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-rw-r--r--contrib/gcc/ra-colorize.c2686
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diff --git a/contrib/gcc/ra-colorize.c b/contrib/gcc/ra-colorize.c
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-/* Graph coloring register allocator
- Copyright (C) 2001, 2002 Free Software Foundation, Inc.
- Contributed by Michael Matz <matz@suse.de>
- and Daniel Berlin <dan@cgsoftware.com>.
-
- This file is part of GCC.
-
- GCC is free software; you can redistribute it and/or modify it under the
- terms of the GNU General Public License as published by the Free Software
- Foundation; either version 2, or (at your option) any later version.
-
- GCC is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- details.
-
- You should have received a copy of the GNU General Public License along
- with GCC; see the file COPYING. If not, write to the Free Software
- Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
-
-#include "config.h"
-#include "system.h"
-#include "coretypes.h"
-#include "tm.h"
-#include "rtl.h"
-#include "tm_p.h"
-#include "function.h"
-#include "regs.h"
-#include "hard-reg-set.h"
-#include "basic-block.h"
-#include "df.h"
-#include "output.h"
-#include "ra.h"
-
-/* This file is part of the graph coloring register allocator.
- It contains the graph colorizer. Given an interference graph
- as set up in ra-build.c the toplevel function in this file
- (ra_colorize_graph) colorizes the graph, leaving a list
- of colored, coalesced and spilled nodes.
-
- The algorithm used is a merge of George & Appels iterative coalescing
- and optimistic coalescing, switchable at runtime. The current default
- is "optimistic coalescing +", which is based on the normal Briggs/Cooper
- framework. We can also use biased coloring. Most of the structure
- here follows the different papers.
-
- Additionally there is a custom step to locally improve the overall
- spill cost of the colored graph (recolor_spills). */
-
-static void push_list (struct dlist *, struct dlist **);
-static void push_list_end (struct dlist *, struct dlist **);
-static void free_dlist (struct dlist **);
-static void put_web_at_end (struct web *, enum node_type);
-static void put_move (struct move *, enum move_type);
-static void build_worklists (struct df *);
-static void enable_move (struct web *);
-static void decrement_degree (struct web *, int);
-static void simplify (void);
-static void remove_move_1 (struct web *, struct move *);
-static void remove_move (struct web *, struct move *);
-static void add_worklist (struct web *);
-static int ok (struct web *, struct web *);
-static int conservative (struct web *, struct web *);
-static inline unsigned int simplify_p (enum node_type);
-static void combine (struct web *, struct web *);
-static void coalesce (void);
-static void freeze_moves (struct web *);
-static void freeze (void);
-static void select_spill (void);
-static int color_usable_p (int, HARD_REG_SET, HARD_REG_SET,
- enum machine_mode);
-int get_free_reg (HARD_REG_SET, HARD_REG_SET, enum machine_mode);
-static int get_biased_reg (HARD_REG_SET, HARD_REG_SET, HARD_REG_SET,
- HARD_REG_SET, enum machine_mode);
-static int count_long_blocks (HARD_REG_SET, int);
-static char * hardregset_to_string (HARD_REG_SET);
-static void calculate_dont_begin (struct web *, HARD_REG_SET *);
-static void colorize_one_web (struct web *, int);
-static void assign_colors (void);
-static void try_recolor_web (struct web *);
-static void insert_coalesced_conflicts (void);
-static int comp_webs_maxcost (const void *, const void *);
-static void recolor_spills (void);
-static void check_colors (void);
-static void restore_conflicts_from_coalesce (struct web *);
-static void break_coalesced_spills (void);
-static void unalias_web (struct web *);
-static void break_aliases_to_web (struct web *);
-static void break_precolored_alias (struct web *);
-static void init_web_pairs (void);
-static void add_web_pair_cost (struct web *, struct web *,
- unsigned HOST_WIDE_INT, unsigned int);
-static int comp_web_pairs (const void *, const void *);
-static void sort_and_combine_web_pairs (int);
-static void aggressive_coalesce (void);
-static void extended_coalesce_2 (void);
-static void check_uncoalesced_moves (void);
-
-static struct dlist *mv_worklist, *mv_coalesced, *mv_constrained;
-static struct dlist *mv_frozen, *mv_active;
-
-/* Push a node onto the front of the list. */
-
-static void
-push_list (struct dlist *x, struct dlist **list)
-{
- if (x->next || x->prev)
- abort ();
- x->next = *list;
- if (*list)
- (*list)->prev = x;
- *list = x;
-}
-
-static void
-push_list_end (struct dlist *x, struct dlist **list)
-{
- if (x->prev || x->next)
- abort ();
- if (!*list)
- {
- *list = x;
- return;
- }
- while ((*list)->next)
- list = &((*list)->next);
- x->prev = *list;
- (*list)->next = x;
-}
-
-/* Remove a node from the list. */
-
-void
-remove_list (struct dlist *x, struct dlist **list)
-{
- struct dlist *y = x->prev;
- if (y)
- y->next = x->next;
- else
- *list = x->next;
- y = x->next;
- if (y)
- y->prev = x->prev;
- x->next = x->prev = NULL;
-}
-
-/* Pop the front of the list. */
-
-struct dlist *
-pop_list (struct dlist **list)
-{
- struct dlist *r = *list;
- if (r)
- remove_list (r, list);
- return r;
-}
-
-/* Free the given double linked list. */
-
-static void
-free_dlist (struct dlist **list)
-{
- *list = NULL;
-}
-
-/* The web WEB should get the given new TYPE. Put it onto the
- appropriate list.
- Inline, because it's called with constant TYPE every time. */
-
-inline void
-put_web (struct web *web, enum node_type type)
-{
- switch (type)
- {
- case INITIAL:
- case FREE:
- case FREEZE:
- case SPILL:
- case SPILLED:
- case COALESCED:
- case COLORED:
- case SELECT:
- push_list (web->dlink, &WEBS(type));
- break;
- case PRECOLORED:
- push_list (web->dlink, &WEBS(INITIAL));
- break;
- case SIMPLIFY:
- if (web->spill_temp)
- push_list (web->dlink, &WEBS(type = SIMPLIFY_SPILL));
- else if (web->add_hardregs)
- push_list (web->dlink, &WEBS(type = SIMPLIFY_FAT));
- else
- push_list (web->dlink, &WEBS(SIMPLIFY));
- break;
- default:
- abort ();
- }
- web->type = type;
-}
-
-/* After we are done with the whole pass of coloring/spilling,
- we reset the lists of webs, in preparation of the next pass.
- The spilled webs become free, colored webs go to the initial list,
- coalesced webs become free or initial, according to what type of web
- they are coalesced to. */
-
-void
-reset_lists (void)
-{
- struct dlist *d;
- unsigned int i;
- if (WEBS(SIMPLIFY) || WEBS(SIMPLIFY_SPILL) || WEBS(SIMPLIFY_FAT)
- || WEBS(FREEZE) || WEBS(SPILL) || WEBS(SELECT))
- abort ();
-
- while ((d = pop_list (&WEBS(COALESCED))) != NULL)
- {
- struct web *web = DLIST_WEB (d);
- struct web *aweb = alias (web);
- /* Note, how alias() becomes invalid through the two put_web()'s
- below. It might set the type of a web to FREE (from COALESCED),
- which itself is a target of aliasing (i.e. in the middle of
- an alias chain). We can handle this by checking also for
- type == FREE. Note nevertheless, that alias() is invalid
- henceforth. */
- if (aweb->type == SPILLED || aweb->type == FREE)
- put_web (web, FREE);
- else
- put_web (web, INITIAL);
- }
- while ((d = pop_list (&WEBS(SPILLED))) != NULL)
- put_web (DLIST_WEB (d), FREE);
- while ((d = pop_list (&WEBS(COLORED))) != NULL)
- put_web (DLIST_WEB (d), INITIAL);
-
- /* All free webs have no conflicts anymore. */
- for (d = WEBS(FREE); d; d = d->next)
- {
- struct web *web = DLIST_WEB (d);
- BITMAP_XFREE (web->useless_conflicts);
- web->useless_conflicts = NULL;
- }
-
- /* Sanity check, that we only have free, initial or precolored webs. */
- for (i = 0; i < num_webs; i++)
- {
- struct web *web = ID2WEB (i);
- if (web->type != INITIAL && web->type != FREE && web->type != PRECOLORED)
- abort ();
- }
- free_dlist (&mv_worklist);
- free_dlist (&mv_coalesced);
- free_dlist (&mv_constrained);
- free_dlist (&mv_frozen);
- free_dlist (&mv_active);
-}
-
-/* Similar to put_web(), but add the web to the end of the appropriate
- list. Additionally TYPE may not be SIMPLIFY. */
-
-static void
-put_web_at_end (struct web *web, enum node_type type)
-{
- if (type == PRECOLORED)
- type = INITIAL;
- else if (type == SIMPLIFY)
- abort ();
- push_list_end (web->dlink, &WEBS(type));
- web->type = type;
-}
-
-/* Unlink WEB from the list it's currently on (which corresponds to
- its current type). */
-
-void
-remove_web_from_list (struct web *web)
-{
- if (web->type == PRECOLORED)
- remove_list (web->dlink, &WEBS(INITIAL));
- else
- remove_list (web->dlink, &WEBS(web->type));
-}
-
-/* Give MOVE the TYPE, and link it into the correct list. */
-
-static inline void
-put_move (struct move *move, enum move_type type)
-{
- switch (type)
- {
- case WORKLIST:
- push_list (move->dlink, &mv_worklist);
- break;
- case MV_COALESCED:
- push_list (move->dlink, &mv_coalesced);
- break;
- case CONSTRAINED:
- push_list (move->dlink, &mv_constrained);
- break;
- case FROZEN:
- push_list (move->dlink, &mv_frozen);
- break;
- case ACTIVE:
- push_list (move->dlink, &mv_active);
- break;
- default:
- abort ();
- }
- move->type = type;
-}
-
-/* Build the worklists we are going to process. */
-
-static void
-build_worklists (struct df *df ATTRIBUTE_UNUSED)
-{
- struct dlist *d, *d_next;
- struct move_list *ml;
-
- /* If we are not the first pass, put all stackwebs (which are still
- backed by a new pseudo, but conceptually can stand for a stackslot,
- i.e. it doesn't really matter if they get a color or not), on
- the SELECT stack first, those with lowest cost first. This way
- they will be colored last, so do not constrain the coloring of the
- normal webs. But still those with the highest count are colored
- before, i.e. get a color more probable. The use of stackregs is
- a pure optimization, and all would work, if we used real stackslots
- from the begin. */
- if (ra_pass > 1)
- {
- unsigned int i, num, max_num;
- struct web **order2web;
- max_num = num_webs - num_subwebs;
- order2web = xmalloc (max_num * sizeof (order2web[0]));
- for (i = 0, num = 0; i < max_num; i++)
- if (id2web[i]->regno >= max_normal_pseudo)
- order2web[num++] = id2web[i];
- if (num)
- {
- qsort (order2web, num, sizeof (order2web[0]), comp_webs_maxcost);
- for (i = num - 1;; i--)
- {
- struct web *web = order2web[i];
- struct conflict_link *wl;
- remove_list (web->dlink, &WEBS(INITIAL));
- put_web (web, SELECT);
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *pweb = wl->t;
- pweb->num_conflicts -= 1 + web->add_hardregs;
- }
- if (i == 0)
- break;
- }
- }
- free (order2web);
- }
-
- /* For all remaining initial webs, classify them. */
- for (d = WEBS(INITIAL); d; d = d_next)
- {
- struct web *web = DLIST_WEB (d);
- d_next = d->next;
- if (web->type == PRECOLORED)
- continue;
-
- remove_list (d, &WEBS(INITIAL));
- if (web->num_conflicts >= NUM_REGS (web))
- put_web (web, SPILL);
- else if (web->moves)
- put_web (web, FREEZE);
- else
- put_web (web, SIMPLIFY);
- }
-
- /* And put all moves on the worklist for iterated coalescing.
