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Diffstat (limited to 'contrib/gdb/bfd/reloc.c')
-rw-r--r-- | contrib/gdb/bfd/reloc.c | 2391 |
1 files changed, 2391 insertions, 0 deletions
diff --git a/contrib/gdb/bfd/reloc.c b/contrib/gdb/bfd/reloc.c new file mode 100644 index 0000000..46ed5c2 --- /dev/null +++ b/contrib/gdb/bfd/reloc.c @@ -0,0 +1,2391 @@ +/* BFD support for handling relocation entries. + Copyright (C) 1990, 91, 92, 93, 94, 1995 Free Software Foundation, Inc. + Written by Cygnus Support. + +This file is part of BFD, the Binary File Descriptor library. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +/* +SECTION + Relocations + + BFD maintains relocations in much the same way it maintains + symbols: they are left alone until required, then read in + en-mass and translated into an internal form. A common + routine <<bfd_perform_relocation>> acts upon the + canonical form to do the fixup. + + Relocations are maintained on a per section basis, + while symbols are maintained on a per BFD basis. + + All that a back end has to do to fit the BFD interface is to create + a <<struct reloc_cache_entry>> for each relocation + in a particular section, and fill in the right bits of the structures. + +@menu +@* typedef arelent:: +@* howto manager:: +@end menu + +*/ + +/* DO compile in the reloc_code name table from libbfd.h. */ +#define _BFD_MAKE_TABLE_bfd_reloc_code_real + +#include "bfd.h" +#include "sysdep.h" +#include "bfdlink.h" +#include "libbfd.h" +/* +DOCDD +INODE + typedef arelent, howto manager, Relocations, Relocations + +SUBSECTION + typedef arelent + + This is the structure of a relocation entry: + +CODE_FRAGMENT +. +.typedef enum bfd_reloc_status +.{ +. {* No errors detected *} +. bfd_reloc_ok, +. +. {* The relocation was performed, but there was an overflow. *} +. bfd_reloc_overflow, +. +. {* The address to relocate was not within the section supplied. *} +. bfd_reloc_outofrange, +. +. {* Used by special functions *} +. bfd_reloc_continue, +. +. {* Unsupported relocation size requested. *} +. bfd_reloc_notsupported, +. +. {* Unused *} +. bfd_reloc_other, +. +. {* The symbol to relocate against was undefined. *} +. bfd_reloc_undefined, +. +. {* The relocation was performed, but may not be ok - presently +. generated only when linking i960 coff files with i960 b.out +. symbols. If this type is returned, the error_message argument +. to bfd_perform_relocation will be set. *} +. bfd_reloc_dangerous +. } +. bfd_reloc_status_type; +. +. +.typedef struct reloc_cache_entry +.{ +. {* A pointer into the canonical table of pointers *} +. struct symbol_cache_entry **sym_ptr_ptr; +. +. {* offset in section *} +. bfd_size_type address; +. +. {* addend for relocation value *} +. bfd_vma addend; +. +. {* Pointer to how to perform the required relocation *} +. reloc_howto_type *howto; +. +.} arelent; + +*/ + +/* +DESCRIPTION + + Here is a description of each of the fields within an <<arelent>>: + + o <<sym_ptr_ptr>> + + The symbol table pointer points to a pointer to the symbol + associated with the relocation request. It is + the pointer into the table returned by the back end's + <<get_symtab>> action. @xref{Symbols}. The symbol is referenced + through a pointer to a pointer so that tools like the linker + can fix up all the symbols of the same name by modifying only + one pointer. The relocation routine looks in the symbol and + uses the base of the section the symbol is attached to and the + value of the symbol as the initial relocation offset. If the + symbol pointer is zero, then the section provided is looked up. + + o <<address>> + + The <<address>> field gives the offset in bytes from the base of + the section data which owns the relocation record to the first + byte of relocatable information. The actual data relocated + will be relative to this point; for example, a relocation + type which modifies the bottom two bytes of a four byte word + would not touch the first byte pointed to in a big endian + world. + + o <<addend>> + + The <<addend>> is a value provided by the back end to be added (!) + to the relocation offset. Its interpretation is dependent upon + the howto. For example, on the 68k the code: + + +| char foo[]; +| main() +| { +| return foo[0x12345678]; +| } + + Could be compiled into: + +| linkw fp,#-4 +| moveb @@#12345678,d0 +| extbl d0 +| unlk fp +| rts + + + This could create a reloc pointing to <<foo>>, but leave the + offset in the data, something like: + + +|RELOCATION RECORDS FOR [.text]: +|offset type value +|00000006 32 _foo +| +|00000000 4e56 fffc ; linkw fp,#-4 +|00000004 1039 1234 5678 ; moveb @@#12345678,d0 +|0000000a 49c0 ; extbl d0 +|0000000c 4e5e ; unlk fp +|0000000e 4e75 ; rts + + + Using coff and an 88k, some instructions don't have enough + space in them to represent the full address range, and + pointers have to be loaded in two parts. So you'd get something like: + + +| or.u r13,r0,hi16(_foo+0x12345678) +| ld.b r2,r13,lo16(_foo+0x12345678) +| jmp r1 + + + This should create two relocs, both pointing to <<_foo>>, and with + 0x12340000 in their addend field. The data would consist of: + + +|RELOCATION RECORDS FOR [.text]: +|offset type value +|00000002 HVRT16 _foo+0x12340000 +|00000006 LVRT16 _foo+0x12340000 +| +|00000000 5da05678 ; or.u r13,r0,0x5678 +|00000004 1c4d5678 ; ld.b r2,r13,0x5678 +|00000008 f400c001 ; jmp r1 + + + The relocation routine digs out the value from the data, adds + it to the addend to get the original offset, and then adds the + value of <<_foo>>. Note that all 32 bits have to be kept around + somewhere, to cope with carry from bit 15 to bit 16. + + One further example is the sparc and the a.out format. The + sparc has a similar problem to the 88k, in that some + instructions don't have room for an entire offset, but on the + sparc the parts are created in odd sized lumps. The designers of + the a.out format chose to not use the data within the section + for storing part of the offset; all the offset is kept within + the reloc. Anything in the data should be ignored. + +| save %sp,-112,%sp +| sethi %hi(_foo+0x12345678),%g2 +| ldsb [%g2+%lo(_foo+0x12345678)],%i0 +| ret +| restore + + Both relocs contain a pointer to <<foo>>, and the offsets + contain junk. + + +|RELOCATION RECORDS FOR [.text]: +|offset type value +|00000004 HI22 _foo+0x12345678 +|00000008 LO10 _foo+0x12345678 +| +|00000000 9de3bf90 ; save %sp,-112,%sp +|00000004 05000000 ; sethi %hi(_foo+0),%g2 +|00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0 +|0000000c 81c7e008 ; ret +|00000010 81e80000 ; restore + + + o <<howto>> + + The <<howto>> field can be imagined as a + relocation instruction. It is a pointer to a structure which + contains information on what to do with all of the other + information in the reloc record and data section. A back end + would normally have a relocation instruction set and turn + relocations into pointers to the correct structure on input - + but it would be possible to create each howto field on demand. + +*/ + +/* +SUBSUBSECTION + <<enum complain_overflow>> + + Indicates what sort of overflow checking should be done when + performing a relocation. + +CODE_FRAGMENT +. +.enum complain_overflow +.{ +. {* Do not complain on overflow. *} +. complain_overflow_dont, +. +. {* Complain if the bitfield overflows, whether it is considered +. as signed or unsigned. *} +. complain_overflow_bitfield, +. +. {* Complain if the value overflows when considered as signed +. number. *} +. complain_overflow_signed, +. +. {* Complain if the value overflows when considered as an +. unsigned number. *} +. complain_overflow_unsigned +.}; + +*/ + +/* +SUBSUBSECTION + <<reloc_howto_type>> + + The <<reloc_howto_type>> is a structure which contains all the + information that libbfd needs to know to tie up a back end's data. + +CODE_FRAGMENT +.struct symbol_cache_entry; {* Forward declaration *} +. +.struct reloc_howto_struct +.