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-rw-r--r--contrib/libarchive/contrib/shar/tree.c542
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diff --git a/contrib/libarchive/contrib/shar/tree.c b/contrib/libarchive/contrib/shar/tree.c
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+/*-
+ * Copyright (c) 2003-2007 Tim Kientzle
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*-
+ * This is a new directory-walking system that addresses a number
+ * of problems I've had with fts(3). In particular, it has no
+ * pathname-length limits (other than the size of 'int'), handles
+ * deep logical traversals, uses considerably less memory, and has
+ * an opaque interface (easier to modify in the future).
+ *
+ * Internally, it keeps a single list of "tree_entry" items that
+ * represent filesystem objects that require further attention.
+ * Non-directories are not kept in memory: they are pulled from
+ * readdir(), returned to the client, then freed as soon as possible.
+ * Any directory entry to be traversed gets pushed onto the stack.
+ *
+ * There is surprisingly little information that needs to be kept for
+ * each item on the stack. Just the name, depth (represented here as the
+ * string length of the parent directory's pathname), and some markers
+ * indicating how to get back to the parent (via chdir("..") for a
+ * regular dir or via fchdir(2) for a symlink).
+ */
+#include "tree_config.h"
+__FBSDID("$FreeBSD$");
+
+#ifdef HAVE_SYS_STAT_H
+#include <sys/stat.h>
+#endif
+#ifdef HAVE_DIRENT_H
+#include <dirent.h>
+#endif
+#ifdef HAVE_ERRNO_H
+#include <errno.h>
+#endif
+#ifdef HAVE_FCNTL_H
+#include <fcntl.h>
+#endif
+#ifdef HAVE_STDLIB_H
+#include <stdlib.h>
+#endif
+#ifdef HAVE_STRING_H
+#include <string.h>
+#endif
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+#include "tree.h"
+
+/*
+ * TODO:
+ * 1) Loop checking.
+ * 3) Arbitrary logical traversals by closing/reopening intermediate fds.
+ */
+
+struct tree_entry {
+ struct tree_entry *next;
+ struct tree_entry *parent;
+ char *name;
+ size_t dirname_length;
+ dev_t dev;
+ ino_t ino;
+ int fd;
+ int flags;
+};
+
+/* Definitions for tree_entry.flags bitmap. */
+#define isDir 1 /* This entry is a regular directory. */
+#define isDirLink 2 /* This entry is a symbolic link to a directory. */
+#define needsPreVisit 4 /* This entry needs to be previsited. */
+#define needsPostVisit 8 /* This entry needs to be postvisited. */
+
+/*
+ * Local data for this package.
+ */
+struct tree {
+ struct tree_entry *stack;
+ struct tree_entry *current;
+ DIR *d;
+ int initialDirFd;
+ int flags;
+ int visit_type;
+ int tree_errno; /* Error code from last failed operation. */
+
+ char *buff;
+ const char *basename;
+ size_t buff_length;
+ size_t path_length;
+ size_t dirname_length;
+
+ int depth;
+ int openCount;
+ int maxOpenCount;
+
+ struct stat lst;
+ struct stat st;
+};
+
+/* Definitions for tree.flags bitmap. */
+#define needsReturn 8 /* Marks first entry as not having been returned yet. */
+#define hasStat 16 /* The st entry is set. */
+#define hasLstat 32 /* The lst entry is set. */
+
+
+#ifdef HAVE_DIRENT_D_NAMLEN
+/* BSD extension; avoids need for a strlen() call. */
+#define D_NAMELEN(dp) (dp)->d_namlen
+#else
+#define D_NAMELEN(dp) (strlen((dp)->d_name))
+#endif
+
+#if 0
+#include <stdio.h>
+void
+tree_dump(struct tree *t, FILE *out)
+{
+ struct tree_entry *te;
+
+ fprintf(out, "\tdepth: %d\n", t->depth);
+ fprintf(out, "\tbuff: %s\n", t->buff);
+ fprintf(out, "\tpwd: "); fflush(stdout); system("pwd");
+ fprintf(out, "\taccess: %s\n", t->basename);
+ fprintf(out, "\tstack:\n");
+ for (te = t->stack; te != NULL; te = te->next) {
+ fprintf(out, "\t\tte->name: %s%s%s\n", te->name,
+ te->flags & needsPreVisit ? "" : " *",
+ t->current == te ? " (current)" : "");
+ }
+}
+#endif
+
+/*
+ * Add a directory path to the current stack.
