations have.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Analysis/ValueTracking.h"
+#include "llvm/Analysis/InstructionSimplify.h"
+#include "llvm/Constants.h"
+#include "llvm/Instructions.h"
+#include "llvm/GlobalVariable.h"
+#include "llvm/GlobalAlias.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/LLVMContext.h"
+#include "llvm/Operator.h"
+#include "llvm/Target/TargetData.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/MathExtras.h"
+#include "llvm/Support/PatternMatch.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include <cstring>
+using namespace llvm;
+using namespace llvm::PatternMatch;
+
+const unsigned MaxDepth = 6;
+
+/// getBitWidth - Returns the bitwidth of the given scalar or pointer type (if
+/// unknown returns 0). For vector types, returns the element type's bitwidth.
+static unsigned getBitWidth(const Type *Ty, const TargetData *TD) {
+ if (unsigned BitWidth = Ty->getScalarSizeInBits())
+ return BitWidth;
+ assert(isa<PointerType>(Ty) && "Expected a pointer type!");
+ return TD ? TD->getPointerSizeInBits() : 0;
+}
+
+/// ComputeMaskedBits - Determine which of the bits specified in Mask are
+/// known to be either zero or one and return them in the KnownZero/KnownOne
+/// bit sets. This code only analyzes bits in Mask, in order to short-circuit
+/// processing.
+/// NOTE: we cannot consider 'undef' to be "IsZero" here. The problem is that
+/// we cannot optimize based on the assumption that it is zero without changing
+/// it to be an explicit zero. If we don't change it to zero, other code could
+/// optimized based on the contradictory assumption that it is non-zero.
+/// Because instcombine aggressively folds operations with undef args anyway,
+/// this won't lose us code quality.
+///
+/// This function is defined on values with integer type, values with pointer
+/// type (but only if TD is non-null), and vectors of integers. In the case
+/// where V is a vector, the mask, known zero, and known one values are the
+/// same width as the vector element, and the bit is set only if it is true
+/// for all of the elements in the vector.
+void llvm::ComputeMaskedBits(Value *V, const APInt &Mask,
+ APInt &KnownZero, APInt &KnownOne,
+ const TargetData *TD, unsigned Depth) {
+ assert(V && "No Value?");
+ assert(Depth <= MaxDepth && "Limit Search Depth");
+ unsigned BitWidth = Mask.getBitWidth();
+ assert((V->getType()->isIntOrIntVectorTy() || V->getType()->isPointerTy())
+ && "Not integer or pointer type!");
+ assert((!TD ||
+ TD->getTypeSizeInBits(V->getType()->getScalarType()) == BitWidth) &&
+ (!V->getType()->isIntOrIntVectorTy() ||
+ V->getType()->getScalarSizeInBits() == BitWidth) &&
+ KnownZero.getBitWidth() == BitWidth &&
+ KnownOne.getBitWidth() == BitWidth &&
+ "V, Mask, KnownOne and KnownZero should have same BitWidth");
+
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
+ // We know all of the bits for a constant!
+ KnownOne = CI->getValue() & Mask;
+ KnownZero = ~KnownOne & Mask;
+ return;
+ }
+ // Null and aggregate-zero are all-zeros.
+ if (isa<ConstantPointerNull>(V) ||
+ isa<ConstantAggregateZero>(V)) {
+ KnownOne.clearAllBits();
+ KnownZero = Mask;
+ return;
+ }
+ // Handle a constant vector by taking the intersection of the known bits of
+ // each element.
+ if (ConstantVector *CV = dyn_cast<ConstantVector>(V)) {
+ KnownZero.setAllBits(); KnownOne.setAllBits();
+ for (unsigned i = 0, e = CV->getNumOperands(); i != e; ++i) {
+ APInt KnownZero2(BitWidth, 0), KnownOne2(BitWidth, 0);
+ ComputeMaskedBits(CV->getOperand(i), Mask, KnownZero2, KnownOne2,
+ TD, Depth);
+ KnownZero &= KnownZero2;
+ KnownOne &= KnownOne2;
+ }
+ return;
+ }
+ // The address of an aligned GlobalValue has trailing zeros.
+ if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
+ unsigned Align = GV->getAlignment();
+ if (Align == 0 && TD && GV->getType()->getElementType()->isSized()) {
+ const Type *ObjectType = GV->getType()->getElementType();
+ // If the object is defined in the current Module, we'll be giving
+ // it the preferred alignment. Otherwise, we have to assume that it
+ // may only have the minimum ABI alignment.
+ if (!GV->isDeclaration() && !GV->mayBeOverridden())
+ Align = TD->getPrefTypeAlignment(ObjectType);
+ else
+ Align = TD->getABITypeAlignment(ObjectType);
+ }
+ if (Align > 0)
+ KnownZero = Mask & APInt::getLowBitsSet(BitWidth,
+ CountTrailingZeros_32(Align));
+ else
+ KnownZero.clearAllBits();
+ KnownOne.clearAllBits();
+ return;
+ }
+ // A weak GlobalAlias is totally unknown. A non-weak GlobalAlias has
+ // the bits of its aliasee.
+ if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
+ if (GA->mayBeOverridden()) {
+ KnownZero.clearAllBits(); KnownOne.clearAllBits();
+ } else {
+ ComputeMaskedBits(GA->getAliasee(), Mask, KnownZero, KnownOne,
+ TD, Depth+1);
+ }
+ return;
+ }
+
+ if (Argument *A = dyn_cast<Argument>(V)) {
+ // Get alignment information off byval arguments if specified in the IR.
+ if (A->hasByValAttr())
+ if (unsigned Align = A->getParamAlignment())
+ KnownZero = Mask & APInt::getLowBitsSet(BitWidth,
+ CountTrailingZeros_32(Align));
+ return;
+ }
+
+ // Start out not knowing anything.
+ KnownZero.clearAllBits(); KnownOne.clearAllBits();
+
+ if (Depth == MaxDepth || Mask == 0)
+ return; // Limit search depth.
+
+ Operator *I = dyn_cast<Operator>(V);
+ if (!I) return;
+
+ APInt KnownZero2(KnownZero), KnownOne2(KnownOne);
+ switch (I->getOpcode()) {
+ default: break;
+ case Instruction::And: {
+ // If either the LHS or the RHS are Zero, the result is zero.
+ ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, TD, Depth+1);
+ APInt Mask2(Mask & ~KnownZero);
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Output known-1 bits are only known if set in both the LHS & RHS.
+ KnownOne &= KnownOne2;
+ // Output known-0 are known to be clear if zero in either the LHS | RHS.
+ KnownZero |= KnownZero2;
+ return;
+ }
+ case Instruction::Or: {
+ ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, TD, Depth+1);
+ APInt Mask2(Mask & ~KnownOne);
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Output known-0 bits are only known if clear in both the LHS & RHS.
+ KnownZero &= KnownZero2;
+ // Output known-1 are known to be set if set in either the LHS | RHS.
+ KnownOne |= KnownOne2;
+ return;
+ }
+ case Instruction::Xor: {
+ ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, TD, Depth+1);
+ ComputeMaskedBits(I->getOperand(0), Mask, KnownZero2, KnownOne2, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Output known-0 bits are known if clear or set in both the LHS & RHS.
+ APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
+ // Output known-1 are known to be set if set in only one of the LHS, RHS.
+ KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
+ KnownZero = KnownZeroOut;
+ return;
+ }
+ case Instruction::Mul: {
+ APInt Mask2 = APInt::getAllOnesValue(BitWidth);
+ ComputeMaskedBits(I->getOperand(1), Mask2, KnownZero, KnownOne, TD,Depth+1);
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // If low bits are zero in either operand, output low known-0 bits.
+ // Also compute a conserative estimate for high known-0 bits.
+ // More trickiness is possible, but this is sufficient for the
+ // interesting case of alignment computation.
+ KnownOne.clearAllBits();
+ unsigned TrailZ = KnownZero.countTrailingOnes() +
+ KnownZero2.countTrailingOnes();
+ unsigned LeadZ = std::max(KnownZero.countLeadingOnes() +
+ KnownZero2.countLeadingOnes(),
+ BitWidth) - BitWidth;
+
+ TrailZ = std::min(TrailZ, BitWidth);
+ LeadZ = std::min(LeadZ, BitWidth);
+ KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) |
+ APInt::getHighBitsSet(BitWidth, LeadZ);
+ KnownZero &= Mask;
+ return;
+ }
+ case Instruction::UDiv: {
+ // For the purposes of computing leading zeros we can conservatively
+ // treat a udiv as a logical right shift by the power of 2 known to
+ // be less than the denominator.
+ APInt AllOnes = APInt::getAllOnesValue(BitWidth);
+ ComputeMaskedBits(I->getOperand(0),
+ AllOnes, KnownZero2, KnownOne2, TD, Depth+1);
+ unsigned LeadZ = KnownZero2.countLeadingOnes();
+
+ KnownOne2.clearAllBits();
+ KnownZero2.clearAllBits();
+ ComputeMaskedBits(I->getOperand(1),
+ AllOnes, KnownZero2, KnownOne2, TD, Depth+1);
+ unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros();
+ if (RHSUnknownLeadingOnes != BitWidth)
+ LeadZ = std::min(BitWidth,
+ LeadZ + BitWidth - RHSUnknownLeadingOnes - 1);
+
+ KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ) & Mask;
+ return;
+ }
+ case Instruction::Select:
+ ComputeMaskedBits(I->getOperand(2), Mask, KnownZero, KnownOne, TD, Depth+1);
+ ComputeMaskedBits(I->getOperand(1), Mask, KnownZero2, KnownOne2, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+
+ // Only known if known in both the LHS and RHS.
