diff options
Diffstat (limited to 'contrib/llvm/lib/Analysis/IPA/CallGraphSCCPass.cpp')
-rw-r--r-- | contrib/llvm/lib/Analysis/IPA/CallGraphSCCPass.cpp | 632 |
1 files changed, 0 insertions, 632 deletions
diff --git a/contrib/llvm/lib/Analysis/IPA/CallGraphSCCPass.cpp b/contrib/llvm/lib/Analysis/IPA/CallGraphSCCPass.cpp deleted file mode 100644 index 07b389a..0000000 --- a/contrib/llvm/lib/Analysis/IPA/CallGraphSCCPass.cpp +++ /dev/null @@ -1,632 +0,0 @@ -//===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This file implements the CallGraphSCCPass class, which is used for passes -// which are implemented as bottom-up traversals on the call graph. Because -// there may be cycles in the call graph, passes of this type operate on the -// call-graph in SCC order: that is, they process function bottom-up, except for -// recursive functions, which they process all at once. -// -//===----------------------------------------------------------------------===// - -#include "llvm/Analysis/CallGraphSCCPass.h" -#include "llvm/ADT/SCCIterator.h" -#include "llvm/ADT/Statistic.h" -#include "llvm/Analysis/CallGraph.h" -#include "llvm/IR/Function.h" -#include "llvm/IR/IntrinsicInst.h" -#include "llvm/IR/LLVMContext.h" -#include "llvm/IR/LegacyPassManagers.h" -#include "llvm/Support/CommandLine.h" -#include "llvm/Support/Debug.h" -#include "llvm/Support/Timer.h" -#include "llvm/Support/raw_ostream.h" -using namespace llvm; - -#define DEBUG_TYPE "cgscc-passmgr" - -static cl::opt<unsigned> -MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4)); - -STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC"); - -//===----------------------------------------------------------------------===// -// CGPassManager -// -/// CGPassManager manages FPPassManagers and CallGraphSCCPasses. - -namespace { - -class CGPassManager : public ModulePass, public PMDataManager { -public: - static char ID; - explicit CGPassManager() - : ModulePass(ID), PMDataManager() { } - - /// Execute all of the passes scheduled for execution. Keep track of - /// whether any of the passes modifies the module, and if so, return true. - bool runOnModule(Module &M) override; - - using ModulePass::doInitialization; - using ModulePass::doFinalization; - - bool doInitialization(CallGraph &CG); - bool doFinalization(CallGraph &CG); - - /// Pass Manager itself does not invalidate any analysis info. - void getAnalysisUsage(AnalysisUsage &Info) const override { - // CGPassManager walks SCC and it needs CallGraph. - Info.addRequired<CallGraphWrapperPass>(); - Info.setPreservesAll(); - } - - const char *getPassName() const override { - return "CallGraph Pass Manager"; - } - - PMDataManager *getAsPMDataManager() override { return this; } - Pass *getAsPass() override { return this; } - - // Print passes managed by this manager - void dumpPassStructure(unsigned Offset) override { - errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n"; - for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { - Pass *P = getContainedPass(Index); - P->dumpPassStructure(Offset + 1); - dumpLastUses(P, Offset+1); - } - } - - Pass *getContainedPass(unsigned N) { - assert(N < PassVector.size() && "Pass number out of range!"); - return static_cast<Pass *>(PassVector[N]); - } - - PassManagerType getPassManagerType() const override { - return PMT_CallGraphPassManager; - } - -private: - bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG, - bool &DevirtualizedCall); - - bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC, - CallGraph &CG, bool &CallGraphUpToDate, - bool &DevirtualizedCall); - bool RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG, - bool IsCheckingMode); -}; - -} // end anonymous namespace. - -char CGPassManager::ID = 0; - - -bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC, - CallGraph &CG, bool &CallGraphUpToDate, - bool &DevirtualizedCall) { - bool Changed = false; - PMDataManager *PM = P->getAsPMDataManager(); - - if (!PM) { - CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P; - if (!CallGraphUpToDate) { - DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false); - CallGraphUpToDate = true; - } - - { - TimeRegion PassTimer(getPassTimer(CGSP)); - Changed = CGSP->runOnSCC(CurSCC); - } - - // After the CGSCCPass is done, when assertions are enabled, use - // RefreshCallGraph to verify that the callgraph was correctly updated. -#ifndef NDEBUG - if (Changed) - RefreshCallGraph(CurSCC, CG, true); -#endif - - return Changed; - } - - - assert(PM->getPassManagerType() == PMT_FunctionPassManager && - "Invalid CGPassManager member"); - FPPassManager *FPP = (FPPassManager*)P; - - // Run pass P on all functions in the current SCC. - for (CallGraphNode *CGN : CurSCC) { - if (Function *F = CGN->getFunction()) { - dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName()); - { - TimeRegion PassTimer(getPassTimer(FPP)); - Changed |= FPP->runOnFunction(*F); - } - F->getContext().yield(); - } - } - - // The function pass(es) modified the IR, they may have clobbered the - // callgraph. - if (Changed && CallGraphUpToDate) { - DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: " - << P->getPassName() << '\n'); - CallGraphUpToDate = false; - } - return Changed; -} - - -/// Scan the functions in the specified CFG and resync the -/// callgraph with the call sites found in it. This is used after -/// FunctionPasses have potentially munged the callgraph, and can be used after -/// CallGraphSCC passes to verify that they correctly updated the callgraph. -/// -/// This function returns true if it devirtualized an existing function call, -/// meaning it turned an indirect call into a direct call. This happens when -/// a function pass like GVN optimizes away stuff feeding the indirect call. -/// This never happens in checking mode. -/// -bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC, - CallGraph &CG, bool CheckingMode) { - DenseMap<Value*, CallGraphNode*> CallSites; - - DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size() - << " nodes:\n"; - for (CallGraphNode *CGN : CurSCC) - CGN->dump(); - ); - - bool MadeChange = false; - bool DevirtualizedCall = false; - - // Scan all functions in the SCC. - unsigned FunctionNo = 0; - for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end(); - SCCIdx != E; ++SCCIdx, ++FunctionNo) { - CallGraphNode *CGN = *SCCIdx; - Function *F = CGN->getFunction(); - if (!F || F->isDeclaration()) continue; - - // Walk the function body looking for call sites. Sync up the call sites in - // CGN with those actually in the function. - - // Keep track of the number of direct and indirect calls that were - // invalidated and removed. - unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0; - - // Get the set of call sites currently in the function. - for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) { - // If this call site is null, then the function pass deleted the call - // entirely and the WeakVH nulled it out. - if (!I->first || - // If we've already seen this call site, then the FunctionPass RAUW'd - // one call with another, which resulted in two "uses" in the edge - // list of the same call. - CallSites.count(I->first) || - - // If the call edge is not from a call or invoke, or it is a - // instrinsic call, then the function pass RAUW'd a call with - // another value. This can happen when constant folding happens - // of well known functions etc. - !CallSite(I->first) || - (CallSite(I->first).getCalledFunction() && - CallSite(I->first).getCalledFunction()->isIntrinsic() && - Intrinsic::isLeaf( - CallSite(I->first).getCalledFunction()->getIntrinsicID()))) { - assert(!CheckingMode && - "CallGraphSCCPass did not update the CallGraph correctly!"); - - // If this was an indirect call site, count it. - if (!I->second->getFunction()) - ++NumIndirectRemoved; - else - ++NumDirectRemoved; - - // Just remove the edge from the set of callees, keep track of whether - // I points to the last element of the vector. - bool WasLast = I + 1 == E; - CGN->removeCallEdge(I); - - // If I pointed to the last element of the vector, we have to bail out: - // iterator checking rejects comparisons of the resultant pointer with - // end. - if (WasLast) - break; - E = CGN->end(); - continue; - } - - assert(!CallSites.count(I->first) && - "Call site occurs in node multiple times"); - - CallSite CS(I->first); - if (CS) { - Function *Callee = CS.getCalledFunction(); - // Ignore intrinsics because they're not really function calls. - if (!Callee || !