+ */
+static void
+tree_push(struct tree *t, const char *path)
+{
+ struct tree_entry *te;
+
+ te = malloc(sizeof(*te));
+ memset(te, 0, sizeof(*te));
+ te->next = t->stack;
+ t->stack = te;
+ te->fd = -1;
+ te->name = strdup(path);
+ te->flags = needsPreVisit | needsPostVisit;
+ te->dirname_length = t->dirname_length;
+}
+
+/*
+ * Append a name to the current path.
+ */
+static void
+tree_append(struct tree *t, const char *name, size_t name_length)
+{
+ char *p;
+
+ if (t->buff != NULL)
+ t->buff[t->dirname_length] = '\0';
+ /* Strip trailing '/' from name, unless entire name is "/". */
+ while (name_length > 1 && name[name_length - 1] == '/')
+ name_length--;
+
+ /* Resize pathname buffer as needed. */
+ while (name_length + 1 + t->dirname_length >= t->buff_length) {
+ t->buff_length *= 2;
+ if (t->buff_length < 1024)
+ t->buff_length = 1024;
+ t->buff = realloc(t->buff, t->buff_length);
+ }
+ p = t->buff + t->dirname_length;
+ t->path_length = t->dirname_length + name_length;
+ /* Add a separating '/' if it's needed. */
+ if (t->dirname_length > 0 && p[-1] != '/') {
+ *p++ = '/';
+ t->path_length ++;
+ }
+ strncpy(p, name, name_length);
+ p[name_length] = '\0';
+ t->basename = p;
+}
+
+/*
+ * Open a directory tree for traversal.
+ */
+struct tree *
+tree_open(const char *path)
+{
+ struct tree *t;
+
+ t = malloc(sizeof(*t));
+ memset(t, 0, sizeof(*t));
+ tree_append(t, path, strlen(path));
+ t->initialDirFd = open(".", O_RDONLY);
+ /*
+ * During most of the traversal, items are set up and then
+ * returned immediately from tree_next(). That doesn't work
+ * for the very first entry, so we set a flag for this special
+ * case.
+ */
+ t->flags = needsReturn;
+ return (t);
+}
+
+/*
+ * We've finished a directory; ascend back to the parent.
+ */
+static void
+tree_ascend(struct tree *t)
+{
+ struct tree_entry *te;
+
+ te = t->stack;
+ t->depth--;
+ if (te->flags & isDirLink) {
+ fchdir(te->fd);
+ close(te->fd);
+ t->openCount--;
+ } else {
+ chdir("..");
+ }
+}
+
+/*
+ * Pop the working stack.
+ */
+static void
+tree_pop(struct tree *t)
+{
+ struct tree_entry *te;
+
+ t->buff[t->dirname_length] = '\0';
+ if (t->stack == t->current && t->current != NULL)
+ t->current = t->current->parent;
+ te = t->stack;
+ t->stack = te->next;
+ t->dirname_length = te->dirname_length;
+ t->basename = t->buff + t->dirname_length;
+ /* Special case: starting dir doesn't skip leading '/'. */
+ if (t->dirname_length > 0)
+ t->basename++;
+ free(te->name);
+ free(te);
+}
+
+/*
+ * Get the next item in the tree traversal.