- Note, that if iterated coalescing is off, then wl_moves doesn't
- contain any moves. */
- for (ml = wl_moves; ml; ml = ml->next)
- if (ml->move)
- {
- struct move *m = ml->move;
- d = ra_calloc (sizeof (struct dlist));
- DLIST_MOVE (d) = m;
- m->dlink = d;
- put_move (m, WORKLIST);
- }
-}
-
-/* Enable the active moves, in which WEB takes part, to be processed. */
-
-static void
-enable_move (struct web *web)
-{
- struct move_list *ml;
- for (ml = web->moves; ml; ml = ml->next)
- if (ml->move->type == ACTIVE)
- {
- remove_list (ml->move->dlink, &mv_active);
- put_move (ml->move, WORKLIST);
- }
-}
-
-/* Decrement the degree of node WEB by the amount DEC.
- Possibly change the type of WEB, if the number of conflicts is
- now smaller than its freedom. */
-
-static void
-decrement_degree (struct web *web, int dec)
-{
- int before = web->num_conflicts;
- web->num_conflicts -= dec;
- if (web->num_conflicts < NUM_REGS (web) && before >= NUM_REGS (web))
- {
- struct conflict_link *a;
- enable_move (web);
- for (a = web->conflict_list; a; a = a->next)
- {
- struct web *aweb = a->t;
- if (aweb->type != SELECT && aweb->type != COALESCED)
- enable_move (aweb);
- }
- if (web->type != FREEZE)
- {
- remove_web_from_list (web);
- if (web->moves)
- put_web (web, FREEZE);
- else
- put_web (web, SIMPLIFY);
- }
- }
-}
-
-/* Repeatedly simplify the nodes on the simplify worklists. */
-
-static void
-simplify (void)
-{
- struct dlist *d;
- struct web *web;
- struct conflict_link *wl;
- while (1)
- {
- /* We try hard to color all the webs resulting from spills first.
- Without that on register starved machines (x86 e.g) with some live
- DImode pseudos, -fPIC, and an asm requiring %edx, it might be, that
- we do rounds over rounds, because the conflict graph says, we can
- simplify those short webs, but later due to irregularities we can't
- color those pseudos. So we have to spill them, which in later rounds
- leads to other spills. */
- d = pop_list (&WEBS(SIMPLIFY));
- if (!d)
- d = pop_list (&WEBS(SIMPLIFY_FAT));
- if (!d)
- d = pop_list (&WEBS(SIMPLIFY_SPILL));
- if (!d)
- break;
- web = DLIST_WEB (d);
- ra_debug_msg (DUMP_PROCESS, " simplifying web %3d, conflicts = %d\n",
- web->id, web->num_conflicts);
- put_web (web, SELECT);
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *pweb = wl->t;
- if (pweb->type != SELECT && pweb->type != COALESCED)
- {
- decrement_degree (pweb, 1 + web->add_hardregs);
- }
- }
- }
-}
-
-/* Helper function to remove a move from the movelist of the web. */
-
-static void
-remove_move_1 (struct web *web, struct move *move)
-{
- struct move_list *ml = web->moves;
- if (!ml)
- return;
- if (ml->move == move)
- {
- web->moves = ml->next;
- return;
- }
- for (; ml->next && ml->next->move != move; ml = ml->next) ;
- if (!ml->next)
- return;
- ml->next = ml->next->next;
-}
-
-/* Remove a move from the movelist of the web. Actually this is just a
- wrapper around remove_move_1(), making sure, the removed move really is
- not in the list anymore. */
-
-static void
-remove_move (struct web *web, struct move *move)
-{
- struct move_list *ml;
- remove_move_1 (web, move);
- for (ml = web->moves; ml; ml = ml->next)
- if (ml->move == move)
- abort ();
-}
-
-/* Merge the moves for the two webs into the first web's movelist. */
-
-void
-merge_moves (struct web *u, struct web *v)
-{
- regset seen;
- struct move_list *ml, *ml_next;
-
- seen = BITMAP_XMALLOC ();
- for (ml = u->moves; ml; ml = ml->next)
- bitmap_set_bit (seen, INSN_UID (ml->move->insn));
- for (ml = v->moves; ml; ml = ml_next)
- {
- ml_next = ml->next;
- if (! bitmap_bit_p (seen, INSN_UID (ml->move->insn)))
- {
- ml->next = u->moves;
- u->moves = ml;
- }
- }
- BITMAP_XFREE (seen);
- v->moves = NULL;
-}
-
-/* Add a web to the simplify worklist, from the freeze worklist. */
-
-static void
-add_worklist (struct web *web)
-{
- if (web->type != PRECOLORED && !web->moves
- && web->num_conflicts < NUM_REGS (web))
- {
- remove_list (web->dlink, &WEBS(FREEZE));
- put_web (web, SIMPLIFY);
- }
-}
-
-/* Precolored node coalescing heuristic. */
-
-static int
-ok (struct web *target, struct web *source)
-{
- struct conflict_link *wl;
- int i;
- int color = source->color;
- int size;
-
- /* Normally one would think, the next test wouldn't be needed.
- We try to coalesce S and T, and S has already a color, and we checked
- when processing the insns, that both have the same mode. So naively
- we could conclude, that of course that mode was valid for this color.
- Hah. But there is sparc. Before reload there are copy insns
- (e.g. the ones copying arguments to locals) which happily refer to
- colors in invalid modes. We can't coalesce those things. */
- if (! HARD_REGNO_MODE_OK (source->color, GET_MODE (target->orig_x)))
- return 0;
-
- /* Sanity for funny modes. */
- size = HARD_REGNO_NREGS (color, GET_MODE (target->orig_x));
- if (!size)
- return 0;
-
- /* We can't coalesce target with a precolored register which isn't in
- usable_regs. */
- for (i = size; i--;)
- if (TEST_HARD_REG_BIT (never_use_colors, color + i)
- || !TEST_HARD_REG_BIT (target->usable_regs, color + i)
- /* Before usually calling ok() at all, we already test, if the
- candidates conflict in sup_igraph. But when wide webs are
- coalesced to hardregs, we only test the hardweb coalesced into.
- This is only the begin color. When actually coalescing both,
- it will also take the following size colors, i.e. their webs.
- We nowhere checked if the candidate possibly conflicts with
- one of _those_, which is possible with partial conflicts,
- so we simply do it here (this does one bit-test more than
- necessary, the first color). Note, that if X is precolored
- bit [X*num_webs + Y] can't be set (see add_conflict_edge()). */
- || TEST_BIT (sup_igraph,
- target->id * num_webs + hardreg2web[color + i]->id))
- return 0;
-
- for (wl = target->conflict_list; wl; wl = wl->next)
- {
- struct web *pweb = wl->t;
- if (pweb->type == SELECT || pweb->type == COALESCED)
- continue;
-
- /* Coalescing target (T) and source (S) is o.k, if for
- all conflicts C of T it is true, that:
- 1) C will be colored, or
- 2) C is a hardreg (precolored), or
- 3) C already conflicts with S too, or
- 4) a web which contains C conflicts already with S.
- XXX: we handle here only the special case of 4), that C is
- a subreg, and the containing thing is the reg itself, i.e.
- we dont handle the situation, were T conflicts with
- (subreg:SI x 1), and S conflicts with (subreg:DI x 0), which
- would be allowed also, as the S-conflict overlaps
- the T-conflict.
- So, we first test the whole web for any of these conditions, and
- continue with the next C, if 1, 2 or 3 is true. */
- if (pweb->num_conflicts < NUM_REGS (pweb)
- || pweb->type == PRECOLORED
- || TEST_BIT (igraph, igraph_index (source->id, pweb->id)) )
- continue;
-
- /* This is reached, if not one of 1, 2 or 3 was true. In the case C has
- no subwebs, 4 can't be true either, so we can't coalesce S and T. */
- if (wl->sub == NULL)
- return 0;
- else
- {
- /* The main webs do _not_ conflict, only some parts of both. This
- means, that 4 is possibly true, so we need to check this too.
- For this we go through all sub conflicts between T and C, and see if
- the target part of C already conflicts with S. When this is not
- the case we disallow coalescing. */
- struct sub_conflict *sl;
- for (sl = wl->sub; sl; sl = sl->next)
- {
- if (!TEST_BIT (igraph, igraph_index (source->id, sl->t->id)))
- return 0;
- }
- }
- }
- return 1;
-}
-
-/* Non-precolored node coalescing heuristic. */
-
-static int
-conservative (struct web *target, struct web *source)
-{
- unsigned int k;
- unsigned int loop;
- regset seen;
- struct conflict_link *wl;
- unsigned int num_regs = NUM_REGS (target); /* XXX */
-
- /* k counts the resulting conflict weight, if target and source
- would be merged, and all low-degree neighbors would be
- removed. */
- k = 0 * MAX (target->add_hardregs, source->add_hardregs);
- seen = BITMAP_XMALLOC ();
- for (loop = 0; loop < 2; loop++)
- for (wl = ((loop == 0) ? target : source)->conflict_list;
- wl; wl = wl->next)
- {
- struct web *pweb = wl->t;
- if (pweb->type != SELECT && pweb->type != COALESCED
- && pweb->num_conflicts >= NUM_REGS (pweb)
- && ! REGNO_REG_SET_P (seen, pweb->id))
- {
- SET_REGNO_REG_SET (seen, pweb->id);
- k += 1 + pweb->add_hardregs;
- }
- }
- BITMAP_XFREE (seen);
-
- if (k >= num_regs)
- return 0;
- return 1;
-}
-
-/* If the web is coalesced, return it's alias. Otherwise, return what
- was passed in. */
-
-struct web *
-alias (struct web *web)
-{
- while (web->type == COALESCED)
- web = web->alias;
- return web;
-}
-
-/* Returns nonzero, if the TYPE belongs to one of those representing
- SIMPLIFY types. */
-
-static inline unsigned int
-simplify_p (enum node_type type)
-{
- return type == SIMPLIFY || type == SIMPLIFY_SPILL || type == SIMPLIFY_FAT;
-}
-
-/* Actually combine two webs, that can be coalesced. */
-
-static void
-combine (struct web *u, struct web *v)
-{
- int i;
- struct conflict_link *wl;
- if (u == v || v->type == COALESCED)
- abort ();
- if ((u->regno >= max_normal_pseudo) != (v->regno >= max_normal_pseudo))
- abort ();
- remove_web_from_list (v);
- put_web (v, COALESCED);
- v->alias = u;
- u->is_coalesced = 1;
- v->is_coalesced = 1;
- u->num_aliased += 1 + v->num_aliased;
- if (flag_ra_merge_spill_costs && u->type != PRECOLORED)
- u->spill_cost += v->spill_cost;
- /*u->spill_cost = MAX (u->spill_cost, v->spill_cost);*/
- merge_moves (u, v);
- /* combine add_hardregs's of U and V. */
-
- for (wl = v->conflict_list; wl; wl = wl->next)
- {
- struct web *pweb = wl->t;
- /* We don't strictly need to move conflicts between webs which are
- already coalesced or selected, if we do iterated coalescing, or
- better if we need not to be able to break aliases again.
- I.e. normally we would use the condition
- (pweb->type != SELECT && pweb->type != COALESCED).
