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-rw-r--r--contrib/llvm/lib/Analysis/CodeMetrics.cpp96
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diff --git a/contrib/llvm/lib/Analysis/CodeMetrics.cpp b/contrib/llvm/lib/Analysis/CodeMetrics.cpp
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+//===- CodeMetrics.cpp - Code cost measurements ---------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements code cost measurement utilities.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Analysis/CodeMetrics.h"
+#include "llvm/Analysis/TargetTransformInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/Support/CallSite.h"
+
+using namespace llvm;
+
+/// analyzeBasicBlock - Fill in the current structure with information gleaned
+/// from the specified block.
+void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB,
+ const TargetTransformInfo &TTI) {
+ ++NumBlocks;
+ unsigned NumInstsBeforeThisBB = NumInsts;
+ for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
+ II != E; ++II) {
+ // Special handling for calls.
+ if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
+ ImmutableCallSite CS(cast<Instruction>(II));
+
+ if (const Function *F = CS.getCalledFunction()) {
+ // If a function is both internal and has a single use, then it is
+ // extremely likely to get inlined in the future (it was probably
+ // exposed by an interleaved devirtualization pass).
+ if (!CS.isNoInline() && F->hasInternalLinkage() && F->hasOneUse())
+ ++NumInlineCandidates;
+
+ // If this call is to function itself, then the function is recursive.
+ // Inlining it into other functions is a bad idea, because this is
+ // basically just a form of loop peeling, and our metrics aren't useful
+ // for that case.
+ if (F == BB->getParent())
+ isRecursive = true;
+
+ if (TTI.isLoweredToCall(F))
+ ++NumCalls;
+ } else {
+ // We don't want inline asm to count as a call - that would prevent loop
+ // unrolling. The argument setup cost is still real, though.
+ if (!isa<InlineAsm>(CS.getCalledValue()))
+ ++NumCalls;
+ }
+ }
+
+ if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
+ if (!AI->isStaticAlloca())
+ this->usesDynamicAlloca = true;
+ }
+
+ if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy())
+ ++NumVectorInsts;
+
+ if (const CallInst *CI = dyn_cast<CallInst>(II))
+ if (CI->hasFnAttr(Attribute::NoDuplicate))
+ notDuplicatable = true;
+
+ if (const InvokeInst *InvI = dyn_cast<InvokeInst>(II))
+ if (InvI->hasFnAttr(Attribute::NoDuplicate))
+ notDuplicatable = true;
+
+ NumInsts += TTI.getUserCost(&*II);
+ }
+
+ if (isa<ReturnInst>(BB->getTerminator()))
+ ++NumRets;
+
+ // We never want to inline functions that contain an indirectbr. This is
+ // incorrect because all the blockaddress's (in static global initializers
+ // for example) would be referring to the original function, and this indirect
+ // jump would jump from the inlined copy of the function into the original
+ // function which is extremely undefined behavior.
+ // FIXME: This logic isn't really right; we can safely inline functions
+ // with indirectbr's as long as no other function or global references the
+ // blockaddress of a block within the current function. And as a QOI issue,
+ // if someone is using a blockaddress without an indirectbr, and that
+ // reference somehow ends up in another function or global, we probably
+ // don't want to inline this function.
+ notDuplicatable |= isa<IndirectBrInst>(BB->getTerminator());
+
+ // Remember NumInsts for this BB.
+ NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB;
+}
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