(Callee->isIntrinsic())) - CallSites.insert(std::make_pair(I->first, I->second)); - } - ++I; - } - - // Loop over all of the instructions in the function, getting the callsites. - // Keep track of the number of direct/indirect calls added. - unsigned NumDirectAdded = 0, NumIndirectAdded = 0; - - for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) - for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { - CallSite CS(cast<Value>(I)); - if (!CS) continue; - Function *Callee = CS.getCalledFunction(); - if (Callee && Callee->isIntrinsic()) continue; - - // If this call site already existed in the callgraph, just verify it - // matches up to expectations and remove it from CallSites. - DenseMap<Value*, CallGraphNode*>::iterator ExistingIt = - CallSites.find(CS.getInstruction()); - if (ExistingIt != CallSites.end()) { - CallGraphNode *ExistingNode = ExistingIt->second; - - // Remove from CallSites since we have now seen it. - CallSites.erase(ExistingIt); - - // Verify that the callee is right. - if (ExistingNode->getFunction() == CS.getCalledFunction()) - continue; - - // If we are in checking mode, we are not allowed to actually mutate - // the callgraph. If this is a case where we can infer that the - // callgraph is less precise than it could be (e.g. an indirect call - // site could be turned direct), don't reject it in checking mode, and - // don't tweak it to be more precise. - if (CheckingMode && CS.getCalledFunction() && - ExistingNode->getFunction() == nullptr) - continue; - - assert(!CheckingMode && - "CallGraphSCCPass did not update the CallGraph correctly!"); - - // If not, we either went from a direct call to indirect, indirect to - // direct, or direct to different direct. - CallGraphNode *CalleeNode; - if (Function *Callee = CS.getCalledFunction()) { - CalleeNode = CG.getOrInsertFunction(Callee); - // Keep track of whether we turned an indirect call into a direct - // one. - if (!ExistingNode->getFunction()) { - DevirtualizedCall = true; - DEBUG(dbgs() << " CGSCCPASSMGR: Devirtualized call to '" - << Callee->getName() << "'\n"); - } - } else { - CalleeNode = CG.getCallsExternalNode(); - } - - // Update the edge target in CGN. - CGN->replaceCallEdge(CS, CS, CalleeNode); - MadeChange = true; - continue; - } - - assert(!CheckingMode && - "CallGraphSCCPass did not update the CallGraph correctly!"); - - // If the call site didn't exist in the CGN yet, add it. - CallGraphNode *CalleeNode; - if (Function *Callee = CS.getCalledFunction()) { - CalleeNode = CG.getOrInsertFunction(Callee); - ++NumDirectAdded; - } else { - CalleeNode = CG.getCallsExternalNode(); - ++NumIndirectAdded; - } - - CGN->addCalledFunction(CS, CalleeNode); - MadeChange = true; - } - - // We scanned the old callgraph node, removing invalidated call sites and - // then added back newly found call sites. One thing that can happen is - // that an old indirect call site was deleted and replaced with a new direct - // call. In this case, we have devirtualized a call, and CGSCCPM would like - // to iteratively optimize the new code. Unfortunately, we don't really - // have a great way to detect when this happens. As an approximation, we - // just look at whether the number of indirect calls is reduced and the - // number of direct calls is increased. There are tons of ways to fool this - // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a - // direct call) but this is close enough. - if (NumIndirectRemoved > NumIndirectAdded && - NumDirectRemoved < NumDirectAdded) - DevirtualizedCall = true; - - // After scanning this function, if we still have entries in callsites, then - // they are dangling pointers. WeakVH should save us for this, so abort if - // this happens. - assert(CallSites.empty() && "Dangling pointers found in call sites map"); - - // Periodically do an explicit clear to remove tombstones when processing - // large scc's. - if ((FunctionNo & 15) == 15) - CallSites.clear(); - } - - DEBUG(if (MadeChange) { - dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n"; - for (CallGraphNode *CGN : CurSCC) - CGN->dump(); - if (DevirtualizedCall) - dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n"; - - } else { - dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n"; - } - ); - (void)MadeChange; - - return DevirtualizedCall; -} - -/// Execute the body of the entire pass manager on the specified SCC. -/// This keeps track of whether a function pass devirtualizes -/// any