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+//===-- llvm/Value.h - Definition of the Value class ------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares the Value class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_IR_VALUE_H
+#define LLVM_IR_VALUE_H
+
+#include "llvm-c/Core.h"
+#include "llvm/ADT/iterator_range.h"
+#include "llvm/IR/Use.h"
+#include "llvm/Support/CBindingWrapping.h"
+#include "llvm/Support/Casting.h"
+#include "llvm/Support/Compiler.h"
+
+namespace llvm {
+
+class APInt;
+class Argument;
+class AssemblyAnnotationWriter;
+class BasicBlock;
+class Constant;
+class DataLayout;
+class Function;
+class GlobalAlias;
+class GlobalObject;
+class GlobalValue;
+class GlobalVariable;
+class InlineAsm;
+class Instruction;
+class LLVMContext;
+class Module;
+class ModuleSlotTracker;
+class StringRef;
+class Twine;
+class Type;
+class ValueHandleBase;
+class ValueSymbolTable;
+class raw_ostream;
+
+template<typename ValueTy> class StringMapEntry;
+typedef StringMapEntry<Value*> ValueName;
+
+//===----------------------------------------------------------------------===//
+// Value Class
+//===----------------------------------------------------------------------===//
+
+/// \brief LLVM Value Representation
+///
+/// This is a very important LLVM class. It is the base class of all values
+/// computed by a program that may be used as operands to other values. Value is
+/// the super class of other important classes such as Instruction and Function.
+/// All Values have a Type. Type is not a subclass of Value. Some values can
+/// have a name and they belong to some Module. Setting the name on the Value
+/// automatically updates the module's symbol table.
+///
+/// Every value has a "use list" that keeps track of which other Values are
+/// using this Value. A Value can also have an arbitrary number of ValueHandle
+/// objects that watch it and listen to RAUW and Destroy events. See
+/// llvm/IR/ValueHandle.h for details.
+class Value {
+ Type *VTy;
+ Use *UseList;
+
+ friend class ValueAsMetadata; // Allow access to IsUsedByMD.
+ friend class ValueHandleBase;
+
+ const unsigned char SubclassID; // Subclass identifier (for isa/dyn_cast)
+ unsigned char HasValueHandle : 1; // Has a ValueHandle pointing to this?
+protected:
+ /// \brief Hold subclass data that can be dropped.
+ ///
+ /// This member is similar to SubclassData, however it is for holding
+ /// information which may be used to aid optimization, but which may be
+ /// cleared to zero without affecting conservative interpretation.
+ unsigned char SubclassOptionalData : 7;
+
+private:
+ /// \brief Hold arbitrary subclass data.
+ ///
+ /// This member is defined by this class, but is not used for anything.
+ /// Subclasses can use it to hold whatever state they find useful. This
+ /// field is initialized to zero by the ctor.
+ unsigned short SubclassData;
+
+protected:
+ /// \brief The number of operands in the subclass.
+ ///
+ /// This member is defined by this class, but not used for anything.
+ /// Subclasses can use it to store their number of operands, if they have
+ /// any.
+ ///
+ /// This is stored here to save space in User on 64-bit hosts. Since most
+ /// instances of Value have operands, 32-bit hosts aren't significantly
+ /// affected.
+ ///
+ /// Note, this should *NOT* be used directly by any class other than User.
+ /// User uses this value to find the Use list.
