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-rw-r--r--contrib/binutils/gas/symbols.c2576
1 files changed, 2576 insertions, 0 deletions
diff --git a/contrib/binutils/gas/symbols.c b/contrib/binutils/gas/symbols.c
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--- /dev/null
+++ b/contrib/binutils/gas/symbols.c
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+/* symbols.c -symbol table-
+ Copyright 1987, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+ 1999, 2000, 2001, 2002, 2003
+ Free Software Foundation, Inc.
+
+ This file is part of GAS, the GNU Assembler.
+
+ GAS is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ GAS is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GAS; see the file COPYING. If not, write to the Free
+ Software Foundation, 59 Temple Place - Suite 330, Boston, MA
+ 02111-1307, USA. */
+
+/* #define DEBUG_SYMS / * to debug symbol list maintenance. */
+
+#include "as.h"
+
+#include "safe-ctype.h"
+#include "obstack.h" /* For "symbols.h" */
+#include "subsegs.h"
+
+#include "struc-symbol.h"
+
+/* This is non-zero if symbols are case sensitive, which is the
+ default. */
+int symbols_case_sensitive = 1;
+
+#ifndef WORKING_DOT_WORD
+extern int new_broken_words;
+#endif
+
+/* symbol-name => struct symbol pointer */
+static struct hash_control *sy_hash;
+
+/* Table of local symbols. */
+static struct hash_control *local_hash;
+
+/* Below are commented in "symbols.h". */
+symbolS *symbol_rootP;
+symbolS *symbol_lastP;
+symbolS abs_symbol;
+
+#ifdef DEBUG_SYMS
+#define debug_verify_symchain verify_symbol_chain
+#else
+#define debug_verify_symchain(root, last) ((void) 0)
+#endif
+
+#define DOLLAR_LABEL_CHAR '\001'
+#define LOCAL_LABEL_CHAR '\002'
+
+struct obstack notes;
+
+static char *save_symbol_name (const char *);
+static void fb_label_init (void);
+static long dollar_label_instance (long);
+static long fb_label_instance (long);
+
+static void print_binary (FILE *, const char *, expressionS *);
+static void report_op_error (symbolS *, symbolS *, symbolS *);
+
+/* Return a pointer to a new symbol. Die if we can't make a new
+ symbol. Fill in the symbol's values. Add symbol to end of symbol
+ chain.
+
+ This function should be called in the general case of creating a
+ symbol. However, if the output file symbol table has already been
+ set, and you are certain that this symbol won't be wanted in the
+ output file, you can call symbol_create. */
+
+symbolS *
+symbol_new (const char *name, segT segment, valueT valu, fragS *frag)
+{
+ symbolS *symbolP = symbol_create (name, segment, valu, frag);
+
+ /* Link to end of symbol chain. */
+#ifdef BFD_ASSEMBLER
+ {
+ extern int symbol_table_frozen;
+ if (symbol_table_frozen)
+ abort ();
+ }
+#endif
+ symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP);
+
+ return symbolP;
+}
+
+/* Save a symbol name on a permanent obstack, and convert it according
+ to the object file format. */
+
+static char *
+save_symbol_name (const char *name)
+{
+ unsigned int name_length;
+ char *ret;
+
+ name_length = strlen (name) + 1; /* +1 for \0. */
+ obstack_grow (&notes, name, name_length);
+ ret = obstack_finish (&notes);
+
+#ifdef STRIP_UNDERSCORE
+ if (ret[0] == '_')
+ ++ret;
+#endif
+
+#ifdef tc_canonicalize_symbol_name
+ ret = tc_canonicalize_symbol_name (ret);
+#endif
+
+ if (! symbols_case_sensitive)
+ {
+ char *s;
+
+ for (s = ret; *s != '\0'; s++)
+ *s = TOUPPER (*s);
+ }
+
+ return ret;
+}
+
+symbolS *
+symbol_create (const char *name, /* It is copied, the caller can destroy/modify. */
+ segT segment, /* Segment identifier (SEG_<something>). */
+ valueT valu, /* Symbol value. */
+ fragS *frag /* Associated fragment. */)
+{
+ char *preserved_copy_of_name;
+ symbolS *symbolP;
+
+ preserved_copy_of_name = save_symbol_name (name);
+
+ symbolP = (symbolS *) obstack_alloc (&notes, sizeof (symbolS));
+
+ /* symbol must be born in some fixed state. This seems as good as any. */
+ memset (symbolP, 0, sizeof (symbolS));
+
+#ifdef BFD_ASSEMBLER
+ symbolP->bsym = bfd_make_empty_symbol (stdoutput);
+ if (symbolP->bsym == NULL)
+ as_perror ("%s", "bfd_make_empty_symbol");
+ symbolP->bsym->udata.p = (PTR) symbolP;
+#endif
+ S_SET_NAME (symbolP, preserved_copy_of_name);
+
+ S_SET_SEGMENT (symbolP, segment);
+ S_SET_VALUE (symbolP, valu);
+ symbol_clear_list_pointers (symbolP);
+
+ symbolP->sy_frag = frag;
+#ifndef BFD_ASSEMBLER
+ symbolP->sy_number = ~0;
+ symbolP->sy_name_offset = (unsigned int) ~0;
+#endif
+
+ obj_symbol_new_hook (symbolP);
+
+#ifdef tc_symbol_new_hook
+ tc_symbol_new_hook (symbolP);
+#endif
+
+ return symbolP;
+}
+
+#ifdef BFD_ASSEMBLER
+
+/* Local symbol support. If we can get away with it, we keep only a
+ small amount of information for local symbols. */
+
+static symbolS *local_symbol_convert (struct local_symbol *);
+
+/* Used for statistics. */
+
+static unsigned long local_symbol_count;
+static unsigned long local_symbol_conversion_count;
+
+/* This macro is called with a symbol argument passed by reference.
+ It returns whether this is a local symbol. If necessary, it
+ changes its argument to the real symbol. */
+
+#define LOCAL_SYMBOL_CHECK(s) \
+ (s->bsym == NULL \
+ ? (local_symbol_converted_p ((struct local_symbol *) s) \
+ ? (s = local_symbol_get_real_symbol ((struct local_symbol *) s), \
+ 0) \
+ : 1) \
+ : 0)
+
+/* Create a local symbol and insert it into the local hash table. */
+
+struct local_symbol *
+local_symbol_make (const char *name, segT section, valueT value, fragS *frag)
+{
+ char *name_copy;
+ struct local_symbol *ret;
+
+ ++local_symbol_count;
+
+ name_copy = save_symbol_name (name);
+
+ ret = (struct local_symbol *) obstack_alloc (&notes, sizeof *ret);
+ ret->lsy_marker = NULL;
+ ret->lsy_name = name_copy;
+ ret->lsy_section = section;
+ local_symbol_set_frag (ret, frag);
+ ret->lsy_value = value;
+
+ hash_jam (local_hash, name_copy, (PTR) ret);
+
+ return ret;
+}
+
+/* Convert a local symbol into a real symbol. Note that we do not
+ reclaim the space used by the local symbol. */
+
+static symbolS *
+local_symbol_convert (struct local_symbol *locsym)
+{
+ symbolS *ret;
+
+ assert (locsym->lsy_marker == NULL);
+ if (local_symbol_converted_p (locsym))
+ return local_symbol_get_real_symbol (locsym);
+
+ ++local_symbol_conversion_count;
+
+ ret = symbol_new (locsym->lsy_name, locsym->lsy_section, locsym->lsy_value,
+ local_symbol_get_frag (locsym));
+
+ if (local_symbol_resolved_p (locsym))
+ ret->sy_resolved = 1;
+
+ /* Local symbols are always either defined or used. */
+ ret->sy_used = 1;
+
+#ifdef TC_LOCAL_SYMFIELD_CONVERT
+ TC_LOCAL_SYMFIELD_CONVERT (locsym, ret);
+#endif
+
+ symbol_table_insert (ret);
+
+ local_symbol_mark_converted (locsym);
+ local_symbol_set_real_symbol (locsym, ret);
+
+ hash_jam (local_hash, locsym->lsy_name, NULL);
+
+ return ret;
+}
+
+#else /* ! BFD_ASSEMBLER */
+
+#define LOCAL_SYMBOL_CHECK(s) 0
+#define local_symbol_convert(s) ((symbolS *) s)
+
+#endif /* ! BFD_ASSEMBLER */
+
+/* We have just seen "<name>:".
+ Creates a struct symbol unless it already exists.