+ */
+int
+tree_next(struct tree *t)
+{
+ struct dirent *de = NULL;
+
+ /* Handle the startup case by returning the initial entry. */
+ if (t->flags & needsReturn) {
+ t->flags &= ~needsReturn;
+ return (t->visit_type = TREE_REGULAR);
+ }
+
+ while (t->stack != NULL) {
+ /* If there's an open dir, get the next entry from there. */
+ while (t->d != NULL) {
+ de = readdir(t->d);
+ if (de == NULL) {
+ closedir(t->d);
+ t->d = NULL;
+ } else if (de->d_name[0] == '.'
+ && de->d_name[1] == '\0') {
+ /* Skip '.' */
+ } else if (de->d_name[0] == '.'
+ && de->d_name[1] == '.'
+ && de->d_name[2] == '\0') {
+ /* Skip '..' */
+ } else {
+ /*
+ * Append the path to the current path
+ * and return it.
+ */
+ tree_append(t, de->d_name, D_NAMELEN(de));
+ t->flags &= ~hasLstat;
+ t->flags &= ~hasStat;
+ return (t->visit_type = TREE_REGULAR);
+ }
+ }
+
+ /* If the current dir needs to be visited, set it up. */
+ if (t->stack->flags & needsPreVisit) {
+ t->current = t->stack;
+ tree_append(t, t->stack->name, strlen(t->stack->name));
+ t->stack->flags &= ~needsPreVisit;
+ /* If it is a link, set up fd for the ascent. */
+ if (t->stack->flags & isDirLink) {
+ t->stack->fd = open(".", O_RDONLY);
+ t->openCount++;
+ if (t->openCount > t->maxOpenCount)
+ t->maxOpenCount = t->openCount;
+ }
+ t->dirname_length = t->path_length;
+ if (chdir(t->stack->name) != 0) {
+ /* chdir() failed; return error */
+ tree_pop(t);
+ t->tree_errno = errno;
+ return (t->visit_type = TREE_ERROR_DIR);
+ }
+ t->depth++;
+ t->d = opendir(".");
+ if (t->d == NULL) {
+ tree_ascend(t); /* Undo "chdir" */
+ tree_pop(t);
+ t->tree_errno = errno;
+ return (t->visit_type = TREE_ERROR_DIR);
+ }
+ t->flags &= ~hasLstat;
+ t->flags &= ~hasStat;
+ t->basename = ".";
+ return (t->visit_type = TREE_POSTDESCENT);
+ }
+
+ /* We've done everything necessary for the top stack entry. */
+ if (t->stack->flags & needsPostVisit) {
+ tree_ascend(t);
+ tree_pop(t);
+ t->flags &= ~hasLstat;
+ t->flags &= ~hasStat;
+ return (t->visit_type = TREE_POSTASCENT);
+ }
+ }
+ return (t->visit_type = 0);
+}
+
+/*
+ * Return error code.
+ */
+int
+tree_errno(struct tree *t)
+{
+ return (t->tree_errno);
+}
+
+/*
+ * Called by the client to mark the directory just returned from
+ * tree_next() as needing to be visited.
+ */
+void
+tree_descend(struct tree *t)
+{
+ if (t->visit_type != TREE_REGULAR)
+ return;
+
+ if (tree_current_is_physical_dir(t)) {
+ tree_push(t, t->basename);
+ t->stack->flags |= isDir;
+ } else if (tree_current_is_dir(t)) {
+ tree_push(t, t->basename);
+ t->stack->flags |= isDirLink;
+ }
+}
+
+/*
+ * Get the stat() data for the entry just returned from tree_next().
+ */
+const struct stat *
+tree_current_stat(struct tree *t)
+{
+ if (!(t->flags & hasStat)) {
+ if (stat(t->basename, &t->st) != 0)
+ return NULL;
+ t->flags |= hasStat;
+ }
+ return (&t->st);
+}
+
+/*
+ * Get the lstat() data for the entry just returned from tree_next().
