diff options
Diffstat (limited to 'contrib/llvm/include/llvm/CodeGen/DIE.h')
-rw-r--r-- | contrib/llvm/include/llvm/CodeGen/DIE.h | 248 |
1 files changed, 212 insertions, 36 deletions
diff --git a/contrib/llvm/include/llvm/CodeGen/DIE.h b/contrib/llvm/include/llvm/CodeGen/DIE.h index 1ea3217..f07712a 100644 --- a/contrib/llvm/include/llvm/CodeGen/DIE.h +++ b/contrib/llvm/include/llvm/CodeGen/DIE.h @@ -15,6 +15,8 @@ #define LLVM_LIB_CODEGEN_ASMPRINTER_DIE_H #include "llvm/ADT/FoldingSet.h" +#include "llvm/ADT/PointerIntPair.h" +#include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/DwarfStringPoolEntry.h" #include "llvm/Support/Dwarf.h" @@ -436,11 +438,11 @@ public: /// EmitValue - Emit value via the Dwarf writer. /// - void EmitValue(const AsmPrinter *AP, dwarf::Form Form) const; + void EmitValue(const AsmPrinter *AP) const; /// SizeOf - Return the size of a value in bytes. /// - unsigned SizeOf(const AsmPrinter *AP, dwarf::Form Form) const; + unsigned SizeOf(const AsmPrinter *AP) const; #ifndef NDEBUG void print(raw_ostream &O) const; @@ -448,10 +450,179 @@ public: #endif }; +struct IntrusiveBackListNode { + PointerIntPair<IntrusiveBackListNode *, 1> Next; + IntrusiveBackListNode() : Next(this, true) {} + + IntrusiveBackListNode *getNext() const { + return Next.getInt() ? nullptr : Next.getPointer(); + } +}; + +struct IntrusiveBackListBase { + typedef IntrusiveBackListNode Node; + Node *Last = nullptr; + + bool empty() const { return !Last; } + void push_back(Node &N) { + assert(N.Next.getPointer() == &N && "Expected unlinked node"); + assert(N.Next.getInt() == true && "Expected unlinked node"); + + if (Last) { + N.Next = Last->Next; + Last->Next.setPointerAndInt(&N, false); + } + Last = &N; + } +}; + +template <class T> class IntrusiveBackList : IntrusiveBackListBase { +public: + using IntrusiveBackListBase::empty; + void push_back(T &N) { IntrusiveBackListBase::push_back(N); } + T &back() { return *static_cast<T *>(Last); } + const T &back() const { return *static_cast<T *>(Last); } + + class const_iterator; + class iterator + : public iterator_facade_base<iterator, std::forward_iterator_tag, T> { + friend class const_iterator; + Node *N = nullptr; + + public: + iterator() = default; + explicit iterator(T *N) : N(N) {} + + iterator &operator++() { + N = N->getNext(); + return *this; + } + + explicit operator bool() const { return N; } + T &operator*() const { return *static_cast<T *>(N); } + + bool operator==(const iterator &X) const { return N == X.N; } + bool operator!=(const iterator &X) const { return N != X.N; } + }; + + class const_iterator + : public iterator_facade_base<const_iterator, std::forward_iterator_tag, + const T> { + const Node *N = nullptr; + + public: + const_iterator() = default; + // Placate MSVC by explicitly scoping 'iterator'. + const_iterator(typename IntrusiveBackList<T>::iterator X) : N(X.N) {} + explicit const_iterator(const T *N) : N(N) {} + + const_iterator &operator++() { + N = N->getNext(); + return *this; + } + + explicit operator bool() const { return N; } + const T &operator*() const { return *static_cast<const T *>(N); } + + bool operator==(const const_iterator &X) const { return N == X.N; } + bool operator!=(const const_iterator &X) const { return N != X.N; } + }; + + iterator begin() { + return Last ? iterator(static_cast<T *>(Last->Next.getPointer())) : end(); + } + const_iterator begin() const { + return const_cast<IntrusiveBackList *>(this)->begin(); + } + iterator end() { return iterator(); } + const_iterator end() const { return const_iterator(); } + + static iterator toIterator(T &N) { return iterator(&N); } + static const_iterator toIterator(const T &N) { return const_iterator(&N); } +}; + +/// A list of DIE values. +/// +/// This is a singly-linked list, but instead of reversing the order of +/// insertion, we keep a pointer to the back of the list so we can push in +/// order. +/// +/// There are two main reasons to choose a linked list over a customized +/// vector-like data structure. +/// +/// 1. For teardown efficiency, we want DIEs to be BumpPtrAllocated. Using a +/// linked list here makes this way easier to accomplish. +/// 2. Carrying an extra pointer per \a DIEValue isn't expensive. 45% of DIEs +/// have 2 or fewer values, and 90% have 5 or fewer. A vector would be +/// over-allocated by 50% on average anyway, the same cost as the +/// linked-list node. +class DIEValueList { + struct Node : IntrusiveBackListNode { + DIEValue V; + explicit Node(DIEValue V) : V(V) {} + }; + + typedef IntrusiveBackList<Node> ListTy; + ListTy List; + +public: + bool empty() const { return List.empty(); } + + class const_iterator; + class iterator + : public iterator_adaptor_base<iterator, ListTy::iterator, + std::forward_iterator_tag, DIEValue> { + friend class const_iterator; + typedef iterator_adaptor_base<iterator, ListTy::iterator, + std::forward_iterator_tag, + DIEValue> iterator_adaptor; + + public: + iterator() = default; + explicit iterator(ListTy::iterator X) : iterator_adaptor(X) {} + + explicit operator bool() const { return bool(wrapped()); } + DIEValue &operator*() const { return wrapped()->V; } + }; + + class const_iterator + : public