+
+ Gripes if we are redefining a symbol incompatibly (and ignores it). */
+
+symbolS *
+colon (/* Just seen "x:" - rattle symbols & frags. */
+ const char *sym_name /* Symbol name, as a cannonical string. */
+ /* We copy this string: OK to alter later. */)
+{
+ register symbolS *symbolP; /* Symbol we are working with. */
+
+ /* Sun local labels go out of scope whenever a non-local symbol is
+ defined. */
+ if (LOCAL_LABELS_DOLLAR)
+ {
+ int local;
+
+#ifdef BFD_ASSEMBLER
+ local = bfd_is_local_label_name (stdoutput, sym_name);
+#else
+ local = LOCAL_LABEL (sym_name);
+#endif
+
+ if (! local)
+ dollar_label_clear ();
+ }
+
+#ifndef WORKING_DOT_WORD
+ if (new_broken_words)
+ {
+ struct broken_word *a;
+ int possible_bytes;
+ fragS *frag_tmp;
+ char *frag_opcode;
+
+ extern const int md_short_jump_size;
+ extern const int md_long_jump_size;
+
+ if (now_seg == absolute_section)
+ {
+ as_bad (_("cannot define symbol `%s' in absolute section"), sym_name);
+ return NULL;
+ }
+
+ possible_bytes = (md_short_jump_size
+ + new_broken_words * md_long_jump_size);
+
+ frag_tmp = frag_now;
+ frag_opcode = frag_var (rs_broken_word,
+ possible_bytes,
+ possible_bytes,
+ (relax_substateT) 0,
+ (symbolS *) broken_words,
+ (offsetT) 0,
+ NULL);
+
+ /* We want to store the pointer to where to insert the jump
+ table in the fr_opcode of the rs_broken_word frag. This
+ requires a little hackery. */
+ while (frag_tmp
+ && (frag_tmp->fr_type != rs_broken_word
+ || frag_tmp->fr_opcode))
+ frag_tmp = frag_tmp->fr_next;
+ know (frag_tmp);
+ frag_tmp->fr_opcode = frag_opcode;
+ new_broken_words = 0;
+
+ for (a = broken_words; a && a->dispfrag == 0; a = a->next_broken_word)
+ a->dispfrag = frag_tmp;
+ }
+#endif /* WORKING_DOT_WORD */
+
+ if ((symbolP = symbol_find (sym_name)) != 0)
+ {
+#ifdef RESOLVE_SYMBOL_REDEFINITION
+ if (RESOLVE_SYMBOL_REDEFINITION (symbolP))
+ return symbolP;
+#endif
+ /* Now check for undefined symbols. */
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ {
+#ifdef BFD_ASSEMBLER
+ struct local_symbol *locsym = (struct local_symbol *) symbolP;
+
+ if (locsym->lsy_section != undefined_section
+ && (local_symbol_get_frag (locsym) != frag_now
+ || locsym->lsy_section != now_seg
+ || locsym->lsy_value != frag_now_fix ()))
+ {
+ as_bad (_("symbol `%s' is already defined"), sym_name);
+ return symbolP;
+ }
+
+ locsym->lsy_section = now_seg;
+ local_symbol_set_frag (locsym, frag_now);
+ locsym->lsy_value = frag_now_fix ();
+#endif
+ }
+ else if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
+ {
+ if (S_GET_VALUE (symbolP) == 0)
+ {
+ symbolP->sy_frag = frag_now;
+#ifdef OBJ_VMS
+ S_SET_OTHER (symbolP, const_flag);
+#endif
+ S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
+ S_SET_SEGMENT (symbolP, now_seg);
+#ifdef N_UNDF
+ know (N_UNDF == 0);
+#endif /* if we have one, it better be zero. */
+
+ }
+ else
+ {
+ /* There are still several cases to check:
+
+ A .comm/.lcomm symbol being redefined as initialized
+ data is OK
+
+ A .comm/.lcomm symbol being redefined with a larger
+ size is also OK
+
+ This only used to be allowed on VMS gas, but Sun cc
+ on the sparc also depends on it. */
+
+ if (((!S_IS_DEBUG (symbolP)
+ && (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP))
+ && S_IS_EXTERNAL (symbolP))
+ || S_GET_SEGMENT (symbolP) == bss_section)
+ && (now_seg == data_section
+ || now_seg == S_GET_SEGMENT (symbolP)))
+ {
+ /* Select which of the 2 cases this is. */
+ if (now_seg != data_section)
+ {
+ /* New .comm for prev .comm symbol.
+
+ If the new size is larger we just change its
+ value. If the new size is smaller, we ignore
+ this symbol. */
+ if (S_GET_VALUE (symbolP)
+ < ((unsigned) frag_now_fix ()))
+ {
+ S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
+ }
+ }
+ else
+ {
+ /* It is a .comm/.lcomm being converted to initialized
+ data. */
+ symbolP->sy_frag = frag_now;
+#ifdef OBJ_VMS
+ S_SET_OTHER (symbolP, const_flag);
+#endif
+ S_SET_VALUE (symbolP, (valueT) frag_now_fix ());
+ S_SET_SEGMENT (symbolP, now_seg); /* Keep N_EXT bit. */
+ }
+ }
+ else
+ {
+#if (!defined (OBJ_AOUT) && !defined (OBJ_MAYBE_AOUT) \
+ && !defined (OBJ_BOUT) && !defined (OBJ_MAYBE_BOUT))
+ static const char *od_buf = "";
+#else
+ char od_buf[100];
+ od_buf[0] = '\0';
+#ifdef BFD_ASSEMBLER
+ if (OUTPUT_FLAVOR == bfd_target_aout_flavour)
+#endif
+ sprintf (od_buf, "%d.%d.",
+ S_GET_OTHER (symbolP),
+ S_GET_DESC (symbolP));
+#endif
+ as_bad (_("symbol `%s' is already defined as \"%s\"/%s%ld"),
+ sym_name,
+ segment_name (S_GET_SEGMENT (symbolP)),
+ od_buf,
+ (long) S_GET_VALUE (symbolP));
+ }
+ } /* if the undefined symbol has no value */
+ }
+ else
+ {
+ /* Don't blow up if the definition is the same. */
+ if (!(frag_now == symbolP->sy_frag
+ && S_GET_VALUE (symbolP) == frag_now_fix ()
+ && S_GET_SEGMENT (symbolP) == now_seg))
+ as_bad (_("symbol `%s' is already defined"), sym_name);
+ }
+
+ }
+#ifdef BFD_ASSEMBLER
+ else if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, sym_name))
+ {
+ symbolP = (symbolS *) local_symbol_make (sym_name, now_seg,
+ (valueT) frag_now_fix (),
+ frag_now);
+ }
+#endif /* BFD_ASSEMBLER */
+ else
+ {
+ symbolP = symbol_new (sym_name, now_seg, (valueT) frag_now_fix (),
+ frag_now);
+#ifdef OBJ_VMS
+ S_SET_OTHER (symbolP, const_flag);
+#endif /* OBJ_VMS */
+
+ symbol_table_insert (symbolP);
+ }
+
+ if (mri_common_symbol != NULL)
+ {
+ /* This symbol is actually being defined within an MRI common
+ section. This requires special handling. */
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ symbolP = local_symbol_convert ((struct local_symbol *) symbolP);
+ symbolP->sy_value.X_op = O_symbol;
+ symbolP->sy_value.X_add_symbol = mri_common_symbol;
+ symbolP->sy_value.X_add_number = S_GET_VALUE (mri_common_symbol);
+ symbolP->sy_frag = &zero_address_frag;
+ S_SET_SEGMENT (symbolP, expr_section);
+ symbolP->sy_mri_common = 1;
+ }
+
+#ifdef tc_frob_label
+ tc_frob_label (symbolP);
+#endif
+#ifdef obj_frob_label
+ obj_frob_label (symbolP);
+#endif
+
+ return symbolP;
+}
+
+/* Die if we can't insert the symbol. */
+
+void
+symbol_table_insert (symbolS *symbolP)
+{
+ register const char *error_string;
+
+ know (symbolP);
+ know (S_GET_NAME (symbolP));
+
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ {
+ error_string = hash_jam (local_hash, S_GET_NAME (symbolP),
+ (PTR) symbolP);
+ if (error_string != NULL)
+ as_fatal (_("inserting \"%s\" into symbol table failed: %s"),
+ S_GET_NAME (symbolP), error_string);
+ return;
+ }
+
+ if ((error_string = hash_jam (sy_hash, S_GET_NAME (symbolP), (PTR) symbolP)))
+ {
+ as_fatal (_("inserting \"%s\" into symbol table failed: %s"),
+ S_GET_NAME (symbolP), error_string);
+ } /* on error */
+}
+
+/* If a symbol name does not exist, create it as undefined, and insert
+ it into the symbol table. Return a pointer to it. */
+
+symbolS *
+symbol_find_or_make (const char *name)
+{
+ register symbolS *symbolP;
+
+ symbolP = symbol_find (name);
+
+ if (symbolP == NULL)
+ {
+#ifdef BFD_ASSEMBLER
+ if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, name))
+ {
+ symbolP = md_undefined_symbol ((char *) name);
+ if (symbolP != NULL)
+ return symbolP;
+
+ symbolP = (symbolS *) local_symbol_make (name, undefined_section,
+ (valueT) 0,
+ &zero_address_frag);
+ return symbolP;
+ }
+#endif
+
+ symbolP = symbol_make (name);
+
+ symbol_table_insert (symbolP);
+ } /* if symbol wasn't found */
+
+ return (symbolP);
+}
+
+symbolS *
+symbol_make (const char *name)
+{
+ symbolS *symbolP;
+
+ /* Let the machine description default it, e.g. for register names. */
+ symbolP = md_undefined_symbol ((char *) name);
+
+ if (!symbolP)
+ symbolP = symbol_new (name, undefined_section, (valueT) 0, &zero_address_frag);
+
+ return (symbolP);
+}
+
+symbolS *
+symbol_temp_new (segT seg, valueT ofs, fragS *frag)
+{
+ return symbol_new (FAKE_LABEL_NAME, seg, ofs, frag);
+}
+
+symbolS *
+symbol_temp_new_now (void)
+{
+ return symbol_temp_new (now_seg, frag_now_fix (), frag_now);
+}
+
+symbolS *
+symbol_temp_make (void)
+{
+ return symbol_make (FAKE_LABEL_NAME);
+}
+
+/* Implement symbol table lookup.