+ enum : unsigned { NumUserOperandsBits = 29 };
+ unsigned NumUserOperands : NumUserOperandsBits;
+
+ bool IsUsedByMD : 1;
+ bool HasName : 1;
+ bool HasHungOffUses : 1;
+
+private:
+ template <typename UseT> // UseT == 'Use' or 'const Use'
+ class use_iterator_impl
+ : public std::iterator<std::forward_iterator_tag, UseT *> {
+ UseT *U;
+ explicit use_iterator_impl(UseT *u) : U(u) {}
+ friend class Value;
+
+ public:
+ use_iterator_impl() : U() {}
+
+ bool operator==(const use_iterator_impl &x) const { return U == x.U; }
+ bool operator!=(const use_iterator_impl &x) const { return !operator==(x); }
+
+ use_iterator_impl &operator++() { // Preincrement
+ assert(U && "Cannot increment end iterator!");
+ U = U->getNext();
+ return *this;
+ }
+ use_iterator_impl operator++(int) { // Postincrement
+ auto tmp = *this;
+ ++*this;
+ return tmp;
+ }
+
+ UseT &operator*() const {
+ assert(U && "Cannot dereference end iterator!");
+ return *U;
+ }
+
+ UseT *operator->() const { return &operator*(); }
+
+ operator use_iterator_impl<const UseT>() const {
+ return use_iterator_impl<const UseT>(U);
+ }
+ };
+
+ template <typename UserTy> // UserTy == 'User' or 'const User'
+ class user_iterator_impl
+ : public std::iterator<std::forward_iterator_tag, UserTy *> {
+ use_iterator_impl<Use> UI;
+ explicit user_iterator_impl(Use *U) : UI(U) {}
+ friend class Value;
+
+ public:
+ user_iterator_impl() {}
+
+ bool operator==(const user_iterator_impl &x) const { return UI == x.UI; }
+ bool operator!=(const user_iterator_impl &x) const { return !operator==(x); }
+
+ /// \brief Returns true if this iterator is equal to user_end() on the value.
+ bool atEnd() const { return *this == user_iterator_impl(); }
+
+ user_iterator_impl &operator++() { // Preincrement
+ ++UI;
+ return *this;
+ }
+ user_iterator_impl operator++(int) { // Postincrement
+ auto tmp = *this;
+ ++*this;
+ return tmp;
+ }
+
+ // Retrieve a pointer to the current User.
+ UserTy *operator*() const {
+ return UI->getUser();
+ }
+
+ UserTy *operator->() const { return operator*(); }
+
+ operator user_iterator_impl<const UserTy>() const {
+ return user_iterator_impl<const UserTy>(*UI);
+ }
+
+ Use &getUse() const { return *UI; }
+ };
+
+ void operator=(const Value &) = delete;
+ Value(const Value &) = delete;
+
+protected:
+ Value(Type *Ty, unsigned scid);
+public:
+ virtual ~Value();
+
+ /// \brief Support for debugging, callable in GDB: V->dump()
+ void dump() const;
+
+ /// \brief Implement operator<< on Value.
+ /// @{
+ void print(raw_ostream &O) const;
+ void print(raw_ostream &O, ModuleSlotTracker &MST) const;
+ /// @}
+
+ /// \brief Print the name of this Value out to the specified raw_ostream.
+ ///
+ /// This is useful when you just want to print 'int %reg126', not the
+ /// instruction that generated it. If you specify a Module for context, then
+ /// even constanst get pretty-printed; for example, the type of a null
+ /// pointer is printed symbolically.
+ /// @{
+ void printAsOperand(raw_ostream &O, bool PrintType = true,
+ const Module *M = nullptr) const;
+ void printAsOperand(raw_ostream &O, bool PrintType,
+ ModuleSlotTracker &MST) const;
+ /// @}
+
+ /// \brief All values are typed, get the type of this value.
+ Type *getType() const { return VTy; }
+
+ /// \brief All values hold a context through their type.
+ LLVMContext &getContext() const;
+
+ // \brief All values can potentially be named.
+ bool hasName() const { return HasName; }
+ ValueName *getValueName() const;
+ void setValueName(ValueName *VN);
+
+private:
+ void destroyValueName();
+ void setNameImpl(const Twine &Name);
+
+public:
+ /// \brief Return a constant reference to the value's name.
+ ///
+ /// This is cheap and guaranteed to return the same reference as long as the
+ /// value is not modified.
+ StringRef getName() const;
+
+ /// \brief Change the name of the value.
+ ///
+ /// Choose a new unique name if the provided name is taken.
+ ///
+ /// \param Name The new name; or "" if the value's name should be removed.
+ void setName(const Twine &Name);
+
+
+ /// \brief Transfer the name from V to this value.
+ ///
+ /// After taking V's name, sets V's name to empty.
+ ///
+ /// \note It is an error to call V->takeName(V).
+ void takeName(Value *V);
+
+ /// \brief Change all uses of this to point to a new Value.
+ ///
+ /// Go through the uses list for this definition and make each use point to
+ /// "V" instead of "this". After this completes, 'this's use list is
+ /// guaranteed to be empty.
