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+// Heap implementation -*- C++ -*-
+
+// Copyright (C) 2001 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 2, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING. If not, write to the Free
+// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+// USA.
+
+// As a special exception, you may use this file as part of a free software
+// library without restriction. Specifically, if other files instantiate
+// templates or use macros or inline functions from this file, or you compile
+// this file and link it with other files to produce an executable, this
+// file does not by itself cause the resulting executable to be covered by
+// the GNU General Public License. This exception does not however
+// invalidate any other reasons why the executable file might be covered by
+// the GNU General Public License.
+
+/*
+ *
+ * Copyright (c) 1994
+ * Hewlett-Packard Company
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Hewlett-Packard Company makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ * Copyright (c) 1997
+ * Silicon Graphics Computer Systems, Inc.
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Silicon Graphics makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ */
+
+/** @file stl_heap.h
+ * This is an internal header file, included by other library headers.
+ * You should not attempt to use it directly.
+ */
+
+#ifndef _CPP_BITS_STL_HEAP_H
+#define _CPP_BITS_STL_HEAP_H 1
+
+namespace std
+{
+
+ // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
+ void
+ __push_heap(_RandomAccessIterator __first,
+ _Distance __holeIndex, _Distance __topIndex, _Tp __value)
+ {
+ _Distance __parent = (__holeIndex - 1) / 2;
+ while (__holeIndex > __topIndex && *(__first + __parent) < __value) {
+ *(__first + __holeIndex) = *(__first + __parent);
+ __holeIndex = __parent;
+ __parent = (__holeIndex - 1) / 2;
+ }
+ *(__first + __holeIndex) = __value;
+ }
+
+ template<typename _RandomAccessIterator>
+ inline void
+ push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
+
+ __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0),
+ _ValueType(*(__last - 1)));
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp,
+ typename _Compare>
+ void
+ __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __topIndex, _Tp __value, _Compare __comp)
+ {
+ _Distance __parent = (__holeIndex - 1) / 2;
+ while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) {
+ *(__first + __holeIndex) = *(__first + __parent);
+ __holeIndex = __parent;
+ __parent = (__holeIndex - 1) / 2;
+ }
+ *(__first + __holeIndex) = __value;
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ __push_heap(__first, _DistanceType((__last - __first) - 1), _DistanceType(0),
+ _ValueType(*(__last - 1)), __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
+ void
+ __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __len, _Tp __value)
+ {
+ _Distance __topIndex = __holeIndex;
+ _Distance __secondChild = 2 * __holeIndex + 2;
+ while (__secondChild < __len) {
+ if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
+ __secondChild--;
+ *(__first + __holeIndex) = *(__first + __secondChild);
+ __holeIndex = __secondChild;
+ __secondChild = 2 * (__secondChild + 1);
+ }
+ if (__secondChild == __len) {
+ *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ __holeIndex = __secondChild - 1;
+ }
+ __push_heap(__first, __holeIndex, __topIndex, __value);
+ }
+
+ template<typename _RandomAccessIterator, typename _Tp>
+ inline void
+ __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _RandomAccessIterator __result, _Tp __value)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;
+ *__result = *__first;
+ __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value);
+ }
+
+ template<typename _RandomAccessIterator>
+ inline void
+ pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
+
+ __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)));
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance,
+ typename _Tp, typename _Compare>
+ void
+ __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __len, _Tp __value, _Compare __comp)
+ {
+ _Distance __topIndex = __holeIndex;
+ _Distance __secondChild = 2 * __holeIndex + 2;
+ while (__secondChild < __len) {
+ if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1))))
+ __secondChild--;
+ *(__first + __holeIndex) = *(__first + __secondChild);
+ __holeIndex = __secondChild;
+ __secondChild = 2 * (__secondChild + 1);
+ }
+ if (__secondChild == __len) {
+ *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ __holeIndex = __secondChild - 1;
+ }
+ __push_heap(__first, __holeIndex, __topIndex, __value, __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Tp, typename _Compare>
+ inline void
+ __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _RandomAccessIterator __result, _Tp __value, _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type _Distance;
+ *__result = *__first;
+ __adjust_heap(__first, _Distance(0), _Distance(__last - __first),
+ __value, __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ pop_heap(_RandomAccessIterator __first,
+ _RandomAccessIterator __last, _Compare __comp)
+ {
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type _ValueType;
+ __pop_heap(__first, __last - 1, __last - 1, _ValueType(*(__last - 1)), __comp);
+ }
+
+ template<typename _RandomAccessIterator>
+ void
+ make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<_ValueType>)
+
+ if (__last - __first < 2) return;
+ _DistanceType __len = __last - __first;
+ _DistanceType __parent = (__len - 2)/2;
+
+ while (true) {
+ __adjust_heap(__first, __parent, __len, _ValueType(*(__first + __parent)));
+ if (__parent == 0) return;
+ __parent--;
+ }
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ if (__last - __first < 2) return;
+ _DistanceType __len = __last - __first;
+ _DistanceType __parent = (__len - 2)/2;
+
+ while (true) {
+ __adjust_heap(__first, __parent, __len,
+ _ValueType(*(__first + __parent)), __comp);
+ if (__parent == 0) return;
+ __parent--;
+ }
+ }
+
+ template<typename _RandomAccessIterator>
+ void
+ sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcpp_function_requires(_LessThanComparableConcept<
+ typename iterator_traits<_RandomAccessIterator>::value_type>)
+
+ while (__last - __first > 1)
+ pop_heap(__first, __last--);
+ }
+
+ template<typename _RandomAccessIterator, typename _Compare>
+ void
+ sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ // concept requirements
+ __glibcpp_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+
+ while (__last - __first > 1)
+ pop_heap(__first, __last--, __comp);
+ }
+
+} // namespace std
+
+#endif /* _CPP_BITS_STL_HEAP_H */
+
+// Local Variables:
+// mode:C++
+// End:
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