{ +. {* The type field has mainly a documetary use - the back end can +. do what it wants with it, though normally the back end's +. external idea of what a reloc number is stored +. in this field. For example, a PC relative word relocation +. in a coff environment has the type 023 - because that's +. what the outside world calls a R_PCRWORD reloc. *} +. unsigned int type; +. +. {* The value the final relocation is shifted right by. This drops +. unwanted data from the relocation. *} +. unsigned int rightshift; +. +. {* The size of the item to be relocated. This is *not* a +. power-of-two measure. To get the number of bytes operated +. on by a type of relocation, use bfd_get_reloc_size. *} +. int size; +. +. {* The number of bits in the item to be relocated. This is used +. when doing overflow checking. *} +. unsigned int bitsize; +. +. {* Notes that the relocation is relative to the location in the +. data section of the addend. The relocation function will +. subtract from the relocation value the address of the location +. being relocated. *} +. boolean pc_relative; +. +. {* The bit position of the reloc value in the destination. +. The relocated value is left shifted by this amount. *} +. unsigned int bitpos; +. +. {* What type of overflow error should be checked for when +. relocating. *} +. enum complain_overflow complain_on_overflow; +. +. {* If this field is non null, then the supplied function is +. called rather than the normal function. This allows really +. strange relocation methods to be accomodated (e.g., i960 callj +. instructions). *} +. bfd_reloc_status_type (*special_function) +. PARAMS ((bfd *abfd, +. arelent *reloc_entry, +. struct symbol_cache_entry *symbol, +. PTR data, +. asection *input_section, +. bfd *output_bfd, +. char **error_message)); +. +. {* The textual name of the relocation type. *} +. char *name; +. +. {* When performing a partial link, some formats must modify the +. relocations rather than the data - this flag signals this.*} +. boolean partial_inplace; +. +. {* The src_mask selects which parts of the read in data +. are to be used in the relocation sum. E.g., if this was an 8 bit +. bit of data which we read and relocated, this would be +. 0x000000ff. When we have relocs which have an addend, such as +. sun4 extended relocs, the value in the offset part of a +. relocating field is garbage so we never use it. In this case +. the mask would be 0x00000000. *} +. bfd_vma src_mask; +. +. {* The dst_mask selects which parts of the instruction are replaced +. into the instruction. In most cases src_mask == dst_mask, +. except in the above special case, where dst_mask would be +. 0x000000ff, and src_mask would be 0x00000000. *} +. bfd_vma dst_mask; +. +. {* When some formats create PC relative instructions, they leave +. the value of the pc of the place being relocated in the offset +. slot of the instruction, so that a PC relative relocation can +. be made just by adding in an ordinary offset (e.g., sun3 a.out). +. Some formats leave the displacement part of an instruction +. empty (e.g., m88k bcs); this flag signals the fact.*} +. boolean pcrel_offset; +. +.}; + +*/ + +/* +FUNCTION + The HOWTO Macro + +DESCRIPTION + The HOWTO define is horrible and will go away. + + +.#define HOWTO(C, R,S,B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ +. {(unsigned)C,R,S,B, P, BI, O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC} + +DESCRIPTION + And will be replaced with the totally magic way. But for the + moment, we are compatible, so do it this way. + + +.#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,complain_overflow_dont,FUNCTION, NAME,false,0,0,IN) +. +DESCRIPTION + Helper routine to turn a symbol into a relocation value. + +.#define HOWTO_PREPARE(relocation, symbol) \ +. { \ +. if (symbol != (asymbol *)NULL) { \ +. if (bfd_is_com_section (symbol->section)) { \ +. relocation = 0; \ +. } \ +. else { \ +. relocation = symbol->value; \ +. } \ +. } \ +.} + +*/ + +/* +FUNCTION + bfd_get_reloc_size + +SYNOPSIS + int bfd_get_reloc_size (reloc_howto_type *); + +DESCRIPTION + For a reloc_howto_type that operates on a fixed number of bytes, + this returns the number of bytes operated on. + */ + +int +bfd_get_reloc_size (howto) + reloc_howto_type *howto; +{ + switch (howto->size) + { + case 0: return 1; + case 1: return 2; + case 2: return 4; + case 3: return 0; + case 4: return 8; + case -2: return 4; + default: abort (); + } +} + +/* +TYPEDEF + arelent_chain + +DESCRIPTION + + How relocs are tied together in an <<asection>>: + +.typedef struct relent_chain { +. arelent relent; +. struct relent_chain *next; +.} arelent_chain; + +*/ + + + +/* +FUNCTION + bfd_perform_relocation + +SYNOPSIS + bfd_reloc_status_type + bfd_perform_relocation + (bfd *abfd, + arelent *reloc_entry, + PTR data, + asection *input_section, + bfd *output_bfd, + char **error_message); + +DESCRIPTION + If @var{output_bfd} is supplied to this function, the + generated image will be relocatable; the relocations are + copied to the output file after they have been changed to + reflect the new state of the world. There are two ways of + reflecting the results of partial linkage in an output file: + by modifying the output data in place, and by modifying the + relocation record. Some native formats (e.g., basic a.out and + basic coff) have no way of specifying an addend in the + relocation type, so the addend has to go in the output data. + This is no big deal since in these formats the output data + slot will always be big enough for the addend. Complex reloc + types with addends were invented to solve just this problem. + The @var{error_message} argument is set to an error message if + this return @code{bfd_reloc_dangerous}. + +*/ + + +bfd_reloc_status_type +bfd_perform_relocation (abfd, reloc_entry, data, input_section, output_bfd, + error_message) + bfd *abfd; + arelent *reloc_entry; + PTR data; + asection *input_section; + bfd *output_bfd; + char **error_message; +{ + bfd_vma relocation; + bfd_reloc_status_type flag = bfd_reloc_ok; + bfd_size_type addr = reloc_entry->address; + bfd_vma output_base = 0; + reloc_howto_type *howto = reloc_entry->howto; + asection *reloc_target_output_section; + asymbol *symbol; + + symbol = *(reloc_entry->sym_ptr_ptr); + if (bfd_is_abs_section (symbol->section) + && output_bfd != (bfd *) NULL) + { + reloc_entry->address += input_section->output_offset; + return bfd_reloc_ok; + } + + /* If we are not producing relocateable output, return an error if + the symbol is not defined. An undefined weak symbol is + considered to have a value of zero (SVR4 ABI, p. 4-27). */ + if (bfd_is_und_section (symbol->section) + && (symbol->flags & BSF_WEAK) == 0 + && output_bfd == (bfd *) NULL) + flag = bfd_reloc_undefined; + + /* If there is a function supplied to handle this relocation type, + call it. It'll return `bfd_reloc_continue' if further processing + can be done. */ + if (howto->special_function) + { + bfd_reloc_status_type cont; + cont = howto->special_function (abfd, reloc_entry, symbol, data, + input_section, output_bfd, + error_message); + if (cont != bfd_reloc_continue) + return cont; + } + + /* Is the address of the relocation really within the section? */ + if (reloc_entry->address > input_section->_cooked_size) + return bfd_reloc_outofrange; + + /* Work out which section the relocation is targetted at and the + initial relocation command value. */ + + /* Get symbol value. (Common symbols are special.) */ + if (bfd_is_com_section (symbol->section)) + relocation = 0; + else + relocation = symbol->value; + + + reloc_target_output_section = symbol->section->output_section; + + /* Convert input-section-relative symbol value to absolute. */ + if (output_bfd && howto->partial_inplace == false) + output_base = 0; + else + output_base = reloc_target_output_section->vma; + + relocation += output_base + symbol->section->output_offset; + + /* Add in supplied addend. */ + relocation += reloc_entry->addend; + + /* Here the variable relocation holds the final address of the + symbol we are relocating against, plus any addend. */ + + if (howto->pc_relative == true) + { + /* This is a PC relative