+ void replaceAllUsesWith(Value *V);
+
+ /// replaceUsesOutsideBlock - Go through the uses list for this definition and
+ /// make each use point to "V" instead of "this" when the use is outside the
+ /// block. 'This's use list is expected to have at least one element.
+ /// Unlike replaceAllUsesWith this function does not support basic block
+ /// values or constant users.
+ void replaceUsesOutsideBlock(Value *V, BasicBlock *BB);
+
+ //----------------------------------------------------------------------
+ // Methods for handling the chain of uses of this Value.
+ //
+ bool use_empty() const { return UseList == nullptr; }
+
+ typedef use_iterator_impl<Use> use_iterator;
+ typedef use_iterator_impl<const Use> const_use_iterator;
+ use_iterator use_begin() { return use_iterator(UseList); }
+ const_use_iterator use_begin() const { return const_use_iterator(UseList); }
+ use_iterator use_end() { return use_iterator(); }
+ const_use_iterator use_end() const { return const_use_iterator(); }
+ iterator_range<use_iterator> uses() {
+ return iterator_range<use_iterator>(use_begin(), use_end());
+ }
+ iterator_range<const_use_iterator> uses() const {
+ return iterator_range<const_use_iterator>(use_begin(), use_end());
+ }
+
+ bool user_empty() const { return UseList == nullptr; }
+
+ typedef user_iterator_impl<User> user_iterator;
+ typedef user_iterator_impl<const User> const_user_iterator;
+ user_iterator user_begin() { return user_iterator(UseList); }
+ const_user_iterator user_begin() const { return const_user_iterator(UseList); }
+ user_iterator user_end() { return user_iterator(); }
+ const_user_iterator user_end() const { return const_user_iterator(); }
+ User *user_back() { return *user_begin(); }
+ const User *user_back() const { return *user_begin(); }
+ iterator_range<user_iterator> users() {
+ return iterator_range<user_iterator>(user_begin(), user_end());
+ }
+ iterator_range<const_user_iterator> users() const {
+ return iterator_range<const_user_iterator>(user_begin(), user_end());
+ }
+
+ /// \brief Return true if there is exactly one user of this value.
+ ///
+ /// This is specialized because it is a common request and does not require
+ /// traversing the whole use list.
+ bool hasOneUse() const {
+ const_use_iterator I = use_begin(), E = use_end();
+ if (I == E) return false;
+ return ++I == E;
+ }
+
+ /// \brief Return true if this Value has exactly N users.
+ bool hasNUses(unsigned N) const;
+
+ /// \brief Return true if this value has N users or more.
+ ///
+ /// This is logically equivalent to getNumUses() >= N.
+ bool hasNUsesOrMore(unsigned N) const;
+
+ /// \brief Check if this value is used in the specified basic block.
+ bool isUsedInBasicBlock(const BasicBlock *BB) const;
+
+ /// \brief This method computes the number of uses of this Value.
+ ///
+ /// This is a linear time operation. Use hasOneUse, hasNUses, or
+ /// hasNUsesOrMore to check for specific values.
+ unsigned getNumUses() const;
+
+ /// \brief This method should only be used by the Use class.
+ void addUse(Use &U) { U.addToList(&UseList); }
+
+ /// \brief Concrete subclass of this.
+ ///
+ /// An enumeration for keeping track of the concrete subclass of Value that
+ /// is actually instantiated. Values of this enumeration are kept in the
+ /// Value classes SubclassID field. They are used for concrete type
+ /// identification.
+ enum ValueTy {
+#define HANDLE_VALUE(Name) Name##Val,
+#include "llvm/IR/Value.def"
+
+ // Markers:
+#define HANDLE_CONSTANT_MARKER(Marker, Constant) Marker = Constant##Val,
+#include "llvm/IR/Value.def"
+ };
+
+ /// \brief Return an ID for the concrete type of this object.
+ ///
+ /// This is used to implement the classof checks. This should not be used
+ /// for any other purpose, as the values may change as LLVM evolves. Also,
+ /// note that for instructions, the Instruction's opcode is added to
+ /// InstructionVal. So this means three things:
+ /// # there is no value with code InstructionVal (no opcode==0).
+ /// # there are more possible values for the value type than in ValueTy enum.
+ /// # the InstructionVal enumerator must be the highest valued enumerator in
+ /// the ValueTy enum.
