diff options
Diffstat (limited to 'contrib/llvm/lib/Analysis/CostModel.cpp')
-rw-r--r-- | contrib/llvm/lib/Analysis/CostModel.cpp | 289 |
1 files changed, 280 insertions, 9 deletions
diff --git a/contrib/llvm/lib/Analysis/CostModel.cpp b/contrib/llvm/lib/Analysis/CostModel.cpp index 98a7780..f943258 100644 --- a/contrib/llvm/lib/Analysis/CostModel.cpp +++ b/contrib/llvm/lib/Analysis/CostModel.cpp @@ -19,6 +19,7 @@ #define CM_NAME "cost-model" #define DEBUG_TYPE CM_NAME +#include "llvm/ADT/STLExtras.h" #include "llvm/Analysis/Passes.h" #include "llvm/Analysis/TargetTransformInfo.h" #include "llvm/IR/Function.h" @@ -26,10 +27,15 @@ #include "llvm/IR/IntrinsicInst.h" #include "llvm/IR/Value.h" #include "llvm/Pass.h" +#include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; +static cl::opt<bool> EnableReduxCost("costmodel-reduxcost", cl::init(false), + cl::Hidden, + cl::desc("Recognize reduction patterns.")); + namespace { class CostModelAnalysis : public FunctionPass { @@ -81,7 +87,7 @@ CostModelAnalysis::runOnFunction(Function &F) { return false; } -static bool isReverseVectorMask(SmallVector<int, 16> &Mask) { +static bool isReverseVectorMask(SmallVectorImpl<int> &Mask) { for (unsigned i = 0, MaskSize = Mask.size(); i < MaskSize; ++i) if (Mask[i] > 0 && Mask[i] != (int)(MaskSize - 1 - i)) return false; @@ -105,6 +111,260 @@ static TargetTransformInfo::OperandValueKind getOperandInfo(Value *V) { return OpInfo; } +static bool matchMask(SmallVectorImpl<int> &M1, SmallVectorImpl<int> &M2) { + if (M1.size() != M2.size()) + return false; + + for (unsigned i = 0, e = M1.size(); i != e; ++i) + if (M1[i] != M2[i]) + return false; + + return true; +} + +static bool matchPairwiseShuffleMask(ShuffleVectorInst *SI, bool IsLeft, + unsigned Level) { + // We don't need a shuffle if we just want to have element 0 in position 0 of + // the vector. + if (!SI && Level == 0 && IsLeft) + return true; + else if (!SI) + return false; + + SmallVector<int, 32> Mask(SI->getType()->getVectorNumElements(), -1); + + // Build a mask of 0, 2, ... (left) or 1, 3, ... (right) depending on whether + // we look at the left or right side. + for (unsigned i = 0, e = (1 << Level), val = !IsLeft; i != e; ++i, val += 2) + Mask[i] = val; + + SmallVector<int, 16> ActualMask = SI->getShuffleMask(); + if (!matchMask(Mask, ActualMask)) + return false; + + return true; +} + +static bool matchPairwiseReductionAtLevel(const BinaryOperator *BinOp, + unsigned Level, unsigned NumLevels) { + // Match one level of pairwise operations. + // %rdx.shuf.0.0 = shufflevector <4 x float> %rdx, <4 x float> undef, + // <4 x i32> <i32 0, i32 2 , i32 undef, i32 undef> + // %rdx.shuf.0.1 = shufflevector <4 x float> %rdx, <4 x float> undef, + // <4 x i32> <i32 1, i32 3, i32 undef, i32 undef> + // %bin.rdx.0 = fadd <4 x float> %rdx.shuf.0.0, %rdx.shuf.0.1 + if (BinOp == 0) + return false; + + assert(BinOp->getType()->isVectorTy() && "Expecting a vector type"); + + unsigned Opcode = BinOp->getOpcode(); + Value *L = BinOp->getOperand(0); + Value *R = BinOp->getOperand(1); + + ShuffleVectorInst *LS = dyn_cast<ShuffleVectorInst>(L); + if (!LS && Level) + return false; + ShuffleVectorInst *RS = dyn_cast<ShuffleVectorInst>(R); + if (!RS && Level) + return false; + + // On level 0 we can omit one shufflevector instruction. + if (!Level && !RS && !LS) + return false; + + // Shuffle inputs must match. + Value *NextLevelOpL = LS ? LS->getOperand(0) : 0; + Value *NextLevelOpR = RS ? RS->getOperand(0) : 0; + Value *NextLevelOp = 0; + if (NextLevelOpR && NextLevelOpL) { + // If we have two shuffles their operands must match. + if (NextLevelOpL != NextLevelOpR) + return false; + + NextLevelOp = NextLevelOpL; + } else if (Level == 0 && (NextLevelOpR || NextLevelOpL)) { + // On the first level we can omit the shufflevector <0, undef,...