iterator_adaptor_base<const_iterator, ListTy::const_iterator, + std::forward_iterator_tag, + const DIEValue> { + typedef iterator_adaptor_base<const_iterator, ListTy::const_iterator, + std::forward_iterator_tag, + const DIEValue> iterator_adaptor; + + public: + const_iterator() = default; + const_iterator(DIEValueList::iterator X) : iterator_adaptor(X.wrapped()) {} + explicit const_iterator(ListTy::const_iterator X) : iterator_adaptor(X) {} + + explicit operator bool() const { return bool(wrapped()); } + const DIEValue &operator*() const { return wrapped()->V; } + }; + + iterator insert(BumpPtrAllocator &Alloc, DIEValue V) { + List.push_back(*new (Alloc) Node(V)); + return iterator(ListTy::toIterator(List.back())); + } + template <class... Ts> + iterator emplace(BumpPtrAllocator &Alloc, Ts &&... Args) { + return insert(Alloc, DIEValue(std::forward<Ts>(Args)...)); + } + + iterator begin() { return iterator(List.begin()); } + iterator end() { return iterator(List.end()); } + const_iterator begin() const { return const_iterator(List.begin()); } + const_iterator end() const { return const_iterator(List.end()); } +}; + //===--------------------------------------------------------------------===// /// DIE - A structured debug information entry. Has an abbreviation which /// describes its organization. -class DIE { +class DIE : IntrusiveBackListNode { + friend class IntrusiveBackList<DIE>; + protected: /// Offset - Offset in debug info section. /// @@ -468,27 +639,24 @@ protected: dwarf::Tag Tag = (dwarf::Tag)0; /// Children DIEs. - /// - // This can't be a vector<DIE> because pointer validity is requirent for the - // Parent pointer and DIEEntry. - // It can't be a list<DIE> because some clients need pointer validity before - // the object has been added to any child list - // (eg: DwarfUnit::constructVariableDIE). These aren't insurmountable, but may - // be more convoluted than beneficial. - std::vector<std::unique_ptr<DIE>> Children; + IntrusiveBackList<DIE> Children; - DIE *Parent; + DIE *Parent = nullptr; /// Attribute values. /// - SmallVector<DIEValue, 12> Values; + DIEValueList Values; protected: - DIE() : Offset(0), Size(0), Parent(nullptr) {} + DIE() : Offset(0), Size(0) {} + +private: + explicit DIE(dwarf::Tag Tag) : Offset(0), Size(0), Tag(Tag) {} public: - explicit DIE(dwarf::Tag Tag) - : Offset(0), Size(0), Tag(Tag), Parent(nullptr) {} + static DIE *get(BumpPtrAllocator &Alloc, dwarf::Tag Tag) { + return new (Alloc) DIE(Tag); + } // Accessors. unsigned getAbbrevNumber() const { return AbbrevNumber; } @@ -497,26 +665,32 @@ public: unsigned getSize() const { return Size; } bool hasChildren() const { return !Children.empty(); } - typedef std::vector<std::unique_ptr<DIE>>::const_iterator child_iterator; + typedef IntrusiveBackList<DIE>::iterator child_iterator; + typedef IntrusiveBackList<DIE>::const_iterator const_child_iterator; typedef iterator_range<child_iterator> child_range; + typedef iterator_range<const_child_iterator> const_child_range; - child_range children() const { + child_range children() { + return llvm::make_range(Children.begin(), Children.end()); + } + const_child_range children() const { return llvm::make_range(Children.begin(), Children.end()); } - typedef SmallVectorImpl<DIEValue>::const_iterator value_iterator; + typedef DIEValueList::iterator value_iterator; typedef iterator_range<value_iterator> value_range; - value_iterator values_begin() const { return Values.begin(); } - value_iterator values_end() const { return Values.end(); } - value_range values() const { - return llvm::make_range(values_begin(), values_end()); + value_range values() { + return llvm::make_range(Values.begin(), Values.end()); } - void setValue(unsigned I, DIEValue New) { - assert(I < Values.size()); - Values[I] = New; + typedef DIEValueList::const_iterator const_value_iterator; + typedef iterator_range<const_value_iterator> const_value_range; + + const_value_range values() const { + return llvm::make_range(Values.begin(), Values.end()); } + DIE *getParent() const { return Parent; } /// Generate the abbreviation for this DIE. @@ -539,19 +713,21 @@ public: /// addValue - Add a value and attributes to a DIE. /// - void addValue(DIEValue Value) { Values.push_back(Value); } + value_iterator addValue(BumpPtrAllocator &Alloc, DIEValue Value) { + return Values.insert(Alloc, Value); + } template <class T> - void addValue(dwarf::Attribute Attribute, dwarf::Form Form, T &&Value) { - Values.emplace_back(Attribute, Form, std::forward<T>(Value)); + value_iterator addValue(BumpPtrAllocator &Alloc, dwarf::Attribute Attribute, + dwarf::Form Form, T &&Value) { + return Values.emplace(Alloc, Attribute, Form, std::forward<T>(Value)); } - /// addChild - Add a child to the DIE. - /// - DIE &addChild(std::unique_ptr<DIE> Child) { - assert(!Child->getParent()); + /// Add a child to the DIE. + DIE &addChild(DIE *Child) { + assert(!Child->getParent() && "Child should be orphaned"); Child->Parent = this; - Children.push_back(std::move(Child)); - return *Children.back(); + Children.push_back(*Child); + return Children.back(); } /// Find a value in the DIE with the attribute given. @@ -635,6 +811,6 @@ public: #endif }; -} // namespace llvm +} // end llvm namespace #endif |