- But for now we simply merge all conflicts. It doesn't take that
- much time. */
- if (1)
- {
- struct web *web = u;
- int nregs = 1 + v->add_hardregs;
- if (u->type == PRECOLORED)
- nregs = HARD_REGNO_NREGS (u->color, GET_MODE (v->orig_x));
-
- /* For precolored U's we need to make conflicts between V's
- neighbors and as many hardregs from U as V needed if it gets
- color U. For now we approximate this by V->add_hardregs, which
- could be too much in multi-length classes. We should really
- count how many hardregs are needed for V with color U. When U
- isn't precolored this loop breaks out after one iteration. */
- for (i = 0; i < nregs; i++)
- {
- if (u->type == PRECOLORED)
- web = hardreg2web[i + u->color];
- if (wl->sub == NULL)
- record_conflict (web, pweb);
- else
- {
- struct sub_conflict *sl;
- /* So, between V and PWEB there are sub_conflicts. We
- need to relocate those conflicts to be between WEB (==
- U when it wasn't precolored) and PWEB. In the case
- only a part of V conflicted with (part of) PWEB we
- nevertheless make the new conflict between the whole U
- and the (part of) PWEB. Later we might try to find in
- U the correct subpart corresponding (by size and
- offset) to the part of V (sl->s) which was the source
- of the conflict. */
- for (sl = wl->sub; sl; sl = sl->next)
- {
- /* Beware: sl->s is no subweb of web (== U) but of V.
- We try to search a corresponding subpart of U.
- If we found none we let it conflict with the whole U.
- Note that find_subweb() only looks for mode and
- subreg_byte of the REG rtx but not for the pseudo
- reg number (otherwise it would be guaranteed to
- _not_ find any subpart). */
- struct web *sweb = NULL;
- if (SUBWEB_P (sl->s))
- sweb = find_subweb (web, sl->s->orig_x);
- if (!sweb)
- sweb = web;
- record_conflict (sweb, sl->t);
- }
- }
- if (u->type != PRECOLORED)
- break;
- }
- if (pweb->type != SELECT && pweb->type != COALESCED)
- decrement_degree (pweb, 1 + v->add_hardregs);
- }
- }
-
- /* Now merge the usable_regs together. */
- /* XXX That merging might normally make it necessary to
- adjust add_hardregs, which also means to adjust neighbors. This can
- result in making some more webs trivially colorable, (or the opposite,
- if this increases our add_hardregs). Because we intersect the
- usable_regs it should only be possible to decrease add_hardregs. So a
- conservative solution for now is to simply don't change it. */
- u->use_my_regs = 1;
- AND_HARD_REG_SET (u->usable_regs, v->usable_regs);
- u->regclass = reg_class_subunion[u->regclass][v->regclass];
- /* Count number of possible hardregs. This might make U a spillweb,
- but that could also happen, if U and V together had too many
- conflicts. */
- u->num_freedom = hard_regs_count (u->usable_regs);
- u->num_freedom -= u->add_hardregs;
- /* The next would mean an invalid coalesced move (both webs have no
- possible hardreg in common), so abort. */
- if (!u->num_freedom)
- abort();
-
- if (u->num_conflicts >= NUM_REGS (u)
- && (u->type == FREEZE || simplify_p (u->type)))
- {
- remove_web_from_list (u);
- put_web (u, SPILL);
- }
-
- /* We want the most relaxed combination of spill_temp state.
- I.e. if any was no spilltemp or a spilltemp2, the result is so too,
- otherwise if any is short, the result is too. It remains, when both
- are normal spilltemps. */
- if (v->spill_temp == 0)
- u->spill_temp = 0;
- else if (v->spill_temp == 2 && u->spill_temp != 0)
- u->spill_temp = 2;
- else if (v->spill_temp == 3 && u->spill_temp == 1)
- u->spill_temp = 3;
-}
-
-/* Attempt to coalesce the first thing on the move worklist.
- This is used only for iterated coalescing. */
-
-static void
-coalesce (void)
-{
- struct dlist *d = pop_list (&mv_worklist);
- struct move *m = DLIST_MOVE (d);
- struct web *source = alias (m->source_web);
- struct web *target = alias (m->target_web);
-
- if (target->type == PRECOLORED)
- {
- struct web *h = source;
- source = target;
- target = h;
- }
- if (source == target)
- {
- remove_move (source, m);
- put_move (m, MV_COALESCED);
- add_worklist (source);
- }
- else if (target->type == PRECOLORED
- || TEST_BIT (sup_igraph, source->id * num_webs + target->id)
- || TEST_BIT (sup_igraph, target->id * num_webs + source->id))
- {
- remove_move (source, m);
- remove_move (target, m);
- put_move (m, CONSTRAINED);
- add_worklist (source);
- add_worklist (target);
- }
- else if ((source->type == PRECOLORED && ok (target, source))
- || (source->type != PRECOLORED
- && conservative (target, source)))
- {
- remove_move (source, m);
- remove_move (target, m);
- put_move (m, MV_COALESCED);
- combine (source, target);
- add_worklist (source);
- }
- else
- put_move (m, ACTIVE);
-}
-
-/* Freeze the moves associated with the web. Used for iterated coalescing. */
-
-static void
-freeze_moves (struct web *web)
-{
- struct move_list *ml, *ml_next;
- for (ml = web->moves; ml; ml = ml_next)
- {
- struct move *m = ml->move;
- struct web *src, *dest;
- ml_next = ml->next;
- if (m->type == ACTIVE)
- remove_list (m->dlink, &mv_active);
- else
- remove_list (m->dlink, &mv_worklist);
- put_move (m, FROZEN);
- remove_move (web, m);
- src = alias (m->source_web);
- dest = alias (m->target_web);
- src = (src == web) ? dest : src;
- remove_move (src, m);
- /* XXX GA use the original v, instead of alias(v) */
- if (!src->moves && src->num_conflicts < NUM_REGS (src))
- {
- remove_list (src->dlink, &WEBS(FREEZE));
- put_web (src, SIMPLIFY);
- }
- }
-}
-
-/* Freeze the first thing on the freeze worklist (only for iterated
- coalescing). */
-
-static void
-freeze (void)
-{
- struct dlist *d = pop_list (&WEBS(FREEZE));
- put_web (DLIST_WEB (d), SIMPLIFY);
- freeze_moves (DLIST_WEB (d));
-}
-
-/* The current spill heuristic. Returns a number for a WEB.
- Webs with higher numbers are selected later. */
-
-static unsigned HOST_WIDE_INT (*spill_heuristic) (struct web *);
-
-static unsigned HOST_WIDE_INT default_spill_heuristic (struct web *);
-
-/* Our default heuristic is similar to spill_cost / num_conflicts.
- Just scaled for integer arithmetic, and it favors coalesced webs,
- and webs which span more insns with deaths. */
-
-static unsigned HOST_WIDE_INT
-default_spill_heuristic (struct web *web)
-{
- unsigned HOST_WIDE_INT ret;
- unsigned int divisor = 1;
- /* Make coalesce targets cheaper to spill, because they will be broken
- up again into smaller parts. */
- if (flag_ra_break_aliases)
- divisor += web->num_aliased;
- divisor += web->num_conflicts;
- ret = ((web->spill_cost << 8) + divisor - 1) / divisor;
- /* It is better to spill webs that span more insns (deaths in our
- case) than other webs with the otherwise same spill_cost. So make
- them a little bit cheaper. Remember that spill_cost is unsigned. */
- if (web->span_deaths < ret)
- ret -= web->span_deaths;
- return ret;
-}
-
-/* Select the cheapest spill to be potentially spilled (we don't
- *actually* spill until we need to). */
-
-static void
-select_spill (void)
-{
- unsigned HOST_WIDE_INT best = (unsigned HOST_WIDE_INT) -1;
- struct dlist *bestd = NULL;
- unsigned HOST_WIDE_INT best2 = (unsigned HOST_WIDE_INT) -1;
- struct dlist *bestd2 = NULL;
- struct dlist *d;
- for (d = WEBS(SPILL); d; d = d->next)
- {
- struct web *w = DLIST_WEB (d);
- unsigned HOST_WIDE_INT cost = spill_heuristic (w);
- if ((!w->spill_temp) && cost < best)
- {
- best = cost;
- bestd = d;
- }
- /* Specially marked spill temps can be spilled. Also coalesce
- targets can. Eventually they will be broken up later in the
- colorizing process, so if we have nothing better take that. */
- else if ((w->spill_temp == 2 || w->is_coalesced) && cost < best2)
- {
- best2 = cost;
- bestd2 = d;
- }
- }
- if (!bestd)
- {
- bestd = bestd2;
- best = best2;
- }
- if (!bestd)
- abort ();
-
- /* Note the potential spill. */
- DLIST_WEB (bestd)->was_spilled = 1;
- remove_list (bestd, &WEBS(SPILL));
- put_web (DLIST_WEB (bestd), SIMPLIFY);
- freeze_moves (DLIST_WEB (bestd));
- ra_debug_msg (DUMP_PROCESS, " potential spill web %3d, conflicts = %d\n",
- DLIST_WEB (bestd)->id, DLIST_WEB (bestd)->num_conflicts);
-}
-
-/* Given a set of forbidden colors to begin at, and a set of still
- free colors, and MODE, returns nonzero of color C is still usable. */
-
-static int
-color_usable_p (int c, HARD_REG_SET dont_begin_colors,
- HARD_REG_SET free_colors, enum machine_mode mode)
-{
- if (!TEST_HARD_REG_BIT (dont_begin_colors, c)
- && TEST_HARD_REG_BIT (free_colors, c)
- && HARD_REGNO_MODE_OK (c, mode))
- {
- int i, size;
- size = HARD_REGNO_NREGS (c, mode);
- for (i = 1; i < size && TEST_HARD_REG_BIT (free_colors, c + i); i++);
- if (i == size)
- return 1;
- }
- return 0;
-}
-
-/* I don't want to clutter up the actual code with ifdef's. */
-#ifdef REG_ALLOC_ORDER
-#define INV_REG_ALLOC_ORDER(c) inv_reg_alloc_order[c]
-#else
-#define INV_REG_ALLOC_ORDER(c) c
-#endif
-
-/* Searches in FREE_COLORS for a block of hardregs of the right length
- for MODE, which doesn't begin at a hardreg mentioned in DONT_BEGIN_COLORS.