relocation. We want to set RELOCATION + to the distance between the address of the symbol and the + location. RELOCATION is already the address of the symbol. + + We start by subtracting the address of the section containing + the location. + + If pcrel_offset is set, we must further subtract the position + of the location within the section. Some targets arrange for + the addend to be the negative of the position of the location + within the section; for example, i386-aout does this. For + i386-aout, pcrel_offset is false. Some other targets do not + include the position of the location; for example, m88kbcs, + or ELF. For those targets, pcrel_offset is true. + + If we are producing relocateable output, then we must ensure + that this reloc will be correctly computed when the final + relocation is done. If pcrel_offset is false we want to wind + up with the negative of the location within the section, + which means we must adjust the existing addend by the change + in the location within the section. If pcrel_offset is true + we do not want to adjust the existing addend at all. + + FIXME: This seems logical to me, but for the case of + producing relocateable output it is not what the code + actually does. I don't want to change it, because it seems + far too likely that something will break. */ + + relocation -= + input_section->output_section->vma + input_section->output_offset; + + if (howto->pcrel_offset == true) + relocation -= reloc_entry->address; + } + + if (output_bfd != (bfd *) NULL) + { + if (howto->partial_inplace == false) + { + /* This is a partial relocation, and we want to apply the relocation + to the reloc entry rather than the raw data. Modify the reloc + inplace to reflect what we now know. */ + reloc_entry->addend = relocation; + reloc_entry->address += input_section->output_offset; + return flag; + } + else + { + /* This is a partial relocation, but inplace, so modify the + reloc record a bit. + + If we've relocated with a symbol with a section, change + into a ref to the section belonging to the symbol. */ + + reloc_entry->address += input_section->output_offset; + + /* WTF?? */ + if (abfd->xvec->flavour == bfd_target_coff_flavour + && strcmp (abfd->xvec->name, "aixcoff-rs6000") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-little") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-big") != 0) + { +#if 1 + /* For m68k-coff, the addend was being subtracted twice during + relocation with -r. Removing the line below this comment + fixes that problem; see PR 2953. + +However, Ian wrote the following, regarding removing the line below, +which explains why it is still enabled: --djm + +If you put a patch like that into BFD you need to check all the COFF +linkers. I am fairly certain that patch will break coff-i386 (e.g., +SCO); see coff_i386_reloc in coff-i386.c where I worked around the +problem in a different way. There may very well be a reason that the +code works as it does. + +Hmmm. The first obvious point is that bfd_perform_relocation should +not have any tests that depend upon the flavour. It's seem like +entirely the wrong place for such a thing. The second obvious point +is that the current code ignores the reloc addend when producing +relocateable output for COFF. That's peculiar. In fact, I really +have no idea what the point of the line you want to remove is. + +A typical COFF reloc subtracts the old value of the symbol and adds in +the new value to the location in the object file (if it's a pc +relative reloc it adds the difference between the symbol value and the +location). When relocating we need to preserve that property. + +BFD handles this by setting the addend to the negative of the old +value of the symbol. Unfortunately it handles common symbols in a +non-standard way (it doesn't subtract the old value) but that's a +different story (we can't change it without losing backward +compatibility with old object files) (coff-i386 does subtract the old +value, to be compatible with existing coff-i386 targets, like SCO). + +So everything works fine when not producing relocateable output. When +we are producing relocateable output, logically we should do exactly +what we do when not producing relocateable output. Therefore, your +patch is correct. In fact, it should probably always just set +reloc_entry->addend to 0 for all cases, since it is, in fact, going to +add the value into the object file. This won't hurt the COFF code, +which doesn't use the addend; I'm not sure what it will do to other +formats (the thing to check for would be whether any formats both use +the addend and set partial_inplace). + +When I wanted to make coff-i386 produce relocateable output, I ran +into the problem that you are running into: I wanted to remove that +line. Rather than risk it, I made the coff-i386 relocs use a special +function; it's coff_i386_reloc in coff-i386.c. The function +specifically adds the addend field into the object file, knowing that +bfd_perform_relocation is not going to. If you remove that line, then +coff-i386.c will wind up adding the addend field in twice. It's +trivial to fix; it just needs to be done. + +The problem with removing the line is just that it may break some +working code. With BFD it's hard to be sure of anything. The right +way to deal with this is simply to build and test at least all the +supported COFF targets. It should be straightforward if time and disk +space consuming. For each target: + 1) build the linker + 2) generate some executable, and link it using -r (I would + probably use paranoia.o and link against newlib/libc.a, which + for all the supported targets would be available in + /usr/cygnus/progressive/H-host/target/lib/libc.a). + 3) make the change to reloc.c + 4) rebuild the linker + 5) repeat step 2 + 6) if the resulting object files are the same, you have at least + made it no worse + 7) if they are different you have to figure out which version is + right +*/ + relocation -= reloc_entry->addend; +#endif + reloc_entry->addend = 0; + } + else + { + reloc_entry->addend = relocation; + } + } + } + else + { + reloc_entry->addend = 0; + } + + /* FIXME: This overflow checking is incomplete, because the value + might have overflowed before we get here. For a correct check we + need to compute the value in a size larger than bitsize, but we + can't reasonably do that for a reloc the same size as a host + machine word. + FIXME: We should also do overflow checking on the result after + adding in the value contained in the object file. */ + if (howto->complain_on_overflow != complain_overflow_dont + && flag == bfd_reloc_ok) + { + bfd_vma check; + + /* Get the value that will be used for the relocation, but + starting at bit position zero. */ + check = relocation >> howto->rightshift; + switch (howto->complain_on_overflow) + { + case complain_overflow_signed: + { + /* Assumes two's complement. */ + bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; + bfd_signed_vma reloc_signed_min = ~reloc_signed_max; + + /* The above right shift is incorrect for a signed value. + Fix it up by forcing on the upper bits. */ + if (howto->rightshift > 0 + && (bfd_signed_vma) relocation < 0) + check |= ((bfd_vma) - 1 + & ~((bfd_vma) - 1 + >> howto->rightshift)); + if ((bfd_signed_vma) check > reloc_signed_max + || (bfd_signed_vma) check < reloc_signed_min) + flag = bfd_reloc_overflow; + } + break; + case complain_overflow_unsigned: + { + /* Assumes two's complement. This expression avoids + overflow if howto->bitsize is the number of bits in + bfd_vma. */ + bfd_vma reloc_unsigned_max = + (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; + + if ((bfd_vma) check > reloc_unsigned_max) + flag = bfd_reloc_overflow; + } + break; + case complain_overflow_bitfield: + { + /* Assumes two's complement. This expression avoids + overflow if howto->bitsize is the number of bits in + bfd_vma. */ + bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; + + if (((bfd_vma) check & ~reloc_bits) != 0 + && ((bfd_vma) check & ~reloc_bits) != (-1 & ~reloc_bits)) + { + /* The above right shift is incorrect for a signed + value. See if turning on the upper bits fixes the + overflow. */ + if (howto->rightshift > 0 + && (bfd_signed_vma) relocation < 0) + { + check |= ((bfd_vma) - 1 + & ~((bfd_vma) - 1 + >> howto->rightshift)); + if (((bfd_vma) check & ~reloc_bits) != (-1 & ~reloc_bits)) + flag = bfd_reloc_overflow; + } + else + flag = bfd_reloc_overflow; + } + } + break; + default: + abort (); + } + } + + /* + Either we are relocating all the way, or we don't want to apply + the relocation to the reloc entry (probably because there isn't + any room in the output format to describe addends to relocs) + */ + + /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler + (OSF version 1.3, compiler version 3.11). It miscompiles the + following program: + + struct str + { + unsigned int i0; + } s = { 0 }; + + int + main () + { + unsigned long x; + + x = 0x100000000; + x <<= (unsigned long) s.i0; + if (x == 0) + printf ("failed\n"); + else + printf ("succeeded (%lx)\n", x); + } + */ + + relocation >>= (bfd_vma) howto->rightshift; + + /* Shift everything up to where it's going to be used */ + + relocation <<= (bfd_vma) howto->bitpos; + + /* Wait for the day when all have the mask in them */ + + /* What we do: + i instruction to be left alone + o offset within instruction + r relocation offset to apply + S src mask + D dst mask + N ~dst mask + A part 1 + B part 2 + R result + + Do this: + i i i i i o o o o o from bfd_get<size> + and S S S S S to get the size offset we want + + r r r r r r r r r r to get the final value to place + and D D D D D to chop to right size + ----------------------- + A A A A A + And this: + ... i i i i i o o o o o from bfd_get<size> + and N N N N N get instruction + ----------------------- + ... B B B B B + + And then: + B B B B B + or A A A A A + ----------------------- + R R R R R R R R R R put into bfd_put<size> + */ + +#define DOIT(x) \ + x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask)) + + switch (howto->size) + { + case 0: + { + char x = bfd_get_8 (abfd, (char *) data + addr); + DOIT (x); + bfd_put_8 (abfd, x, (unsigned char *) data + addr); + } + break; + + case 1: + if (relocation) + { + short x = bfd_get_16 (abfd, (bfd_byte *) data + addr); + DOIT (x); + bfd_put_16 (abfd, x, (unsigned char *) data + addr); + } + break; + case 2: + if (relocation) + { + long x = bfd_get_32 (abfd, (bfd_byte *) data + addr); + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data + addr); + } + break; + case -2: + { + long x = bfd_get_32 (abfd, (bfd_byte *) data + addr); + relocation = -relocation; + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data + addr); + } + break; + + case -1: + { + long x = bfd_get_16 (abfd, (bfd_byte *) data + addr); + relocation = -relocation; + DOIT (x); + bfd_put_16 (abfd, x, (bfd_byte *) data + addr); + } + break; + + case 3: + /* Do nothing */ + break; + + case 4: +#ifdef BFD64 + if (relocation) + { + bfd_vma x = bfd_get_64 (abfd, (bfd_byte *) data + addr); + DOIT (x); + bfd_put_64 (abfd, x, (bfd_byte *) data + addr); + } +#else + abort (); +#endif + break; + default: + return bfd_reloc_other; + } + + return flag; +} + +/* +FUNCTION + bfd_install_relocation + +SYNOPSIS + bfd_reloc_status_type + bfd_install_relocation + (bfd *abfd, + arelent *reloc_entry, + PTR data, bfd_vma data_start, + asection *input_section, + char **error_message); + +DESCRIPTION + This looks remarkably like <<bfd_perform_relocation>>, except it + does not expect that the section contents have been filled in. + I.e., it's suitable for use when creating, rather than applying + a relocation. + + For now, this function should be considered reserved for the + assembler. + +*/ + + +bfd_reloc_status_type +bfd_install_relocation (abfd, reloc_entry, data_start, data_start_offset, + input_section, error_message) + bfd *abfd; + arelent *reloc_entry; + PTR data_start; + bfd_vma data_start_offset; + asection *input_section; + char **error_message; +{ + bfd_vma relocation; + bfd_reloc_status_type flag = bfd_reloc_ok; + bfd_size_type addr = reloc_entry->address; + bfd_vma output_base = 0; + reloc_howto_type *howto = reloc_entry->howto; + asection *reloc_target_output_section; + asymbol *symbol; + bfd_byte *data; + + symbol = *(reloc_entry->sym_ptr_ptr); + if (bfd_is_abs_section (symbol->section)) + { + reloc_entry->address += input_section->output_offset; + return bfd_reloc_ok; + } + + /* If there is a function supplied to handle this relocation type, + call it. It'll return `bfd_reloc_continue' if further processing + can be done. */ + if (howto->special_function) + { + bfd_reloc_status_type cont; + /* XXX - The special_function calls haven't been fixed up to deal + with creating new relocations and section contents. */ + cont = howto->special_function (abfd, reloc_entry, symbol, + /* XXX - Non-portable! */ + ((bfd_byte *) data_start + - data_start_offset), + input_section, abfd, error_message); + if (cont != bfd_reloc_continue) + return cont; + } + + /* Is the address of the relocation really within the section? */ + if (reloc_entry->address > input_section->_cooked_size) + return bfd_reloc_outofrange; + + /* Work out which section the relocation is targetted at and the + initial relocation command value. */ + + /* Get symbol value. (Common symbols are special.) */ + if (bfd_is_com_section (symbol->section)) + relocation = 0; + else + relocation = symbol->value; + + + reloc_target_output_section = symbol->section->output_section; + + /* Convert input-section-relative symbol value to absolute. */ + if (howto->partial_inplace == false) + output_base = 0; + else + output_base = reloc_target_output_section->vma; + + relocation += output_base + symbol->section->output_offset; + + /* Add in supplied addend. */ + relocation += reloc_entry->addend; + + /* Here the variable relocation holds the final address of the + symbol we are relocating against, plus any addend. */ + + if (howto->pc_relative == true) + { + /* This is a PC relative relocation. We want to set RELOCATION + to the distance between the address of the symbol and the + location. RELOCATION is already the address of the symbol. + + We start by subtracting the address of the section containing + the location. + + If pcrel_offset is set, we must further subtract the position + of the location within the section. Some targets arrange for + the addend to be the negative of the position of the location + within the section; for example, i386-aout does this. For + i386-aout, pcrel_offset is false. Some other targets do not + include the position of the location; for example, m88kbcs, + or ELF. For those targets, pcrel_offset is true. + + If we are producing relocateable output, then we must ensure + that this reloc will be correctly computed when the final + relocation is done. If pcrel_offset is false we want to wind + up with the negative of the location within the section, + which means we must adjust the existing addend by the change + in the location within the section. If pcrel_offset is true + we do not want to adjust the existing addend at all. + + FIXME: This seems logical to me, but for the case of + producing relocateable output it is not what the code + actually does. I don't want to change it, because it seems + far too likely that something will break. */ + + relocation -= + input_section->output_section->vma + input_section->output_offset; + + if (howto->pcrel_offset == true && howto->partial_inplace == true) + relocation -= reloc_entry->address; + } + + if (howto->partial_inplace == false) + { + /* This is a partial relocation, and we want to apply the relocation + to the reloc entry rather than the raw data. Modify the reloc + inplace to reflect what we now know. */ + reloc_entry->addend = relocation; + reloc_entry->address += input_section->output_offset; + return flag; + } + else + { + /* This is a partial relocation, but inplace, so modify the + reloc record a bit. + + If we've relocated with a symbol with a section, change + into a ref to the section