+ KnownOne &= KnownOne2;
+ KnownZero &= KnownZero2;
+ return;
+ case Instruction::FPTrunc:
+ case Instruction::FPExt:
+ case Instruction::FPToUI:
+ case Instruction::FPToSI:
+ case Instruction::SIToFP:
+ case Instruction::UIToFP:
+ return; // Can't work with floating point.
+ case Instruction::PtrToInt:
+ case Instruction::IntToPtr:
+ // We can't handle these if we don't know the pointer size.
+ if (!TD) return;
+ // FALL THROUGH and handle them the same as zext/trunc.
+ case Instruction::ZExt:
+ case Instruction::Trunc: {
+ const Type *SrcTy = I->getOperand(0)->getType();
+
+ unsigned SrcBitWidth;
+ // Note that we handle pointer operands here because of inttoptr/ptrtoint
+ // which fall through here.
+ if (SrcTy->isPointerTy())
+ SrcBitWidth = TD->getTypeSizeInBits(SrcTy);
+ else
+ SrcBitWidth = SrcTy->getScalarSizeInBits();
+
+ APInt MaskIn = Mask.zextOrTrunc(SrcBitWidth);
+ KnownZero = KnownZero.zextOrTrunc(SrcBitWidth);
+ KnownOne = KnownOne.zextOrTrunc(SrcBitWidth);
+ ComputeMaskedBits(I->getOperand(0), MaskIn, KnownZero, KnownOne, TD,
+ Depth+1);
+ KnownZero = KnownZero.zextOrTrunc(BitWidth);
+ KnownOne = KnownOne.zextOrTrunc(BitWidth);
+ // Any top bits are known to be zero.
+ if (BitWidth > SrcBitWidth)
+ KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
+ return;
+ }
+ case Instruction::BitCast: {
+ const Type *SrcTy = I->getOperand(0)->getType();
+ if ((SrcTy->isIntegerTy() || SrcTy->isPointerTy()) &&
+ // TODO: For now, not handling conversions like:
+ // (bitcast i64 %x to <2 x i32>)
+ !I->getType()->isVectorTy()) {
+ ComputeMaskedBits(I->getOperand(0), Mask, KnownZero, KnownOne, TD,
+ Depth+1);
+ return;
+ }
+ break;
+ }
+ case Instruction::SExt: {
+ // Compute the bits in the result that are not present in the input.
+ unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits();
+
+ APInt MaskIn = Mask.trunc(SrcBitWidth);
+ KnownZero = KnownZero.trunc(SrcBitWidth);
+ KnownOne = KnownOne.trunc(SrcBitWidth);
+ ComputeMaskedBits(I->getOperand(0), MaskIn, KnownZero, KnownOne, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ KnownZero = KnownZero.zext(BitWidth);
+ KnownOne = KnownOne.zext(BitWidth);
+
+ // If the sign bit of the input is known set or clear, then we know the
+ // top bits of the result.
+ if (KnownZero[SrcBitWidth-1]) // Input sign bit known zero
+ KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
+ else if (KnownOne[SrcBitWidth-1]) // Input sign bit known set
+ KnownOne |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
+ return;
+ }
+ case Instruction::Shl:
+ // (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
+ if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
+ uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
+ APInt Mask2(Mask.lshr(ShiftAmt));
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ KnownZero <<= ShiftAmt;
+ KnownOne <<= ShiftAmt;
+ KnownZero |= APInt::getLowBitsSet(BitWidth, ShiftAmt); // low bits known 0
+ return;
+ }
+ break;
+ case Instruction::LShr:
+ // (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
+ if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
+ // Compute the new bits that are at the top now.
+ uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
+
+ // Unsigned shift right.
+ APInt Mask2(Mask.shl(ShiftAmt));
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero,KnownOne, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
+ KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
+ // high bits known zero.
+ KnownZero |= APInt::getHighBitsSet(BitWidth, ShiftAmt);
+ return;
+ }
+ break;
+ case Instruction::AShr:
+ // (ashr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
+ if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
+ // Compute the new bits that are at the top now.
+ uint64_t ShiftAmt = SA->getLimitedValue(BitWidth-1);
+
+ // Signed shift right.
+ APInt Mask2(Mask.shl(ShiftAmt));
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
+ KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
+
+ APInt HighBits(APInt::getHighBitsSet(BitWidth, ShiftAmt));
+ if (KnownZero[BitWidth-ShiftAmt-1]) // New bits are known zero.
+ KnownZero |= HighBits;
+ else if (KnownOne[BitWidth-ShiftAmt-1]) // New bits are known one.
+ KnownOne |= HighBits;
+ return;
+ }
+ break;
+ case Instruction::Sub: {
+ if (ConstantInt *CLHS = dyn_cast<ConstantInt>(I->getOperand(0))) {
+ // We know that the top bits of C-X are clear if X contains less bits
+ // than C (i.e. no wrap-around can happen). For example, 20-X is
+ // positive if we can prove that X is >= 0 and < 16.
+ if (!CLHS->getValue().isNegative()) {
+ unsigned NLZ = (CLHS->getValue()+1).countLeadingZeros();
+ // NLZ can't be BitWidth with no sign bit
+ APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1);
+ ComputeMaskedBits(I->getOperand(1), MaskV, KnownZero2, KnownOne2,
+ TD, Depth+1);
+
+ // If all of the MaskV bits are known to be zero, then we know the
+ // output top bits are zero, because we now know that the output is
+ // from [0-C].
+ if ((KnownZero2 & MaskV) == MaskV) {
+ unsigned NLZ2 = CLHS->getValue().countLeadingZeros();
+ // Top bits known zero.
+ KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2) & Mask;
+ }
+ }
+ }
+ }
+ // fall through
+ case Instruction::Add: {
+ // If one of the operands has trailing zeros, then the bits that the
+ // other operand has in those bit positions will be preserved in the
+ // result. For an add, this works with either operand. For a subtract,
+ // this only works if the known zeros are in the right operand.
+ APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
+ APInt Mask2 = APInt::getLowBitsSet(BitWidth,
+ BitWidth - Mask.countLeadingZeros());
+ ComputeMaskedBits(I->getOperand(0), Mask2, LHSKnownZero, LHSKnownOne, TD,
+ Depth+1);
+ assert((LHSKnownZero & LHSKnownOne) == 0 &&
+ "Bits known to be one AND zero?");
+ unsigned LHSKnownZeroOut = LHSKnownZero.countTrailingOnes();
+
+ ComputeMaskedBits(I->getOperand(1), Mask2, KnownZero2, KnownOne2, TD,
+ Depth+1);
+ assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
+ unsigned RHSKnownZeroOut = KnownZero2.countTrailingOnes();
+
+ // Determine which operand has more trailing zeros, and use that
+ // many bits from the other operand.
+ if (LHSKnownZeroOut > RHSKnownZeroOut) {
+ if (I->getOpcode() == Instruction::Add) {
+ APInt Mask = APInt::getLowBitsSet(BitWidth, LHSKnownZeroOut);
+ KnownZero |= KnownZero2 & Mask;
+ KnownOne |= KnownOne2 & Mask;
+ } else {
+ // If the known zeros are in the left operand for a subtract,
+ // fall back to the minimum known zeros in both operands.
+ KnownZero |= APInt::getLowBitsSet(BitWidth,
+ std::min(LHSKnownZeroOut,
+ RHSKnownZeroOut));
+ }
+ } else if (RHSKnownZeroOut >= LHSKnownZeroOut) {
+ APInt Mask = APInt::getLowBitsSet(BitWidth, RHSKnownZeroOut);
+ KnownZero |= LHSKnownZero & Mask;
+ KnownOne |= LHSKnownOne & Mask;
+ }
+
+ // Are we still trying to solve for the sign bit?
+ if (Mask.isNegative() && !KnownZero.isNegative() && !KnownOne.isNegative()){
+ OverflowingBinaryOperator *OBO = cast<OverflowingBinaryOperator>(I);
+ if (OBO->hasNoSignedWrap()) {
+ if (I->getOpcode() == Instruction::Add) {
+ // Adding two positive numbers can't wrap into negative
+ if (LHSKnownZero.isNegative() && KnownZero2.isNegative())
+ KnownZero |= APInt::getSignBit(BitWidth);
+ // and adding two negative numbers can't wrap into positive.
+ else if (LHSKnownOne.isNegative() && KnownOne2.isNegative())
+ KnownOne |= APInt::getSignBit(BitWidth);
+ } else {
+ // Subtracting a negative number from a positive one can't wrap
+ if (LHSKnownZero.isNegative() && KnownOne2.isNegative())
+ KnownZero |= APInt::getSignBit(BitWidth);
+ // neither can subtracting a positive number from a negative one.
+ else if (LHSKnownOne.isNegative() && KnownZero2.isNegative())
+ KnownOne |= APInt::getSignBit(BitWidth);
+ }
+ }
+ }
+
+ return;
+ }
+ case Instruction::SRem:
+ if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
+ APInt RA = Rem->getValue().abs();
+ if (RA.isPowerOf2()) {
+ APInt LowBits = RA - 1;
+ APInt Mask2 = LowBits | APInt::getSignBit(BitWidth);
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
+ Depth+1);
+
+ // The low bits of the first operand are unchanged by the srem.