- If it needs more than one hardreg it prefers blocks beginning
- at an even hardreg, and only gives an odd begin reg if no other
- block could be found. */
-
-int
-get_free_reg (HARD_REG_SET dont_begin_colors, HARD_REG_SET free_colors,
- enum machine_mode mode)
-{
- int c;
- int last_resort_reg = -1;
- int pref_reg = -1;
- int pref_reg_order = INT_MAX;
- int last_resort_reg_order = INT_MAX;
-
- for (c = 0; c < FIRST_PSEUDO_REGISTER; c++)
- if (!TEST_HARD_REG_BIT (dont_begin_colors, c)
- && TEST_HARD_REG_BIT (free_colors, c)
- && HARD_REGNO_MODE_OK (c, mode))
- {
- int i, size;
- size = HARD_REGNO_NREGS (c, mode);
- for (i = 1; i < size && TEST_HARD_REG_BIT (free_colors, c + i); i++);
- if (i != size)
- {
- c += i;
- continue;
- }
- if (i == size)
- {
- if (size < 2 || (c & 1) == 0)
- {
- if (INV_REG_ALLOC_ORDER (c) < pref_reg_order)
- {
- pref_reg = c;
- pref_reg_order = INV_REG_ALLOC_ORDER (c);
- }
- }
- else if (INV_REG_ALLOC_ORDER (c) < last_resort_reg_order)
- {
- last_resort_reg = c;
- last_resort_reg_order = INV_REG_ALLOC_ORDER (c);
- }
- }
- else
- c += i;
- }
- return pref_reg >= 0 ? pref_reg : last_resort_reg;
-}
-
-/* Similar to get_free_reg(), but first search in colors provided
- by BIAS _and_ PREFER_COLORS, then in BIAS alone, then in PREFER_COLORS
- alone, and only then for any free color. If flag_ra_biased is zero
- only do the last two steps. */
-
-static int
-get_biased_reg (HARD_REG_SET dont_begin_colors, HARD_REG_SET bias,
- HARD_REG_SET prefer_colors, HARD_REG_SET free_colors,
- enum machine_mode mode)
-{
- int c = -1;
- HARD_REG_SET s;
- if (flag_ra_biased)
- {
- COPY_HARD_REG_SET (s, dont_begin_colors);
- IOR_COMPL_HARD_REG_SET (s, bias);
- IOR_COMPL_HARD_REG_SET (s, prefer_colors);
- c = get_free_reg (s, free_colors, mode);
- if (c >= 0)
- return c;
- COPY_HARD_REG_SET (s, dont_begin_colors);
- IOR_COMPL_HARD_REG_SET (s, bias);
- c = get_free_reg (s, free_colors, mode);
- if (c >= 0)
- return c;
- }
- COPY_HARD_REG_SET (s, dont_begin_colors);
- IOR_COMPL_HARD_REG_SET (s, prefer_colors);
- c = get_free_reg (s, free_colors, mode);
- if (c >= 0)
- return c;
- c = get_free_reg (dont_begin_colors, free_colors, mode);
- return c;
-}
-
-/* Counts the number of non-overlapping bitblocks of length LEN
- in FREE_COLORS. */
-
-static int
-count_long_blocks (HARD_REG_SET free_colors, int len)
-{
- int i, j;
- int count = 0;
- for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
- {
- if (!TEST_HARD_REG_BIT (free_colors, i))
- continue;
- for (j = 1; j < len; j++)
- if (!TEST_HARD_REG_BIT (free_colors, i + j))
- break;
- /* Bits [i .. i+j-1] are free. */
- if (j == len)
- count++;
- i += j - 1;
- }
- return count;
-}
-
-/* Given a hardreg set S, return a string representing it.
- Either as 0/1 string, or as hex value depending on the implementation
- of hardreg sets. Note that this string is statically allocated. */
-
-static char *
-hardregset_to_string (HARD_REG_SET s)
-{
- static char string[/*FIRST_PSEUDO_REGISTER + 30*/1024];
-#if FIRST_PSEUDO_REGISTER <= HOST_BITS_PER_WIDE_INT
- sprintf (string, HOST_WIDE_INT_PRINT_HEX, s);
-#else
- char *c = string;
- int i,j;
- c += sprintf (c, "{ ");
- for (i = 0;i < HARD_REG_SET_LONGS; i++)
- {
- for (j = 0; j < HOST_BITS_PER_WIDE_INT; j++)
- c += sprintf (c, "%s", ( 1 << j) & s[i] ? "1" : "0");
- c += sprintf (c, "%s", i ? ", " : "");
- }
- c += sprintf (c, " }");
-#endif
- return string;
-}
-
-/* For WEB, look at its already colored neighbors, and calculate
- the set of hardregs which is not allowed as color for WEB. Place
- that set int *RESULT. Note that the set of forbidden begin colors
- is not the same as all colors taken up by neighbors. E.g. suppose
- two DImode webs, but only the lo-part from one conflicts with the
- hipart from the other, and suppose the other gets colors 2 and 3
- (it needs two SImode hardregs). Now the first can take also color
- 1 or 2, although in those cases there's a partial overlap. Only
- 3 can't be used as begin color. */
-
-static void
-calculate_dont_begin (struct web *web, HARD_REG_SET *result)
-{
- struct conflict_link *wl;
- HARD_REG_SET dont_begin;
- /* The bits set in dont_begin correspond to the hardregs, at which
- WEB may not begin. This differs from the set of _all_ hardregs which
- are taken by WEB's conflicts in the presence of wide webs, where only
- some parts conflict with others. */
- CLEAR_HARD_REG_SET (dont_begin);
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *w;
- struct web *ptarget = alias (wl->t);
- struct sub_conflict *sl = wl->sub;
- w = sl ? sl->t : wl->t;
- while (w)
- {
- if (ptarget->type == COLORED || ptarget->type == PRECOLORED)
- {
- struct web *source = (sl) ? sl->s : web;
- unsigned int tsize = HARD_REGNO_NREGS (ptarget->color,
- GET_MODE (w->orig_x));
- /* ssize is only a first guess for the size. */
- unsigned int ssize = HARD_REGNO_NREGS (ptarget->color, GET_MODE
- (source->orig_x));
- unsigned int tofs = 0;
- unsigned int sofs = 0;
- /* C1 and C2 can become negative, so unsigned
- would be wrong. */
- int c1, c2;
-
- if (SUBWEB_P (w)
- && GET_MODE_SIZE (GET_MODE (w->orig_x)) >= UNITS_PER_WORD)
- tofs = (SUBREG_BYTE (w->orig_x) / UNITS_PER_WORD);
- if (SUBWEB_P (source)
- && GET_MODE_SIZE (GET_MODE (source->orig_x))
- >= UNITS_PER_WORD)
- sofs = (SUBREG_BYTE (source->orig_x) / UNITS_PER_WORD);
- c1 = ptarget->color + tofs - sofs - ssize + 1;
- c2 = ptarget->color + tofs + tsize - 1 - sofs;
- if (c2 >= 0)
- {
- if (c1 < 0)
- c1 = 0;
- /* Because ssize was only guessed above, which influenced our
- begin color (c1), we need adjustment, if for that color
- another size would be needed. This is done by moving
- c1 to a place, where the last of sources hardregs does not
- overlap the first of targets colors. */
- while (c1 + sofs
- + HARD_REGNO_NREGS (c1, GET_MODE (source->orig_x)) - 1
- < ptarget->color + tofs)
- c1++;
- while (c1 > 0 && c1 + sofs
- + HARD_REGNO_NREGS (c1, GET_MODE (source->orig_x)) - 1
- > ptarget->color + tofs)
- c1--;
- for (; c1 <= c2; c1++)
- SET_HARD_REG_BIT (dont_begin, c1);
- }
- }
- /* The next if() only gets true, if there was no wl->sub at all, in
- which case we are only making one go through this loop with W being
- a whole web. */
- if (!sl)
- break;
- sl = sl->next;
- w = sl ? sl->t : NULL;
- }
- }
- COPY_HARD_REG_SET (*result, dont_begin);
-}
-
-/* Try to assign a color to WEB. If HARD if nonzero, we try many
- tricks to get it one color, including respilling already colored
- neighbors.
-
- We also trie very hard, to not constrain the uncolored non-spill
- neighbors, which need more hardregs than we. Consider a situation, 2
- hardregs free for us (0 and 1), and one of our neighbors needs 2
- hardregs, and only conflicts with us. There are 3 hardregs at all. Now
- a simple minded method might choose 1 as color for us. Then our neighbor
- has two free colors (0 and 2) as it should, but they are not consecutive,
- so coloring it later would fail. This leads to nasty problems on
- register starved machines, so we try to avoid this. */
-
-static void
-colorize_one_web (struct web *web, int hard)
-{
- struct conflict_link *wl;
- HARD_REG_SET colors, dont_begin;
- int c = -1;
- int bestc = -1;
- int neighbor_needs= 0;
- struct web *fats_parent = NULL;
- int num_fat = 0;
- int long_blocks = 0;
- int best_long_blocks = -1;
- HARD_REG_SET fat_colors;
- HARD_REG_SET bias;
-
- CLEAR_HARD_REG_SET (fat_colors);
-
- if (web->regno >= max_normal_pseudo)
- hard = 0;
-
- /* First we want to know the colors at which we can't begin. */
- calculate_dont_begin (web, &dont_begin);
- CLEAR_HARD_REG_SET (bias);
-
- /* Now setup the set of colors used by our neighbors neighbors,
- and search the biggest noncolored neighbor. */
- neighbor_needs = web->add_hardregs + 1;
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *w;
- struct web *ptarget = alias (wl->t);
- struct sub_conflict *sl = wl->sub;
- IOR_HARD_REG_SET (bias, ptarget->bias_colors);
- w = sl ? sl->t : wl->t;
- if (ptarget->type != COLORED && ptarget->type != PRECOLORED
- && !ptarget->was_spilled)
- while (w)
- {
- if (find_web_for_subweb (w)->type != COALESCED
- && w->add_hardregs >= neighbor_needs)
- {
- neighbor_needs = w->add_hardregs;
- fats_parent = ptarget;
- num_fat++;
- }
- if (!sl)
- break;
- sl = sl->next;
- w = sl ? sl->t : NULL;
- }
- }
-
- ra_debug_msg (DUMP_COLORIZE, "colorize web %d [don't begin at %s]", web->id,
- hardregset_to_string (dont_begin));
-
- /* If there are some fat neighbors, remember their usable regs,
- and how many blocks are free in it for that neighbor. */
- if (num_fat)
- {
- COPY_HARD_REG_SET (fat_colors, fats_parent->usable_regs);
- long_blocks = count_long_blocks (fat_colors, neighbor_needs + 1);
- }
-
- /* We break out, if we found a color which doesn't constrain
- neighbors, or if we can't find any colors. */
- while (1)
- {
- HARD_REG_SET call_clobbered;
-
- /* Here we choose a hard-reg for the current web. For non spill
- temporaries we first search in the hardregs for it's preferred
- class, then, if we found nothing appropriate, in those of the
- alternate class. For spill temporaries we only search in
- usable_regs of this web (which is probably larger than that of
- the preferred or alternate class). All searches first try to
- find a non-call-clobbered hard-reg.