belonging to the symbol. */ + + reloc_entry->address += input_section->output_offset; + + /* WTF?? */ + if (abfd->xvec->flavour == bfd_target_coff_flavour + && strcmp (abfd->xvec->name, "aixcoff-rs6000") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-little") != 0 + && strcmp (abfd->xvec->name, "coff-Intel-big") != 0) + { +#if 1 +/* For m68k-coff, the addend was being subtracted twice during + relocation with -r. Removing the line below this comment + fixes that problem; see PR 2953. + +However, Ian wrote the following, regarding removing the line below, +which explains why it is still enabled: --djm + +If you put a patch like that into BFD you need to check all the COFF +linkers. I am fairly certain that patch will break coff-i386 (e.g., +SCO); see coff_i386_reloc in coff-i386.c where I worked around the +problem in a different way. There may very well be a reason that the +code works as it does. + +Hmmm. The first obvious point is that bfd_install_relocation should +not have any tests that depend upon the flavour. It's seem like +entirely the wrong place for such a thing. The second obvious point +is that the current code ignores the reloc addend when producing +relocateable output for COFF. That's peculiar. In fact, I really +have no idea what the point of the line you want to remove is. + +A typical COFF reloc subtracts the old value of the symbol and adds in +the new value to the location in the object file (if it's a pc +relative reloc it adds the difference between the symbol value and the +location). When relocating we need to preserve that property. + +BFD handles this by setting the addend to the negative of the old +value of the symbol. Unfortunately it handles common symbols in a +non-standard way (it doesn't subtract the old value) but that's a +different story (we can't change it without losing backward +compatibility with old object files) (coff-i386 does subtract the old +value, to be compatible with existing coff-i386 targets, like SCO). + +So everything works fine when not producing relocateable output. When +we are producing relocateable output, logically we should do exactly +what we do when not producing relocateable output. Therefore, your +patch is correct. In fact, it should probably always just set +reloc_entry->addend to 0 for all cases, since it is, in fact, going to +add the value into the object file. This won't hurt the COFF code, +which doesn't use the addend; I'm not sure what it will do to other +formats (the thing to check for would be whether any formats both use +the addend and set partial_inplace). + +When I wanted to make coff-i386 produce relocateable output, I ran +into the problem that you are running into: I wanted to remove that +line. Rather than risk it, I made the coff-i386 relocs use a special +function; it's coff_i386_reloc in coff-i386.c. The function +specifically adds the addend field into the object file, knowing that +bfd_install_relocation is not going to. If you remove that line, then +coff-i386.c will wind up adding the addend field in twice. It's +trivial to fix; it just needs to be done. + +The problem with removing the line is just that it may break some +working code. With BFD it's hard to be sure of anything. The right +way to deal with this is simply to build and test at least all the +supported COFF targets. It should be straightforward if time and disk +space consuming. For each target: + 1) build the linker + 2) generate some executable, and link it using -r (I would + probably use paranoia.o and link against newlib/libc.a, which + for all the supported targets would be available in + /usr/cygnus/progressive/H-host/target/lib/libc.a). + 3) make the change to reloc.c + 4) rebuild the linker + 5) repeat step 2 + 6) if the resulting object files are the same, you have at least + made it no worse + 7) if they are different you have to figure out which version is + right +*/ + relocation -= reloc_entry->addend; +#endif + reloc_entry->addend = 0; + } + else + { + reloc_entry->addend = relocation; + } + } + + /* FIXME: This overflow checking is incomplete, because the value + might have overflowed before we get here. For a correct check we + need to compute the value in a size larger than bitsize, but we + can't reasonably do that for a reloc the same size as a host + machine word. + + FIXME: We should also do overflow checking on the result after + adding in the value contained in the object file. */ + if (howto->complain_on_overflow != complain_overflow_dont) + { + bfd_vma check; + + /* Get the value that will be used for the relocation, but + starting at bit position zero. */ + check = relocation >> howto->rightshift; + switch (howto->complain_on_overflow) + { + case complain_overflow_signed: + { + /* Assumes two's complement. */ + bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; + bfd_signed_vma reloc_signed_min = ~reloc_signed_max; + + /* The above right shift is incorrect for a signed value. + Fix it up by forcing on the upper bits. */ + if (howto->rightshift > 0 + && (bfd_signed_vma) relocation < 0) + check |= ((bfd_vma) - 1 + & ~((bfd_vma) - 1 + >> howto->rightshift)); + if ((bfd_signed_vma) check > reloc_signed_max + || (bfd_signed_vma) check < reloc_signed_min) + flag = bfd_reloc_overflow; + } + break; + case complain_overflow_unsigned: + { + /* Assumes two's complement. This expression avoids + overflow if howto->bitsize is the number of bits in + bfd_vma. */ + bfd_vma reloc_unsigned_max = + (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; + + if ((bfd_vma) check > reloc_unsigned_max) + flag = bfd_reloc_overflow; + } + break; + case complain_overflow_bitfield: + { + /* Assumes two's complement. This expression avoids + overflow if howto->bitsize is the number of bits in + bfd_vma. */ + bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; + + if (((bfd_vma) check & ~reloc_bits) != 0 + && ((bfd_vma) check & ~reloc_bits) != (-1 & ~reloc_bits)) + { + /* The above right shift is incorrect for a signed + value. See if turning on the upper bits fixes the + overflow. */ + if (howto->rightshift > 0 + && (bfd_signed_vma) relocation < 0) + { + check |= ((bfd_vma) - 1 + & ~((bfd_vma) - 1 + >> howto->rightshift)); + if (((bfd_vma) check & ~reloc_bits) != (-1 & ~reloc_bits)) + flag = bfd_reloc_overflow; + } + else + flag = bfd_reloc_overflow; + } + } + break; + default: + abort (); + } + } + + /* + Either we are relocating all the way, or we don't want to apply + the relocation to the reloc entry (probably because there isn't + any room in the output format to describe addends to relocs) + */ + + /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler + (OSF version 1.3, compiler version 3.11). It miscompiles the + following program: + + struct str + { + unsigned int i0; + } s = { 0 }; + + int + main () + { + unsigned long x; + + x = 0x100000000; + x <<= (unsigned long) s.i0; + if (x == 0) + printf ("failed\n"); + else + printf ("succeeded (%lx)\n", x); + } + */ + + relocation >>= (bfd_vma) howto->rightshift; + + /* Shift everything up to where it's going to be used */ + + relocation <<= (bfd_vma) howto->bitpos; + + /* Wait for the day when all have the mask in them */ + + /* What we do: + i instruction to be left alone + o offset within instruction + r relocation offset to apply + S src mask + D dst mask + N ~dst mask + A part 1 + B part 2 + R result + + Do this: + i i i i i o o o o o from bfd_get<size> + and S S S S S to get the size offset we want + + r r r r r r r r r r to get the final value to place + and D D D D D to chop to right size + ----------------------- + A A A A A + And this: + ... i i i i i o o o o o from bfd_get<size> + and N N N N N get instruction + ----------------------- + ... B B B B B + + And then: + B B B B B + or A A A A A + ----------------------- + R R R R R R R R R R put into bfd_put<size> + */ + +#define DOIT(x) \ + x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask)) + + data = (bfd_byte *) data_start + (addr - data_start_offset); + + switch (howto->size) + { + case 0: + { + char