+ In: A symbol's name as a string: '\0' can't be part of a symbol name.
+ Out: NULL if the name was not in the symbol table, else the address
+ of a struct symbol associated with that name. */
+
+symbolS *
+symbol_find (const char *name)
+{
+#ifdef STRIP_UNDERSCORE
+ return (symbol_find_base (name, 1));
+#else /* STRIP_UNDERSCORE */
+ return (symbol_find_base (name, 0));
+#endif /* STRIP_UNDERSCORE */
+}
+
+symbolS *
+symbol_find_exact (const char *name)
+{
+#ifdef BFD_ASSEMBLER
+ {
+ struct local_symbol *locsym;
+
+ locsym = (struct local_symbol *) hash_find (local_hash, name);
+ if (locsym != NULL)
+ return (symbolS *) locsym;
+ }
+#endif
+
+ return ((symbolS *) hash_find (sy_hash, name));
+}
+
+symbolS *
+symbol_find_base (const char *name, int strip_underscore)
+{
+ if (strip_underscore && *name == '_')
+ name++;
+
+#ifdef tc_canonicalize_symbol_name
+ {
+ char *copy;
+ size_t len = strlen (name) + 1;
+
+ copy = (char *) alloca (len);
+ memcpy (copy, name, len);
+ name = tc_canonicalize_symbol_name (copy);
+ }
+#endif
+
+ if (! symbols_case_sensitive)
+ {
+ char *copy;
+ const char *orig;
+ unsigned char c;
+
+ orig = name;
+ name = copy = (char *) alloca (strlen (name) + 1);
+
+ while ((c = *orig++) != '\0')
+ {
+ *copy++ = TOUPPER (c);
+ }
+ *copy = '\0';
+ }
+
+ return symbol_find_exact (name);
+}
+
+/* Once upon a time, symbols were kept in a singly linked list. At
+ least coff needs to be able to rearrange them from time to time, for
+ which a doubly linked list is much more convenient. Loic did these
+ as macros which seemed dangerous to me so they're now functions.
+ xoxorich. */
+
+/* Link symbol ADDME after symbol TARGET in the chain. */
+
+void
+symbol_append (symbolS *addme, symbolS *target,
+ symbolS **rootPP, symbolS **lastPP)
+{
+ if (LOCAL_SYMBOL_CHECK (addme))
+ abort ();
+ if (target != NULL && LOCAL_SYMBOL_CHECK (target))
+ abort ();
+
+ if (target == NULL)
+ {
+ know (*rootPP == NULL);
+ know (*lastPP == NULL);
+ addme->sy_next = NULL;
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+ addme->sy_previous = NULL;
+#endif
+ *rootPP = addme;
+ *lastPP = addme;
+ return;
+ } /* if the list is empty */
+
+ if (target->sy_next != NULL)
+ {
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+ target->sy_next->sy_previous = addme;
+#endif /* SYMBOLS_NEED_BACKPOINTERS */
+ }
+ else
+ {
+ know (*lastPP == target);
+ *lastPP = addme;
+ } /* if we have a next */
+
+ addme->sy_next = target->sy_next;
+ target->sy_next = addme;
+
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+ addme->sy_previous = target;
+#endif /* SYMBOLS_NEED_BACKPOINTERS */
+
+ debug_verify_symchain (symbol_rootP, symbol_lastP);
+}
+
+/* Set the chain pointers of SYMBOL to null. */
+
+void
+symbol_clear_list_pointers (symbolS *symbolP)
+{
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ abort ();
+ symbolP->sy_next = NULL;
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+ symbolP->sy_previous = NULL;
+#endif
+}
+
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+/* Remove SYMBOLP from the list. */
+
+void
+symbol_remove (symbolS *symbolP, symbolS **rootPP, symbolS **lastPP)
+{
+ if (LOCAL_SYMBOL_CHECK (symbolP))
+ abort ();
+
+ if (symbolP == *rootPP)
+ {
+ *rootPP = symbolP->sy_next;
+ } /* if it was the root */
+
+ if (symbolP == *lastPP)
+ {
+ *lastPP = symbolP->sy_previous;
+ } /* if it was the tail */
+
+ if (symbolP->sy_next != NULL)
+ {
+ symbolP->sy_next->sy_previous = symbolP->sy_previous;
+ } /* if not last */
+
+ if (symbolP->sy_previous != NULL)
+ {
+ symbolP->sy_previous->sy_next = symbolP->sy_next;
+ } /* if not first */
+
+ debug_verify_symchain (*rootPP, *lastPP);
+}
+
+/* Link symbol ADDME before symbol TARGET in the chain. */
+
+void
+symbol_insert (symbolS *addme, symbolS *target,
+ symbolS **rootPP, symbolS **lastPP ATTRIBUTE_UNUSED)
+{
+ if (LOCAL_SYMBOL_CHECK (addme))
+ abort ();
+ if (LOCAL_SYMBOL_CHECK (target))
+ abort ();
+
+ if (target->sy_previous != NULL)
+ {
+ target->sy_previous->sy_next = addme;
+ }
+ else
+ {
+ know (*rootPP == target);
+ *rootPP = addme;
+ } /* if not first */
+
+ addme->sy_previous = target->sy_previous;
+ target->sy_previous = addme;
+ addme->sy_next = target;
+
+ debug_verify_symchain (*rootPP, *lastPP);
+}
+
+#endif /* SYMBOLS_NEED_BACKPOINTERS */
+
+void
+verify_symbol_chain (symbolS *rootP, symbolS *lastP)
+{
+ symbolS *symbolP = rootP;
+
+ if (symbolP == NULL)
+ return;
+
+ for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP))
+ {
+#ifdef BFD_ASSEMBLER
+ assert (symbolP->bsym != NULL);
+#endif
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+ assert (symbolP->sy_next->sy_previous == symbolP);
+#else
+ /* Walk the list anyways, to make sure pointers are still good. */
+ ;
+#endif /* SYMBOLS_NEED_BACKPOINTERS */
+ }
+
+ assert (lastP == symbolP);
+}
+
+void
+verify_symbol_chain_2 (symbolS *sym)
+{
+ symbolS *p = sym, *n = sym;
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+ while (symbol_previous (p))
+ p = symbol_previous (p);
+#endif
+ while (symbol_next (n))
+ n = symbol_next (n);
+ verify_symbol_chain (p, n);
+}
+
+static void
+report_op_error (symbolS *symp, symbolS *left, symbolS *right)
+{
+ char *file;
+ unsigned int line;
+ segT seg_left = S_GET_SEGMENT (left);
+ segT seg_right = right ? S_GET_SEGMENT (right) : 0;
+
+ if (expr_symbol_where (symp, &file, &line))
+ {
+ if (seg_left == undefined_section)
+ as_bad_where (file, line,
+ _("undefined symbol `%s' in operation"),
+ S_GET_NAME (left));
+ if (seg_right == undefined_section)
+ as_bad_where (file, line,
+ _("undefined symbol `%s' in operation"),
+ S_GET_NAME (right));
+ if (seg_left != undefined_section
+ && seg_right != undefined_section)
+ {
+ if (right)
+ as_bad_where (file, line,
+ _("invalid sections for operation on `%s' and `%s'"),
+ S_GET_NAME (left), S_GET_NAME (right));
+ else
+ as_bad_where (file, line,
+ _("invalid section for operation on `%s'"),
+ S_GET_NAME (left));
+ }
+
+ }
+ else
+ {
+ if (seg_left == undefined_section)
+ as_bad (_("undefined symbol `%s' in operation setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (symp));
+ if (seg_right == undefined_section)
+ as_bad (_("undefined symbol `%s' in operation setting `%s'"),
+ S_GET_NAME (right), S_GET_NAME (symp));
+ if (seg_left != undefined_section
+ && seg_right != undefined_section)
+ {
+ if (right)
+ as_bad_where (file, line,
+ _("invalid sections for operation on `%s' and `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (right), S_GET_NAME (symp));
+ else
+ as_bad_where (file, line,
+ _("invalid section for operation on `%s' setting `%s'"),
+ S_GET_NAME (left), S_GET_NAME (symp));
+ }
+ }
+}
+
+/* Resolve the value of a symbol. This is called during the final
+ pass over the symbol table to resolve any symbols with complex
+ values. */
+
+valueT
+resolve_symbol_value (symbolS *symp)
+{
+ int resolved;
+ valueT final_val = 0;
+ segT final_seg;
+
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (symp))
+ {
+ struct local_symbol *locsym = (struct local_symbol *) symp;
+
+ final_val = locsym->lsy_value;
+ if (local_symbol_resolved_p (locsym))
+ return final_val;
+
+ final_val += local_symbol_get_frag (locsym)->fr_address / OCTETS_PER_BYTE;
+
+ if (finalize_syms)
+ {
+ locsym->lsy_value = final_val;
+ local_symbol_mark_resolved (locsym);
+ }
+
+ return final_val;
+ }
+#endif
+
+ if (symp->sy_resolved)
+ {
+ if (symp->sy_value.X_op == O_constant)
+ return (valueT) symp->sy_value.X_add_number;
+ else
+ return 0;
+ }
+
+ resolved = 0;
+ final_seg = S_GET_SEGMENT (symp);
+
+ if (symp->sy_resolving)
+ {
+ if (finalize_syms)
+ as_bad (_("symbol definition loop encountered at `%s'"),
+ S_GET_NAME (symp));
+ final_val = 0;
+ resolved = 1;
+ }
+ else
+ {
+ symbolS *add_symbol, *op_symbol;
+ offsetT left, right;
+ segT seg_left, seg_right;
+ operatorT op;
+
+ symp->sy_resolving = 1;
+
+ /* Help out with CSE. */
+ add_symbol = symp->sy_value.X_add_symbol;
+ op_symbol = symp->sy_value.X_op_symbol;
+ final_val = symp->sy_value.X_add_number;
+ op = symp->sy_value.X_op;
+
+ switch (op)
+ {
+ default:
+ BAD_CASE (op);
+ break;
+
+ case O_absent:
+ final_val = 0;
+ /* Fall through. */
+
+ case O_constant:
+ final_val += symp->sy_frag->fr_address / OCTETS_PER_BYTE;
+ if (final_seg == expr_section)
+ final_seg = absolute_section;
+ resolved = 1;
+ break;
+
+ case O_symbol:
+ case O_symbol_rva:
+ left = resolve_symbol_value (add_symbol);
+ seg_left = S_GET_SEGMENT (add_symbol);
+ if (finalize_syms)
+ symp->sy_value.X_op_symbol = NULL;
+
+ do_symbol:
+ if (symp->sy_mri_common)
+ {
+ /* This is a symbol inside an MRI common section. The
+ relocation routines are going to handle it specially.