- XXX this should be more finegraned... First look into preferred
- non-callclobbered hardregs, then _if_ the web crosses calls, in
- alternate non-cc hardregs, and only _then_ also in preferred cc
- hardregs (and alternate ones). Currently we don't track the number
- of calls crossed for webs. We should. */
- if (web->use_my_regs)
- {
- COPY_HARD_REG_SET (colors, web->usable_regs);
- AND_HARD_REG_SET (colors,
- usable_regs[reg_preferred_class (web->regno)]);
- }
- else
- COPY_HARD_REG_SET (colors,
- usable_regs[reg_preferred_class (web->regno)]);
-#ifdef CANNOT_CHANGE_MODE_CLASS
- if (web->mode_changed)
- AND_COMPL_HARD_REG_SET (colors, invalid_mode_change_regs);
-#endif
- COPY_HARD_REG_SET (call_clobbered, colors);
- AND_HARD_REG_SET (call_clobbered, call_used_reg_set);
-
- /* If this web got a color in the last pass, try to give it the
- same color again. This will to much better colorization
- down the line, as we spilled for a certain coloring last time. */
- if (web->old_color)
- {
- c = web->old_color - 1;
- if (!color_usable_p (c, dont_begin, colors,
- PSEUDO_REGNO_MODE (web->regno)))
- c = -1;
- }
- else
- c = -1;
- if (c < 0)
- c = get_biased_reg (dont_begin, bias, web->prefer_colors,
- call_clobbered, PSEUDO_REGNO_MODE (web->regno));
- if (c < 0)
- c = get_biased_reg (dont_begin, bias, web->prefer_colors,
- colors, PSEUDO_REGNO_MODE (web->regno));
-
- if (c < 0)
- {
- if (web->use_my_regs)
- IOR_HARD_REG_SET (colors, web->usable_regs);
- else
- IOR_HARD_REG_SET (colors, usable_regs
- [reg_alternate_class (web->regno)]);
-#ifdef CANNOT_CHANGE_MODE_CLASS
- if (web->mode_changed)
- AND_COMPL_HARD_REG_SET (colors, invalid_mode_change_regs);
-#endif
- COPY_HARD_REG_SET (call_clobbered, colors);
- AND_HARD_REG_SET (call_clobbered, call_used_reg_set);
-
- c = get_biased_reg (dont_begin, bias, web->prefer_colors,
- call_clobbered, PSEUDO_REGNO_MODE (web->regno));
- if (c < 0)
- c = get_biased_reg (dont_begin, bias, web->prefer_colors,
- colors, PSEUDO_REGNO_MODE (web->regno));
- }
- if (c < 0)
- break;
- if (bestc < 0)
- bestc = c;
- /* If one of the yet uncolored neighbors, which is not a potential
- spill needs a block of hardregs be sure, not to destroy such a block
- by coloring one reg in the middle. */
- if (num_fat)
- {
- int i;
- int new_long;
- HARD_REG_SET colors1;
- COPY_HARD_REG_SET (colors1, fat_colors);
- for (i = 0; i < 1 + web->add_hardregs; i++)
- CLEAR_HARD_REG_BIT (colors1, c + i);
- new_long = count_long_blocks (colors1, neighbor_needs + 1);
- /* If we changed the number of long blocks, and it's now smaller
- than needed, we try to avoid this color. */
- if (long_blocks != new_long && new_long < num_fat)
- {
- if (new_long > best_long_blocks)
- {
- best_long_blocks = new_long;
- bestc = c;
- }
- SET_HARD_REG_BIT (dont_begin, c);
- ra_debug_msg (DUMP_COLORIZE, " avoid %d", c);
- }
- else
- /* We found a color which doesn't destroy a block. */
- break;
- }
- /* If we havee no fat neighbors, the current color won't become
- "better", so we've found it. */
- else
- break;
- }
- ra_debug_msg (DUMP_COLORIZE, " --> got %d", c < 0 ? bestc : c);
- if (bestc >= 0 && c < 0 && !web->was_spilled)
- {
- /* This is a non-potential-spill web, which got a color, which did
- destroy a hardreg block for one of it's neighbors. We color
- this web anyway and hope for the best for the neighbor, if we are
- a spill temp. */
- if (1 || web->spill_temp)
- c = bestc;
- ra_debug_msg (DUMP_COLORIZE, " [constrains neighbors]");
- }
- ra_debug_msg (DUMP_COLORIZE, "\n");
-
- if (c < 0)
- {
- /* Guard against a simplified node being spilled. */
- /* Don't abort. This can happen, when e.g. enough registers
- are available in colors, but they are not consecutive. This is a
- very serious issue if this web is a short live one, because
- even if we spill this one here, the situation won't become better
- in the next iteration. It probably will have the same conflicts,
- those will have the same colors, and we would come here again, for
- all parts, in which this one gets split by the spill. This
- can result in endless iteration spilling the same register again and
- again. That's why we try to find a neighbor, which spans more
- instructions that ourself, and got a color, and try to spill _that_.
-
- if (DLIST_WEB (d)->was_spilled < 0)
- abort (); */
- if (hard && (!web->was_spilled || web->spill_temp))
- {
- unsigned int loop;
- struct web *try = NULL;
- struct web *candidates[8];
-
- ra_debug_msg (DUMP_COLORIZE, " *** %d spilled, although %s ***\n",
- web->id, web->spill_temp ? "spilltemp" : "non-spill");
- /* We make multiple passes over our conflicts, first trying to
- spill those webs, which only got a color by chance, but
- were potential spill ones, and if that isn't enough, in a second
- pass also to spill normal colored webs. If we still didn't find
- a candidate, but we are a spill-temp, we make a third pass
- and include also webs, which were targets for coalescing, and
- spill those. */
- memset (candidates, 0, sizeof candidates);
-#define set_cand(i, w) \
- do { \
- if (!candidates[(i)] \
- || (candidates[(i)]->spill_cost < (w)->spill_cost)) \
- candidates[(i)] = (w); \
- } while (0)
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *w = wl->t;
- struct web *aw = alias (w);
- /* If we are a spill-temp, we also look at webs coalesced
- to precolored ones. Otherwise we only look at webs which
- themselves were colored, or coalesced to one. */
- if (aw->type == PRECOLORED && w != aw && web->spill_temp
- && flag_ra_optimistic_coalescing)
- {
- if (!w->spill_temp)
- set_cand (4, w);
- else if (web->spill_temp == 2
- && w->spill_temp == 2
- && w->spill_cost < web->spill_cost)
- set_cand (5, w);
- else if (web->spill_temp != 2
- && (w->spill_temp == 2
- || w->spill_cost < web->spill_cost))
- set_cand (6, w);
- continue;
- }
- if (aw->type != COLORED)
- continue;
- if (w->type == COLORED && !w->spill_temp && !w->is_coalesced
- && w->was_spilled)
- {
- if (w->spill_cost < web->spill_cost)
- set_cand (0, w);
- else if (web->spill_temp)
- set_cand (1, w);
- }
- if (w->type == COLORED && !w->spill_temp && !w->is_coalesced
- && !w->was_spilled)
- {
- if (w->spill_cost < web->spill_cost)
- set_cand (2, w);
- else if (web->spill_temp && web->spill_temp != 2)
- set_cand (3, w);
- }
- if (web->spill_temp)
- {
- if (w->type == COLORED && w->spill_temp == 2
- && !w->is_coalesced
- && (w->spill_cost < web->spill_cost
- || web->spill_temp != 2))
- set_cand (4, w);
- if (!aw->spill_temp)
- set_cand (5, aw);
- if (aw->spill_temp == 2
- && (aw->spill_cost < web->spill_cost
- || web->spill_temp != 2))
- set_cand (6, aw);
- /* For boehm-gc/misc.c. If we are a difficult spilltemp,
- also coalesced neighbors are a chance, _even_ if they
- too are spilltemps. At least their coalescing can be
- broken up, which may be reset usable_regs, and makes
- it easier colorable. */
- if (web->spill_temp != 2 && aw->is_coalesced
- && flag_ra_optimistic_coalescing)
- set_cand (7, aw);
- }
- }
- for (loop = 0; try == NULL && loop < 8; loop++)
- if (candidates[loop])
- try = candidates[loop];
-#undef set_cand
- if (try)
- {
- int old_c = try->color;
- if (try->type == COALESCED)
- {
- if (alias (try)->type != PRECOLORED)
- abort ();
- ra_debug_msg (DUMP_COLORIZE, " breaking alias %d -> %d\n",
- try->id, alias (try)->id);
- break_precolored_alias (try);
- colorize_one_web (web, hard);
- }
- else
- {
- remove_list (try->dlink, &WEBS(COLORED));
- put_web (try, SPILLED);
- /* Now try to colorize us again. Can recursively make other
- webs also spill, until there are no more unspilled
- neighbors. */
- ra_debug_msg (DUMP_COLORIZE, " trying to spill %d\n", try->id);
- colorize_one_web (web, hard);
- if (web->type != COLORED)
- {
- /* We tried recursively to spill all already colored
- neighbors, but we are still uncolorable. So it made
- no sense to spill those neighbors. Recolor them. */
- remove_list (try->dlink, &WEBS(SPILLED));
- put_web (try, COLORED);
- try->color = old_c;
- ra_debug_msg (DUMP_COLORIZE,
- " spilling %d was useless\n", try->id);
- }
- else
- {
- ra_debug_msg (DUMP_COLORIZE,
- " to spill %d was a good idea\n",
- try->id);
- remove_list (try->dlink, &WEBS(SPILLED));
- if (try->was_spilled)
- colorize_one_web (try, 0);
- else
- colorize_one_web (try, hard - 1);
- }
- }
- }
- else
- /* No more chances to get a color, so give up hope and
- spill us. */
- put_web (web, SPILLED);
- }
- else
- put_web (web, SPILLED);
- }
- else
- {
- put_web (web, COLORED);
- web->color = c;
- if (flag_ra_biased)
- {
- int nregs = HARD_REGNO_NREGS (c, GET_MODE (web->orig_x));
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *ptarget = alias (wl->t);
- int i;
- for (i = 0; i < nregs; i++)
- SET_HARD_REG_BIT (ptarget->bias_colors, c + i);
- }
- }
- }
- if (web->regno >= max_normal_pseudo && web->type == SPILLED)
- {
- web->color = an_unusable_color;
- remove_list (web->dlink, &WEBS(SPILLED));
- put_web (web, COLORED);
- }
- if (web->type == SPILLED && flag_ra_optimistic_coalescing
- && web->is_coalesced)
- {
- ra_debug_msg (DUMP_COLORIZE, "breaking aliases to web %d:", web->id);
- restore_conflicts_from_coalesce (web);
- break_aliases_to_web (web);
- insert_coalesced_conflicts ();
- ra_debug_msg (DUMP_COLORIZE, "\n");
- remove_list (web->dlink, &WEBS(SPILLED));
- put_web (web, SELECT);
- web->color = -1;
- }
-}
-
-/* Assign the colors to all nodes on the select stack. And update the
- colors of coalesced webs. */
-
-static void
-assign_colors (void)
-{
- struct dlist *d;
-
- while (WEBS(SELECT))
- {
- d = pop_list (&WEBS(SELECT));
- colorize_one_web (DLIST_WEB (d), 1);
- }
-
- for (d = WEBS(COALESCED); d; d = d->next)
- {
- struct web *a = alias (DLIST_WEB (d));
- DLIST_WEB (d)->color = a->color;
- }
-}
-
-/* WEB is a spilled web. Look if we can improve the cost of the graph,
- by coloring WEB, even if we then need to spill some of it's neighbors.
- For this we calculate the cost for each color C, that results when we
- _would_ give WEB color C (i.e. the cost of the then spilled neighbors).
- If the lowest cost among them is smaller than the spillcost of WEB, we
- do that recoloring, and instead spill the neighbors.