>. So the + // input to the other shufflevector <1, undef> must match with one of the + // inputs to the current binary operation. + // Example: + // %NextLevelOpL = shufflevector %R, <1, undef ...> + // %BinOp = fadd %NextLevelOpL, %R + if (NextLevelOpL && NextLevelOpL != R) + return false; + else if (NextLevelOpR && NextLevelOpR != L) + return false; + + NextLevelOp = NextLevelOpL ? R : L; + } else + return false; + + // Check that the next levels binary operation exists and matches with the + // current one. + BinaryOperator *NextLevelBinOp = 0; + if (Level + 1 != NumLevels) { + if (!(NextLevelBinOp = dyn_cast<BinaryOperator>(NextLevelOp))) + return false; + else if (NextLevelBinOp->getOpcode() != Opcode) + return false; + } + + // Shuffle mask for pairwise operation must match. + if (matchPairwiseShuffleMask(LS, true, Level)) { + if (!matchPairwiseShuffleMask(RS, false, Level)) + return false; + } else if (matchPairwiseShuffleMask(RS, true, Level)) { + if (!matchPairwiseShuffleMask(LS, false, Level)) + return false; + } else + return false; + + if (++Level == NumLevels) + return true; + + // Match next level. + return matchPairwiseReductionAtLevel(NextLevelBinOp, Level, NumLevels); +} + +static bool matchPairwiseReduction(const ExtractElementInst *ReduxRoot, + unsigned &Opcode, Type *&Ty) { + if (!EnableReduxCost) + return false; + + // Need to extract the first element. + ConstantInt *CI = dyn_cast<ConstantInt>(ReduxRoot->getOperand(1)); + unsigned Idx = ~0u; + if (CI) + Idx = CI->getZExtValue(); + if (Idx != 0) + return false; + + BinaryOperator *RdxStart = dyn_cast<BinaryOperator>(ReduxRoot->getOperand(0)); + if (!RdxStart) + return false; + + Type *VecTy = ReduxRoot->getOperand(0)->getType(); + unsigned NumVecElems = VecTy->getVectorNumElements(); + if (!isPowerOf2_32(NumVecElems)) + return false; + + // We look for a sequence of shuffle,shuffle,add triples like the following + // that builds a pairwise reduction tree. + // + // (X0, X1, X2, X3) + // (X0 + X1, X2 + X3, undef, undef) + // ((X0 + X1) + (X2 + X3), undef, undef, undef) + // + // %rdx.shuf.0.0 = shufflevector <4 x float> %rdx, <4 x float> undef, + // <4 x i32> <i32 0, i32 2 , i32 undef, i32 undef> + // %rdx.shuf.0.1 = shufflevector <4 x float> %rdx, <4 x float> undef, + // <4 x i32> <i32 1, i32 3, i32 undef, i32 undef> + // %bin.rdx.0 = fadd <4 x float> %rdx.shuf.0.0, %rdx.shuf.0.1 + // %rdx.shuf.1.0 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef, + // <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> + // %rdx.shuf.1.1 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef, + // <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef> + // %bin.rdx8 = fadd <4 x float> %rdx.shuf.1.0, %rdx.shuf.1.1 + // %r = extractelement <4 x float> %bin.rdx8, i32 0 + if (!matchPairwiseReductionAtLevel(RdxStart, 0, Log2_32(NumVecElems))) + return false; + + Opcode = RdxStart->getOpcode(); + Ty = VecTy; + + return true; +} + +static std::pair<Value *, ShuffleVectorInst *> +getShuffleAndOtherOprd(BinaryOperator *B) { + + Value *L = B->getOperand(0); + Value *R = B->getOperand(1); + ShuffleVectorInst *S = 0; + + if ((S = dyn_cast<ShuffleVectorInst>(L))) + return std::make_pair(R, S); + + S = dyn_cast<ShuffleVectorInst>(R); + return std::make_pair(L, S); +} + +static bool matchVectorSplittingReduction(const ExtractElementInst *ReduxRoot, + unsigned &Opcode, Type *&Ty) { + if (!EnableReduxCost) + return false; + + // Need to extract