+ */
+const struct stat *
+tree_current_lstat(struct tree *t)
+{
+ if (!(t->flags & hasLstat)) {
+ if (lstat(t->basename, &t->lst) != 0)
+ return NULL;
+ t->flags |= hasLstat;
+ }
+ return (&t->lst);
+}
+
+/*
+ * Test whether current entry is a dir or link to a dir.
+ */
+int
+tree_current_is_dir(struct tree *t)
+{
+ const struct stat *st;
+
+ /*
+ * If we already have lstat() info, then try some
+ * cheap tests to determine if this is a dir.
+ */
+ if (t->flags & hasLstat) {
+ /* If lstat() says it's a dir, it must be a dir. */
+ if (S_ISDIR(tree_current_lstat(t)->st_mode))
+ return 1;
+ /* Not a dir; might be a link to a dir. */
+ /* If it's not a link, then it's not a link to a dir. */
+ if (!S_ISLNK(tree_current_lstat(t)->st_mode))
+ return 0;
+ /*
+ * It's a link, but we don't know what it's a link to,
+ * so we'll have to use stat().
+ */
+ }
+
+ st = tree_current_stat(t);
+ /* If we can't stat it, it's not a dir. */
+ if (st == NULL)
+ return 0;
+ /* Use the definitive test. Hopefully this is cached. */
+ return (S_ISDIR(st->st_mode));
+}
+
+/*
+ * Test whether current entry is a physical directory. Usually, we
+ * already have at least one of stat() or lstat() in memory, so we
+ * use tricks to try to avoid an extra trip to the disk.
+ */
+int
+tree_current_is_physical_dir(struct tree *t)
+{
+ const struct stat *st;
+
+ /*
+ * If stat() says it isn't a dir, then it's not a dir.
+ * If stat() data is cached, this check is free, so do it first.
+ */
+ if ((t->flags & hasStat)
+ && (!S_ISDIR(tree_current_stat(t)->st_mode)))
+ return 0;
+
+ /*
+ * Either stat() said it was a dir (in which case, we have
+ * to determine whether it's really a link to a dir) or
+ * stat() info wasn't available. So we use lstat(), which
+ * hopefully is already cached.
+ */
+
+ st = tree_current_lstat(t);
+ /* If we can't stat it, it's not a dir. */
+ if (st == NULL)
+ return 0;
+ /* Use the definitive test. Hopefully this is cached. */
+ return (S_ISDIR(st->st_mode));
+}
+
+/*
+ * Test whether current entry is a symbolic link.
+ */
+int
+tree_current_is_physical_link(struct tree *t)
+{
+ const struct stat *st = tree_current_lstat(t);
+ if (st == NULL)
+ return 0;
+ return (S_ISLNK(st->st_mode));
+}
+
+/*
+ * Return the access path for the entry just returned from tree_next().
+ */
+const char *
+tree_current_access_path(struct tree *t)
+{
+ return (t->basename);
+}
+
+/*
+ * Return the full path for the entry just returned from tree_next().
+ */
+const char *
+tree_current_path(struct tree *t)
+{
+ return (t->buff);
+}
+
+/*
+ * Return the length of the path for the entry just returned from tree_next().
+ */
+size_t
+tree_current_pathlen(struct tree *t)
+{
+ return (t->path_length);
+}
+
+/*
+ * Return the nesting depth of the entry just returned from tree_next().
+ */
+int
+tree_current_depth(struct tree *t)
+{
+ return (t->depth);
+}
+
+/*
+ * Terminate the traversal and release any resources.
+ */
+void
+tree_close(struct tree *t)
+{
+ /* Release anything remaining in the stack. */
+ while (t->stack != NULL)
+ tree_pop(t);
+ if (t->buff)
+ free(t->buff);
+ /* chdir() back to where we started. */
+ if (t->initialDirFd >= 0) {
+ fchdir(t->initialDirFd);
+ close(t->initialDirFd);
+ t->initialDirFd = -1;
+ }
+ free(t);
+}
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