+ KnownZero = KnownZero2 & LowBits;
+ KnownOne = KnownOne2 & LowBits;
+
+ // If the first operand is non-negative or has all low bits zero, then
+ // the upper bits are all zero.
+ if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits))
+ KnownZero |= ~LowBits;
+
+ // If the first operand is negative and not all low bits are zero, then
+ // the upper bits are all one.
+ if (KnownOne2[BitWidth-1] && ((KnownOne2 & LowBits) != 0))
+ KnownOne |= ~LowBits;
+
+ KnownZero &= Mask;
+ KnownOne &= Mask;
+
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ }
+ }
+
+ // The sign bit is the LHS's sign bit, except when the result of the
+ // remainder is zero.
+ if (Mask.isNegative() && KnownZero.isNonNegative()) {
+ APInt Mask2 = APInt::getSignBit(BitWidth);
+ APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
+ ComputeMaskedBits(I->getOperand(0), Mask2, LHSKnownZero, LHSKnownOne, TD,
+ Depth+1);
+ // If it's known zero, our sign bit is also zero.
+ if (LHSKnownZero.isNegative())
+ KnownZero |= LHSKnownZero;
+ }
+
+ break;
+ case Instruction::URem: {
+ if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
+ APInt RA = Rem->getValue();
+ if (RA.isPowerOf2()) {
+ APInt LowBits = (RA - 1);
+ APInt Mask2 = LowBits & Mask;
+ KnownZero |= ~LowBits & Mask;
+ ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
+ Depth+1);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ break;
+ }
+ }
+
+ // Since the result is less than or equal to either operand, any leading
+ // zero bits in either operand must also exist in the result.
+ APInt AllOnes = APInt::getAllOnesValue(BitWidth);
+ ComputeMaskedBits(I->getOperand(0), AllOnes, KnownZero, KnownOne,
+ TD, Depth+1);
+ ComputeMaskedBits(I->getOperand(1), AllOnes, KnownZero2, KnownOne2,
+ TD, Depth+1);
+
+ unsigned Leaders = std::max(KnownZero.countLeadingOnes(),
+ KnownZero2.countLeadingOnes());
+ KnownOne.clearAllBits();
+ KnownZero = APInt::getHighBitsSet(BitWidth, Leaders) & Mask;
+ break;
+ }
+
+ case Instruction::Alloca: {
+ AllocaInst *AI = cast<AllocaInst>(V);
+ unsigned Align = AI->getAlignment();
+ if (Align == 0 && TD)
+ Align = TD->getABITypeAlignment(AI->getType()->getElementType());
+
+ if (Align > 0)
+ KnownZero = Mask & APInt::getLowBitsSet(BitWidth,
+ CountTrailingZeros_32(Align));
+ break;
+ }
+ case Instruction::GetElementPtr: {
+ // Analyze all of the subscripts of this getelementptr instruction
+ // to determine if we can prove known low zero bits.
+ APInt LocalMask = APInt::getAllOnesValue(BitWidth);
+ APInt LocalKnownZero(BitWidth, 0), LocalKnownOne(BitWidth, 0);
+ ComputeMaskedBits(I->getOperand(0), LocalMask,
+ LocalKnownZero, LocalKnownOne, TD, Depth+1);
+ unsigned TrailZ = LocalKnownZero.countTrailingOnes();
+
+ gep_type_iterator GTI = gep_type_begin(I);
+ for (unsigned i = 1, e = I->getNumOperands(); i != e; ++i, ++GTI) {
+ Value *Index = I->getOperand(i);
+ if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
+ // Handle struct member offset arithmetic.
+ if (!TD) return;
+ const StructLayout *SL = TD->getStructLayout(STy);
+ unsigned Idx = cast<ConstantInt>(Index)->getZExtValue();
+ uint64_t Offset = SL->getElementOffset(Idx);
+ TrailZ = std::min(TrailZ,
+ CountTrailingZeros_64(Offset));
+ } else {
+ // Handle array index arithmetic.
+ const Type *IndexedTy = GTI.getIndexedType();
+ if (!IndexedTy->isSized()) return;
+ unsigned GEPOpiBits = Index->getType()->getScalarSizeInBits();
+ uint64_t TypeSize = TD ? TD->getTypeAllocSize(IndexedTy) : 1;
+ LocalMask = APInt::getAllOnesValue(GEPOpiBits);
+ LocalKnownZero = LocalKnownOne = APInt(GEPOpiBits, 0);
+ ComputeMaskedBits(Index, LocalMask,
+ LocalKnownZero, LocalKnownOne, TD, Depth+1);
+ TrailZ = std::min(TrailZ,
+ unsigned(CountTrailingZeros_64(TypeSize) +
+ LocalKnownZero.countTrailingOnes()));
+ }
+ }
+
+ KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) & Mask;
+ break;
+ }
+ case Instruction::PHI: {
+ PHINode *P = cast<PHINode>(I);
+ // Handle the case of a simple two-predecessor recurrence PHI.
+ // There's a lot more that could theoretically be done here, but
+ // this is sufficient to catch some interesting cases.
+ if (P->getNumIncomingValues() == 2) {
+ for (unsigned i = 0; i != 2; ++i) {
+ Value *L = P->getIncomingValue(i);
+ Value *R = P->getIncomingValue(!i);
+ Operator *LU = dyn_cast<Operator>(L);
+ if (!LU)
+ continue;
+ unsigned Opcode = LU->getOpcode();
+ // Check for operations that have the property that if
+ // both their operands have low zero bits, the result
+ // will have low zero bits.
+ if (Opcode == Instruction::Add ||
+ Opcode == Instruction::Sub ||
+ Opcode == Instruction::And ||
+ Opcode == Instruction::Or ||
+ Opcode == Instruction::Mul) {
+ Value *LL = LU->getOperand(0);
+ Value *LR = LU->getOperand(1);
+ // Find a recurrence.
+ if (LL == I)
+ L = LR;
+ else if (LR == I)
+ L = LL;
+ else
+ break;
+ // Ok, we have a PHI of the form L op= R. Check for low
+ // zero bits.
+ APInt Mask2 = APInt::getAllOnesValue(BitWidth);
+ ComputeMaskedBits(R, Mask2, KnownZero2, KnownOne2, TD, Depth+1);
+ Mask2 = APInt::getLowBitsSet(BitWidth,
+ KnownZero2.countTrailingOnes());
+
+ // We need to take the minimum number of known bits
+ APInt KnownZero3(KnownZero), KnownOne3(KnownOne);
+ ComputeMaskedBits(L, Mask2, KnownZero3, KnownOne3, TD, Depth+1);
+
+ KnownZero = Mask &
+ APInt::getLowBitsSet(BitWidth,
+ std::min(KnownZero2.countTrailingOnes(),
+ KnownZero3.countTrailingOnes()));
+ break;
+ }
+ }
+ }
+
+ // Unreachable blocks may have zero-operand PHI nodes.
+ if (P->getNumIncomingValues() == 0)
+ return;
+
+ // Otherwise take the unions of the known bit sets of the operands,
+ // taking conservative care to avoid excessive recursion.
+ if (Depth < MaxDepth - 1 && !KnownZero && !KnownOne) {
+ // Skip if every incoming value references to ourself.
+ if (P->hasConstantValue() == P)
+ break;
+
+ KnownZero = APInt::getAllOnesValue(BitWidth);
+ KnownOne = APInt::getAllOnesValue(BitWidth);
+ for (unsigned i = 0, e = P->getNumIncomingValues(); i != e; ++i) {
+ // Skip direct self references.
+ if (P->getIncomingValue(i) == P) continue;
+
+ KnownZero2 = APInt(BitWidth, 0);
+ KnownOne2 = APInt(BitWidth, 0);
+ // Recurse, but cap the recursion to one level, because we don't
+ // want to waste time spinning around in loops.
+ ComputeMaskedBits(P->getIncomingValue(i), KnownZero | KnownOne,
+ KnownZero2, KnownOne2, TD, MaxDepth-1);
+ KnownZero &= KnownZero2;
+ KnownOne &= KnownOne2;
+ // If all bits have been ruled out, there's no need to check
+ // more operands.
+ if (!KnownZero && !KnownOne)
+ break;
+ }
+ }
+ break;
+ }
+ case Instruction::Call:
+ if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
+ switch (II->getIntrinsicID()) {
+ default: break;
+ case Intrinsic::ctpop:
+ case Intrinsic::ctlz:
+ case Intrinsic::cttz: {
+ unsigned LowBits = Log2_32(BitWidth)+1;
+ KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
+ break;
+ }
+ case Intrinsic::x86_sse42_crc32_64_8:
+ case Intrinsic::x86_sse42_crc32_64_64:
+ KnownZero = APInt::getHighBitsSet(64, 32);
+ break;
+ }
+ }
+ break;
+ }
+}
+
+/// ComputeSignBit - Determine whether the sign bit is known to be zero or
+/// one. Convenience wrapper around ComputeMaskedBits.