x = bfd_get_8 (abfd, (char *) data); + DOIT (x); + bfd_put_8 (abfd, x, (unsigned char *) data); + } + break; + + case 1: + if (relocation) + { + short x = bfd_get_16 (abfd, (bfd_byte *) data); + DOIT (x); + bfd_put_16 (abfd, x, (unsigned char *) data); + } + break; + case 2: + if (relocation) + { + long x = bfd_get_32 (abfd, (bfd_byte *) data); + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data); + } + break; + case -2: + { + long x = bfd_get_32 (abfd, (bfd_byte *) data); + relocation = -relocation; + DOIT (x); + bfd_put_32 (abfd, x, (bfd_byte *) data); + } + break; + + case 3: + /* Do nothing */ + break; + + case 4: + if (relocation) + { + bfd_vma x = bfd_get_64 (abfd, (bfd_byte *) data); + DOIT (x); + bfd_put_64 (abfd, x, (bfd_byte *) data); + } + break; + default: + return bfd_reloc_other; + } + + return flag; +} + +/* This relocation routine is used by some of the backend linkers. + They do not construct asymbol or arelent structures, so there is no + reason for them to use bfd_perform_relocation. Also, + bfd_perform_relocation is so hacked up it is easier to write a new + function than to try to deal with it. + + This routine does a final relocation. It should not be used when + generating relocateable output. + + FIXME: This routine ignores any special_function in the HOWTO, + since the existing special_function values have been written for + bfd_perform_relocation. + + HOWTO is the reloc howto information. + INPUT_BFD is the BFD which the reloc applies to. + INPUT_SECTION is the section which the reloc applies to. + CONTENTS is the contents of the section. + ADDRESS is the address of the reloc within INPUT_SECTION. + VALUE is the value of the symbol the reloc refers to. + ADDEND is the addend of the reloc. */ + +bfd_reloc_status_type +_bfd_final_link_relocate (howto, input_bfd, input_section, contents, address, + value, addend) + reloc_howto_type *howto; + bfd *input_bfd; + asection *input_section; + bfd_byte *contents; + bfd_vma address; + bfd_vma value; + bfd_vma addend; +{ + bfd_vma relocation; + + /* Sanity check the address. */ + if (address > input_section->_cooked_size) + return bfd_reloc_outofrange; + + /* This function assumes that we are dealing with a basic relocation + against a symbol. We want to compute the value of the symbol to + relocate to. This is just VALUE, the value of the symbol, plus + ADDEND, any addend associated with the reloc. */ + relocation = value + addend; + + /* If the relocation is PC relative, we want to set RELOCATION to + the distance between the symbol (currently in RELOCATION) and the + location we are relocating. Some targets (e.g., i386-aout) + arrange for the contents of the section to be the negative of the + offset of the location within the section; for such targets + pcrel_offset is false. Other targets (e.g., m88kbcs or ELF) + simply leave the contents of the section as zero; for such + targets pcrel_offset is true. If pcrel_offset is false we do not + need to subtract out the offset of the location within the + section (which is just ADDRESS). */ + if (howto->pc_relative) + { + relocation -= (input_section->output_section->vma + + input_section->output_offset); + if (howto->pcrel_offset) + relocation -= address; + } + + return _bfd_relocate_contents (howto, input_bfd, relocation, + contents + address); +} + +/* Relocate a given location using a given value and howto. */ + +bfd_reloc_status_type +_bfd_relocate_contents (howto, input_bfd, relocation, location) + reloc_howto_type *howto; + bfd *input_bfd; + bfd_vma relocation; + bfd_byte *location; +{ + int size; + bfd_vma x; + boolean overflow; + + /* If the size is negative, negate RELOCATION. This isn't very + general. */ + if (howto->size < 0) + relocation = -relocation; + + /* Get the value we are going to relocate. */ + size = bfd_get_reloc_size (howto); + switch (size) + { + default: + case 0: + abort (); + case 1: + x = bfd_get_8 (input_bfd, location); + break; + case 2: + x = bfd_get_16 (input_bfd, location); + break; + case 4: + x = bfd_get_32 (input_bfd, location); + break; + case 8: +#ifdef BFD64 + x = bfd_get_64 (input_bfd, location); +#else + abort (); +#endif + break; + } + + /* Check for overflow. FIXME: We may drop bits during the addition + which we don't check for. We must either check at every single + operation, which would be tedious, or we must do the computations + in a type larger than bfd_vma, which would be inefficient. */ + overflow = false; + if (howto->complain_on_overflow != complain_overflow_dont) + { + bfd_vma check; + bfd_signed_vma signed_check; + bfd_vma add; + bfd_signed_vma signed_add; + + if (howto->rightshift == 0) + { + check = relocation; + signed_check = (bfd_signed_vma) relocation; + } + else + { + /* Drop unwanted bits from the value we are relocating to. */ + check = relocation >> howto->rightshift; + + /* If this is a signed value, the rightshift just dropped + leading 1 bits (assuming twos complement). */ + if ((bfd_signed_vma) relocation >= 0) + signed_check = check; + else + signed_check = (check + | ((bfd_vma) - 1 + & ~((bfd_vma) - 1 >> howto->rightshift))); + } + + /* Get the value from the object file. */ + add = x & howto->src_mask; + + /* Get the value from the object file with an appropriate sign. + The expression involving howto->src_mask isolates the upper + bit of src_mask. If that bit is set in the value we are + adding, it is negative, and we subtract out that number times + two. If src_mask includes the highest possible bit, then we + can not get the upper bit, but that does not matter since + signed_add needs no adjustment to become negative in that + case. */ + signed_add = add; + if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0) + signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1; + + /* Add the value from the object file, shifted so that it is a + straight number. */ + if (howto->bitpos == 0) + { + check += add; + signed_check += signed_add; + } + else + { + check += add >> howto->bitpos; + + /* For the signed case we use ADD, rather than SIGNED_ADD, + to avoid warnings from SVR4 cc. This is OK since we + explictly handle the sign bits. */ + if (signed_add >= 0) + signed_check += add >> howto->bitpos; + else + signed_check += ((add >> howto->bitpos) + | ((bfd_vma) - 1 + & ~((bfd_vma) - 1 >> howto->bitpos))); + } + + switch (howto->complain_on_overflow) + { + case complain_overflow_signed: + { + /* Assumes two's complement. */ + bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; + bfd_signed_vma reloc_signed_min = ~reloc_signed_max; + + if (signed_check > reloc_signed_max + || signed_check < reloc_signed_min) + overflow = true; + } + break; + case complain_overflow_unsigned: + { + /* Assumes two's complement. This expression avoids + overflow if howto->bitsize is the number of bits in + bfd_vma. */ + bfd_vma reloc_unsigned_max = + (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; + + if (check > reloc_unsigned_max) + overflow = true; + } + break; + case complain_overflow_bitfield: + { + /* Assumes two's complement. This expression avoids + overflow if howto->bitsize is the number of bits in + bfd_vma. */ + bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; + + if ((check & ~reloc_bits) != 0 + && (((bfd_vma) signed_check & ~reloc_bits) + != (-1 & ~reloc_bits))) + overflow = true; + } + break; + default: + abort (); + } + } + + /* Put RELOCATION in the right bits. */ + relocation >>= (bfd_vma) howto->rightshift; + relocation <<= (bfd_vma) howto->bitpos; + + /* Add RELOCATION to the right bits of X. */ + x = ((x & ~howto->dst_mask) + | (((x & howto->src_mask) + relocation) & howto->dst_mask)); + + /* Put the relocated value back in the object file. */ + switch (size) + { + default: + case 0: + abort (); + case 1: + bfd_put_8 (input_bfd, x, location); + break; + case 2: + bfd_put_16 (input_bfd, x, location); + break; + case 4: + bfd_put_32 (input_bfd, x, location); + break; + case 8: +#ifdef BFD64 + bfd_put_64 (input_bfd, x, location); +#else + abort (); +#endif + break; + } + + return