+ Don't change the value. */
+ resolved = symbol_resolved_p (add_symbol);
+ break;
+ }
+
+ if (finalize_syms && final_val == 0)
+ {
+ if (LOCAL_SYMBOL_CHECK (add_symbol))
+ add_symbol = local_symbol_convert ((struct local_symbol *)
+ add_symbol);
+ copy_symbol_attributes (symp, add_symbol);
+ }
+
+ /* If we have equated this symbol to an undefined or common
+ symbol, keep X_op set to O_symbol, and don't change
+ X_add_number. This permits the routine which writes out
+ relocation to detect this case, and convert the
+ relocation to be against the symbol to which this symbol
+ is equated. */
+ if (! S_IS_DEFINED (add_symbol) || S_IS_COMMON (add_symbol))
+ {
+ if (finalize_syms)
+ {
+ symp->sy_value.X_op = O_symbol;
+ symp->sy_value.X_add_symbol = add_symbol;
+ symp->sy_value.X_add_number = final_val;
+ /* Use X_op_symbol as a flag. */
+ symp->sy_value.X_op_symbol = add_symbol;
+ final_seg = seg_left;
+ }
+ final_val = 0;
+ resolved = symbol_resolved_p (add_symbol);
+ symp->sy_resolving = 0;
+ goto exit_dont_set_value;
+ }
+ else if (finalize_syms && final_seg == expr_section
+ && seg_left != expr_section)
+ {
+ /* If the symbol is an expression symbol, do similarly
+ as for undefined and common syms above. Handles
+ "sym +/- expr" where "expr" cannot be evaluated
+ immediately, and we want relocations to be against
+ "sym", eg. because it is weak. */
+ symp->sy_value.X_op = O_symbol;
+ symp->sy_value.X_add_symbol = add_symbol;
+ symp->sy_value.X_add_number = final_val;
+ symp->sy_value.X_op_symbol = add_symbol;
+ final_seg = seg_left;
+ final_val += symp->sy_frag->fr_address + left;
+ resolved = symbol_resolved_p (add_symbol);
+ symp->sy_resolving = 0;
+ goto exit_dont_set_value;
+ }
+ else
+ {
+ final_val += symp->sy_frag->fr_address + left;
+ if (final_seg == expr_section || final_seg == undefined_section)
+ final_seg = seg_left;
+ }
+
+ resolved = symbol_resolved_p (add_symbol);
+ break;
+
+ case O_uminus:
+ case O_bit_not:
+ case O_logical_not:
+ left = resolve_symbol_value (add_symbol);
+ seg_left = S_GET_SEGMENT (add_symbol);
+
+ /* By reducing these to the relevant dyadic operator, we get
+ !S -> S == 0 permitted on anything,
+ -S -> 0 - S only permitted on absolute
+ ~S -> S ^ ~0 only permitted on absolute */
+ if (op != O_logical_not && seg_left != absolute_section
+ && finalize_syms)
+ report_op_error (symp, add_symbol, NULL);
+
+ if (final_seg == expr_section || final_seg == undefined_section)
+ final_seg = absolute_section;
+
+ if (op == O_uminus)
+ left = -left;
+ else if (op == O_logical_not)
+ left = !left;
+ else
+ left = ~left;
+
+ final_val += left + symp->sy_frag->fr_address;
+
+ resolved = symbol_resolved_p (add_symbol);
+ break;
+
+ case O_multiply:
+ case O_divide:
+ case O_modulus:
+ case O_left_shift:
+ case O_right_shift:
+ case O_bit_inclusive_or:
+ case O_bit_or_not:
+ case O_bit_exclusive_or:
+ case O_bit_and:
+ case O_add:
+ case O_subtract:
+ case O_eq:
+ case O_ne:
+ case O_lt:
+ case O_le:
+ case O_ge:
+ case O_gt:
+ case O_logical_and:
+ case O_logical_or:
+ left = resolve_symbol_value (add_symbol);
+ right = resolve_symbol_value (op_symbol);
+ seg_left = S_GET_SEGMENT (add_symbol);
+ seg_right = S_GET_SEGMENT (op_symbol);
+
+ /* Simplify addition or subtraction of a constant by folding the
+ constant into X_add_number. */
+ if (op == O_add)
+ {
+ if (seg_right == absolute_section)
+ {
+ final_val += right;
+ goto do_symbol;
+ }
+ else if (seg_left == absolute_section)
+ {
+ final_val += left;
+ add_symbol = op_symbol;
+ left = right;
+ seg_left = seg_right;
+ goto do_symbol;
+ }
+ }
+ else if (op == O_subtract)
+ {
+ if (seg_right == absolute_section)
+ {
+ final_val -= right;
+ goto do_symbol;
+ }
+ }
+
+ /* Equality and non-equality tests are permitted on anything.
+ Subtraction, and other comparison operators are permitted if
+ both operands are in the same section. Otherwise, both
+ operands must be absolute. We already handled the case of
+ addition or subtraction of a constant above. This will
+ probably need to be changed for an object file format which
+ supports arbitrary expressions, such as IEEE-695.
+
+ Don't emit messages unless we're finalizing the symbol value,
+ otherwise we may get the same message multiple times. */
+ if (finalize_syms
+ && !(seg_left == absolute_section
+ && seg_right == absolute_section)
+ && !(op == O_eq || op == O_ne)
+ && !((op == O_subtract
+ || op == O_lt || op == O_le || op == O_ge || op == O_gt)
+ && seg_left == seg_right
+ && (seg_left != undefined_section
+ || add_symbol == op_symbol)))
+ report_op_error (symp, add_symbol, op_symbol);
+
+ if (final_seg == expr_section || final_seg == undefined_section)
+ final_seg = absolute_section;
+
+ /* Check for division by zero. */
+ if ((op == O_divide || op == O_modulus) && right == 0)
+ {
+ /* If seg_right is not absolute_section, then we've
+ already issued a warning about using a bad symbol. */
+ if (seg_right == absolute_section && finalize_syms)
+ {
+ char *file;
+ unsigned int line;
+
+ if (expr_symbol_where (symp, &file, &line))
+ as_bad_where (file, line, _("division by zero"));
+ else
+ as_bad (_("division by zero when setting `%s'"),
+ S_GET_NAME (symp));
+ }
+
+ right = 1;
+ }
+
+ switch (symp->sy_value.X_op)
+ {
+ case O_multiply: left *= right; break;
+ case O_divide: left /= right; break;
+ case O_modulus: left %= right; break;
+ case O_left_shift: left <<= right; break;
+ case O_right_shift: left >>= right; break;
+ case O_bit_inclusive_or: left |= right; break;
+ case O_bit_or_not: left |= ~right; break;
+ case O_bit_exclusive_or: left ^= right; break;
+ case O_bit_and: left &= right; break;
+ case O_add: left += right; break;
+ case O_subtract: left -= right; break;
+ case O_eq:
+ case O_ne:
+ left = (left == right && seg_left == seg_right
+ && (seg_left != undefined_section
+ || add_symbol == op_symbol)
+ ? ~ (offsetT) 0 : 0);
+ if (symp->sy_value.X_op == O_ne)
+ left = ~left;
+ break;
+ case O_lt: left = left < right ? ~ (offsetT) 0 : 0; break;
+ case O_le: left = left <= right ? ~ (offsetT) 0 : 0; break;
+ case O_ge: left = left >= right ? ~ (offsetT) 0 : 0; break;
+ case O_gt: left = left > right ? ~ (offsetT) 0 : 0; break;
+ case O_logical_and: left = left && right; break;
+ case O_logical_or: left = left || right; break;
+ default: abort ();
+ }
+
+ final_val += symp->sy_frag->fr_address + left;
+ if (final_seg == expr_section || final_seg == undefined_section)
+ {
+ if (seg_left == undefined_section
+ || seg_right == undefined_section)
+ final_seg = undefined_section;
+ else if (seg_left == absolute_section)
+ final_seg = seg_right;
+ else
+ final_seg = seg_left;
+ }
+ resolved = (symbol_resolved_p (add_symbol)
+ && symbol_resolved_p (op_symbol));
+ break;
+
+ case O_register:
+ case O_big:
+ case O_illegal:
+ /* Give an error (below) if not in expr_section. We don't
+ want to worry about expr_section symbols, because they
+ are fictional (they are created as part of expression
+ resolution), and any problems may not actually mean
+ anything. */
+ break;
+ }
+
+ symp->sy_resolving = 0;
+ }
+
+ if (finalize_syms)
+ S_SET_VALUE (symp, final_val);
+
+exit_dont_set_value:
+ /* Always set the segment, even if not finalizing the value.