+void llvm::ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
+ const TargetData *TD, unsigned Depth) {
+ unsigned BitWidth = getBitWidth(V->getType(), TD);
+ if (!BitWidth) {
+ KnownZero = false;
+ KnownOne = false;
+ return;
+ }
+ APInt ZeroBits(BitWidth, 0);
+ APInt OneBits(BitWidth, 0);
+ ComputeMaskedBits(V, APInt::getSignBit(BitWidth), ZeroBits, OneBits, TD,
+ Depth);
+ KnownOne = OneBits[BitWidth - 1];
+ KnownZero = ZeroBits[BitWidth - 1];
+}
+
+/// isPowerOfTwo - Return true if the given value is known to have exactly one
+/// bit set when defined. For vectors return true if every element is known to
+/// be a power of two when defined. Supports values with integer or pointer
+/// types and vectors of integers.
+bool llvm::isPowerOfTwo(Value *V, const TargetData *TD, unsigned Depth) {
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(V))
+ return CI->getValue().isPowerOf2();
+ // TODO: Handle vector constants.
+
+ // 1 << X is clearly a power of two if the one is not shifted off the end. If
+ // it is shifted off the end then the result is undefined.
+ if (match(V, m_Shl(m_One(), m_Value())))
+ return true;
+
+ // (signbit) >>l X is clearly a power of two if the one is not shifted off the
+ // bottom. If it is shifted off the bottom then the result is undefined.
+ if (match(V, m_LShr(m_SignBit(), m_Value())))
+ return true;
+
+ // The remaining tests are all recursive, so bail out if we hit the limit.
+ if (Depth++ == MaxDepth)
+ return false;
+
+ if (ZExtInst *ZI = dyn_cast<ZExtInst>(V))
+ return isPowerOfTwo(ZI->getOperand(0), TD, Depth);
+
+ if (SelectInst *SI = dyn_cast<SelectInst>(V))
+ return isPowerOfTwo(SI->getTrueValue(), TD, Depth) &&
+ isPowerOfTwo(SI->getFalseValue(), TD, Depth);
+
+ // An exact divide or right shift can only shift off zero bits, so the result
+ // is a power of two only if the first operand is a power of two and not
+ // copying a sign bit (sdiv int_min, 2).
+ if (match(V, m_LShr(m_Value(), m_Value())) ||
+ match(V, m_UDiv(m_Value(), m_Value()))) {
+ PossiblyExactOperator *PEO = cast<PossiblyExactOperator>(V);
+ if (PEO->isExact())
+ return isPowerOfTwo(PEO->getOperand(0), TD, Depth);
+ }
+
+ return false;
+}
+
+/// isKnownNonZero - Return true if the given value is known to be non-zero
+/// when defined. For vectors return true if every element is known to be
+/// non-zero when defined. Supports values with integer or pointer type and
+/// vectors of integers.
+bool llvm::isKnownNonZero(Value *V, const TargetData *TD, unsigned Depth) {
+ if (Constant *C = dyn_cast<Constant>(V)) {
+ if (C->isNullValue())
+ return false;
+ if (isa<ConstantInt>(C))
+ // Must be non-zero due to null test above.
+ return true;
+ // TODO: Handle vectors
+ return false;
+ }
+
+ // The remaining tests are all recursive, so bail out if we hit the limit.
+ if (Depth++ == MaxDepth)
+ return false;
+
+ unsigned BitWidth = getBitWidth(V->getType(), TD);
+
+ // X | Y != 0 if X != 0 or Y != 0.
+ Value *X = 0, *Y = 0;
+ if (match(V, m_Or(m_Value(X), m_Value(Y))))
+ return isKnownNonZero(X, TD, Depth) || isKnownNonZero(Y, TD, Depth);
+
+ // ext X != 0 if X != 0.
+ if (isa<SExtInst>(V) || isa<ZExtInst>(V))
+ return isKnownNonZero(cast<Instruction>(V)->getOperand(0), TD, Depth);
+
+ // shl X, Y != 0 if X is odd. Note that the value of the shift is undefined
+ // if the lowest bit is shifted off the end.
+ if (BitWidth && match(V, m_Shl(m_Value(X), m_Value(Y)))) {
+ // shl nuw can't remove any non-zero bits.
+ BinaryOperator *BO = cast<BinaryOperator>(V);
+ if (BO->hasNoUnsignedWrap())
+ return isKnownNonZero(X, TD, Depth);
+
+ APInt KnownZero(BitWidth, 0);
+ APInt KnownOne(BitWidth, 0);
+ ComputeMaskedBits(X, APInt(BitWidth, 1), KnownZero, KnownOne, TD, Depth);
+ if (KnownOne[0])
+ return true;
+ }
+ // shr X, Y != 0 if X is negative. Note that the value of the shift is not
+ // defined if the sign bit is shifted off the end.
+ else if (match(V, m_Shr(m_Value(X), m_Value(Y)))) {
+ // shr exact can only shift out zero bits.
+ BinaryOperator *BO = cast<BinaryOperator>(V);
+ if (BO->isExact())
+ return isKnownNonZero(X, TD, Depth);
+
+ bool XKnownNonNegative, XKnownNegative;
+ ComputeSignBit(X, XKnownNonNegative, XKnownNegative, TD, Depth);
+ if (XKnownNegative)
+ return true;
+ }
+ // div exact can only produce a zero if the dividend is zero.
+ else if (match(V, m_IDiv(m_Value(X), m_Value()))) {
+ BinaryOperator *BO = cast<BinaryOperator>(V);
+ if (BO->isExact())
+ return isKnownNonZero(X, TD, Depth);
+ }
+ // X + Y.
+ else if (match(V, m_Add(m_Value(X), m_Value(Y)))) {
+ bool XKnownNonNegative, XKnownNegative;
+ bool YKnownNonNegative, YKnownNegative;
+ ComputeSignBit(X, XKnownNonNegative, XKnownNegative, TD, Depth);
+ ComputeSignBit(Y, YKnownNonNegative, YKnownNegative, TD, Depth);
+
+ // If X and Y are both non-negative (as signed values) then their sum is not
+ // zero unless both X and Y are zero.
+ if (XKnownNonNegative && YKnownNonNegative)
+ if (isKnownNonZero(X, TD, Depth) || isKnownNonZero(Y, TD, Depth))
+ return true;
+
+ // If X and Y are both negative (as signed values) then their sum is not
+ // zero unless both X and Y equal INT_MIN.
+ if (BitWidth && XKnownNegative && YKnownNegative) {
+ APInt KnownZero(BitWidth, 0);
+ APInt KnownOne(BitWidth, 0);
+ APInt Mask = APInt::getSignedMaxValue(BitWidth);
+ // The sign bit of X is set. If some other bit is set then X is not equal
+ // to INT_MIN.
+ ComputeMaskedBits(X, Mask, KnownZero, KnownOne, TD, Depth);
+ if ((KnownOne & Mask) != 0)
+ return true;
+ // The sign bit of Y is set. If some other bit is set then Y is not equal
+ // to INT_MIN.
+ ComputeMaskedBits(Y, Mask, KnownZero, KnownOne, TD, Depth);
+ if ((KnownOne & Mask) != 0)
+ return true;
+ }
+
+ // The sum of a non-negative number and a power of two is not zero.
+ if (XKnownNonNegative && isPowerOfTwo(Y, TD, Depth))
+ return true;
+ if (YKnownNonNegative && isPowerOfTwo(X, TD, Depth))
+ return true;
+ }
+ // (C ? X : Y) != 0 if X != 0 and Y != 0.
+ else if (SelectInst *SI = dyn_cast<SelectInst>(V)) {
+ if (isKnownNonZero(SI->getTrueValue(), TD, Depth) &&
+ isKnownNonZero(SI->getFalseValue(), TD, Depth))
+ return true;
+ }
+
+ if (!BitWidth) return false;
+ APInt KnownZero(BitWidth, 0);
+ APInt KnownOne(BitWidth, 0);
+ ComputeMaskedBits(V, APInt::getAllOnesValue(BitWidth), KnownZero, KnownOne,
+ TD, Depth);
+ return KnownOne != 0;
+}
+
+/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
+/// this predicate to simplify operations downstream. Mask is known to be zero
+/// for bits that V cannot have.
+///
+/// This function is defined on values with integer type, values with pointer
+/// type (but only if TD is non-null), and vectors of integers. In the case
+/// where V is a vector, the mask, known zero, and known one values are the
+/// same width as the vector element, and the bit is set only if it is true
+/// for all of the elements in the vector.
+bool llvm::MaskedValueIsZero(Value *V, const APInt &Mask,
+ const TargetData *TD, unsigned Depth) {
+ APInt KnownZero(Mask.getBitWidth(), 0), KnownOne(Mask.getBitWidth(), 0);
+ ComputeMaskedBits(V, Mask, KnownZero, KnownOne, TD, Depth);
+ assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
+ return (KnownZero & Mask) == Mask;
+}
+
+
+
+/// ComputeNumSignBits - Return the number of times the sign bit of the
+/// register is replicated into the other bits. We know that at least 1 bit
+/// is always equal to the sign bit (itself), but other cases can give us
+/// information. For example, immediately after an "ashr X, 2", we know that
+/// the top 3 bits are all equal to each other, so we return 3.
+///
+/// 'Op' must have a scalar integer type.