+ unsigned getValueID() const {
+ return SubclassID;
+ }
+
+ /// \brief Return the raw optional flags value contained in this value.
+ ///
+ /// This should only be used when testing two Values for equivalence.
+ unsigned getRawSubclassOptionalData() const {
+ return SubclassOptionalData;
+ }
+
+ /// \brief Clear the optional flags contained in this value.
+ void clearSubclassOptionalData() {
+ SubclassOptionalData = 0;
+ }
+
+ /// \brief Check the optional flags for equality.
+ bool hasSameSubclassOptionalData(const Value *V) const {
+ return SubclassOptionalData == V->SubclassOptionalData;
+ }
+
+ /// \brief Clear any optional flags not set in the given Value.
+ void intersectOptionalDataWith(const Value *V) {
+ SubclassOptionalData &= V->SubclassOptionalData;
+ }
+
+ /// \brief Return true if there is a value handle associated with this value.
+ bool hasValueHandle() const { return HasValueHandle; }
+
+ /// \brief Return true if there is metadata referencing this value.
+ bool isUsedByMetadata() const { return IsUsedByMD; }
+
+ /// \brief Strip off pointer casts, all-zero GEPs, and aliases.
+ ///
+ /// Returns the original uncasted value. If this is called on a non-pointer
+ /// value, it returns 'this'.
+ Value *stripPointerCasts();
+ const Value *stripPointerCasts() const {
+ return const_cast<Value*>(this)->stripPointerCasts();
+ }
+
+ /// \brief Strip off pointer casts and all-zero GEPs.
+ ///
+ /// Returns the original uncasted value. If this is called on a non-pointer
+ /// value, it returns 'this'.
+ Value *stripPointerCastsNoFollowAliases();
+ const Value *stripPointerCastsNoFollowAliases() const {
+ return const_cast<Value*>(this)->stripPointerCastsNoFollowAliases();
+ }
+
+ /// \brief Strip off pointer casts and all-constant inbounds GEPs.
+ ///
+ /// Returns the original pointer value. If this is called on a non-pointer
+ /// value, it returns 'this'.
+ Value *stripInBoundsConstantOffsets();
+ const Value *stripInBoundsConstantOffsets() const {
+ return const_cast<Value*>(this)->stripInBoundsConstantOffsets();
+ }
+
+ /// \brief Accumulate offsets from \a stripInBoundsConstantOffsets().
+ ///
+ /// Stores the resulting constant offset stripped into the APInt provided.
+ /// The provided APInt will be extended or truncated as needed to be the
+ /// correct bitwidth for an offset of this pointer type.
+ ///
+ /// If this is called on a non-pointer value, it returns 'this'.
+ Value *stripAndAccumulateInBoundsConstantOffsets(const DataLayout &DL,
+ APInt &Offset);
+ const Value *stripAndAccumulateInBoundsConstantOffsets(const DataLayout &DL,
+ APInt &Offset) const {
+ return const_cast<Value *>(this)
+ ->stripAndAccumulateInBoundsConstantOffsets(DL, Offset);
+ }
+
+ /// \brief Strip off pointer casts and inbounds GEPs.
+ ///
+ /// Returns the original pointer value. If this is called on a non-pointer
+ /// value, it returns 'this'.
+ Value *stripInBoundsOffsets();
+ const Value *stripInBoundsOffsets() const {
+ return const_cast<Value*>(this)->stripInBoundsOffsets();
+ }
+
+ /// \brief Translate PHI node to its predecessor from the given basic block.
+ ///
+ /// If this value is a PHI node with CurBB as its parent, return the value in
+ /// the PHI node corresponding to PredBB. If not, return ourself. This is
+ /// useful if you want to know the value something has in a predecessor
+ /// block.
+ Value *DoPHITranslation(const BasicBlock *CurBB, const BasicBlock *PredBB);
+
+ const Value *DoPHITranslation(const BasicBlock *CurBB,
+ const BasicBlock *PredBB) const{
+ return const_cast<Value*>(this)->DoPHITranslation(CurBB, PredBB);
+ }
+
+ /// \brief The maximum alignment for instructions.
+ ///
+ /// This is the greatest alignment value supported by load, store, and alloca
+ /// instructions, and global values.