+ The segment is used to determine whether a symbol is defined. */
+#if defined (OBJ_AOUT) && ! defined (BFD_ASSEMBLER)
+ /* The old a.out backend does not handle S_SET_SEGMENT correctly
+ for a stab symbol, so we use this bad hack. */
+ if (final_seg != S_GET_SEGMENT (symp))
+#endif
+ S_SET_SEGMENT (symp, final_seg);
+
+ /* Don't worry if we can't resolve an expr_section symbol. */
+ if (finalize_syms)
+ {
+ if (resolved)
+ symp->sy_resolved = 1;
+ else if (S_GET_SEGMENT (symp) != expr_section)
+ {
+ as_bad (_("can't resolve value for symbol `%s'"),
+ S_GET_NAME (symp));
+ symp->sy_resolved = 1;
+ }
+ }
+
+ return final_val;
+}
+
+#ifdef BFD_ASSEMBLER
+
+static void resolve_local_symbol (const char *, PTR);
+
+/* A static function passed to hash_traverse. */
+
+static void
+resolve_local_symbol (const char *key ATTRIBUTE_UNUSED, PTR value)
+{
+ if (value != NULL)
+ resolve_symbol_value (value);
+}
+
+#endif
+
+/* Resolve all local symbols. */
+
+void
+resolve_local_symbol_values (void)
+{
+#ifdef BFD_ASSEMBLER
+ hash_traverse (local_hash, resolve_local_symbol);
+#endif
+}
+
+/* Dollar labels look like a number followed by a dollar sign. Eg, "42$".
+ They are *really* local. That is, they go out of scope whenever we see a
+ label that isn't local. Also, like fb labels, there can be multiple
+ instances of a dollar label. Therefor, we name encode each instance with
+ the instance number, keep a list of defined symbols separate from the real
+ symbol table, and we treat these buggers as a sparse array. */
+
+static long *dollar_labels;
+static long *dollar_label_instances;
+static char *dollar_label_defines;
+static unsigned long dollar_label_count;
+static unsigned long dollar_label_max;
+
+int
+dollar_label_defined (long label)
+{
+ long *i;
+
+ know ((dollar_labels != NULL) || (dollar_label_count == 0));
+
+ for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
+ if (*i == label)
+ return dollar_label_defines[i - dollar_labels];
+
+ /* If we get here, label isn't defined. */
+ return 0;
+}
+
+static long
+dollar_label_instance (long label)
+{
+ long *i;
+
+ know ((dollar_labels != NULL) || (dollar_label_count == 0));
+
+ for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
+ if (*i == label)
+ return (dollar_label_instances[i - dollar_labels]);
+
+ /* If we get here, we haven't seen the label before.
+ Therefore its instance count is zero. */
+ return 0;
+}
+
+void
+dollar_label_clear (void)
+{
+ memset (dollar_label_defines, '\0', (unsigned int) dollar_label_count);
+}
+
+#define DOLLAR_LABEL_BUMP_BY 10
+
+void
+define_dollar_label (long label)
+{
+ long *i;
+
+ for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i)
+ if (*i == label)
+ {
+ ++dollar_label_instances[i - dollar_labels];
+ dollar_label_defines[i - dollar_labels] = 1;
+ return;
+ }
+
+ /* If we get to here, we don't have label listed yet. */
+
+ if (dollar_labels == NULL)
+ {
+ dollar_labels = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long));
+ dollar_label_instances = (long *) xmalloc (DOLLAR_LABEL_BUMP_BY * sizeof (long));
+ dollar_label_defines = xmalloc (DOLLAR_LABEL_BUMP_BY);
+ dollar_label_max = DOLLAR_LABEL_BUMP_BY;
+ dollar_label_count = 0;
+ }
+ else if (dollar_label_count == dollar_label_max)
+ {
+ dollar_label_max += DOLLAR_LABEL_BUMP_BY;
+ dollar_labels = (long *) xrealloc ((char *) dollar_labels,
+ dollar_label_max * sizeof (long));
+ dollar_label_instances = (long *) xrealloc ((char *) dollar_label_instances,
+ dollar_label_max * sizeof (long));
+ dollar_label_defines = xrealloc (dollar_label_defines, dollar_label_max);
+ } /* if we needed to grow */
+
+ dollar_labels[dollar_label_count] = label;
+ dollar_label_instances[dollar_label_count] = 1;
+ dollar_label_defines[dollar_label_count] = 1;
+ ++dollar_label_count;
+}
+
+/* Caller must copy returned name: we re-use the area for the next name.
+
+ The mth occurence of label n: is turned into the symbol "Ln^Am"
+ where n is the label number and m is the instance number. "L" makes
+ it a label discarded unless debugging and "^A"('\1') ensures no
+ ordinary symbol SHOULD get the same name as a local label
+ symbol. The first "4:" is "L4^A1" - the m numbers begin at 1.
+
+ fb labels get the same treatment, except that ^B is used in place
+ of ^A. */
+
+char * /* Return local label name. */
+dollar_label_name (register long n, /* we just saw "n$:" : n a number. */
+ register int augend /* 0 for current instance, 1 for new instance. */)
+{
+ long i;
+ /* Returned to caller, then copied. Used for created names ("4f"). */
+ static char symbol_name_build[24];
+ register char *p;
+ register char *q;
+ char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
+
+ know (n >= 0);
+ know (augend == 0 || augend == 1);
+ p = symbol_name_build;
+#ifdef LOCAL_LABEL_PREFIX
+ *p++ = LOCAL_LABEL_PREFIX;
+#endif
+ *p++ = 'L';
+
+ /* Next code just does sprintf( {}, "%d", n); */
+ /* Label number. */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = n; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p = *--q) != '\0')
+ ++p;
+
+ *p++ = DOLLAR_LABEL_CHAR; /* ^A */
+
+ /* Instance number. */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = dollar_label_instance (n) + augend; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p++ = *--q) != '\0');;
+
+ /* The label, as a '\0' ended string, starts at symbol_name_build. */
+ return symbol_name_build;
+}
+
+/* Somebody else's idea of local labels. They are made by "n:" where n
+ is any decimal digit. Refer to them with
+ "nb" for previous (backward) n:
+ or "nf" for next (forward) n:.
+
+ We do a little better and let n be any number, not just a single digit, but
+ since the other guy's assembler only does ten, we treat the first ten
+ specially.
+
+ Like someone else's assembler, we have one set of local label counters for
+ entire assembly, not one set per (sub)segment like in most assemblers. This
+ implies that one can refer to a label in another segment, and indeed some
+ crufty compilers have done just that.