+///
+unsigned llvm::ComputeNumSignBits(Value *V, const TargetData *TD,
+ unsigned Depth) {
+ assert((TD || V->getType()->isIntOrIntVectorTy()) &&
+ "ComputeNumSignBits requires a TargetData object to operate "
+ "on non-integer values!");
+ const Type *Ty = V->getType();
+ unsigned TyBits = TD ? TD->getTypeSizeInBits(V->getType()->getScalarType()) :
+ Ty->getScalarSizeInBits();
+ unsigned Tmp, Tmp2;
+ unsigned FirstAnswer = 1;
+
+ // Note that ConstantInt is handled by the general ComputeMaskedBits case
+ // below.
+
+ if (Depth == 6)
+ return 1; // Limit search depth.
+
+ Operator *U = dyn_cast<Operator>(V);
+ switch (Operator::getOpcode(V)) {
+ default: break;
+ case Instruction::SExt:
+ Tmp = TyBits - U->getOperand(0)->getType()->getScalarSizeInBits();
+ return ComputeNumSignBits(U->getOperand(0), TD, Depth+1) + Tmp;
+
+ case Instruction::AShr:
+ Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
+ // ashr X, C -> adds C sign bits.
+ if (ConstantInt *C = dyn_cast<ConstantInt>(U->getOperand(1))) {
+ Tmp += C->getZExtValue();
+ if (Tmp > TyBits) Tmp = TyBits;
+ }
+ // vector ashr X, <C, C, C, C> -> adds C sign bits
+ if (ConstantVector *C = dyn_cast<ConstantVector>(U->getOperand(1))) {
+ if (ConstantInt *CI = dyn_cast_or_null<ConstantInt>(C->getSplatValue())) {
+ Tmp += CI->getZExtValue();
+ if (Tmp > TyBits) Tmp = TyBits;
+ }
+ }
+ return Tmp;
+ case Instruction::Shl:
+ if (ConstantInt *C = dyn_cast<ConstantInt>(U->getOperand(1))) {
+ // shl destroys sign bits.
+ Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
+ if (C->getZExtValue() >= TyBits || // Bad shift.
+ C->getZExtValue() >= Tmp) break; // Shifted all sign bits out.
+ return Tmp - C->getZExtValue();
+ }
+ break;
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor: // NOT is handled here.
+ // Logical binary ops preserve the number of sign bits at the worst.
+ Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
+ if (Tmp != 1) {
+ Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
+ FirstAnswer = std::min(Tmp, Tmp2);
+ // We computed what we know about the sign bits as our first
+ // answer. Now proceed to the generic code that uses
+ // ComputeMaskedBits, and pick whichever answer is better.
+ }
+ break;
+
+ case Instruction::Select:
+ Tmp = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
+ if (Tmp == 1) return 1; // Early out.
+ Tmp2 = ComputeNumSignBits(U->getOperand(2), TD, Depth+1);
+ return std::min(Tmp, Tmp2);
+
+ case Instruction::Add:
+ // Add can have at most one carry bit. Thus we know that the output
+ // is, at worst, one more bit than the inputs.
+ Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
+ if (Tmp == 1) return 1; // Early out.
+
+ // Special case decrementing a value (ADD X, -1):
+ if (ConstantInt *CRHS = dyn_cast<ConstantInt>(U->getOperand(1)))
+ if (CRHS->isAllOnesValue()) {
+ APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
+ APInt Mask = APInt::getAllOnesValue(TyBits);
+ ComputeMaskedBits(U->getOperand(0), Mask, KnownZero, KnownOne, TD,
+ Depth+1);
+
+ // If the input is known to be 0 or 1, the output is 0/-1, which is all
+ // sign bits set.
+ if ((KnownZero | APInt(TyBits, 1)) == Mask)
+ return TyBits;
+
+ // If we are subtracting one from a positive number, there is no carry
+ // out of the result.
+ if (KnownZero.isNegative())
+ return Tmp;
+ }
+
+ Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
+ if (Tmp2 == 1) return 1;
+ return std::min(Tmp, Tmp2)-1;
+
+ case Instruction::Sub:
+ Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
+ if (Tmp2 == 1) return 1;
+
+ // Handle NEG.
+ if (ConstantInt *CLHS = dyn_cast<ConstantInt>(U->getOperand(0)))
+ if (CLHS->isNullValue()) {
+ APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
+ APInt Mask = APInt::getAllOnesValue(TyBits);
+ ComputeMaskedBits(U->getOperand(1), Mask, KnownZero, KnownOne,
+ TD, Depth+1);
+ // If the input is known to be 0 or 1, the output is 0/-1, which is all
+ // sign bits set.
+ if ((KnownZero | APInt(TyBits, 1)) == Mask)
+ return TyBits;
+
+ // If the input is known to be positive (the sign bit is known clear),
+ // the output of the NEG has the same number of sign bits as the input.
+ if (KnownZero.isNegative())
+ return Tmp2;
+
+ // Otherwise, we treat this like a SUB.
+ }
+
+ // Sub can have at most one carry bit. Thus we know that the output
+ // is, at worst, one more bit than the inputs.
+ Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
+ if (Tmp == 1) return 1; // Early out.
+ return std::min(Tmp, Tmp2)-1;
+
+ case Instruction::PHI: {
+ PHINode *PN = cast<PHINode>(U);
+ // Don't analyze large in-degree PHIs.
+ if (PN->getNumIncomingValues() > 4) break;
+
+ // Take the minimum of all incoming values. This can't infinitely loop
+ // because of our depth threshold.
+ Tmp = ComputeNumSignBits(PN->getIncomingValue(0), TD, Depth+1);
+ for (unsigned i = 1, e = PN->getNumIncomingValues(); i != e; ++i) {
+ if (Tmp == 1) return Tmp;
+ Tmp = std::min(Tmp,
+ ComputeNumSignBits(PN->getIncomingValue(i), TD, Depth+1));
+ }
+ return Tmp;
+ }
+
+ case Instruction::Trunc:
+ // FIXME: it's tricky to do anything useful for this, but it is an important
+ // case for targets like X86.
+ break;
+ }
+
+ // Finally, if we can prove that the top bits of the result are 0's or 1's,
+ // use this information.
+ APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
+ APInt Mask = APInt::getAllOnesValue(TyBits);
+ ComputeMaskedBits(V, Mask, KnownZero, KnownOne, TD, Depth);
+
+ if (KnownZero.isNegative()) { // sign bit is 0
+ Mask = KnownZero;
+ } else if (KnownOne.isNegative()) { // sign bit is 1;
+ Mask = KnownOne;
+ } else {
+ // Nothing known.
+ return FirstAnswer;
+ }
+
+ // Okay, we know that the sign bit in Mask is set. Use CLZ to determine
+ // the number of identical bits in the top of the input value.
+ Mask = ~Mask;
+ Mask <<= Mask.getBitWidth()-TyBits;
+ // Return # leading zeros. We use 'min' here in case Val was zero before
+ // shifting. We don't want to return '64' as for an i32 "0".
+ return std::max(FirstAnswer, std::min(TyBits, Mask.countLeadingZeros()));
+}
+
+/// ComputeMultiple - This function computes the integer multiple of Base that
+/// equals V. If successful, it returns true and returns the multiple in
+/// Multiple. If unsuccessful, it returns false. It looks
+/// through SExt instructions only if LookThroughSExt is true.
+bool llvm::ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
+ bool LookThroughSExt, unsigned Depth) {
+ const unsigned MaxDepth = 6;
+
+ assert(V && "No Value?");
+ assert(Depth <= MaxDepth && "Limit Search Depth");
+ assert(V->getType()->isIntegerTy() && "Not integer or pointer type!");
+
+ const Type *T = V->getType();
+
+ ConstantInt *CI = dyn_cast<ConstantInt>(V);
+
+ if (Base == 0)
+ return false;
+
+ if (Base == 1) {
+ Multiple = V;
+ return true;
+ }
+
+ ConstantExpr *CO = dyn_cast<ConstantExpr>(V);
+ Constant *BaseVal = ConstantInt::get(T, Base);
+ if (CO && CO == BaseVal) {
+ // Multiple is 1.
+ Multiple = ConstantInt::get(T, 1);
+ return true;
+ }
+
+ if (CI && CI->getZExtValue() % Base == 0) {
+ Multiple = ConstantInt::get(T, CI->getZExtValue() / Base);
+ return true;
+ }
+
+ if (Depth == MaxDepth) return false; // Limit search depth.
