summaryrefslogtreecommitdiffstats
path: root/contrib/llvm/include/llvm/Analysis/PathNumbering.h
diff options
context:
space:
mode:
Diffstat (limited to 'contrib/llvm/include/llvm/Analysis/PathNumbering.h')
-rw-r--r--contrib/llvm/include/llvm/Analysis/PathNumbering.h304
1 files changed, 304 insertions, 0 deletions
diff --git a/contrib/llvm/include/llvm/Analysis/PathNumbering.h b/contrib/llvm/include/llvm/Analysis/PathNumbering.h
new file mode 100644
index 0000000..7025e28
--- /dev/null
+++ b/contrib/llvm/include/llvm/Analysis/PathNumbering.h
@@ -0,0 +1,304 @@
+//===- PathNumbering.h ----------------------------------------*- C++ -*---===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Ball-Larus path numbers uniquely identify paths through a directed acyclic
+// graph (DAG) [Ball96]. For a CFG backedges are removed and replaced by phony
+// edges to obtain a DAG, and thus the unique path numbers [Ball96].
+//
+// The purpose of this analysis is to enumerate the edges in a CFG in order
+// to obtain paths from path numbers in a convenient manner. As described in
+// [Ball96] edges can be enumerated such that given a path number by following
+// the CFG and updating the path number, the path is obtained.
+//
+// [Ball96]
+// T. Ball and J. R. Larus. "Efficient Path Profiling."
+// International Symposium on Microarchitecture, pages 46-57, 1996.
+// http://portal.acm.org/citation.cfm?id=243857
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_PATH_NUMBERING_H
+#define LLVM_PATH_NUMBERING_H
+
+#include "llvm/BasicBlock.h"
+#include "llvm/Instructions.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Analysis/ProfileInfoTypes.h"
+#include <map>
+#include <stack>
+#include <vector>
+
+namespace llvm {
+class BallLarusNode;
+class BallLarusEdge;
+class BallLarusDag;
+
+// typedefs for storage/ interators of various DAG components
+typedef std::vector<BallLarusNode*> BLNodeVector;
+typedef std::vector<BallLarusNode*>::iterator BLNodeIterator;
+typedef std::vector<BallLarusEdge*> BLEdgeVector;
+typedef std::vector<BallLarusEdge*>::iterator BLEdgeIterator;
+typedef std::map<BasicBlock*, BallLarusNode*> BLBlockNodeMap;
+typedef std::stack<BallLarusNode*> BLNodeStack;
+
+// Represents a basic block with information necessary for the BallLarus
+// algorithms.
+class BallLarusNode {
+public:
+ enum NodeColor { WHITE, GRAY, BLACK };
+
+ // Constructor: Initializes a new Node for the given BasicBlock
+ BallLarusNode(BasicBlock* BB) :
+ _basicBlock(BB), _numberPaths(0), _color(WHITE) {
+ static unsigned nextUID = 0;
+ _uid = nextUID++;
+ }
+
+ // Returns the basic block for the BallLarusNode
+ BasicBlock* getBlock();
+
+ // Get/set the number of paths to the exit starting at the node.
+ unsigned getNumberPaths();
+ void setNumberPaths(unsigned numberPaths);
+
+ // Get/set the NodeColor used in graph algorithms.
+ NodeColor getColor();
+ void setColor(NodeColor color);
+
+ // Iterator information for predecessor edges. Includes phony and
+ // backedges.
+ BLEdgeIterator predBegin();
+ BLEdgeIterator predEnd();
+ unsigned getNumberPredEdges();
+
+ // Iterator information for successor edges. Includes phony and
+ // backedges.
+ BLEdgeIterator succBegin();
+ BLEdgeIterator succEnd();
+ unsigned getNumberSuccEdges();
+
+ // Add an edge to the predecessor list.
+ void addPredEdge(BallLarusEdge* edge);
+
+ // Remove an edge from the predecessor list.