+
+ Since there could be a LOT of these things, treat them as a sparse
+ array. */
+
+#define FB_LABEL_SPECIAL (10)
+
+static long fb_low_counter[FB_LABEL_SPECIAL];
+static long *fb_labels;
+static long *fb_label_instances;
+static long fb_label_count;
+static long fb_label_max;
+
+/* This must be more than FB_LABEL_SPECIAL. */
+#define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6)
+
+static void
+fb_label_init (void)
+{
+ memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter));
+}
+
+/* Add one to the instance number of this fb label. */
+
+void
+fb_label_instance_inc (long label)
+{
+ long *i;
+
+ if (label < FB_LABEL_SPECIAL)
+ {
+ ++fb_low_counter[label];
+ return;
+ }
+
+ if (fb_labels != NULL)
+ {
+ for (i = fb_labels + FB_LABEL_SPECIAL;
+ i < fb_labels + fb_label_count; ++i)
+ {
+ if (*i == label)
+ {
+ ++fb_label_instances[i - fb_labels];
+ return;
+ } /* if we find it */
+ } /* for each existing label */
+ }
+
+ /* If we get to here, we don't have label listed yet. */
+
+ if (fb_labels == NULL)
+ {
+ fb_labels = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long));
+ fb_label_instances = (long *) xmalloc (FB_LABEL_BUMP_BY * sizeof (long));
+ fb_label_max = FB_LABEL_BUMP_BY;
+ fb_label_count = FB_LABEL_SPECIAL;
+
+ }
+ else if (fb_label_count == fb_label_max)
+ {
+ fb_label_max += FB_LABEL_BUMP_BY;
+ fb_labels = (long *) xrealloc ((char *) fb_labels,
+ fb_label_max * sizeof (long));
+ fb_label_instances = (long *) xrealloc ((char *) fb_label_instances,
+ fb_label_max * sizeof (long));
+ } /* if we needed to grow */
+
+ fb_labels[fb_label_count] = label;
+ fb_label_instances[fb_label_count] = 1;
+ ++fb_label_count;
+}
+
+static long
+fb_label_instance (long label)
+{
+ long *i;
+
+ if (label < FB_LABEL_SPECIAL)
+ {
+ return (fb_low_counter[label]);
+ }
+
+ if (fb_labels != NULL)
+ {
+ for (i = fb_labels + FB_LABEL_SPECIAL;
+ i < fb_labels + fb_label_count; ++i)
+ {
+ if (*i == label)
+ {
+ return (fb_label_instances[i - fb_labels]);
+ } /* if we find it */
+ } /* for each existing label */
+ }
+
+ /* We didn't find the label, so this must be a reference to the
+ first instance. */
+ return 0;
+}
+
+/* Caller must copy returned name: we re-use the area for the next name.
+
+ The mth occurence of label n: is turned into the symbol "Ln^Bm"
+ where n is the label number and m is the instance number. "L" makes
+ it a label discarded unless debugging and "^B"('\2') ensures no
+ ordinary symbol SHOULD get the same name as a local label
+ symbol. The first "4:" is "L4^B1" - the m numbers begin at 1.
+
+ dollar labels get the same treatment, except that ^A is used in
+ place of ^B. */
+
+char * /* Return local label name. */
+fb_label_name (long n, /* We just saw "n:", "nf" or "nb" : n a number. */
+ long augend /* 0 for nb, 1 for n:, nf. */)
+{
+ long i;
+ /* Returned to caller, then copied. Used for created names ("4f"). */
+ static char symbol_name_build[24];
+ register char *p;
+ register char *q;
+ char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */
+
+ know (n >= 0);
+ know (augend == 0 || augend == 1);
+ p = symbol_name_build;
+#ifdef LOCAL_LABEL_PREFIX
+ *p++ = LOCAL_LABEL_PREFIX;
+#endif
+ *p++ = 'L';
+
+ /* Next code just does sprintf( {}, "%d", n); */
+ /* Label number. */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = n; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p = *--q) != '\0')
+ ++p;
+
+ *p++ = LOCAL_LABEL_CHAR; /* ^B */
+
+ /* Instance number. */
+ q = symbol_name_temporary;
+ for (*q++ = 0, i = fb_label_instance (n) + augend; i; ++q)
+ {
+ *q = i % 10 + '0';
+ i /= 10;
+ }
+ while ((*p++ = *--q) != '\0');;
+
+ /* The label, as a '\0' ended string, starts at symbol_name_build. */
+ return (symbol_name_build);
+}
+
+/* Decode name that may have been generated by foo_label_name() above.
+ If the name wasn't generated by foo_label_name(), then return it
+ unaltered. This is used for error messages. */
+
+char *
+decode_local_label_name (char *s)
+{
+ char *p;
+ char *symbol_decode;
+ int label_number;
+ int instance_number;
+ char *type;
+ const char *message_format;
+ int index = 0;
+
+#ifdef LOCAL_LABEL_PREFIX
+ if (s[index] == LOCAL_LABEL_PREFIX)
+ ++index;
+#endif
+
+ if (s[index] != 'L')
+ return s;
+
+ for (label_number = 0, p = s + index + 1; ISDIGIT (*p); ++p)
+ label_number = (10 * label_number) + *p - '0';
+
+ if (*p == DOLLAR_LABEL_CHAR)
+ type = "dollar";
+ else if (*p == LOCAL_LABEL_CHAR)
+ type = "fb";
+ else
+ return s;
+
+ for (instance_number = 0, p++; ISDIGIT (*p); ++p)
+ instance_number = (10 * instance_number) + *p - '0';
+
+ message_format = _("\"%d\" (instance number %d of a %s label)");
+ symbol_decode = obstack_alloc (&notes, strlen (message_format) + 30);
+ sprintf (symbol_decode, message_format, label_number, instance_number, type);
+
+ return symbol_decode;
+}
+
+/* Get the value of a symbol. */
+
+valueT
+S_GET_VALUE (symbolS *s)
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ return resolve_symbol_value (s);
+#endif
+
+ if (!s->sy_resolved)
+ {
+ valueT val = resolve_symbol_value (s);
+ if (!finalize_syms)
+ return val;
+ }
+ if (s->sy_value.X_op != O_constant)
+ {
+ static symbolS *recur;
+
+ /* FIXME: In non BFD assemblers, S_IS_DEFINED and S_IS_COMMON
+ may call S_GET_VALUE. We use a static symbol to avoid the
+ immediate recursion. */
+ if (recur == s)
+ return (valueT) s->sy_value.X_add_number;
+ recur = s;
+ if (! s->sy_resolved
+ || s->sy_value.X_op != O_symbol
+ || (S_IS_DEFINED (s) && ! S_IS_COMMON (s)))
+ as_bad (_("attempt to get value of unresolved symbol `%s'"),
+ S_GET_NAME (s));
+ recur = NULL;
+ }
+ return (valueT) s->sy_value.X_add_number;
+}
+
+/* Set the value of a symbol. */
+
+void
+S_SET_VALUE (symbolS *s, valueT val)
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ ((struct local_symbol *) s)->lsy_value = val;
+ return;
+ }
+#endif
+
+ s->sy_value.X_op = O_constant;
+ s->sy_value.X_add_number = (offsetT) val;
+ s->sy_value.X_unsigned = 0;
+}
+
+void
+copy_symbol_attributes (symbolS *dest, symbolS *src)
+{
+ if (LOCAL_SYMBOL_CHECK (dest))
+ dest = local_symbol_convert ((struct local_symbol *) dest);
+ if (LOCAL_SYMBOL_CHECK (src))
+ src = local_symbol_convert ((struct local_symbol *) src);
+
+#ifdef BFD_ASSEMBLER
+ /* In an expression, transfer the settings of these flags.
+ The user can override later, of course. */
+#define COPIED_SYMFLAGS (BSF_FUNCTION | BSF_OBJECT)
+ dest->bsym->flags |= src->bsym->flags & COPIED_SYMFLAGS;
+#endif
+
+#ifdef OBJ_COPY_SYMBOL_ATTRIBUTES
+ OBJ_COPY_SYMBOL_ATTRIBUTES (dest, src);
+#endif
+}
+
+#ifdef BFD_ASSEMBLER
+
+int
+S_IS_FUNCTION (symbolS *s)
+{
+ flagword flags;
+
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+
+ flags = s->bsym->flags;
+
+ return (flags & BSF_FUNCTION) != 0;
+}
+
+int
+S_IS_EXTERNAL (symbolS *s)
+{
+ flagword flags;
+
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+
+ flags = s->bsym->flags;
+
+ /* Sanity check. */
+ if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
+ abort ();
+
+ return (flags & BSF_GLOBAL) != 0;
+}
+
+int
+S_IS_WEAK (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return (s->bsym->flags & BSF_WEAK) != 0;
+}
+
+int
+S_IS_COMMON (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return bfd_is_com_section (s->bsym->section);
+}
+
+int
+S_IS_DEFINED (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_section != undefined_section;
+ return s->bsym->section != undefined_section;
+}
+
+
+#ifndef EXTERN_FORCE_RELOC
+#define EXTERN_FORCE_RELOC IS_ELF
+#endif
+
+/* Return true for symbols that should not be reduced to section
+ symbols or eliminated from expressions, because they may be
+ overridden by the linker. */
+int
+S_FORCE_RELOC (symbolS *s, int strict)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_section == undefined_section;
+
+ return ((strict
+ && ((s->bsym->flags & BSF_WEAK) != 0
+ || (EXTERN_FORCE_RELOC
+ && (s->bsym->flags & BSF_GLOBAL) != 0)))
+ || s->bsym->section == undefined_section
+ || bfd_is_com_section (s->bsym->section));
+}
+
+int
+S_IS_DEBUG (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ if (s->bsym->flags & BSF_DEBUGGING)
+ return 1;
+ return 0;
+}
+
+int
+S_IS_LOCAL (symbolS *s)
+{
+ flagword flags;
+ const char *name;
+
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 1;
+
+ flags = s->bsym->flags;
+
+ /* Sanity check. */
+ if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL))
+ abort ();
+
+ if (bfd_get_section (s->bsym) == reg_section)
+ return 1;
+
+ if (flag_strip_local_absolute
+ && (flags & BSF_GLOBAL) == 0
+ && bfd_get_section (s->bsym) == absolute_section)
+ return 1;
+
+ name = S_GET_NAME (s);
+ return (name != NULL
+ && ! S_IS_DEBUG (s)
+ && (strchr (name, DOLLAR_LABEL_CHAR)
+ || strchr (name, LOCAL_LABEL_CHAR)
+ || (! flag_keep_locals
+ && (bfd_is_local_label (stdoutput, s->bsym)
+ || (flag_mri
+ && name[0] == '?'