+
+ Operator *I = dyn_cast<Operator>(V);
+ if (!I) return false;
+
+ switch (I->getOpcode()) {
+ default: break;
+ case Instruction::SExt:
+ if (!LookThroughSExt) return false;
+ // otherwise fall through to ZExt
+ case Instruction::ZExt:
+ return ComputeMultiple(I->getOperand(0), Base, Multiple,
+ LookThroughSExt, Depth+1);
+ case Instruction::Shl:
+ case Instruction::Mul: {
+ Value *Op0 = I->getOperand(0);
+ Value *Op1 = I->getOperand(1);
+
+ if (I->getOpcode() == Instruction::Shl) {
+ ConstantInt *Op1CI = dyn_cast<ConstantInt>(Op1);
+ if (!Op1CI) return false;
+ // Turn Op0 << Op1 into Op0 * 2^Op1
+ APInt Op1Int = Op1CI->getValue();
+ uint64_t BitToSet = Op1Int.getLimitedValue(Op1Int.getBitWidth() - 1);
+ APInt API(Op1Int.getBitWidth(), 0);
+ API.setBit(BitToSet);
+ Op1 = ConstantInt::get(V->getContext(), API);
+ }
+
+ Value *Mul0 = NULL;
+ if (ComputeMultiple(Op0, Base, Mul0, LookThroughSExt, Depth+1)) {
+ if (Constant *Op1C = dyn_cast<Constant>(Op1))
+ if (Constant *MulC = dyn_cast<Constant>(Mul0)) {
+ if (Op1C->getType()->getPrimitiveSizeInBits() <
+ MulC->getType()->getPrimitiveSizeInBits())
+ Op1C = ConstantExpr::getZExt(Op1C, MulC->getType());
+ if (Op1C->getType()->getPrimitiveSizeInBits() >
+ MulC->getType()->getPrimitiveSizeInBits())
+ MulC = ConstantExpr::getZExt(MulC, Op1C->getType());
+
+ // V == Base * (Mul0 * Op1), so return (Mul0 * Op1)
+ Multiple = ConstantExpr::getMul(MulC, Op1C);
+ return true;
+ }
+
+ if (ConstantInt *Mul0CI = dyn_cast<ConstantInt>(Mul0))
+ if (Mul0CI->getValue() == 1) {
+ // V == Base * Op1, so return Op1
+ Multiple = Op1;
+ return true;
+ }
+ }
+
+ Value *Mul1 = NULL;
+ if (ComputeMultiple(Op1, Base, Mul1, LookThroughSExt, Depth+1)) {
+ if (Constant *Op0C = dyn_cast<Constant>(Op0))
+ if (Constant *MulC = dyn_cast<Constant>(Mul1)) {
+ if (Op0C->getType()->getPrimitiveSizeInBits() <
+ MulC->getType()->getPrimitiveSizeInBits())
+ Op0C = ConstantExpr::getZExt(Op0C, MulC->getType());
+ if (Op0C->getType()->getPrimitiveSizeInBits() >
+ MulC->getType()->getPrimitiveSizeInBits())
+ MulC = ConstantExpr::getZExt(MulC, Op0C->getType());
+
+ // V == Base * (Mul1 * Op0), so return (Mul1 * Op0)
+ Multiple = ConstantExpr::getMul(MulC, Op0C);
+ return true;
+ }
+
+ if (ConstantInt *Mul1CI = dyn_cast<ConstantInt>(Mul1))
+ if (Mul1CI->getValue() == 1) {
+ // V == Base * Op0, so return Op0
+ Multiple = Op0;
+ return true;
+ }
+ }
+ }
+ }
+
+ // We could not determine if V is a multiple of Base.
+ return false;
+}
+
+/// CannotBeNegativeZero - Return true if we can prove that the specified FP
+/// value is never equal to -0.0.
+///
+/// NOTE: this function will need to be revisited when we support non-default
+/// rounding modes!
+///
+bool llvm::CannotBeNegativeZero(const Value *V, unsigned Depth) {
+ if (const ConstantFP *CFP = dyn_cast<ConstantFP>(V))
+ return !CFP->getValueAPF().isNegZero();
+
+ if (Depth == 6)
+ return 1; // Limit search depth.
+
+ const Operator *I = dyn_cast<Operator>(V);
+ if (I == 0) return false;
+
+ // (add x, 0.0) is guaranteed to return +0.0, not -0.0.
+ if (I->getOpcode() == Instruction::FAdd &&
+ isa<ConstantFP>(I->getOperand(1)) &&
+ cast<ConstantFP>(I->getOperand(1))->isNullValue())
+ return true;
+
+ // sitofp and uitofp turn into +0.0 for zero.
+ if (isa<SIToFPInst>(I) || isa<UIToFPInst>(I))
+ return true;
+
+ if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
+ // sqrt(-0.0) = -0.0, no other negative results are possible.
+ if (II->getIntrinsicID() == Intrinsic::sqrt)
+ return CannotBeNegativeZero(II->getArgOperand(0), Depth+1);
+
+ if (const CallInst *CI = dyn_cast<CallInst>(I))
+ if (const Function *F = CI->getCalledFunction()) {
+ if (F->isDeclaration()) {
+ // abs(x) != -0.0
+ if (F->getName() == "abs") return true;
+ // fabs[lf](x) != -0.0
+ if (F->getName() == "fabs") return true;
+ if (F->getName() == "fabsf") return true;
+ if (F->getName() == "fabsl") return true;
+ if (F->getName() == "sqrt" || F->getName() == "sqrtf" ||
+ F->getName() == "sqrtl")
+ return CannotBeNegativeZero(CI->getArgOperand(0), Depth+1);
+ }
+ }
+
+ return false;
+}
+
+/// isBytewiseValue - If the specified value can be set by repeating the same
+/// byte in memory, return the i8 value that it is represented with. This is
+/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
+/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
+/// byte store (e.g. i16 0x1234), return null.
+Value *llvm::isBytewiseValue(Value *V) {
+ // All byte-wide stores are splatable, even of arbitrary variables.
+ if (V->getType()->isIntegerTy(8)) return V;
+
+ // Handle 'null' ConstantArrayZero etc.
+ if (Constant *C = dyn_cast<Constant>(V))
+ if (C->isNullValue())
+ return Constant::getNullValue(Type::getInt8Ty(V->getContext()));
+
+ // Constant float and double values can be handled as integer values if the
+ // corresponding integer value is "byteable". An important case is 0.0.
+ if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
+ if (CFP->getType()->isFloatTy())
+ V = ConstantExpr::getBitCast(CFP, Type::getInt32Ty(V->getContext()));
+ if (CFP->getType()->isDoubleTy())
+ V = ConstantExpr::getBitCast(CFP, Type::getInt64Ty(V->getContext()));
+ // Don't handle long double formats, which have strange constraints.
+ }
+
+ // We can handle constant integers that are power of two in size and a
+ // multiple of 8 bits.
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
+ unsigned Width = CI->getBitWidth();
+ if (isPowerOf2_32(Width) && Width > 8) {
+ // We can handle this value if the recursive binary decomposition is the
+ // same at all levels.
+ APInt Val = CI->getValue();
+ APInt Val2;
+ while (Val.getBitWidth() != 8) {
+ unsigned NextWidth = Val.getBitWidth()/2;
+ Val2 = Val.lshr(NextWidth);
+ Val2 = Val2.trunc(Val.getBitWidth()/2);
+ Val = Val.trunc(Val.getBitWidth()/2);
+
+ // If the top/bottom halves aren't the same, reject it.
+ if (Val != Val2)
+ return 0;
+ }
+ return ConstantInt::get(V->getContext(), Val);
+ }
+ }
+
+ // A ConstantArray is splatable if all its members are equal and also
+ // splatable.
+ if (ConstantArray *CA = dyn_cast<ConstantArray>(V)) {
+ if (CA->getNumOperands() == 0)
+ return 0;
+
+ Value *Val = isBytewiseValue(CA->getOperand(0));
+ if (!Val)
+ return 0;
+
+ for (unsigned I = 1, E = CA->getNumOperands(); I != E; ++I)
+ if (CA->getOperand(I-1) != CA->getOperand(I))
+ return 0;
+
+ return Val;
+ }
+
+ // Conceptually, we could handle things like:
+ // %a = zext i8 %X to i16
+ // %b = shl i16 %a, 8
+ // %c = or i16 %a, %b
+ // but until there is an example that actually needs this, it doesn't seem
+ // worth worrying about.
+ return 0;
+}
+
+
+// This is the recursive version of BuildSubAggregate. It takes a few different
+// arguments. Idxs is the index within the nested struct From that we are
+// looking at now (which is of type IndexedType). IdxSkip is the number of
+// indices from Idxs that should be left out when inserting into the resulting
+// struct. To is the result struct built so far, new insertvalue instructions
+// build on that.
+static Value *BuildSubAggregate(Value *From, Value* To, const Type *IndexedType,
+ SmallVector<unsigned, 10> &Idxs,
+ unsigned IdxSkip,
+ Instruction *InsertBefore) {
+ const llvm::StructType *STy = llvm::dyn_cast<llvm::StructType>(IndexedType);
+ if (STy) {
+ // Save the original To argument so we can modify it
+ Value *OrigTo = To;
+ // General case, the type indexed by Idxs is a struct
+ for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
+ // Process each struct element recursively
+ Idxs.push_back(i);
+ Value *PrevTo = To;
+ To = BuildSubAggregate(From, To, STy->getElementType(i), Idxs, IdxSkip,
+ InsertBefore);
+ Idxs.pop_back();
+ if (!To) {
+ // Couldn't find any inserted value for this index? Cleanup
+ while (PrevTo != OrigTo) {
+ InsertValueInst* Del = cast<InsertValueInst>(PrevTo);
+ PrevTo = Del->getAggregateOperand();
+ Del->eraseFromParent();
+ }
+ // Stop processing elements
+ break;
+ }
+ }
+ // If we successfully found a value for each of our subaggregates
+ if (To)
+ return To;
+ }
+ // Base case, the type indexed by SourceIdxs is not a struct, or not all of
+ // the struct's elements had a value that was inserted directly. In the latter
+ // case, perhaps we can't determine each of the subelements individually, but
+ // we might be able to find the complete struct somewhere.