-
- This can sometime help, when due to irregularities in register file,
- and due to multi word pseudos, the colorization is suboptimal. But
- be aware, that currently this pass is quite slow. */
-
-static void
-try_recolor_web (struct web *web)
-{
- struct conflict_link *wl;
- unsigned HOST_WIDE_INT *cost_neighbors;
- unsigned int *min_color;
- int newcol, c;
- HARD_REG_SET precolored_neighbors, spill_temps;
- HARD_REG_SET possible_begin, wide_seen;
- cost_neighbors = xcalloc (FIRST_PSEUDO_REGISTER, sizeof (cost_neighbors[0]));
- /* For each hard-regs count the number of preceding hardregs, which
- would overlap this color, if used in WEB's mode. */
- min_color = xcalloc (FIRST_PSEUDO_REGISTER, sizeof (int));
- CLEAR_HARD_REG_SET (possible_begin);
- for (c = 0; c < FIRST_PSEUDO_REGISTER; c++)
- {
- int i, nregs;
- if (!HARD_REGNO_MODE_OK (c, GET_MODE (web->orig_x)))
- continue;
- nregs = HARD_REGNO_NREGS (c, GET_MODE (web->orig_x));
- for (i = 0; i < nregs; i++)
- if (!TEST_HARD_REG_BIT (web->usable_regs, c + i))
- break;
- if (i < nregs || nregs == 0)
- continue;
- SET_HARD_REG_BIT (possible_begin, c);
- for (; nregs--;)
- if (!min_color[c + nregs])
- min_color[c + nregs] = 1 + c;
- }
- CLEAR_HARD_REG_SET (precolored_neighbors);
- CLEAR_HARD_REG_SET (spill_temps);
- CLEAR_HARD_REG_SET (wide_seen);
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- HARD_REG_SET dont_begin;
- struct web *web2 = alias (wl->t);
- struct conflict_link *nn;
- int c1, c2;
- int wide_p = 0;
- if (wl->t->type == COALESCED || web2->type != COLORED)
- {
- if (web2->type == PRECOLORED)
- {
- c1 = min_color[web2->color];
- c1 = (c1 == 0) ? web2->color : (c1 - 1);
- c2 = web2->color;
- for (; c1 <= c2; c1++)
- SET_HARD_REG_BIT (precolored_neighbors, c1);
- }
- continue;
- }
- /* Mark colors for which some wide webs are involved. For
- those the independent sets are not simply one-node graphs, so
- they can't be recolored independent from their neighborhood. This
- means, that our cost calculation can be incorrect (assuming it
- can avoid spilling a web because it thinks some colors are available,
- although it's neighbors which itself need recoloring might take
- away exactly those colors). */
- if (web2->add_hardregs)
- wide_p = 1;
- for (nn = web2->conflict_list; nn && !wide_p; nn = nn->next)
- if (alias (nn->t)->add_hardregs)
- wide_p = 1;
- calculate_dont_begin (web2, &dont_begin);
- c1 = min_color[web2->color];
- /* Note that min_color[] contains 1-based values (zero means
- undef). */
- c1 = c1 == 0 ? web2->color : (c1 - 1);
- c2 = web2->color + HARD_REGNO_NREGS (web2->color, GET_MODE
- (web2->orig_x)) - 1;
- for (; c1 <= c2; c1++)
- if (TEST_HARD_REG_BIT (possible_begin, c1))
- {
- int nregs;
- HARD_REG_SET colors;
- nregs = HARD_REGNO_NREGS (c1, GET_MODE (web->orig_x));
- COPY_HARD_REG_SET (colors, web2->usable_regs);
- for (; nregs--;)
- CLEAR_HARD_REG_BIT (colors, c1 + nregs);
- if (wide_p)
- SET_HARD_REG_BIT (wide_seen, c1);
- if (get_free_reg (dont_begin, colors,
- GET_MODE (web2->orig_x)) < 0)
- {
- if (web2->spill_temp)
- SET_HARD_REG_BIT (spill_temps, c1);
- else
- cost_neighbors[c1] += web2->spill_cost;
- }
- }
- }
- newcol = -1;
- for (c = 0; c < FIRST_PSEUDO_REGISTER; c++)
- if (TEST_HARD_REG_BIT (possible_begin, c)
- && !TEST_HARD_REG_BIT (precolored_neighbors, c)
- && !TEST_HARD_REG_BIT (spill_temps, c)
- && (newcol == -1
- || cost_neighbors[c] < cost_neighbors[newcol]))
- newcol = c;
- if (newcol >= 0 && cost_neighbors[newcol] < web->spill_cost)
- {
- int nregs = HARD_REGNO_NREGS (newcol, GET_MODE (web->orig_x));
- unsigned HOST_WIDE_INT cost = 0;
- int *old_colors;
- struct conflict_link *wl_next;
- ra_debug_msg (DUMP_COLORIZE, "try to set web %d to color %d\n", web->id,
- newcol);
- remove_list (web->dlink, &WEBS(SPILLED));
- put_web (web, COLORED);
- web->color = newcol;
- old_colors = xcalloc (num_webs, sizeof (int));
- for (wl = web->conflict_list; wl; wl = wl_next)
- {
- struct web *web2 = alias (wl->t);
- /* If web2 is a coalesce-target, and will become spilled
- below in colorize_one_web(), and the current conflict wl
- between web and web2 was only the result of that coalescing
- this conflict will be deleted, making wl invalid. So save
- the next conflict right now. Note that if web2 has indeed
- such state, then wl->next can not be deleted in this
- iteration. */
- wl_next = wl->next;
- if (web2->type == COLORED)
- {
- int nregs2 = HARD_REGNO_NREGS (web2->color, GET_MODE
- (web2->orig_x));
- if (web->color >= web2->color + nregs2
- || web2->color >= web->color + nregs)
- continue;
- old_colors[web2->id] = web2->color + 1;
- web2->color = -1;
- remove_list (web2->dlink, &WEBS(COLORED));
- web2->type = SELECT;
- /* Allow webs to be spilled. */
- if (web2->spill_temp == 0 || web2->spill_temp == 2)
- web2->was_spilled = 1;
- colorize_one_web (web2, 1);
- if (web2->type == SPILLED)
- cost += web2->spill_cost;
- }
- }
- /* The actual cost may be smaller than the guessed one, because
- partial conflicts could result in some conflicting webs getting
- a color, where we assumed it must be spilled. See the comment
- above what happens, when wide webs are involved, and why in that
- case there might actually be some webs spilled although thought to
- be colorable. */
- if (cost > cost_neighbors[newcol]
- && nregs == 1 && !TEST_HARD_REG_BIT (wide_seen, newcol))
- abort ();
- /* But if the new spill-cost is higher than our own, then really loose.
- Respill us and recolor neighbors as before. */
- if (cost > web->spill_cost)
- {
- ra_debug_msg (DUMP_COLORIZE,
- "reset coloring of web %d, too expensive\n", web->id);
- remove_list (web->dlink, &WEBS(COLORED));
- web->color = -1;
- put_web (web, SPILLED);
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *web2 = alias (wl->t);
- if (old_colors[web2->id])
- {
- if (web2->type == SPILLED)
- {
- remove_list (web2->dlink, &WEBS(SPILLED));
- web2->color = old_colors[web2->id] - 1;
- put_web (web2, COLORED);
- }
- else if (web2->type == COLORED)
- web2->color = old_colors[web2->id] - 1;
- else if (web2->type == SELECT)
- /* This means, that WEB2 once was a part of a coalesced
- web, which got spilled in the above colorize_one_web()
- call, and whose parts then got split and put back
- onto the SELECT stack. As the cause for that splitting
- (the coloring of WEB) was worthless, we should again
- coalesce the parts, as they were before. For now we
- simply leave them SELECTed, for our caller to take
- care. */
- ;
- else
- abort ();
- }
- }
- }
- free (old_colors);
- }
- free (min_color);
- free (cost_neighbors);
-}
-
-/* This ensures that all conflicts of coalesced webs are seen from
- the webs coalesced into. combine() only adds the conflicts which
- at the time of combining were not already SELECTed or COALESCED
- to not destroy num_conflicts. Here we add all remaining conflicts
- and thereby destroy num_conflicts. This should be used when num_conflicts
- isn't used anymore, e.g. on a completely colored graph. */
-
-static void
-insert_coalesced_conflicts (void)
-{
- struct dlist *d;
- for (d = WEBS(COALESCED); 0 && d; d = d->next)
- {
- struct web *web = DLIST_WEB (d);
- struct web *aweb = alias (web);
- struct conflict_link *wl;
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *tweb = aweb;
- int i;
- int nregs = 1 + web->add_hardregs;
- if (aweb->type == PRECOLORED)
- nregs = HARD_REGNO_NREGS (aweb->color, GET_MODE (web->orig_x));
- for (i = 0; i < nregs; i++)
- {
- if (aweb->type == PRECOLORED)
- tweb = hardreg2web[i + aweb->color];
- /* There might be some conflict edges laying around
- where the usable_regs don't intersect. This can happen
- when first some webs were coalesced and conflicts
- propagated, then some combining narrowed usable_regs and
- further coalescing ignored those conflicts. Now there are
- some edges to COALESCED webs but not to it's alias.
- So abort only when they really should conflict. */
- if ((!(tweb->type == PRECOLORED
- || TEST_BIT (sup_igraph, tweb->id * num_webs + wl->t->id))
- || !(wl->t->type == PRECOLORED
- || TEST_BIT (sup_igraph,
- wl->t->id * num_webs + tweb->id)))
- && hard_regs_intersect_p (&tweb->usable_regs,
- &wl->t->usable_regs))
- abort ();
- /*if (wl->sub == NULL)
- record_conflict (tweb, wl->t);
- else
- {
- struct sub_conflict *sl;
- for (sl = wl->sub; sl; sl = sl->next)
- record_conflict (tweb, sl->t);
- }*/
- if (aweb->type != PRECOLORED)
- break;
- }
- }
- }
-}
-
-/* A function suitable to pass to qsort(). Compare the spill costs
- of webs W1 and W2. When used by qsort, this would order webs with
- largest cost first. */
-
-static int
-comp_webs_maxcost (const void *w1, const void *w2)
-{
- struct web *web1 = *(struct web **)w1;
- struct web *web2 = *(struct web **)w2;
- if (web1->spill_cost > web2->spill_cost)
- return -1;
- else if (web1->spill_cost < web2->spill_cost)
- return 1;
- else
- return 0;
-}
-
-/* This tries to recolor all spilled webs. See try_recolor_web()
- how this is done. This just calls it for each spilled web. */
-
-static void
-recolor_spills (void)
-{
- unsigned int i, num;
- struct web **order2web;
- num = num_webs - num_subwebs;
- order2web = xmalloc (num * sizeof (order2web[0]));
- for (i = 0; i < num; i++)
- {
- order2web[i] = id2web[i];
- /* If we aren't breaking aliases, combine() wasn't merging the
- spill_costs. So do that here to have sane measures. */
- if (!flag_ra_merge_spill_costs && id2web[i]->type == COALESCED)
- alias (id2web[i])->spill_cost += id2web[i]->spill_cost;
- }
- qsort (order2web, num, sizeof (order2web[0]), comp_webs_maxcost);
- insert_coalesced_conflicts ();
- dump_graph_cost (DUMP_COSTS, "before spill-recolor");
- for (i = 0; i < num; i++)
- {
- struct web *web = order2web[i];
- if (web->type == SPILLED)
- try_recolor_web (web);
- }
- /* It might have been decided in try_recolor_web() (in colorize_one_web())
- that a coalesced web should be spilled, so it was put on the
- select stack. Those webs need recoloring again, and all remaining
- coalesced webs might need their color updated, so simply call
- assign_colors() again. */
- assign_colors ();
- free (order2web);
-}
-
-/* This checks the current color assignment for obvious errors,
- like two conflicting webs overlapping in colors, or the used colors
- not being in usable regs. */
-
-static void
-check_colors (void)
-{
- unsigned int i;
- for (i = 0; i < num_webs - num_subwebs; i++)
- {
- struct web *web = id2web[i];
- struct web *aweb = alias (web);
- struct conflict_link *wl;
- int nregs, c;
- if (aweb->type == SPILLED || web->regno >= max_normal_pseudo)
- continue;
- else if (aweb->type == COLORED)
- nregs = HARD_REGNO_NREGS (aweb->color, GET_MODE (web->orig_x));
- else if (aweb->type == PRECOLORED)
- nregs = 1;
- else
- abort ();
- /* The color must be valid for the original usable_regs. */
- for (c = 0; c < nregs; c++)
- if (!TEST_HARD_REG_BIT (web->usable_regs, aweb->color + c))
- abort ();
- /* Search the original (pre-coalesce) conflict list. In the current
- one some imprecise conflicts may be noted (due to combine() or
- insert_coalesced_conflicts() relocating partial conflicts) making
- it look like some wide webs are in conflict and having the same
- color. */
- wl = (web->have_orig_conflicts ? web->orig_conflict_list
- : web->conflict_list);
- for (; wl; wl = wl->next)
- if (wl->t->regno >= max_normal_pseudo)
- continue;
- else if (!wl->sub)
- {
- struct web *web2 = alias (wl->t);
- int nregs2;
- if (web2->type == COLORED)
- nregs2 = HARD_REGNO_NREGS (web2->color, GET_MODE (web2->orig_x));
- else if (web2->type == PRECOLORED)
- nregs2 = 1;
- else
- continue;
- if (aweb->color >= web2->color + nregs2
- || web2->color >= aweb->color + nregs)
- continue;
- abort ();
- }
- else
- {
- struct sub_conflict *sl;
- int scol = aweb->color;
- int tcol = alias (wl->t)->color;
- if (alias (wl->t)->type == SPILLED)
- continue;
- for (sl = wl->sub; sl; sl = sl->next)
- {
- int ssize = HARD_REGNO_NREGS (scol, GET_MODE (sl->s->orig_x));
- int tsize = HARD_REGNO_NREGS (tcol, GET_MODE (sl->t->orig_x));
- int sofs = 0, tofs = 0;
- if (SUBWEB_P (sl->t)
- && GET_MODE_SIZE (GET_MODE (sl->t->orig_x)) >= UNITS_PER_WORD)
- tofs = (SUBREG_BYTE (sl->t->orig_x) / UNITS_PER_WORD);
- if (SUBWEB_P (sl->s)
- && GET_MODE_SIZE (GET_MODE (sl->s->orig_x))
- >= UNITS_PER_WORD)
- sofs = (SUBREG_BYTE (sl->s->orig_x) / UNITS_PER_WORD);
- if ((tcol + tofs >= scol + sofs + ssize)
- || (scol + sofs >= tcol + tofs + tsize))
- continue;
- abort ();
- }
- }
- }
-}
-
-/* WEB was a coalesced web. Make it unaliased again, and put it
- back onto SELECT stack. */
-
-static void
-unalias_web (struct web *web)
-{
- web->alias = NULL;
- web->is_coalesced = 0;
- web->color = -1;
- /* Well, initially everything was spilled, so it isn't incorrect,
- that also the individual parts can be spilled.