the first element. + ConstantInt *CI = dyn_cast<ConstantInt>(ReduxRoot->getOperand(1)); + unsigned Idx = ~0u; + if (CI) + Idx = CI->getZExtValue(); + if (Idx != 0) + return false; + + BinaryOperator *RdxStart = dyn_cast<BinaryOperator>(ReduxRoot->getOperand(0)); + if (!RdxStart) + return false; + unsigned RdxOpcode = RdxStart->getOpcode(); + + Type *VecTy = ReduxRoot->getOperand(0)->getType(); + unsigned NumVecElems = VecTy->getVectorNumElements(); + if (!isPowerOf2_32(NumVecElems)) + return false; + + // We look for a sequence of shuffles and adds like the following matching one + // fadd, shuffle vector pair at a time. + // + // %rdx.shuf = shufflevector <4 x float> %rdx, <4 x float> undef, + // <4 x i32> <i32 2, i32 3, i32 undef, i32 undef> + // %bin.rdx = fadd <4 x float> %rdx, %rdx.shuf + // %rdx.shuf7 = shufflevector <4 x float> %bin.rdx, <4 x float> undef, + // <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef> + // %bin.rdx8 = fadd <4 x float> %bin.rdx, %rdx.shuf7 + // %r = extractelement <4 x float> %bin.rdx8, i32 0 + + unsigned MaskStart = 1; + Value *RdxOp = RdxStart; + SmallVector<int, 32> ShuffleMask(NumVecElems, 0); + unsigned NumVecElemsRemain = NumVecElems; + while (NumVecElemsRemain - 1) { + // Check for the right reduction operation. + BinaryOperator *BinOp; + if (!(BinOp = dyn_cast<BinaryOperator>(RdxOp))) + return false; + if (BinOp->getOpcode() != RdxOpcode) + return false; + + Value *NextRdxOp; + ShuffleVectorInst *Shuffle; + tie(NextRdxOp, Shuffle) = getShuffleAndOtherOprd(BinOp); + + // Check the current reduction operation and the shuffle use the same value. + if (Shuffle == 0) + return false; + if (Shuffle->getOperand(0) != NextRdxOp) + return false; + + // Check that shuffle masks matches. + for (unsigned j = 0; j != MaskStart; ++j) + ShuffleMask[j] = MaskStart + j; + // Fill the rest of the mask with -1 for undef. + std::fill(&ShuffleMask[MaskStart], ShuffleMask.end(), -1); + + SmallVector<int, 16> Mask = Shuffle->getShuffleMask(); + if (!matchMask(ShuffleMask, Mask)) + return false; + + RdxOp = NextRdxOp; + NumVecElemsRemain /= 2; + MaskStart *= 2; + } + + Opcode = RdxOpcode; + Ty = VecTy; + return true; +} + unsigned CostModelAnalysis::getInstructionCost(const Instruction *I) const { if (!TTI) return -1; @@ -189,18 +449,29 @@ unsigned CostModelAnalysis::getInstructionCost(const Instruction *I) const { unsigned Idx = -1; if (CI) Idx = CI->getZExtValue(); + + // Try to match a reduction sequence (series of shufflevector and vector + // adds followed by a extractelement). + unsigned ReduxOpCode; + Type *ReduxType; + + if (matchVectorSplittingReduction(EEI, ReduxOpCode, ReduxType)) + return TTI->getReductionCost(ReduxOpCode, ReduxType, false); + else if (matchPairwiseReduction(EEI, ReduxOpCode, ReduxType)) + return TTI->getReductionCost(ReduxOpCode, ReduxType, true); + return TTI->getVectorInstrCost(I->getOpcode(), EEI->getOperand(0)->getType(), Idx); } case Instruction::InsertElement: { - const InsertElementInst * IE = cast<InsertElementInst>(I); - ConstantInt *CI = dyn_cast<ConstantInt>(IE->getOperand(2)); - unsigned Idx = -1; - if (CI) - Idx = CI->getZExtValue(); - return TTI->getVectorInstrCost(I->getOpcode(), - IE->getType(), Idx); - } + const InsertElementInst * IE = cast<InsertElementInst>(I); + ConstantInt *CI = dyn_cast<ConstantInt>(IE->getOperand(2)); + unsigned Idx = -1; + if (CI) + Idx = CI->getZExtValue(); + return TTI->getVectorInstrCost(I->getOpcode(), + IE->getType(), Idx); + } case Instruction::ShuffleVector: { const ShuffleVectorInst *Shuffle = cast<ShuffleVectorInst>(I); Type *VecTypOp0 = Shuffle->getOperand(0)->getType(); |