+ && name[1] == '?')))));
+}
+
+int
+S_IS_EXTERN (symbolS *s)
+{
+ return S_IS_EXTERNAL (s);
+}
+
+int
+S_IS_STABD (symbolS *s)
+{
+ return S_GET_NAME (s) == 0;
+}
+
+const char *
+S_GET_NAME (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_name;
+ return s->bsym->name;
+}
+
+segT
+S_GET_SEGMENT (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return ((struct local_symbol *) s)->lsy_section;
+ return s->bsym->section;
+}
+
+void
+S_SET_SEGMENT (symbolS *s, segT seg)
+{
+ /* Don't reassign section symbols. The direct reason is to prevent seg
+ faults assigning back to const global symbols such as *ABS*, but it
+ shouldn't happen anyway. */
+
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ if (seg == reg_section)
+ s = local_symbol_convert ((struct local_symbol *) s);
+ else
+ {
+ ((struct local_symbol *) s)->lsy_section = seg;
+ return;
+ }
+ }
+
+ if (s->bsym->flags & BSF_SECTION_SYM)
+ {
+ if (s->bsym->section != seg)
+ abort ();
+ }
+ else
+ s->bsym->section = seg;
+}
+
+void
+S_SET_EXTERNAL (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ if ((s->bsym->flags & BSF_WEAK) != 0)
+ {
+ /* Let .weak override .global. */
+ return;
+ }
+ if (s->bsym->flags & BSF_SECTION_SYM)
+ {
+ char * file;
+ unsigned int line;
+
+ /* Do not reassign section symbols. */
+ as_where (& file, & line);
+ as_warn_where (file, line,
+ _("section symbols are already global"));
+ return;
+ }
+ s->bsym->flags |= BSF_GLOBAL;
+ s->bsym->flags &= ~(BSF_LOCAL | BSF_WEAK);
+}
+
+void
+S_CLEAR_EXTERNAL (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ if ((s->bsym->flags & BSF_WEAK) != 0)
+ {
+ /* Let .weak override. */
+ return;
+ }
+ s->bsym->flags |= BSF_LOCAL;
+ s->bsym->flags &= ~(BSF_GLOBAL | BSF_WEAK);
+}
+
+void
+S_SET_WEAK (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->bsym->flags |= BSF_WEAK;
+ s->bsym->flags &= ~(BSF_GLOBAL | BSF_LOCAL);
+}
+
+void
+S_SET_THREAD_LOCAL (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ if (bfd_is_com_section (s->bsym->section)
+ && (s->bsym->flags & BSF_THREAD_LOCAL) != 0)
+ return;
+ s->bsym->flags |= BSF_THREAD_LOCAL;
+ if ((s->bsym->flags & BSF_FUNCTION) != 0)
+ as_bad (_("Accessing function `%s' as thread-local object"),
+ S_GET_NAME (s));
+ else if (! bfd_is_und_section (s->bsym->section)
+ && (s->bsym->section->flags & SEC_THREAD_LOCAL) == 0)
+ as_bad (_("Accessing `%s' as thread-local object"),
+ S_GET_NAME (s));
+}
+
+void
+S_SET_NAME (symbolS *s, char *name)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ ((struct local_symbol *) s)->lsy_name = name;
+ return;
+ }
+ s->bsym->name = name;
+}
+#endif /* BFD_ASSEMBLER */
+
+#ifdef SYMBOLS_NEED_BACKPOINTERS
+
+/* Return the previous symbol in a chain. */
+
+symbolS *
+symbol_previous (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ abort ();
+ return s->sy_previous;
+}
+
+#endif /* SYMBOLS_NEED_BACKPOINTERS */
+
+/* Return the next symbol in a chain. */
+
+symbolS *
+symbol_next (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ abort ();
+ return s->sy_next;
+}
+
+/* Return a pointer to the value of a symbol as an expression. */
+
+expressionS *
+symbol_get_value_expression (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return &s->sy_value;
+}
+
+/* Set the value of a symbol to an expression. */
+
+void
+symbol_set_value_expression (symbolS *s, const expressionS *exp)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_value = *exp;
+}
+
+/* Set the value of SYM to the current position in the current segment. */
+
+void
+symbol_set_value_now (symbolS *sym)
+{
+ S_SET_SEGMENT (sym, now_seg);
+ S_SET_VALUE (sym, frag_now_fix ());
+ symbol_set_frag (sym, frag_now);
+}
+
+/* Set the frag of a symbol. */
+
+void
+symbol_set_frag (symbolS *s, fragS *f)
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ local_symbol_set_frag ((struct local_symbol *) s, f);
+ return;
+ }
+#endif
+ s->sy_frag = f;
+}
+
+/* Return the frag of a symbol. */
+
+fragS *
+symbol_get_frag (symbolS *s)
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ return local_symbol_get_frag ((struct local_symbol *) s);
+#endif
+ return s->sy_frag;
+}
+
+/* Mark a symbol as having been used. */
+
+void
+symbol_mark_used (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->sy_used = 1;
+}
+
+/* Clear the mark of whether a symbol has been used. */
+
+void
+symbol_clear_used (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_used = 0;
+}
+
+/* Return whether a symbol has been used. */
+
+int
+symbol_used_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 1;
+ return s->sy_used;
+}
+
+/* Mark a symbol as having been used in a reloc. */
+
+void
+symbol_mark_used_in_reloc (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_used_in_reloc = 1;
+}
+
+/* Clear the mark of whether a symbol has been used in a reloc. */
+
+void
+symbol_clear_used_in_reloc (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->sy_used_in_reloc = 0;
+}
+
+/* Return whether a symbol has been used in a reloc. */
+
+int
+symbol_used_in_reloc_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_used_in_reloc;
+}
+
+/* Mark a symbol as an MRI common symbol. */
+
+void
+symbol_mark_mri_common (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_mri_common = 1;
+}
+
+/* Clear the mark of whether a symbol is an MRI common symbol. */
+
+void
+symbol_clear_mri_common (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->sy_mri_common = 0;
+}
+
+/* Return whether a symbol is an MRI common symbol. */
+
+int
+symbol_mri_common_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_mri_common;
+}
+
+/* Mark a symbol as having been written. */
+
+void
+symbol_mark_written (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->written = 1;
+}
+
+/* Clear the mark of whether a symbol has been written. */
+
+void
+symbol_clear_written (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return;
+ s->written = 0;
+}
+
+/* Return whether a symbol has been written. */
+
+int
+symbol_written_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->written;
+}
+
+/* Mark a symbol has having been resolved. */
+
+void
+symbol_mark_resolved (symbolS *s)
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ {
+ local_symbol_mark_resolved ((struct local_symbol *) s);
+ return;
+ }
+#endif
+ s->sy_resolved = 1;
+}
+
+/* Return whether a symbol has been resolved. */
+
+int
+symbol_resolved_p (symbolS *s)
+{
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (s))
+ return local_symbol_resolved_p ((struct local_symbol *) s);
+#endif
+ return s->sy_resolved;
+}
+
+/* Return whether a symbol is a section symbol. */
+
+int
+symbol_section_p (symbolS *s ATTRIBUTE_UNUSED)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+#ifdef BFD_ASSEMBLER
+ return (s->bsym->flags & BSF_SECTION_SYM) != 0;
+#else
+ /* FIXME. */
+ return 0;
+#endif
+}
+
+/* Return whether a symbol is equated to another symbol. */
+
+int
+symbol_equated_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ return s->sy_value.X_op == O_symbol;
+}
+
+/* Return whether a symbol is equated to another symbol, and should be
+ treated specially when writing out relocs. */
+
+int
+symbol_equated_reloc_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 0;
+ /* X_op_symbol, normally not used for O_symbol, is set by
+ resolve_symbol_value to flag expression syms that have been
+ equated. */
+ return (s->sy_value.X_op == O_symbol
+ && ((s->sy_resolved && s->sy_value.X_op_symbol != NULL)
+ || ! S_IS_DEFINED (s)
+ || S_IS_COMMON (s)));
+}
+
+/* Return whether a symbol has a constant value. */
+
+int
+symbol_constant_p (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ return 1;
+ return s->sy_value.X_op == O_constant;
+}
+
+#ifdef BFD_ASSEMBLER
+
+/* Return the BFD symbol for a symbol. */
+
+asymbol *
+symbol_get_bfdsym (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return s->bsym;
+}
+
+/* Set the BFD symbol for a symbol. */
+
+void
+symbol_set_bfdsym (symbolS *s, asymbol *bsym)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->bsym = bsym;
+}
+
+#endif /* BFD_ASSEMBLER */
+
+#ifdef OBJ_SYMFIELD_TYPE
+
+/* Get a pointer to the object format information for a symbol. */
+
+OBJ_SYMFIELD_TYPE *
+symbol_get_obj (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return &s->sy_obj;
+}
+
+/* Set the object format information for a symbol. */
+
+void
+symbol_set_obj (symbolS *s, OBJ_SYMFIELD_TYPE *o)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_obj = *o;
+}
+
+#endif /* OBJ_SYMFIELD_TYPE */
+
+#ifdef TC_SYMFIELD_TYPE
+
+/* Get a pointer to the processor information for a symbol. */
+
+TC_SYMFIELD_TYPE *
+symbol_get_tc (symbolS *s)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ return &s->sy_tc;
+}
+
+/* Set the processor information for a symbol. */
+
+void
+symbol_set_tc (symbolS *s, TC_SYMFIELD_TYPE *o)
+{
+ if (LOCAL_SYMBOL_CHECK (s))
+ s = local_symbol_convert ((struct local_symbol *) s);
+ s->sy_tc = *o;
+}
+
+#endif /* TC_SYMFIELD_TYPE */
+
+void
+symbol_begin (void)
+{
+ symbol_lastP = NULL;
+ symbol_rootP = NULL; /* In case we have 0 symbols (!!) */
+ sy_hash = hash_new ();
+#ifdef BFD_ASSEMBLER
+ local_hash = hash_new ();
+#endif
+
+ memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol));
+#ifdef BFD_ASSEMBLER
+#if defined (EMIT_SECTION_SYMBOLS) || !defined (RELOC_REQUIRES_SYMBOL)
+ abs_symbol.bsym = bfd_abs_section.symbol;
+#endif
+#else
+ /* Can't initialise a union. Sigh. */
+ S_SET_SEGMENT (&abs_symbol, absolute_section);
+#endif
+ abs_symbol.sy_value.X_op = O_constant;
+ abs_symbol.sy_frag = &zero_address_frag;
+
+ if (LOCAL_LABELS_FB)
+ fb_label_init ();
+}
+
+int indent_level;
+
+/* Maximum indent level.