- XXX this isn't entirely correct, as we also relaxed the
- spill_temp flag in combine(), which might have made components
- spill, although they were a short or spilltemp web. */
- web->was_spilled = 1;
- remove_list (web->dlink, &WEBS(COALESCED));
- /* Spilltemps must be colored right now (i.e. as early as possible),
- other webs can be deferred to the end (the code building the
- stack assumed that in this stage only one web was colored). */
- if (web->spill_temp && web->spill_temp != 2)
- put_web (web, SELECT);
- else
- put_web_at_end (web, SELECT);
-}
-
-/* WEB is a _target_ for coalescing which got spilled.
- Break all aliases to WEB, and restore some of its member to the state
- they were before coalescing. Due to the suboptimal structure of
- the interference graph we need to go through all coalesced webs.
- Somewhen we'll change this to be more sane. */
-
-static void
-break_aliases_to_web (struct web *web)
-{
- struct dlist *d, *d_next;
- if (web->type != SPILLED)
- abort ();
- for (d = WEBS(COALESCED); d; d = d_next)
- {
- struct web *other = DLIST_WEB (d);
- d_next = d->next;
- /* Beware: Don't use alias() here. We really want to check only
- one level of aliasing, i.e. only break up webs directly
- aliased to WEB, not also those aliased through other webs. */
- if (other->alias == web)
- {
- unalias_web (other);
- ra_debug_msg (DUMP_COLORIZE, " %d", other->id);
- }
- }
- web->spill_temp = web->orig_spill_temp;
- web->spill_cost = web->orig_spill_cost;
- /* Beware: The following possibly widens usable_regs again. While
- it was narrower there might have been some conflicts added which got
- ignored because of non-intersecting hardregsets. All those conflicts
- would now matter again. Fortunately we only add conflicts when
- coalescing, which is also the time of narrowing. And we remove all
- those added conflicts again now that we unalias this web.
- Therefore this is safe to do. */
- COPY_HARD_REG_SET (web->usable_regs, web->orig_usable_regs);
- web->is_coalesced = 0;
- web->num_aliased = 0;
- web->was_spilled = 1;
- /* Reset is_coalesced flag for webs which itself are target of coalescing.
- It was cleared above if it was coalesced to WEB. */
- for (d = WEBS(COALESCED); d; d = d->next)
- DLIST_WEB (d)->alias->is_coalesced = 1;
-}
-
-/* WEB is a web coalesced into a precolored one. Break that alias,
- making WEB SELECTed again. Also restores the conflicts which resulted
- from initially coalescing both. */
-
-static void
-break_precolored_alias (struct web *web)
-{
- struct web *pre = web->alias;
- struct conflict_link *wl;
- unsigned int c = pre->color;
- unsigned int nregs = HARD_REGNO_NREGS (c, GET_MODE (web->orig_x));
- if (pre->type != PRECOLORED)
- abort ();
- unalias_web (web);
- /* Now we need to look at each conflict X of WEB, if it conflicts
- with [PRE, PRE+nregs), and remove such conflicts, of X has not other
- conflicts, which are coalesced into those precolored webs. */
- for (wl = web->conflict_list; wl; wl = wl->next)
- {
- struct web *x = wl->t;
- struct web *y;
- unsigned int i;
- struct conflict_link *wl2;
- struct conflict_link **pcl;
- HARD_REG_SET regs;
- if (!x->have_orig_conflicts)
- continue;
- /* First look at which colors can not go away, due to other coalesces
- still existing. */
- CLEAR_HARD_REG_SET (regs);
- for (i = 0; i < nregs; i++)
- SET_HARD_REG_BIT (regs, c + i);
- for (wl2 = x->conflict_list; wl2; wl2 = wl2->next)
- if (wl2->t->type == COALESCED && alias (wl2->t)->type == PRECOLORED)
- CLEAR_HARD_REG_BIT (regs, alias (wl2->t)->color);
- /* Now also remove the colors of those conflicts which already
- were there before coalescing at all. */
- for (wl2 = x->orig_conflict_list; wl2; wl2 = wl2->next)
- if (wl2->t->type == PRECOLORED)
- CLEAR_HARD_REG_BIT (regs, wl2->t->color);
- /* The colors now still set are those for which WEB was the last
- cause, i.e. those which can be removed. */
- y = NULL;
- for (i = 0; i < nregs; i++)
- if (TEST_HARD_REG_BIT (regs, c + i))
- {
- struct web *sub;
- y = hardreg2web[c + i];
- RESET_BIT (sup_igraph, x->id * num_webs + y->id);
- RESET_BIT (sup_igraph, y->id * num_webs + x->id);
- RESET_BIT (igraph, igraph_index (x->id, y->id));
- for (sub = x->subreg_next; sub; sub = sub->subreg_next)
- RESET_BIT (igraph, igraph_index (sub->id, y->id));
- }
- if (!y)
- continue;
- pcl = &(x->conflict_list);
- while (*pcl)
- {
- struct web *y = (*pcl)->t;
- if (y->type != PRECOLORED || !TEST_HARD_REG_BIT (regs, y->color))
- pcl = &((*pcl)->next);
- else
- *pcl = (*pcl)->next;
- }
- }
-}
-
-/* WEB is a spilled web which was target for coalescing.
- Delete all interference edges which were added due to that coalescing,
- and break up the coalescing. */
-
-static void
-restore_conflicts_from_coalesce (struct web *web)
-{
- struct conflict_link **pcl;
- struct conflict_link *wl;
- pcl = &(web->conflict_list);
- /* No original conflict list means no conflict was added at all
- after building the graph. So neither we nor any neighbors have
- conflicts due to this coalescing. */
- if (!web->have_orig_conflicts)
- return;
- while (*pcl)
- {
- struct web *other = (*pcl)->t;
- for (wl = web->orig_conflict_list; wl; wl = wl->next)
- if (wl->t == other)
- break;
- if (wl)
- {
- /* We found this conflict also in the original list, so this
- was no new conflict. */
- pcl = &((*pcl)->next);
- }
- else
- {
- /* This is a new conflict, so delete it from us and
- the neighbor. */
- struct conflict_link **opcl;
- struct conflict_link *owl;
- struct sub_conflict *sl;
- wl = *pcl;
- *pcl = wl->next;
- if (!other->have_orig_conflicts && other->type != PRECOLORED)
- abort ();
- for (owl = other->orig_conflict_list; owl; owl = owl->next)
- if (owl->t == web)
- break;
- if (owl)
- abort ();
- opcl = &(other->conflict_list);
- while (*opcl)
- {
- if ((*opcl)->t == web)
- {
- owl = *opcl;
- *opcl = owl->next;
- break;
- }
- else
- {
- opcl = &((*opcl)->next);
- }
- }
- if (!owl && other->type != PRECOLORED)
- abort ();
- /* wl and owl contain the edge data to be deleted. */
- RESET_BIT (sup_igraph, web->id * num_webs + other->id);
- RESET_BIT (sup_igraph, other->id * num_webs + web->id);
- RESET_BIT (igraph, igraph_index (web->id, other->id));
- for (sl = wl->sub; sl; sl = sl->next)
- RESET_BIT (igraph, igraph_index (sl->s->id, sl->t->id));
- if (other->type != PRECOLORED)
- {
- for (sl = owl->sub; sl; sl = sl->next)
- RESET_BIT (igraph, igraph_index (sl->s->id, sl->t->id));
- }
- }
- }
-
- /* We must restore usable_regs because record_conflict will use it. */
- COPY_HARD_REG_SET (web->usable_regs, web->orig_usable_regs);
- /* We might have deleted some conflicts above, which really are still
- there (diamond pattern coalescing). This is because we don't reference
- count interference edges but some of them were the result of different
- coalesces. */
- for (wl = web->conflict_list; wl; wl = wl->next)
- if (wl->t->type == COALESCED)
- {
- struct web *tweb;
- for (tweb = wl->t->alias; tweb; tweb = tweb->alias)
- {
- if (wl->sub == NULL)
- record_conflict (web, tweb);
- else
- {
- struct sub_conflict *sl;
- for (sl = wl->sub; sl; sl = sl->next)
- {
- struct web *sweb = NULL;
- if (SUBWEB_P (sl->t))
- sweb = find_subweb (tweb, sl->t->orig_x);
- if (!sweb)
- sweb = tweb;
- record_conflict (sl->s, sweb);
- }
- }
- if (tweb->type != COALESCED)
- break;
- }
- }
-}
-
-/* Repeatedly break aliases for spilled webs, which were target for
- coalescing, and recolorize the resulting parts. Do this as long as
- there are any spilled coalesce targets. */
-
-static void
-break_coalesced_spills (void)
-{
- int changed = 0;
- while (1)
- {
- struct dlist *d;
- struct web *web;
- for (d = WEBS(SPILLED); d; d = d->next)
- if (DLIST_WEB (d)->is_coalesced)
- break;
- if (!d)
- break;
- changed = 1;
- web = DLIST_WEB (d);
- ra_debug_msg (DUMP_COLORIZE, "breaking aliases to web %d:", web->id);
- restore_conflicts_from_coalesce (web);
- break_aliases_to_web (web);
- /* WEB was a spilled web and isn't anymore. Everything coalesced
- to WEB is now SELECTed and might potentially get a color.
- If those other webs were itself targets of coalescing it might be
- that there are still some conflicts from aliased webs missing,
- because they were added in combine() right into the now
- SELECTed web. So we need to add those missing conflicts here. */
- insert_coalesced_conflicts ();
- ra_debug_msg (DUMP_COLORIZE, "\n");
- remove_list (d, &WEBS(SPILLED));
- put_web (web, SELECT);
- web->color = -1;
- while (WEBS(SELECT))
- {
- d = pop_list (&WEBS(SELECT));
- colorize_one_web (DLIST_WEB (d), 1);
- }
- }
- if (changed)
- {
- struct dlist *d;
- for (d = WEBS(COALESCED); d; d = d->next)
- {
- struct web *a = alias (DLIST_WEB (d));
- DLIST_WEB (d)->color = a->color;
- }
- }
- dump_graph_cost (DUMP_COSTS, "after alias-breaking");
-}
-
-/* A structure for fast hashing of a pair of webs.