+ void removePredEdge(BallLarusEdge* edge);
+
+ // Add an edge to the successor list.
+ void addSuccEdge(BallLarusEdge* edge);
+
+ // Remove an edge from the successor list.
+ void removeSuccEdge(BallLarusEdge* edge);
+
+ // Returns the name of the BasicBlock being represented. If BasicBlock
+ // is null then returns "<null>". If BasicBlock has no name, then
+ // "<unnamed>" is returned. Intended for use with debug output.
+ std::string getName();
+
+private:
+ // The corresponding underlying BB.
+ BasicBlock* _basicBlock;
+
+ // Holds the predecessor edges of this node.
+ BLEdgeVector _predEdges;
+
+ // Holds the successor edges of this node.
+ BLEdgeVector _succEdges;
+
+ // The number of paths from the node to the exit.
+ unsigned _numberPaths;
+
+ // 'Color' used by graph algorithms to mark the node.
+ NodeColor _color;
+
+ // Unique ID to ensure naming difference with dotgraphs
+ unsigned _uid;
+
+ // Removes an edge from an edgeVector. Used by removePredEdge and
+ // removeSuccEdge.
+ void removeEdge(BLEdgeVector& v, BallLarusEdge* e);
+};
+
+// Represents an edge in the Dag. For an edge, v -> w, v is the source, and
+// w is the target.
+class BallLarusEdge {
+public:
+ enum EdgeType { NORMAL, BACKEDGE, SPLITEDGE,
+ BACKEDGE_PHONY, SPLITEDGE_PHONY, CALLEDGE_PHONY };
+
+ // Constructor: Initializes an BallLarusEdge with a source and target.
+ BallLarusEdge(BallLarusNode* source, BallLarusNode* target,
+ unsigned duplicateNumber)
+ : _source(source), _target(target), _weight(0), _edgeType(NORMAL),
+ _realEdge(NULL), _duplicateNumber(duplicateNumber) {}
+
+ // Returns the source/ target node of this edge.
+ BallLarusNode* getSource() const;
+ BallLarusNode* getTarget() const;
+
+ // Sets the type of the edge.
+ EdgeType getType() const;
+
+ // Gets the type of the edge.
+ void setType(EdgeType type);
+
+ // Returns the weight of this edge. Used to decode path numbers to
+ // sequences of basic blocks.
+ unsigned getWeight();
+
+ // Sets the weight of the edge. Used during path numbering.
+ void setWeight(unsigned weight);
+
+ // Gets/sets the phony edge originating at the root.
+ BallLarusEdge* getPhonyRoot();
+ void setPhonyRoot(BallLarusEdge* phonyRoot);
+
+ // Gets/sets the phony edge terminating at the exit.
+ BallLarusEdge* getPhonyExit();
+ void setPhonyExit(BallLarusEdge* phonyExit);
+
+ // Gets/sets the associated real edge if this is a phony edge.
+ BallLarusEdge* getRealEdge();
+ void setRealEdge(BallLarusEdge* realEdge);
+
+ // Returns the duplicate number of the edge.
+ unsigned getDuplicateNumber();
+
+protected:
+ // Source node for this edge.
+ BallLarusNode* _source;
+
+ // Target node for this edge.
+ BallLarusNode* _target;
+
+private:
+ // Edge weight cooresponding to path number increments before removing
+ // increments along a spanning tree. The sum over the edge weights gives
+ // the path number.
+ unsigned _weight;
+
+ // Type to represent for what this edge is intended
+ EdgeType _edgeType;
+
+ // For backedges and split-edges, the phony edge which is linked to the
+ // root node of the DAG. This contains a path number initialization.
+ BallLarusEdge* _phonyRoot;
+
+ // For backedges and split-edges, the phony edge which is linked to the
+ // exit node of the DAG. This contains a path counter increment, and
+ // potentially a path number increment.