+ static const unsigned MaxAlignmentExponent = 29;
+ static const unsigned MaximumAlignment = 1u << MaxAlignmentExponent;
+
+ /// \brief Mutate the type of this Value to be of the specified type.
+ ///
+ /// Note that this is an extremely dangerous operation which can create
+ /// completely invalid IR very easily. It is strongly recommended that you
+ /// recreate IR objects with the right types instead of mutating them in
+ /// place.
+ void mutateType(Type *Ty) {
+ VTy = Ty;
+ }
+
+ /// \brief Sort the use-list.
+ ///
+ /// Sorts the Value's use-list by Cmp using a stable mergesort. Cmp is
+ /// expected to compare two \a Use references.
+ template <class Compare> void sortUseList(Compare Cmp);
+
+ /// \brief Reverse the use-list.
+ void reverseUseList();
+
+private:
+ /// \brief Merge two lists together.
+ ///
+ /// Merges \c L and \c R using \c Cmp. To enable stable sorts, always pushes
+ /// "equal" items from L before items from R.
+ ///
+ /// \return the first element in the list.
+ ///
+ /// \note Completely ignores \a Use::Prev (doesn't read, doesn't update).
+ template <class Compare>
+ static Use *mergeUseLists(Use *L, Use *R, Compare Cmp) {
+ Use *Merged;
+ mergeUseListsImpl(L, R, &Merged, Cmp);
+ return Merged;
+ }
+
+ /// \brief Tail-recursive helper for \a mergeUseLists().
+ ///
+ /// \param[out] Next the first element in the list.
+ template <class Compare>
+ static void mergeUseListsImpl(Use *L, Use *R, Use **Next, Compare Cmp);
+
+protected:
+ unsigned short getSubclassDataFromValue() const { return SubclassData; }
+ void setValueSubclassData(unsigned short D) { SubclassData = D; }
+};
+
+inline raw_ostream &operator<<(raw_ostream &OS, const Value &V) {
+ V.print(OS);
+ return OS;
+}
+
+void Use::set(Value *V) {
+ if (Val) removeFromList();
+ Val = V;
+ if (V) V->addUse(*this);
+}
+
+template <class Compare> void Value::sortUseList(Compare Cmp) {
+ if (!UseList || !UseList->Next)
+ // No need to sort 0 or 1 uses.
+ return;
+
+ // Note: this function completely ignores Prev pointers until the end when
+ // they're fixed en masse.
+
+ // Create a binomial vector of sorted lists, visiting uses one at a time and
+ // merging lists as necessary.
+ const unsigned MaxSlots = 32;
+ Use *Slots[MaxSlots];
+
+ // Collect the first use, turning it into a single-item list.
+ Use *Next = UseList->Next;
+ UseList->Next = nullptr;
+ unsigned NumSlots = 1;
+ Slots[0] = UseList;
+
+ // Collect all but the last use.
+ while (Next->Next) {
+ Use *Current = Next;
+ Next = Current->Next;
+
+ // Turn Current into a single-item list.
+ Current->Next = nullptr;
+
+ // Save Current in the first available slot, merging on collisions.
+ unsigned I;
+ for (I = 0; I < NumSlots; ++I) {
+ if (!Slots[I])
+ break;
+
+ // Merge two lists, doubling the size of Current and emptying slot I.
+ //
+ // Since the uses in Slots[I] originally preceded those in Current, send
+ // Slots[I] in as the left parameter to maintain a stable sort.
+ Current = mergeUseLists(Slots[I], Current, Cmp);
+ Slots[I] = nullptr;
+ }
+ // Check if this is a new slot.
+ if (I == NumSlots) {
+ ++NumSlots;
+ assert(NumSlots <= MaxSlots && "Use list bigger than 2^32");
+ }
+
+ // Found an open slot.
+ Slots[I] = Current;
+ }
+
+ // Merge all the lists together.
+ assert(Next && "Expected one more Use");
+ assert(!Next->Next && "Expected only one Use");
+ UseList = Next;
+ for (unsigned I = 0; I < NumSlots; ++I)
+ if (Slots[I])
+ // Since the uses in Slots[I] originally preceded those in UseList, send
+ // Slots[I] in as the left parameter to maintain a stable sort.