calls and returns it in DevirtualizedCall. -bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG, - bool &DevirtualizedCall) { - bool Changed = false; - - // Keep track of whether the callgraph is known to be up-to-date or not. - // The CGSSC pass manager runs two types of passes: - // CallGraphSCC Passes and other random function passes. Because other - // random function passes are not CallGraph aware, they may clobber the - // call graph by introducing new calls or deleting other ones. This flag - // is set to false when we run a function pass so that we know to clean up - // the callgraph when we need to run a CGSCCPass again. - bool CallGraphUpToDate = true; - - // Run all passes on current SCC. - for (unsigned PassNo = 0, e = getNumContainedPasses(); - PassNo != e; ++PassNo) { - Pass *P = getContainedPass(PassNo); - - // If we're in -debug-pass=Executions mode, construct the SCC node list, - // otherwise avoid constructing this string as it is expensive. - if (isPassDebuggingExecutionsOrMore()) { - std::string Functions; - #ifndef NDEBUG - raw_string_ostream OS(Functions); - for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end(); - I != E; ++I) { - if (I != CurSCC.begin()) OS << ", "; - (*I)->print(OS); - } - OS.flush(); - #endif - dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions); - } - dumpRequiredSet(P); - - initializeAnalysisImpl(P); - - // Actually run this pass on the current SCC. - Changed |= RunPassOnSCC(P, CurSCC, CG, - CallGraphUpToDate, DevirtualizedCall); - - if (Changed) - dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, ""); - dumpPreservedSet(P); - - verifyPreservedAnalysis(P); - removeNotPreservedAnalysis(P); - recordAvailableAnalysis(P); - removeDeadPasses(P, "", ON_CG_MSG); - } - - // If the callgraph was left out of date (because the last pass run was a - // functionpass), refresh it before we move on to the next SCC. - if (!CallGraphUpToDate) - DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false); - return Changed; -} - -/// Execute all of the passes scheduled for execution. Keep track of -/// whether any of the passes modifies the module, and if so, return true. -bool CGPassManager::runOnModule(Module &M) { - CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); - bool Changed = doInitialization(CG); - - // Walk the callgraph in bottom-up SCC order. - scc_iterator<CallGraph*> CGI = scc_begin(&CG); - - CallGraphSCC CurSCC(&CGI); - while (!CGI.isAtEnd()) { - // Copy the current SCC and increment past it so that the pass can hack - // on the SCC if it wants to without invalidating our iterator. - const std::vector<CallGraphNode *> &NodeVec = *CGI; - CurSCC.initialize(NodeVec.data(), NodeVec.data() + NodeVec.size()); - ++CGI; - - // At the top level, we run all the passes in this pass manager on the - // functions in this SCC. However, we support iterative compilation in the - // case where a function pass devirtualizes a call to a function. For - // example, it is very common for a function pass (often GVN or instcombine) - // to eliminate the addressing that feeds into a call. With that improved - // information, we would like the call to be an inline candidate, infer - // mod-ref information etc. - // - // Because of this, we allow iteration up to a specified iteration count. - // This only happens in the case of a devirtualized call, so we only burn - // compile time in the case that we're making progress. We also have a hard - // iteration count limit in case there is crazy code. - unsigned Iteration = 0; - bool DevirtualizedCall = false; - do { - DEBUG(if (Iteration) - dbgs() << " SCCPASSMGR: Re-visiting SCC, iteration #" - << Iteration << '\n'); - DevirtualizedCall = false; - Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall); - } while (Iteration++ < MaxIterations && DevirtualizedCall); - - if (DevirtualizedCall) - DEBUG(dbgs() << " CGSCCPASSMGR: Stopped iteration after " << Iteration - << " times, due to -max-cg-scc-iterations\n"); - - if (Iteration > MaxSCCIterations) - MaxSCCIterations = Iteration; - - } - Changed |= doFinalization(CG); - return Changed; -} - - -/// Initialize CG -bool CGPassManager::doInitialization(CallGraph &CG) { - bool Changed = false; - for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) { - if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) { - assert(PM->getPassManagerType() == PMT_FunctionPassManager && - "Invalid CGPassManager member"); - Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule()); - } else { - Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG); - } - } - return Changed; -} - -/// Finalize CG -bool CGPassManager::doFinalization(CallGraph &CG) { - bool Changed = false; - for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) { - if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) { - assert(PM->getPassManagerType() == PMT_FunctionPassManager && - "Invalid CGPassManager member"); - Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule()); - } else { - Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG); - } - } - return Changed; -} - -//===----------------------------------------------------------------------===// -// CallGraphSCC Implementation -//===----------------------------------------------------------------------===// - -/// This informs the SCC and the pass manager that the specified -/// Old node has been deleted, and New is to be used in its place. -void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) { - assert(Old != New && "Should not replace node with self"); - for (unsigned i = 0; ; ++i) { - assert(i != Nodes.size() && "Node not in SCC"); - if (Nodes[i] != Old) continue; - Nodes[i] = New; - break; - } - - // Update the active scc_iterator so that it doesn't contain dangling - // pointers to the old CallGraphNode. - scc_iterator<CallGraph*> *CGI = (scc_iterator<CallGraph*>*)Context; - CGI->ReplaceNode(Old, New); -} - - -//===----------------------------------------------------------------------===// -// CallGraphSCCPass Implementation -//===----------------------------------------------------------------------===// - -/// Assign pass manager to manage this pass. -void CallGraphSCCPass::assignPassManager(PMStack &PMS, - PassManagerType PreferredType) { - // Find CGPassManager - while (!PMS.empty() && - PMS.top()->getPassManagerType() > PMT_CallGraphPassManager) - PMS.pop(); - - assert(!PMS.empty() && "Unable to handle Call Graph Pass"); - CGPassManager *CGP; - - if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager) - CGP = (CGPassManager*)PMS.top(); - else { - // Create new Call Graph SCC Pass Manager if it does not exist. - assert(!PMS.empty() && "Unable to create Call Graph Pass Manager"); - PMDataManager *PMD = PMS.top(); - - // [1] Create new Call Graph Pass Manager - CGP = new CGPassManager(); - - // [2] Set up new manager's top level manager - PMTopLevelManager *TPM = PMD->getTopLevelManager(); - TPM->addIndirectPassManager(CGP); - - // [3] Assign manager to manage this new manager. This may create - // and push new managers into PMS - Pass *P = CGP; - TPM->schedulePass(P); - - // [4] Push new manager into PMS - PMS.push(CGP); - } - - CGP->add(this); -} - -/// For this class, we declare that we require and preserve the call graph. -/// If the derived class implements this method, it should -/// always explicitly call the implementation here. -void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const { - AU.addRequired<CallGraphWrapperPass>(); - AU.addPreserved<CallGraphWrapperPass>(); -} - - -//===----------------------------------------------------------------------===// -// PrintCallGraphPass Implementation -//===----------------------------------------------------------------------===// - -namespace { - /// PrintCallGraphPass - Print a Module corresponding to a call graph. - /// - class PrintCallGraphPass : public CallGraphSCCPass { - std::string Banner; - raw_ostream &Out; // raw_ostream to print on. - - public: - static char ID; - PrintCallGraphPass(const std::string &B, raw_ostream &o) - : CallGraphSCCPass(ID), Banner(B), Out(o) {} - - void getAnalysisUsage(AnalysisUsage &AU) const override { - AU.setPreservesAll(); - } - - bool runOnSCC(CallGraphSCC &SCC) override { - Out << Banner; - for (CallGraphNode *CGN : SCC) { - if (CGN->getFunction()) - CGN->getFunction()->print(Out); - else - Out << "\nPrinting <null> Function\n"; - } - return false; - } - }; - -} // end anonymous namespace. - -char PrintCallGraphPass::ID = 0; - -Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &O, - const std::string &Banner) const { - return new PrintCallGraphPass(Banner, O); -} - |