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+/* GNU Objective C Runtime Thread Interface - Win32 Implementation
+ Copyright (C) 1996, 1997 Free Software Foundation, Inc.
+ Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify it under the
+terms of the GNU General Public License as published by the Free Software
+Foundation; either version 2, or (at your option) any later version.
+
+GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+details.
+
+You should have received a copy of the GNU General Public License along with
+GNU CC; see the file COPYING. If not, write to the Free Software
+Foundation, 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+/* As a special exception, if you link this library with files compiled with
+ GCC to produce an executable, this does not cause the resulting executable
+ to be covered by the GNU General Public License. This exception does not
+ however invalidate any other reasons why the executable file might be
+ covered by the GNU General Public License. */
+
+#include <objc/thr.h>
+#include "runtime.h"
+
+#ifndef __OBJC__
+#define __OBJC__
+#endif
+#include <windows.h>
+
+/* Key structure for maintaining thread specific storage */
+static DWORD __objc_data_tls = (DWORD)-1;
+
+/* Backend initialization functions */
+
+/* Initialize the threads subsystem. */
+int
+__objc_init_thread_system(void)
+{
+ /* Initialize the thread storage key */
+ if ((__objc_data_tls = TlsAlloc()) != (DWORD)-1)
+ return 0;
+ else
+ return -1;
+}
+
+/* Close the threads subsystem. */
+int
+__objc_close_thread_system(void)
+{
+ if (__objc_data_tls != (DWORD)-1)
+ TlsFree(__objc_data_tls);
+ return 0;
+}
+
+/* Backend thread functions */
+
+/* Create a new thread of execution. */
+objc_thread_t
+__objc_thread_detach(void (*func)(void *arg), void *arg)
+{
+ DWORD thread_id = 0;
+ HANDLE win32_handle;
+
+ if (!(win32_handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)func,
+ arg, 0, &thread_id)))
+ thread_id = 0;
+
+ return (objc_thread_t)thread_id;
+}
+
+/* Set the current thread's priority. */
+int
+__objc_thread_set_priority(int priority)
+{
+ int sys_priority = 0;
+
+ switch (priority)
+ {
+ case OBJC_THREAD_INTERACTIVE_PRIORITY:
+ sys_priority = THREAD_PRIORITY_NORMAL;
+ break;
+ default:
+ case OBJC_THREAD_BACKGROUND_PRIORITY:
+ sys_priority = THREAD_PRIORITY_BELOW_NORMAL;
+ break;
+ case OBJC_THREAD_LOW_PRIORITY:
+ sys_priority = THREAD_PRIORITY_LOWEST;
+ break;
+ }
+
+ /* Change priority */
+ if (SetThreadPriority(GetCurrentThread(), sys_priority))
+ return 0;
+ else
+ return -1;
+}
+
+/* Return the current thread's priority. */
+int
+__objc_thread_get_priority(void)
+{
+ int sys_priority;
+
+ sys_priority = GetThreadPriority(GetCurrentThread());
+
+ switch (sys_priority)
+ {
+ case THREAD_PRIORITY_HIGHEST:
+ case THREAD_PRIORITY_TIME_CRITICAL:
+ case THREAD_PRIORITY_ABOVE_NORMAL:
+ case THREAD_PRIORITY_NORMAL:
+ return OBJC_THREAD_INTERACTIVE_PRIORITY;
+
+ default:
+ case THREAD_PRIORITY_BELOW_NORMAL:
+ return OBJC_THREAD_BACKGROUND_PRIORITY;
+
+ case THREAD_PRIORITY_IDLE:
+ case THREAD_PRIORITY_LOWEST:
+ return OBJC_THREAD_LOW_PRIORITY;
+ }
+
+ /* Couldn't get priority. */
+ return -1;
+}
+
+/* Yield our process time to another thread. */
+void
+__objc_thread_yield(void)
+{
+ Sleep(0);
+}
+
+/* Terminate the current thread. */
+int
+__objc_thread_exit(void)
+{
+ /* exit the thread */
+ ExitThread(__objc_thread_exit_status);
+
+ /* Failed if we reached here */
+ return -1;
+}
+
+/* Returns an integer value which uniquely describes a thread. */
+objc_thread_t
+__objc_thread_id(void)
+{
+ return (objc_thread_t)GetCurrentThreadId();
+}
+
+/* Sets the thread's local storage pointer. */
+int
+__objc_thread_set_data(void *value)
+{
+ if (TlsSetValue(__objc_data_tls, value))
+ return 0;
+ else
+ return -1;
+}
+
+/* Returns the thread's local storage pointer. */
+void *
+__objc_thread_get_data(void)
+{
+ return TlsGetValue(__objc_data_tls); /* Return thread data. */
+}
+
+/* Backend mutex functions */
+
+/* Allocate a mutex. */
+int
+__objc_mutex_allocate(objc_mutex_t mutex)
+{
+ if ((mutex->backend = (void *)CreateMutex(NULL, 0, NULL)) == NULL)
+ return -1;
+ else
+ return 0;
+}
+
+/* Deallocate a mutex. */
+int
+__objc_mutex_deallocate(objc_mutex_t mutex)
+{
+ CloseHandle((HANDLE)(mutex->backend));
+ return 0;
+}
+
+/* Grab a lock on a mutex. */
+int
+__objc_mutex_lock(objc_mutex_t mutex)
+{
+ int status;
+
+ status = WaitForSingleObject((HANDLE)(mutex->backend), INFINITE);
+ if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
+ return -1;
+ else
+ return 0;
+}
+
+/* Try to grab a lock on a mutex. */
+int
+__objc_mutex_trylock(objc_mutex_t mutex)
+{
+ int status;
+
+ status = WaitForSingleObject((HANDLE)(mutex->backend), 0);
+ if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
+ return -1;
+ else
+ return 0;
+}
+
+/* Unlock the mutex */
+int
+__objc_mutex_unlock(objc_mutex_t mutex)
+{
+ if (ReleaseMutex((HANDLE)(mutex->backend)) == 0)
+ return -1;
+ else
+ return 0;
+}
+
+/* Backend condition mutex functions */
+
+/* Allocate a condition. */
+int
+__objc_condition_allocate(objc_condition_t condition)
+{
+ /* Unimplemented. */
+ return -1;
+}
+
+/* Deallocate a condition. */
+int
+__objc_condition_deallocate(objc_condition_t condition)
+{
+ /* Unimplemented. */
+ return -1;
+}
+
+/* Wait on the condition */
+int
+__objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex)
+{
+ /* Unimplemented. */
+ return -1;
+}
+
+/* Wake up all threads waiting on this condition. */
+int
+__objc_condition_broadcast(objc_condition_t condition)
+{
+ /* Unimplemented. */
+ return -1;
+}
+
+/* Wake up one thread waiting on this condition. */
+int
+__objc_condition_signal(objc_condition_t condition)
+{
+ /* Unimplemented. */
+ return -1;
+}
+
+/* End of File */
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