+ UseList = mergeUseLists(Slots[I], UseList, Cmp);
+
+ // Fix the Prev pointers.
+ for (Use *I = UseList, **Prev = &UseList; I; I = I->Next) {
+ I->setPrev(Prev);
+ Prev = &I->Next;
+ }
+}
+
+template <class Compare>
+void Value::mergeUseListsImpl(Use *L, Use *R, Use **Next, Compare Cmp) {
+ if (!L) {
+ *Next = R;
+ return;
+ }
+ if (!R) {
+ *Next = L;
+ return;
+ }
+ if (Cmp(*R, *L)) {
+ *Next = R;
+ mergeUseListsImpl(L, R->Next, &R->Next, Cmp);
+ return;
+ }
+ *Next = L;
+ mergeUseListsImpl(L->Next, R, &L->Next, Cmp);
+}
+
+// isa - Provide some specializations of isa so that we don't have to include
+// the subtype header files to test to see if the value is a subclass...
+//
+template <> struct isa_impl<Constant, Value> {
+ static inline bool doit(const Value &Val) {
+ return Val.getValueID() >= Value::ConstantFirstVal &&
+ Val.getValueID() <= Value::ConstantLastVal;
+ }
+};
+
+template <> struct isa_impl<Argument, Value> {
+ static inline bool doit (const Value &Val) {
+ return Val.getValueID() == Value::ArgumentVal;
+ }
+};
+
+template <> struct isa_impl<InlineAsm, Value> {
+ static inline bool doit(const Value &Val) {
+ return Val.getValueID() == Value::InlineAsmVal;
+ }
+};
+
+template <> struct isa_impl<Instruction, Value> {
+ static inline bool doit(const Value &Val) {
+ return Val.getValueID() >= Value::InstructionVal;
+ }
+};
+
+template <> struct isa_impl<BasicBlock, Value> {
+ static inline bool doit(const Value &Val) {
+ return Val.getValueID() == Value::BasicBlockVal;
+ }
+};
+
+template <> struct isa_impl<Function, Value> {
+ static inline bool doit(const Value &Val) {
+ return Val.getValueID() == Value::FunctionVal;
+ }
+};
+
+template <> struct isa_impl<GlobalVariable, Value> {
+ static inline bool doit(const Value &Val) {
+ return Val.getValueID() == Value::GlobalVariableVal;
+ }
+};
+
+template <> struct isa_impl<GlobalAlias, Value> {
+ static inline bool doit(const Value &Val) {
+ return Val.getValueID() == Value::GlobalAliasVal;
+ }
+};
+
+template <> struct isa_impl<GlobalValue, Value> {
+ static inline bool doit(const Value &Val) {
+ return isa<GlobalObject>(Val) || isa<GlobalAlias>(Val);
+ }
+};
+
+template <> struct isa_impl<GlobalObject, Value> {
+ static inline bool doit(const Value &Val) {
+ return isa<GlobalVariable>(Val) || isa<Function>(Val);
+ }
+};
+
+// Value* is only 4-byte aligned.
+template<>
+class PointerLikeTypeTraits<Value*> {
+ typedef Value* PT;
+public:
+ static inline void *getAsVoidPointer(PT P) { return P; }
+ static inline PT getFromVoidPointer(void *P) {
+ return static_cast<PT>(P);
+ }
+ enum { NumLowBitsAvailable = 2 };
+};
+
+// Create wrappers for C Binding types (see CBindingWrapping.h).
+DEFINE_ISA_CONVERSION_FUNCTIONS(Value, LLVMValueRef)
+
+/* Specialized opaque value conversions.
+ */
+inline Value **unwrap(LLVMValueRef *Vals) {
+ return reinterpret_cast<Value**>(Vals);
+}
+
+template<typename T>
+inline T **unwrap(LLVMValueRef *Vals, unsigned Length) {
+#ifdef DEBUG
+ for (LLVMValueRef *I = Vals, *E = Vals + Length; I != E; ++I)
+ cast<T>(*I);
+#endif
+ (void)Length;
+ return reinterpret_cast<T**>(Vals);
+}
+
+inline LLVMValueRef *wrap(const Value **Vals) {
+ return reinterpret_cast<LLVMValueRef*>(const_cast<Value**>(Vals));
+}
+
+} // End llvm namespace
+
+#endif
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