+ BallLarusEdge* _phonyExit;
+
+ // If this is a phony edge, _realEdge is a link to the back or split
+ // edge. Otherwise, this is null.
+ BallLarusEdge* _realEdge;
+
+ // An ID to differentiate between those edges which have the same source
+ // and destination blocks.
+ unsigned _duplicateNumber;
+};
+
+// Represents the Ball Larus DAG for a given Function. Can calculate
+// various properties required for instrumentation or analysis. E.g. the
+// edge weights that determine the path number.
+class BallLarusDag {
+public:
+ // Initializes a BallLarusDag from the CFG of a given function. Must
+ // call init() after creation, since some initialization requires
+ // virtual functions.
+ BallLarusDag(Function &F)
+ : _root(NULL), _exit(NULL), _function(F) {}
+
+ // Initialization that requires virtual functions which are not fully
+ // functional in the constructor.
+ void init();
+
+ // Frees all memory associated with the DAG.
+ virtual ~BallLarusDag();
+
+ // Calculate the path numbers by assigning edge increments as prescribed
+ // in Ball-Larus path profiling.
+ void calculatePathNumbers();
+
+ // Returns the number of paths for the DAG.
+ unsigned getNumberOfPaths();
+
+ // Returns the root (i.e. entry) node for the DAG.
+ BallLarusNode* getRoot();
+
+ // Returns the exit node for the DAG.
+ BallLarusNode* getExit();
+
+ // Returns the function for the DAG.
+ Function& getFunction();
+
+ // Clears the node colors.
+ void clearColors(BallLarusNode::NodeColor color);
+
+protected:
+ // All nodes in the DAG.
+ BLNodeVector _nodes;
+
+ // All edges in the DAG.
+ BLEdgeVector _edges;
+
+ // All backedges in the DAG.
+ BLEdgeVector _backEdges;
+
+ // Allows subclasses to determine which type of Node is created.
+ // Override this method to produce subclasses of BallLarusNode if
+ // necessary. The destructor of BallLarusDag will call free on each pointer
+ // created.
+ virtual BallLarusNode* createNode(BasicBlock* BB);
+
+ // Allows subclasses to determine which type of Edge is created.
+ // Override this method to produce subclasses of BallLarusEdge if
+ // necessary. Parameters source and target will have been created by
+ // createNode and can be cast to the subclass of BallLarusNode*
+ // returned by createNode. The destructor of BallLarusDag will call free
+ // on each pointer created.
+ virtual BallLarusEdge* createEdge(BallLarusNode* source, BallLarusNode*
+ target, unsigned duplicateNumber);
+
+ // Proxy to node's constructor. Updates the DAG state.
+ BallLarusNode* addNode(BasicBlock* BB);
+
+ // Proxy to edge's constructor. Updates the DAG state.
+ BallLarusEdge* addEdge(BallLarusNode* source, BallLarusNode* target,
+ unsigned duplicateNumber);
+
+private:
+ // The root (i.e. entry) node for this DAG.
+ BallLarusNode* _root;
+
+ // The exit node for this DAG.
+ BallLarusNode* _exit;
+
+ // The function represented by this DAG.
+ Function& _function;
+
+ // Processes one node and its imediate edges for building the DAG.
+ void buildNode(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>& dfsStack);
+
+ // Process an edge in the CFG for DAG building.
+ void buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>& dfsStack,
+ BallLarusNode* currentNode, BasicBlock* succBB,
+ unsigned duplicateNumber);
+
+ // The weight on each edge is the increment required along any path that
+ // contains that edge.
+ void calculatePathNumbersFrom(BallLarusNode* node);
+
+ // Adds a backedge with its phony edges. Updates the DAG state.
+ void addBackedge(BallLarusNode* source, BallLarusNode* target,
+ unsigned duplicateCount);
+};
+} // end namespace llvm
+
+#endif
OpenPOWER on IntegriCloud