- Used to cumulate savings (from removing copy insns) for coalesced webs.
- All the pairs are also put into a single linked list. */
-struct web_pair
-{
- struct web_pair *next_hash;
- struct web_pair *next_list;
- struct web *smaller;
- struct web *larger;
- unsigned int conflicts;
- unsigned HOST_WIDE_INT cost;
-};
-
-/* The actual hash table. */
-#define WEB_PAIR_HASH_SIZE 8192
-static struct web_pair *web_pair_hash[WEB_PAIR_HASH_SIZE];
-static struct web_pair *web_pair_list;
-static unsigned int num_web_pairs;
-
-/* Clear the hash table of web pairs. */
-
-static void
-init_web_pairs (void)
-{
- memset (web_pair_hash, 0, sizeof web_pair_hash);
- num_web_pairs = 0;
- web_pair_list = NULL;
-}
-
-/* Given two webs connected by a move with cost COST which together
- have CONFLICTS conflicts, add that pair to the hash table, or if
- already in, cumulate the costs and conflict number. */
-
-static void
-add_web_pair_cost (struct web *web1, struct web *web2,
- unsigned HOST_WIDE_INT cost, unsigned int conflicts)
-{
- unsigned int hash;
- struct web_pair *p;
- if (web1->id > web2->id)
- {
- struct web *h = web1;
- web1 = web2;
- web2 = h;
- }
- hash = (web1->id * num_webs + web2->id) % WEB_PAIR_HASH_SIZE;
- for (p = web_pair_hash[hash]; p; p = p->next_hash)
- if (p->smaller == web1 && p->larger == web2)
- {
- p->cost += cost;
- p->conflicts += conflicts;
- return;
- }
- p = ra_alloc (sizeof *p);
- p->next_hash = web_pair_hash[hash];
- p->next_list = web_pair_list;
- p->smaller = web1;
- p->larger = web2;
- p->conflicts = conflicts;
- p->cost = cost;
- web_pair_hash[hash] = p;
- web_pair_list = p;
- num_web_pairs++;
-}
-
-/* Suitable to be passed to qsort(). Sort web pairs so, that those
- with more conflicts and higher cost (which actually is a saving
- when the moves are removed) come first. */
-
-static int
-comp_web_pairs (const void *w1, const void *w2)
-{
- struct web_pair *p1 = *(struct web_pair **)w1;
- struct web_pair *p2 = *(struct web_pair **)w2;
- if (p1->conflicts > p2->conflicts)
- return -1;
- else if (p1->conflicts < p2->conflicts)
- return 1;
- else if (p1->cost > p2->cost)
- return -1;
- else if (p1->cost < p2->cost)
- return 1;
- else
- return 0;
-}
-
-/* Given the list of web pairs, begin to combine them from the one
- with the most savings. */
-
-static void
-sort_and_combine_web_pairs (int for_move)
-{
- unsigned int i;
- struct web_pair **sorted;
- struct web_pair *p;
- if (!num_web_pairs)
- return;
- sorted = xmalloc (num_web_pairs * sizeof (sorted[0]));
- for (p = web_pair_list, i = 0; p; p = p->next_list)
- sorted[i++] = p;
- if (i != num_web_pairs)
- abort ();
- qsort (sorted, num_web_pairs, sizeof (sorted[0]), comp_web_pairs);
-
- /* After combining one pair, we actually should adjust the savings
- of the other pairs, if they are connected to one of the just coalesced
- pair. Later. */
- for (i = 0; i < num_web_pairs; i++)
- {
- struct web *w1, *w2;
- p = sorted[i];
- w1 = alias (p->smaller);
- w2 = alias (p->larger);
- if (!for_move && (w1->type == PRECOLORED || w2->type == PRECOLORED))
- continue;
- else if (w2->type == PRECOLORED)
- {
- struct web *h = w1;
- w1 = w2;
- w2 = h;
- }
- if (w1 != w2
- && !TEST_BIT (sup_igraph, w1->id * num_webs + w2->id)
- && !TEST_BIT (sup_igraph, w2->id * num_webs + w1->id)
- && w2->type != PRECOLORED
- && hard_regs_intersect_p (&w1->usable_regs, &w2->usable_regs))
- {
- if (w1->type != PRECOLORED
- || (w1->type == PRECOLORED && ok (w2, w1)))
- combine (w1, w2);
- else if (w1->type == PRECOLORED)
- SET_HARD_REG_BIT (w2->prefer_colors, w1->color);
- }
- }
- free (sorted);
-}
-
-/* Greedily coalesce all moves possible. Begin with the web pair
- giving the most saving if coalesced. */
-
-static void
-aggressive_coalesce (void)
-{
- struct dlist *d;
- struct move *m;
- init_web_pairs ();
- while ((d = pop_list (&mv_worklist)) != NULL)
- if ((m = DLIST_MOVE (d)))
- {
- struct web *s = alias (m->source_web);
- struct web *t = alias (m->target_web);
- if (t->type == PRECOLORED)
- {
- struct web *h = s;
- s = t;
- t = h;
- }
- if (s != t
- && t->type != PRECOLORED
- && !TEST_BIT (sup_igraph, s->id * num_webs + t->id)
- && !TEST_BIT (sup_igraph, t->id * num_webs + s->id))
- {
- if ((s->type == PRECOLORED && ok (t, s))
- || s->type != PRECOLORED)
- {
- put_move (m, MV_COALESCED);
- add_web_pair_cost (s, t, BLOCK_FOR_INSN (m->insn)->frequency,
- 0);
- }
- else if (s->type == PRECOLORED)
- /* It is !ok(t, s). But later when coloring the graph it might
- be possible to take that color. So we remember the preferred
- color to try that first. */
- {
- put_move (m, CONSTRAINED);
- SET_HARD_REG_BIT (t->prefer_colors, s->color);
- }
- }
- else
- {
- put_move (m, CONSTRAINED);
- }
- }
- sort_and_combine_web_pairs (1);
-}
-
-/* This is the difference between optimistic coalescing and
- optimistic coalescing+. Extended coalesce tries to coalesce also
- non-conflicting nodes, not related by a move. The criteria here is,
- the one web must be a source, the other a destination of the same insn.
- This actually makes sense, as (because they are in the same insn) they
- share many of their neighbors, and if they are coalesced, reduce the
- number of conflicts of those neighbors by one. For this we sort the
- candidate pairs again according to savings (and this time also conflict
- number).
-
- This is also a comparatively slow operation, as we need to go through
- all insns, and for each insn, through all defs and uses. */
-
-static void
-extended_coalesce_2 (void)
-{
- rtx insn;
- struct ra_insn_info info;
- unsigned int n;
- init_web_pairs ();
- for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
- if (INSN_P (insn) && (info = insn_df[INSN_UID (insn)]).num_defs)
- for (n = 0; n < info.num_defs; n++)
- {
- struct web *dest = def2web[DF_REF_ID (info.defs[n])];
- dest = alias (find_web_for_subweb (dest));
- if (dest->type != PRECOLORED && dest->regno < max_normal_pseudo)
- {
- unsigned int n2;
- for (n2 = 0; n2 < info.num_uses; n2++)
- {
- struct web *source = use2web[DF_REF_ID (info.uses[n2])];
- source = alias (find_web_for_subweb (source));
- if (source->type != PRECOLORED
- && source != dest
- && source->regno < max_normal_pseudo
- /* Coalesced webs end up using the same REG rtx in
- emit_colors(). So we can only coalesce something
- of equal modes. */
- && GET_MODE (source->orig_x) == GET_MODE (dest->orig_x)
- && !TEST_BIT (sup_igraph,
- dest->id * num_webs + source->id)
- && !TEST_BIT (sup_igraph,
- source->id * num_webs + dest->id)
- && hard_regs_intersect_p (&source->usable_regs,
- &dest->usable_regs))
- add_web_pair_cost (dest, source,
- BLOCK_FOR_INSN (insn)->frequency,
- dest->num_conflicts
- + source->num_conflicts);
- }
- }
- }
- sort_and_combine_web_pairs (0);
-}
-
-/* Check if we forgot to coalesce some moves. */
-
-static void
-check_uncoalesced_moves (void)
-{
- struct move_list *ml;
- struct move *m;
- for (ml = wl_moves; ml; ml = ml->next)
- if ((m = ml->move))
- {
- struct web *s = alias (m->source_web);
- struct web *t = alias (m->target_web);
- if (t->type == PRECOLORED)
- {
- struct web *h = s;
- s = t;
- t = h;
- }
- if (s != t
- && m->type != CONSTRAINED
- /* Following can happen when a move was coalesced, but later
- broken up again. Then s!=t, but m is still MV_COALESCED. */
- && m->type != MV_COALESCED
- && t->type != PRECOLORED
- && ((s->type == PRECOLORED && ok (t, s))
- || s->type != PRECOLORED)
- && !TEST_BIT (sup_igraph, s->id * num_webs + t->id)
- && !TEST_BIT (sup_igraph, t->id * num_webs + s->id))
- abort ();
- }
-}
-
-/* The toplevel function in this file. Precondition is, that
- the interference graph is built completely by ra-build.c. This
- produces a list of spilled, colored and coalesced nodes. */
-
-void
-ra_colorize_graph (struct df *df)
-{
- if (rtl_dump_file)
- dump_igraph (df);
- build_worklists (df);
-
- /* With optimistic coalescing we coalesce everything we can. */
- if (flag_ra_optimistic_coalescing)
- {
- aggressive_coalesce ();
- extended_coalesce_2 ();
- }
-
- /* Now build the select stack. */
- do
- {
- simplify ();
- if (mv_worklist)
- coalesce ();
- else if (WEBS(FREEZE))
- freeze ();
- else if (WEBS(SPILL))
- select_spill ();
- }
- while (WEBS(SIMPLIFY) || WEBS(SIMPLIFY_FAT) || WEBS(SIMPLIFY_SPILL)
- || mv_worklist || WEBS(FREEZE) || WEBS(SPILL));
- if (flag_ra_optimistic_coalescing)
- check_uncoalesced_moves ();
-
- /* Actually colorize the webs from the select stack. */
- assign_colors ();
- check_colors ();
- dump_graph_cost (DUMP_COSTS, "initially");
- if (flag_ra_break_aliases)
- break_coalesced_spills ();
- check_colors ();
-
- /* And try to improve the cost by recoloring spilled webs. */
- recolor_spills ();
- dump_graph_cost (DUMP_COSTS, "after spill-recolor");
- check_colors ();
-}
-
-/* Initialize this module. */
-
-void ra_colorize_init (void)
-{
- /* FIXME: Choose spill heuristic for platform if we have one */
- spill_heuristic = default_spill_heuristic;
-}
-
-/* Free all memory. (Note that we don't need to free any per pass
- memory). */
-
-void
-ra_colorize_free_all (void)
-{
- struct dlist *d;
- while ((d = pop_list (&WEBS(FREE))) != NULL)
- put_web (DLIST_WEB (d), INITIAL);
- while ((d = pop_list (&WEBS(INITIAL))) != NULL)
- {
- struct web *web = DLIST_WEB (d);
- struct web *wnext;
- web->orig_conflict_list = NULL;
- web->conflict_list = NULL;
- for (web = web->subreg_next; web; web = wnext)
- {
- wnext = web->subreg_next;
- free (web);
- }
- free (DLIST_WEB (d));
- }
-}
-
-/*
-vim:cinoptions={.5s,g0,p5,t0,(0,^-0.5s,n-0.5s:tw=78:cindent:sw=4:
-*/
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