+ Available for modification inside a gdb session. */
+int max_indent_level = 8;
+
+#if 0
+
+static void
+indent (void)
+{
+ printf ("%*s", indent_level * 4, "");
+}
+
+#endif
+
+void
+print_symbol_value_1 (FILE *file, symbolS *sym)
+{
+ const char *name = S_GET_NAME (sym);
+ if (!name || !name[0])
+ name = "(unnamed)";
+ fprintf (file, "sym %lx %s", (unsigned long) sym, name);
+
+ if (LOCAL_SYMBOL_CHECK (sym))
+ {
+#ifdef BFD_ASSEMBLER
+ struct local_symbol *locsym = (struct local_symbol *) sym;
+ if (local_symbol_get_frag (locsym) != &zero_address_frag
+ && local_symbol_get_frag (locsym) != NULL)
+ fprintf (file, " frag %lx", (long) local_symbol_get_frag (locsym));
+ if (local_symbol_resolved_p (locsym))
+ fprintf (file, " resolved");
+ fprintf (file, " local");
+#endif
+ }
+ else
+ {
+ if (sym->sy_frag != &zero_address_frag)
+ fprintf (file, " frag %lx", (long) sym->sy_frag);
+ if (sym->written)
+ fprintf (file, " written");
+ if (sym->sy_resolved)
+ fprintf (file, " resolved");
+ else if (sym->sy_resolving)
+ fprintf (file, " resolving");
+ if (sym->sy_used_in_reloc)
+ fprintf (file, " used-in-reloc");
+ if (sym->sy_used)
+ fprintf (file, " used");
+ if (S_IS_LOCAL (sym))
+ fprintf (file, " local");
+ if (S_IS_EXTERN (sym))
+ fprintf (file, " extern");
+ if (S_IS_DEBUG (sym))
+ fprintf (file, " debug");
+ if (S_IS_DEFINED (sym))
+ fprintf (file, " defined");
+ }
+ fprintf (file, " %s", segment_name (S_GET_SEGMENT (sym)));
+ if (symbol_resolved_p (sym))
+ {
+ segT s = S_GET_SEGMENT (sym);
+
+ if (s != undefined_section
+ && s != expr_section)
+ fprintf (file, " %lx", (long) S_GET_VALUE (sym));
+ }
+ else if (indent_level < max_indent_level
+ && S_GET_SEGMENT (sym) != undefined_section)
+ {
+ indent_level++;
+ fprintf (file, "\n%*s<", indent_level * 4, "");
+#ifdef BFD_ASSEMBLER
+ if (LOCAL_SYMBOL_CHECK (sym))
+ fprintf (file, "constant %lx",
+ (long) ((struct local_symbol *) sym)->lsy_value);
+ else
+#endif
+ print_expr_1 (file, &sym->sy_value);
+ fprintf (file, ">");
+ indent_level--;
+ }
+ fflush (file);
+}
+
+void
+print_symbol_value (symbolS *sym)
+{
+ indent_level = 0;
+ print_symbol_value_1 (stderr, sym);
+ fprintf (stderr, "\n");
+}
+
+static void
+print_binary (FILE *file, const char *name, expressionS *exp)
+{
+ indent_level++;
+ fprintf (file, "%s\n%*s<", name, indent_level * 4, "");
+ print_symbol_value_1 (file, exp->X_add_symbol);
+ fprintf (file, ">\n%*s<", indent_level * 4, "");
+ print_symbol_value_1 (file, exp->X_op_symbol);
+ fprintf (file, ">");
+ indent_level--;
+}
+
+void
+print_expr_1 (FILE *file, expressionS *exp)
+{
+ fprintf (file, "expr %lx ", (long) exp);
+ switch (exp->X_op)
+ {
+ case O_illegal:
+ fprintf (file, "illegal");
+ break;
+ case O_absent:
+ fprintf (file, "absent");
+ break;
+ case O_constant:
+ fprintf (file, "constant %lx", (long) exp->X_add_number);
+ break;
+ case O_symbol:
+ indent_level++;
+ fprintf (file, "symbol\n%*s<", indent_level * 4, "");
+ print_symbol_value_1 (file, exp->X_add_symbol);
+ fprintf (file, ">");
+ maybe_print_addnum:
+ if (exp->X_add_number)
+ fprintf (file, "\n%*s%lx", indent_level * 4, "",
+ (long) exp->X_add_number);
+ indent_level--;
+ break;
+ case O_register:
+ fprintf (file, "register #%d", (int) exp->X_add_number);
+ break;
+ case O_big:
+ fprintf (file, "big");
+ break;
+ case O_uminus:
+ fprintf (file, "uminus -<");
+ indent_level++;
+ print_symbol_value_1 (file, exp->X_add_symbol);
+ fprintf (file, ">");
+ goto maybe_print_addnum;
+ case O_bit_not:
+ fprintf (file, "bit_not");
+ break;
+ case O_multiply:
+ print_binary (file, "multiply", exp);
+ break;
+ case O_divide:
+ print_binary (file, "divide", exp);
+ break;
+ case O_modulus:
+ print_binary (file, "modulus", exp);
+ break;
+ case O_left_shift:
+ print_binary (file, "lshift", exp);
+ break;
+ case O_right_shift:
+ print_binary (file, "rshift", exp);
+ break;
+ case O_bit_inclusive_or:
+ print_binary (file, "bit_ior", exp);
+ break;
+ case O_bit_exclusive_or:
+ print_binary (file, "bit_xor", exp);
+ break;
+ case O_bit_and:
+ print_binary (file, "bit_and", exp);
+ break;
+ case O_eq:
+ print_binary (file, "eq", exp);
+ break;
+ case O_ne:
+ print_binary (file, "ne", exp);
+ break;
+ case O_lt:
+ print_binary (file, "lt", exp);
+ break;
+ case O_le:
+ print_binary (file, "le", exp);
+ break;
+ case O_ge:
+ print_binary (file, "ge", exp);
+ break;
+ case O_gt:
+ print_binary (file, "gt", exp);
+ break;
+ case O_logical_and:
+ print_binary (file, "logical_and", exp);
+ break;
+ case O_logical_or:
+ print_binary (file, "logical_or", exp);
+ break;
+ case O_add:
+ indent_level++;
+ fprintf (file, "add\n%*s<", indent_level * 4, "");
+ print_symbol_value_1 (file, exp->X_add_symbol);
+ fprintf (file, ">\n%*s<", indent_level * 4, "");
+ print_symbol_value_1 (file, exp->X_op_symbol);
+ fprintf (file, ">");
+ goto maybe_print_addnum;
+ case O_subtract:
+ indent_level++;
+ fprintf (file, "subtract\n%*s<", indent_level * 4, "");
+ print_symbol_value_1 (file, exp->X_add_symbol);
+ fprintf (file, ">\n%*s<", indent_level * 4, "");
+ print_symbol_value_1 (file, exp->X_op_symbol);
+ fprintf (file, ">");
+ goto maybe_print_addnum;
+ default:
+ fprintf (file, "{unknown opcode %d}", (int) exp->X_op);
+ break;
+ }
+ fflush (stdout);
+}
+
+void
+print_expr (expressionS *exp)
+{
+ print_expr_1 (stderr, exp);
+ fprintf (stderr, "\n");
+}
+
+void
+symbol_print_statistics (FILE *file)
+{
+ hash_print_statistics (file, "symbol table", sy_hash);
+#ifdef BFD_ASSEMBLER
+ hash_print_statistics (file, "mini local symbol table", local_hash);
+ fprintf (file, "%lu mini local symbols created, %lu converted\n",
+ local_symbol_count, local_symbol_conversion_count);
+#endif
+}
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