overflow ? bfd_reloc_overflow : bfd_reloc_ok; +} + +/* +DOCDD +INODE + howto manager, , typedef arelent, Relocations + +SECTION + The howto manager + + When an application wants to create a relocation, but doesn't + know what the target machine might call it, it can find out by + using this bit of code. + +*/ + +/* +TYPEDEF + bfd_reloc_code_type + +DESCRIPTION + The insides of a reloc code. The idea is that, eventually, there + will be one enumerator for every type of relocation we ever do. + Pass one of these values to <<bfd_reloc_type_lookup>>, and it'll + return a howto pointer. + + This does mean that the application must determine the correct + enumerator value; you can't get a howto pointer from a random set + of attributes. + +SENUM + bfd_reloc_code_real + +ENUM + BFD_RELOC_64 +ENUMX + BFD_RELOC_32 +ENUMX + BFD_RELOC_26 +ENUMX + BFD_RELOC_16 +ENUMX + BFD_RELOC_14 +ENUMX + BFD_RELOC_8 +ENUMDOC + Basic absolute relocations of N bits. + +ENUM + BFD_RELOC_64_PCREL +ENUMX + BFD_RELOC_32_PCREL +ENUMX + BFD_RELOC_24_PCREL +ENUMX + BFD_RELOC_16_PCREL +ENUMX + BFD_RELOC_12_PCREL +ENUMX + BFD_RELOC_8_PCREL +ENUMDOC + PC-relative relocations. Sometimes these are relative to the address +of the relocation itself; sometimes they are relative to the start of +the section containing the relocation. It depends on the specific target. + +The 24-bit relocation is used in some Intel 960 configurations. + +ENUM + BFD_RELOC_32_GOT_PCREL +ENUMX + BFD_RELOC_16_GOT_PCREL +ENUMX + BFD_RELOC_8_GOT_PCREL +ENUMX + BFD_RELOC_32_GOTOFF +ENUMX + BFD_RELOC_16_GOTOFF +ENUMX + BFD_RELOC_LO16_GOTOFF +ENUMX + BFD_RELOC_HI16_GOTOFF +ENUMX + BFD_RELOC_HI16_S_GOTOFF +ENUMX + BFD_RELOC_8_GOTOFF +ENUMX + BFD_RELOC_32_PLT_PCREL +ENUMX + BFD_RELOC_24_PLT_PCREL +ENUMX + BFD_RELOC_16_PLT_PCREL +ENUMX + BFD_RELOC_8_PLT_PCREL +ENUMX + BFD_RELOC_32_PLTOFF +ENUMX + BFD_RELOC_16_PLTOFF +ENUMX + BFD_RELOC_LO16_PLTOFF +ENUMX + BFD_RELOC_HI16_PLTOFF +ENUMX + BFD_RELOC_HI16_S_PLTOFF +ENUMX + BFD_RELOC_8_PLTOFF +ENUMDOC + For ELF. + +ENUM + BFD_RELOC_68K_GLOB_DAT +ENUMX + BFD_RELOC_68K_JMP_SLOT +ENUMX + BFD_RELOC_68K_RELATIVE +ENUMDOC + Relocations used by 68K ELF. + +ENUM + BFD_RELOC_32_BASEREL +ENUMX + BFD_RELOC_16_BASEREL +ENUMX + BFD_RELOC_LO16_BASEREL +ENUMX + BFD_RELOC_HI16_BASEREL +ENUMX + BFD_RELOC_HI16_S_BASEREL +ENUMX + BFD_RELOC_8_BASEREL +ENUMX + BFD_RELOC_RVA +ENUMDOC + Linkage-table relative. + +ENUM + BFD_RELOC_8_FFnn +ENUMDOC + Absolute 8-bit relocation, but used to form an address like 0xFFnn. + +ENUM + BFD_RELOC_32_PCREL_S2 +ENUMX + BFD_RELOC_16_PCREL_S2 +ENUMX + BFD_RELOC_23_PCREL_S2 +ENUMDOC + These PC-relative relocations are stored as word displacements -- +i.e., byte displacements shifted right two bits. The 30-bit word +displacement (<<32_PCREL_S2>> -- 32 bits, shifted 2) is used on the +SPARC. (SPARC tools generally refer to this as <<WDISP30>>.) The +signed 16-bit displacement is used on the MIPS, and the 23-bit +displacement is used on the Alpha. + +ENUM + BFD_RELOC_HI22 +ENUMX + BFD_RELOC_LO10 +ENUMDOC + High 22 bits and low 10 bits of 32-bit value, placed into lower bits of +the target word. These are used on the SPARC. + +ENUM + BFD_RELOC_GPREL16 +ENUMX + BFD_RELOC_GPREL32 +ENUMDOC + For systems that allocate a Global Pointer register, these are +displacements off that register. These relocation types are +handled specially, because the value the register will have is +decided relatively late. + + +ENUM + BFD_RELOC_I960_CALLJ +ENUMDOC + Reloc types used for i960/b.out. + +ENUM + BFD_RELOC_NONE +ENUMX + BFD_RELOC_SPARC_WDISP22 +ENUMX + BFD_RELOC_SPARC22 +ENUMX + BFD_RELOC_SPARC13 +ENUMX + BFD_RELOC_SPARC_GOT10 +ENUMX + BFD_RELOC_SPARC_GOT13 +ENUMX + BFD_RELOC_SPARC_GOT22 +ENUMX + BFD_RELOC_SPARC_PC10 +ENUMX + BFD_RELOC_SPARC_PC22 +ENUMX + BFD_RELOC_SPARC_WPLT30 +ENUMX + BFD_RELOC_SPARC_COPY +ENUMX + BFD_RELOC_SPARC_GLOB_DAT +ENUMX + BFD_RELOC_SPARC_JMP_SLOT +ENUMX + BFD_RELOC_SPARC_RELATIVE +ENUMX + BFD_RELOC_SPARC_UA32 +ENUMDOC + SPARC ELF relocations. There is probably some overlap with other + relocation types already defined. + +ENUM + BFD_RELOC_SPARC_BASE13 +ENUMX + BFD_RELOC_SPARC_BASE22 +ENUMDOC + I think these are specific to SPARC a.out (e.g., Sun 4). + +ENUMEQ + BFD_RELOC_SPARC_64 + BFD_RELOC_64 +ENUMX + BFD_RELOC_SPARC_10 +ENUMX + BFD_RELOC_SPARC_11 +ENUMX + BFD_RELOC_SPARC_OLO10 +ENUMX + BFD_RELOC_SPARC_HH22 +ENUMX + BFD_RELOC_SPARC_HM10 +ENUMX + BFD_RELOC_SPARC_LM22 +ENUMX + BFD_RELOC_SPARC_PC_HH22 +ENUMX + BFD_RELOC_SPARC_PC_HM10 +ENUMX + BFD_RELOC_SPARC_PC_LM22 +ENUMX + BFD_RELOC_SPARC_WDISP16 +ENUMX + BFD_RELOC_SPARC_WDISP19 +ENUMX + BFD_RELOC_SPARC_GLOB_JMP +ENUMX + BFD_RELOC_SPARC_7 +ENUMX + BFD_RELOC_SPARC_6 +ENUMX + BFD_RELOC_SPARC_5 +ENUMDOC + Some relocations we're using for SPARC V9 -- subject to change. + +ENUM + BFD_RELOC_ALPHA_GPDISP_HI16 +ENUMDOC + Alpha ECOFF relocations. Some of these treat the symbol or "addend" + in some special way. + For GPDISP_HI16 ("gpdisp") relocations, the symbol is ignored when + writing; when reading, it will be the absolute section symbol. The + addend is the displacement in bytes of the "lda" instruction from + the "ldah" instruction (which is at the address of this reloc). +ENUM + BFD_RELOC_ALPHA_GPDISP_LO16 +ENUMDOC + For GPDISP_LO16 ("ignore") relocations, the symbol is handled as + with GPDISP_HI16 relocs. The addend is ignored when writing the + relocations out, and is filled in with the file's GP value on + reading, for convenience. + +ENUM + BFD_RELOC_ALPHA_LITERAL +ENUMX + BFD_RELOC_ALPHA_LITUSE +ENUMDOC + The Alpha LITERAL/LITUSE relocs are produced by a symbol reference; + the assembler turns it into a LDQ instruction to load the address of + the symbol, and then fills in a register in the real instruction. + + The LITERAL reloc, at the LDQ instruction, refers to the .lita + section symbol. The addend is ignored when writing, but is filled + in with the file's GP value on reading, for convenience, as with the + GPDISP_LO16 reloc. + + The LITUSE reloc, on the instruction using the loaded address, gives + information to the linker that it might be able to use to optimize + away some literal section references. The symbol is ignored (read + as the absolute section symbol), and the "addend" indicates the type + of instruction using the register: + 1 - "memory" fmt insn + 2 - byte-manipulation (byte offset reg) + 3 - jsr (target of branch) + + The GNU linker currently doesn't do any of this optimizing. + +ENUM + BFD_RELOC_ALPHA_HINT +ENUMDOC + The HINT relocation indicates a value that should be filled into the + "hint" field of a jmp/jsr/ret instruction, for possible branch- + prediction logic which may be provided on some processors. + +ENUM + BFD_RELOC_MIPS_JMP +ENUMDOC + Bits 27..2 of the relocation address shifted right 2 bits; + simple reloc otherwise. + +ENUM + BFD_RELOC_HI16 +ENUMDOC + High 16 bits of 32-bit value; simple reloc. +ENUM + BFD_RELOC_HI16_S +ENUMDOC + High 16 bits of 32-bit value but the low 16 bits will be sign + extended and added to form the final result. If the low 16 + bits form a negative number, we need to add one to the high value + to compensate for the borrow when the low bits are added. +ENUM + BFD_RELOC_LO16 +ENUMDOC + Low 16 bits. +ENUM + BFD_RELOC_PCREL_HI16_S +ENUMDOC + Like BFD_RELOC_HI16_S, but PC relative. +ENUM + BFD_RELOC_PCREL_LO16 +ENUMDOC + Like BFD_RELOC_LO16, but PC relative. + +ENUMEQ + BFD_RELOC_MIPS_GPREL + BFD_RELOC_GPREL16 +ENUMDOC + Relocation relative to the global pointer. + +ENUM + BFD_RELOC_MIPS_LITERAL +ENUMDOC + Relocation against a MIPS literal section. + +ENUM + BFD_RELOC_MIPS_GOT16 +ENUMX + BFD_RELOC_MIPS_CALL16 +ENUMEQX + BFD_RELOC_MIPS_GPREL32 + BFD_RELOC_GPREL32 +ENUMX + BFD_RELOC_MIPS_GOT_HI16 +ENUMX + BFD_RELOC_MIPS_GOT_LO16 +ENUMX + BFD_RELOC_MIPS_CALL_HI16 +ENUMX + BFD_RELOC_MIPS_CALL_LO16 +ENUMDOC + MIPS ELF relocations. + +ENUM + BFD_RELOC_386_GOT32 +ENUMX + BFD_RELOC_386_PLT32 +ENUMX + BFD_RELOC_386_COPY +ENUMX + BFD_RELOC_386_GLOB_DAT +ENUMX + BFD_RELOC_386_JUMP_SLOT +ENUMX + BFD_RELOC_386_RELATIVE +ENUMX + BFD_RELOC_386_GOTOFF +ENUMX + BFD_RELOC_386_GOTPC +ENUMDOC + i386/elf relocations + +ENUM + BFD_RELOC_NS32K_IMM_8 +ENUMX + BFD_RELOC_NS32K_IMM_16 +ENUMX + BFD_RELOC_NS32K_IMM_32 +ENUMX + BFD_RELOC_NS32K_IMM_8_PCREL +ENUMX + BFD_RELOC_NS32K_IMM_16_PCREL +ENUMX + BFD_RELOC_NS32K_IMM_32_PCREL +ENUMX + BFD_RELOC_NS32K_DISP_8 +ENUMX + BFD_RELOC_NS32K_DISP_16 +ENUMX + BFD_RELOC_NS32K_DISP_32 +ENUMX + BFD_RELOC_NS32K_DISP_8_PCREL +ENUMX + BFD_RELOC_NS32K_DISP_16_PCREL +ENUMX + BFD_RELOC_NS32K_DISP_32_PCREL +ENUMDOC + ns32k relocations + +ENUM + BFD_RELOC_PPC_B26 +ENUMX + BFD_RELOC_PPC_BA26 +ENUMX + BFD_RELOC_PPC_TOC16 +ENUMX + BFD_RELOC_PPC_B16 +ENUMX + BFD_RELOC_PPC_B16_BRTAKEN +ENUMX + BFD_RELOC_PPC_B16_BRNTAKEN +ENUMX + BFD_RELOC_PPC_BA16 +ENUMX + BFD_RELOC_PPC_BA16_BRTAKEN +ENUMX + BFD_RELOC_PPC_BA16_BRNTAKEN +ENUMX + BFD_RELOC_PPC_COPY +ENUMX + BFD_RELOC_PPC_GLOB_DAT +ENUMX + BFD_RELOC_PPC_JMP_SLOT +ENUMX + BFD_RELOC_PPC_RELATIVE +ENUMX + BFD_RELOC_PPC_LOCAL24PC +ENUMX + BFD_RELOC_PPC_EMB_NADDR32 +ENUMX + BFD_RELOC_PPC_EMB_NADDR16 +ENUMX + BFD_RELOC_PPC_EMB_NADDR16_LO +ENUMX + BFD_RELOC_PPC_EMB_NADDR16_HI +ENUMX + BFD_RELOC_PPC_EMB_NADDR16_HA +ENUMX + BFD_RELOC_PPC_EMB_SDAI16 +ENUMX + BFD_RELOC_PPC_EMB_SDA2I16 +ENUMX + BFD_RELOC_PPC_EMB_SDA2REL +ENUMX + BFD_RELOC_PPC_EMB_SDA21 +ENUMX + BFD_RELOC_PPC_EMB_MRKREF +ENUMX + BFD_RELOC_PPC_EMB_RELSEC16 +ENUMX + BFD_RELOC_PPC_EMB_RELST_LO +ENUMX + BFD_RELOC_PPC_EMB_RELST_HI +ENUMX + BFD_RELOC_PPC_EMB_RELST_HA +ENUMX + BFD_RELOC_PPC_EMB_BIT_FLD +ENUMX + BFD_RELOC_PPC_EMB_RELSDA +ENUMDOC + Power(rs6000) and PowerPC relocations. + +ENUM + BFD_RELOC_CTOR +ENUMDOC + The type of reloc used to build a contructor table - at the moment + probably a 32 bit wide absolute relocation, but the target can choose. + It generally does map to one of the other relocation types. + +ENUM + BFD_RELOC_ARM_PCREL_BRANCH +ENUMDOC + ARM 26 bit pc-relative branch. The lowest two bits must be zero and are + not stored in the instruction. +ENUM + BFD_RELOC_ARM_IMMEDIATE +ENUMX + BFD_RELOC_ARM_OFFSET_IMM +ENUMX + BFD_RELOC_ARM_SHIFT_IMM +ENUMX + BFD_RELOC_ARM_SWI +ENUMX + BFD_RELOC_ARM_MULTI +ENUMX + BFD_RELOC_ARM_CP_OFF_IMM +ENUMX + BFD_RELOC_ARM_ADR_IMM +ENUMX + BFD_RELOC_ARM_LDR_IMM +ENUMX + BFD_RELOC_ARM_LITERAL +ENUMX + BFD_RELOC_ARM_IN_POOL +ENUMDOC + These relocs are only used within the ARM assembler. They are not + (at present) written to any object files. + +COMMENT +ENDSENUM + BFD_RELOC_UNUSED +CODE_FRAGMENT +. +.typedef enum bfd_reloc_code_real bfd_reloc_code_real_type; +*/ + + +/* +FUNCTION + bfd_reloc_type_lookup + +SYNOPSIS + reloc_howto_type * + bfd_reloc_type_lookup (bfd *abfd, bfd_reloc_code_real_type code); + +DESCRIPTION + Return a pointer to a howto structure which, when + invoked, will perform the relocation @var{code} on data from the + architecture noted. + +*/ + + +reloc_howto_type * +bfd_reloc_type_lookup (abfd, code) + bfd *abfd; + bfd_reloc_code_real_type code; +{ + return BFD_SEND (abfd, reloc_type_lookup, (abfd, code)); +} + +static reloc_howto_type bfd_howto_32 = +HOWTO (0, 00, 2, 32, false, 0, complain_overflow_bitfield, 0, "VRT32", false, 0xffffffff, 0xffffffff, true); + + +/* +INTERNAL_FUNCTION + bfd_default_reloc_type_lookup + +SYNOPSIS + reloc_howto_type *bfd_default_reloc_type_lookup + (bfd *abfd, bfd_reloc_code_real_type code); + +DESCRIPTION + Provides a default relocation lookup routine for any architecture. + + +*/ + +reloc_howto_type * +bfd_default_reloc_type_lookup (abfd, code) + bfd *abfd; + bfd_reloc_code_real_type code; +{ + switch (code) + { + case BFD_RELOC_CTOR: + /* The type of reloc used in a ctor, which will be as wide as the + address - so either a 64, 32, or 16 bitter. */ + switch (bfd_get_arch_info (abfd)->bits_per_address) + { + case 64: + BFD_FAIL (); + case 32: + return &bfd_howto_32; + case 16: + BFD_FAIL (); + default: + BFD_FAIL (); + } + default: + BFD_FAIL (); + } + return (reloc_howto_type *) NULL; +} + +/* +FUNCTION + bfd_get_reloc_code_name + +SYNOPSIS + const char *bfd_get_reloc_code_name (bfd_reloc_code_real_type code); + +DESCRIPTION + Provides a printable name for the supplied relocation code. + Useful mainly for printing error messages. +*/ + +const char * +bfd_get_reloc_code_name (code) + bfd_reloc_code_real_type code; +{ + if (code > BFD_RELOC_UNUSED) + return 0; + return bfd_reloc_code_real_names[(int)code]; +} + +/* +INTERNAL_FUNCTION + bfd_generic_relax_section + +SYNOPSIS + boolean bfd_generic_relax_section + (bfd *abfd, + asection *section, + struct bfd_link_info *, + boolean *); + +DESCRIPTION + Provides default handling for relaxing for back ends which + don't do relaxing -- i.e., does nothing. +*/ + +/*ARGSUSED*/ +boolean +bfd_generic_relax_section (abfd, section, link_info, again) + bfd *abfd; + asection *section; + struct bfd_link_info *link_info; + boolean *again; +{ + *again = false; + return true; +} + +/* +INTERNAL_FUNCTION + bfd_generic_get_relocated_section_contents + +SYNOPSIS + bfd_byte * + bfd_generic_get_relocated_section_contents (bfd *abfd, + struct bfd_link_info *link_info, + struct bfd_link_order *link_order, + bfd_byte *data, + boolean relocateable, + asymbol **symbols); + +DESCRIPTION + Provides default handling of relocation effort for back ends + which can't be bothered to do it efficiently. + +*/ + +bfd_byte * +bfd_generic_get_relocated_section_contents (abfd, link_info, link_order, data, + relocateable, symbols) + bfd *abfd; + struct bfd_link_info *link_info; + struct bfd_link_order *link_order; + bfd_byte *data; + boolean relocateable; + asymbol **symbols; +{ + /* Get enough memory to hold the stuff */ + bfd *input_bfd = link_order->u.indirect.section->owner; + asection *input_section = link_order->u.indirect.section; + + long reloc_size = bfd_get_reloc_upper_bound (input_bfd, input_section); + arelent **reloc_vector = NULL; + long reloc_count; + + if (reloc_size < 0) + goto error_return; + + reloc_vector = (arelent **) bfd_malloc ((size_t) reloc_size); + if (reloc_vector == NULL && reloc_size != 0) + goto error_return; + + /* read in the section */ + if (!bfd_get_section_contents (input_bfd, + input_section, + (PTR) data, + 0, + input_section->_raw_size)) + goto error_return; + + /* We're not relaxing the section, so just copy the size info */ + input_section->_cooked_size = input_section->_raw_size; + input_section->reloc_done = true; + + reloc_count = bfd_canonicalize_reloc (input_bfd, + input_section, + reloc_vector, + symbols); + if (reloc_count < 0) + goto error_return; + + if (reloc_count > 0) + { + arelent **parent; + for (parent = reloc_vector; *parent != (arelent *) NULL; + parent++) + { + char *error_message = (char *) NULL; + bfd_reloc_status_type r = + bfd_perform_relocation (input_bfd, + *parent, + (PTR) data, + input_section, + relocateable ? abfd : (bfd *) NULL, + &error_message); + + if (relocateable) + { + asection *os = input_section->output_section; + + /* A partial link, so keep the relocs */ + os->orelocation[os->reloc_count] = *parent; + os->reloc_count++; + } + + if (r != bfd_reloc_ok) + { + switch (r) + { + case bfd_reloc_undefined: + if (!((*link_info->callbacks->undefined_symbol) + (link_info, bfd_asymbol_name (*(*parent)->sym_ptr_ptr), + input_bfd, input_section, (*parent)->address))) + goto error_return; + break; + case bfd_reloc_dangerous: + BFD_ASSERT (error_message != (char *) NULL); + if (!((*link_info->callbacks->reloc_dangerous) + (link_info, error_message, input_bfd, input_section, + (*parent)->address))) + goto error_return; + break; + case bfd_reloc_overflow: + if (!((*link_info->callbacks->reloc_overflow) + (link_info, bfd_asymbol_name (*(*parent)->sym_ptr_ptr), + (*parent)->howto->name, (*parent)->addend, + input_bfd, input_section, (*parent)->address))) + goto error_return; + break; + case bfd_reloc_outofrange: + default: + abort (); + break; + } + + } + } + } + if (reloc_vector != NULL) + free (reloc_vector); + return data; + +error_return: + if (reloc_vector != NULL) + free (reloc_vector); + return NULL; +} |