+
+ // Find the value that is at that particular spot
+ Value *V = FindInsertedValue(From, Idxs);
+
+ if (!V)
+ return NULL;
+
+ // Insert the value in the new (sub) aggregrate
+ return llvm::InsertValueInst::Create(To, V,
+ ArrayRef<unsigned>(Idxs).slice(IdxSkip),
+ "tmp", InsertBefore);
+}
+
+// This helper takes a nested struct and extracts a part of it (which is again a
+// struct) into a new value. For example, given the struct:
+// { a, { b, { c, d }, e } }
+// and the indices "1, 1" this returns
+// { c, d }.
+//
+// It does this by inserting an insertvalue for each element in the resulting
+// struct, as opposed to just inserting a single struct. This will only work if
+// each of the elements of the substruct are known (ie, inserted into From by an
+// insertvalue instruction somewhere).
+//
+// All inserted insertvalue instructions are inserted before InsertBefore
+static Value *BuildSubAggregate(Value *From, ArrayRef<unsigned> idx_range,
+ Instruction *InsertBefore) {
+ assert(InsertBefore && "Must have someplace to insert!");
+ const Type *IndexedType = ExtractValueInst::getIndexedType(From->getType(),
+ idx_range);
+ Value *To = UndefValue::get(IndexedType);
+ SmallVector<unsigned, 10> Idxs(idx_range.begin(), idx_range.end());
+ unsigned IdxSkip = Idxs.size();
+
+ return BuildSubAggregate(From, To, IndexedType, Idxs, IdxSkip, InsertBefore);
+}
+
+/// FindInsertedValue - Given an aggregrate and an sequence of indices, see if
+/// the scalar value indexed is already around as a register, for example if it
+/// were inserted directly into the aggregrate.
+///
+/// If InsertBefore is not null, this function will duplicate (modified)
+/// insertvalues when a part of a nested struct is extracted.
+Value *llvm::FindInsertedValue(Value *V, ArrayRef<unsigned> idx_range,
+ Instruction *InsertBefore) {
+ // Nothing to index? Just return V then (this is useful at the end of our
+ // recursion)
+ if (idx_range.empty())
+ return V;
+ // We have indices, so V should have an indexable type
+ assert((V->getType()->isStructTy() || V->getType()->isArrayTy())
+ && "Not looking at a struct or array?");
+ assert(ExtractValueInst::getIndexedType(V->getType(), idx_range)
+ && "Invalid indices for type?");
+ const CompositeType *PTy = cast<CompositeType>(V->getType());
+
+ if (isa<UndefValue>(V))
+ return UndefValue::get(ExtractValueInst::getIndexedType(PTy,
+ idx_range));
+ else if (isa<ConstantAggregateZero>(V))
+ return Constant::getNullValue(ExtractValueInst::getIndexedType(PTy,
+ idx_range));
+ else if (Constant *C = dyn_cast<Constant>(V)) {
+ if (isa<ConstantArray>(C) || isa<ConstantStruct>(C))
+ // Recursively process this constant
+ return FindInsertedValue(C->getOperand(idx_range[0]), idx_range.slice(1),
+ InsertBefore);
+ } else if (InsertValueInst *I = dyn_cast<InsertValueInst>(V)) {
+ // Loop the indices for the insertvalue instruction in parallel with the
+ // requested indices
+ const unsigned *req_idx = idx_range.begin();
+ for (const unsigned *i = I->idx_begin(), *e = I->idx_end();
+ i != e; ++i, ++req_idx) {
+ if (req_idx == idx_range.end()) {
+ if (InsertBefore)
+ // The requested index identifies a part of a nested aggregate. Handle
+ // this specially. For example,
+ // %A = insertvalue { i32, {i32, i32 } } undef, i32 10, 1, 0
+ // %B = insertvalue { i32, {i32, i32 } } %A, i32 11, 1, 1
+ // %C = extractvalue {i32, { i32, i32 } } %B, 1
+ // This can be changed into
+ // %A = insertvalue {i32, i32 } undef, i32 10, 0
+ // %C = insertvalue {i32, i32 } %A, i32 11, 1
+ // which allows the unused 0,0 element from the nested struct to be
+ // removed.
+ return BuildSubAggregate(V,
+ ArrayRef<unsigned>(idx_range.begin(),
+ req_idx),
+ InsertBefore);
+ else
+ // We can't handle this without inserting insertvalues
+ return 0;
+ }
+
+ // This insert value inserts something else than what we are looking for.
+ // See if the (aggregrate) value inserted into has the value we are
+ // looking for, then.
+ if (*req_idx != *i)
+ return FindInsertedValue(I->getAggregateOperand(), idx_range,
+ InsertBefore);
+ }
+ // If we end up here, the indices of the insertvalue match with those
+ // requested (though possibly only partially). Now we recursively look at
+ // the inserted value, passing any remaining indices.
+ return FindInsertedValue(I->getInsertedValueOperand(),
+ ArrayRef<unsigned>(req_idx, idx_range.end()),
+ InsertBefore);
+ } else if (ExtractValueInst *I = dyn_cast<ExtractValueInst>(V)) {
+ // If we're extracting a value from an aggregrate that was extracted from
+ // something else, we can extract from that something else directly instead.
+ // However, we will need to chain I's indices with the requested indices.
+
+ // Calculate the number of indices required
+ unsigned size = I->getNumIndices() + idx_range.size();
+ // Allocate some space to put the new indices in
+ SmallVector<unsigned, 5> Idxs;
+ Idxs.reserve(size);
+ // Add indices from the extract value instruction
+ Idxs.append(I->idx_begin(), I->idx_end());
+
+ // Add requested indices
+ Idxs.append(idx_range.begin(), idx_range.end());
+
+ assert(Idxs.size() == size
+ && "Number of indices added not correct?");
+
+ return FindInsertedValue(I->getAggregateOperand(), Idxs, InsertBefore);
+ }
+ // Otherwise, we don't know (such as, extracting from a function return value
+ // or load instruction)
+ return 0;
+}
+
+/// GetPointerBaseWithConstantOffset - Analyze the specified pointer to see if
+/// it can be expressed as a base pointer plus a constant offset. Return the
+/// base and offset to the caller.
+Value *llvm::GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
+ const TargetData &TD) {
+ Operator *PtrOp = dyn_cast<Operator>(Ptr);
+ if (PtrOp == 0) return Ptr;
+
+ // Just look through bitcasts.
+ if (PtrOp->getOpcode() == Instruction::BitCast)
+ return GetPointerBaseWithConstantOffset(PtrOp->getOperand(0), Offset, TD);
+
+ // If this is a GEP with constant indices, we can look through it.
+ GEPOperator *GEP = dyn_cast<GEPOperator>(PtrOp);
+ if (GEP == 0 || !GEP->hasAllConstantIndices()) return Ptr;
+
+ gep_type_iterator GTI = gep_type_begin(GEP);
+ for (User::op_iterator I = GEP->idx_begin(), E = GEP->idx_end(); I != E;
+ ++I, ++GTI) {
+ ConstantInt *OpC = cast<ConstantInt>(*I);
+ if (OpC->isZero()) continue;
+
+ // Handle a struct and array indices which add their offset to the pointer.
+ if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
+ Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue());
+ } else {
+ uint64_t Size = TD.getTypeAllocSize(GTI.getIndexedType());
+ Offset += OpC->getSExtValue()*Size;
+ }
+ }
+
+ // Re-sign extend from the pointer size if needed to get overflow edge cases
+ // right.
+ unsigned PtrSize = TD.getPointerSizeInBits();
+ if (PtrSize < 64)
+ Offset = (Offset << (64-PtrSize)) >> (64-PtrSize);
+
+ return GetPointerBaseWithConstantOffset(GEP->getPointerOperand(), Offset, TD);
+}
+
+
+/// GetConstantStringInfo - This function computes the length of a
+/// null-terminated C string pointed to by V. If successful, it returns true
+/// and returns the string in Str. If unsuccessful, it returns false.
+bool llvm::GetConstantStringInfo(const Value *V, std::string &Str,
+ uint64_t Offset,
+ bool StopAtNul) {
+ // If V is NULL then return false;
+ if (V == NULL) return false;
+
+ // Look through bitcast instructions.
+ if (const BitCastInst *BCI = dyn_cast<BitCastInst>(V))
+ return GetConstantStringInfo(BCI->getOperand(0), Str, Offset, StopAtNul);
+
+ // If the value is not a GEP instruction nor a constant expression with a
+ // GEP instruction, then return false because ConstantArray can't occur
+ // any other way
+ const User *GEP = 0;
+ if (const GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(V)) {
+ GEP = GEPI;
+ } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
+ if (CE->getOpcode() == Instruction::BitCast)
+ return GetConstantStringInfo(CE->getOperand(0), Str, Offset, StopAtNul);
+ if (CE->getOpcode() != Instruction::GetElementPtr)
+ return false;
+ GEP = CE;
+ }
+
+ if (GEP) {
+ // Make sure the GEP has exactly three arguments.
+ if (GEP->getNumOperands() != 3)
+ return false;
+
+ // Make sure the index-ee is a pointer to array of i8.
+ const PointerType *PT = cast<PointerType>(GEP->getOperand(0)->getType());
+ const ArrayType *AT = dyn_cast<ArrayType>(PT->getElementType());
+ if (AT == 0 || !AT->getElementType()->isIntegerTy(8))
+ return false;
+
+ // Check to make sure that the first operand of the GEP is an integer and
+ // has value 0 so that we are sure we're indexing into the initializer.
+ const ConstantInt *FirstIdx = dyn_cast<ConstantInt>(GEP->getOperand(1));
+ if (FirstIdx == 0 || !FirstIdx->isZero())
+ return false;
+
+ // If the second index isn't a ConstantInt, then this is a variable index
+ // into the array. If this occurs, we can't say anything meaningful about
+ // the string.
+ uint64_t StartIdx = 0;
+ if (const ConstantInt *CI = dyn_cast<ConstantInt>(GEP->getOperand(2)))
+ StartIdx = CI->getZExtValue();
+ else
+ return false;
+ return GetConstantStringInfo(GEP->getOperand(0), Str, StartIdx+Offset,
+ StopAtNul);
+ }
+
+ // The GEP instruction, constant or instruction, must reference a global
+ // variable that is a constant and is initialized. The referenced constant
+ // initializer is the array that we'll use for optimization.
+ const GlobalVariable* GV = dyn_cast<GlobalVariable>(V);
+ if (!GV || !GV->isConstant() || !GV->hasDefinitiveInitializer())
+ return false;
+ const Constant *GlobalInit = GV->getInitializer();
+
+ // Handle the ConstantAggregateZero case
+ if (isa<ConstantAggregateZero>(GlobalInit)) {
+ // This is a degenerate case. The initializer is constant zero so the
+ // length of the string must be zero.
+ Str.clear();
+ return true;
+ }
+
+ // Must be a Constant Array
+ const ConstantArray *Array = dyn_cast<ConstantArray>(GlobalInit);
+ if (Array == 0 || !Array->getType()->getElementType()->isIntegerTy(8))
+ return false;
+
+ // Get the number of elements in the array
+ uint64_t NumElts = Array->getType()->getNumElements();
+
+ if (Offset > NumElts)
+ return false;
+
+ // Traverse the constant array from 'Offset' which is the place the GEP refers
+ // to in the array.
+ Str.reserve(NumElts-Offset);
+ for (unsigned i = Offset; i != NumElts; ++i) {
+ const Constant *Elt = Array->getOperand(i);
+ const ConstantInt *CI = dyn_cast<ConstantInt>(Elt);
+ if (!CI) // This array isn't suitable, non-int initializer.
+ return false;
+ if (StopAtNul && CI->isZero())
+ return true; // we found end of string, success!
+ Str += (char)CI->getZExtValue();
+ }
+
+ // The array isn't null terminated, but maybe this is a memcpy, not a strcpy.
+ return true;
+}
+
+// These next two are very similar to the above, but also look through PHI
+// nodes.
+// TODO: See if we can integrate these two together.
+
+/// GetStringLengthH - If we can compute the length of the string pointed to by
+/// the specified pointer, return 'len+1'. If we can't, return 0.
+static uint64_t GetStringLengthH(Value *V, SmallPtrSet<PHINode*, 32> &PHIs) {
+ // Look through noop bitcast instructions.
+ if (BitCastInst *BCI = dyn_cast<BitCastInst>(V))
+ return GetStringLengthH(BCI->getOperand(0), PHIs);
+
+ // If this is a PHI node, there are two cases: either we have already seen it
+ // or we haven't.
+ if (PHINode *PN = dyn_cast<PHINode>(V)) {
+ if (!PHIs.insert(PN))
+ return ~0ULL; // already in the set.
+
+ // If it was new, see if all the input strings are the same length.
+ uint64_t LenSoFar = ~0ULL;
+ for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
+ uint64_t Len = GetStringLengthH(PN->getIncomingValue(i), PHIs);
+ if (Len == 0) return 0; // Unknown length -> unknown.
+
+ if (Len == ~0ULL) continue;
+
+ if (Len != LenSoFar && LenSoFar != ~0ULL)
+ return 0; // Disagree -> unknown.
+ LenSoFar = Len;
+ }
+
+ // Success, all agree.
+ return LenSoFar;
+ }
+
+ // strlen(select(c,x,y)) -> strlen(x) ^ strlen(y)
+ if (SelectInst *SI = dyn_cast<SelectInst>(V)) {
+ uint64_t Len1 = GetStringLengthH(SI->getTrueValue(), PHIs);
+ if (Len1 == 0) return 0;
+ uint64_t Len2 = GetStringLengthH(SI->getFalseValue(), PHIs);
+ if (Len2 == 0) return 0;
+ if (Len1 == ~0ULL) return Len2;
+ if (Len2 == ~0ULL) return Len1;
+ if (Len1 != Len2) return 0;
+ return Len1;
+ }
+
+ // If the value is not a GEP instruction nor a constant expression with a
+ // GEP instruction, then return unknown.
+ User *GEP = 0;
+ if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(V)) {
+ GEP = GEPI;
+ } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
+ if (CE->getOpcode() != Instruction::GetElementPtr)
+ return 0;
+ GEP = CE;
+ } else {
+ return 0;
+ }
+
+ // Make sure the GEP has exactly three arguments.
+ if (GEP->getNumOperands() != 3)
+ return 0;
+
+ // Check to make sure that the first operand of the GEP is an integer and
+ // has value 0 so that we are sure we're indexing into the initializer.
+ if (ConstantInt *Idx = dyn_cast<ConstantInt>(GEP->getOperand(1))) {
+ if (!Idx->isZero())
+ return 0;
+ } else
+ return 0;
+
+ // If the second index isn't a ConstantInt, then this is a variable index
+ // into the array. If this occurs, we can't say anything meaningful about
+ // the string.
+ uint64_t StartIdx = 0;
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(GEP->getOperand(2)))
+ StartIdx = CI->getZExtValue();
+ else
+ return 0;
+
+ // The GEP instruction, constant or instruction, must reference a global
+ // variable that is a constant and is initialized. The referenced constant
+ // initializer is the array that we'll use for optimization.
+ GlobalVariable* GV = dyn_cast<GlobalVariable>(GEP->getOperand(0));
+ if (!GV || !GV->isConstant() || !GV->hasInitializer() ||
+ GV->mayBeOverridden())
+ return 0;
+ Constant *GlobalInit = GV->getInitializer();
+
+ // Handle the ConstantAggregateZero case, which is a degenerate case. The
+ // initializer is constant zero so the length of the string must be zero.
+ if (isa<ConstantAggregateZero>(GlobalInit))
+ return 1; // Len = 0 offset by 1.
+
+ // Must be a Constant Array
+ ConstantArray *Array = dyn_cast<ConstantArray>(GlobalInit);
+ if (!Array || !Array->getType()->getElementType()->isIntegerTy(8))
+ return false;
+
+ // Get the number of elements in the array
+ uint64_t NumElts = Array->getType()->getNumElements();
+
+ // Traverse the constant array from StartIdx (derived above) which is
+ // the place the GEP refers to in the array.
+ for (unsigned i = StartIdx; i != NumElts; ++i) {
+ Constant *Elt = Array->getOperand(i);
+ ConstantInt *CI = dyn_cast<ConstantInt>(Elt);
+ if (!CI) // This array isn't suitable, non-int initializer.
+ return 0;
+ if (CI->isZero())
+ return i-StartIdx+1; // We found end of string, success!
+ }
+
+ return 0; // The array isn't null terminated, conservatively return 'unknown'.
+}
+
+/// GetStringLength - If we can compute the length of the string pointed to by
+/// the specified pointer, return 'len+1'. If we can't, return 0.
+uint64_t llvm::GetStringLength(Value *V) {
+ if (!V->getType()->isPointerTy()) return 0;
+
+ SmallPtrSet<PHINode*, 32> PHIs;
+ uint64_t Len = GetStringLengthH(V, PHIs);
+ // If Len is ~0ULL, we had an infinite phi cycle: this is dead code, so return
+ // an empty string as a length.
+ return Len == ~0ULL ? 1 : Len;
+}
+
+Value *
+llvm::GetUnderlyingObject(Value *V, const TargetData *TD, unsigned MaxLookup) {
+ if (!V->getType()->isPointerTy())
+ return V;
+ for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) {
+ if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
+ V = GEP->getPointerOperand();
+ } else if (Operator::getOpcode(V) == Instruction::BitCast) {
+ V = cast<Operator>(V)->getOperand(0);
+ } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
+ if (GA->mayBeOverridden())
+ return V;
+ V = GA->getAliasee();
+ } else {
+ // See if InstructionSimplify knows any relevant tricks.
+ if (Instruction *I = dyn_cast<Instruction>(V))
+ // TODO: Acquire a DominatorTree and use it.
+ if (Value *Simplified = SimplifyInstruction(I, TD, 0)) {
+ V = Simplified;
+ continue;
+ }
+
+ return V;
+ }
+ assert(V->getType()->isPointerTy() && "Unexpected operand type!");
+ }
+ return V;
+}
+
+/// onlyUsedByLifetimeMarkers - Return true if the only users of this pointer
+/// are lifetime markers.
+///
+bool llvm::onlyUsedByLifetimeMarkers(const Value *V) {
+ for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end();
+ UI != UE; ++UI) {
+ const IntrinsicInst *II = dyn_cast<IntrinsicInst>(*UI);
+ if (!II) return false;
+
+ if (II->getIntrinsicID() != Intrinsic::lifetime_start &&
+ II->getIntrinsicID() != Intrinsic::lifetime_end)
+ return false;
+ }
+ return true;
+}
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