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-rw-r--r--contrib/binutils/bfd/doc/bfdint.texi4
1 files changed, 2 insertions, 2 deletions
diff --git a/contrib/binutils/bfd/doc/bfdint.texi b/contrib/binutils/bfd/doc/bfdint.texi
index 76fd832..d2996dc 100644
--- a/contrib/binutils/bfd/doc/bfdint.texi
+++ b/contrib/binutils/bfd/doc/bfdint.texi
@@ -1545,9 +1545,9 @@ Define @samp{ELF_ARCH} to the BFD architecture (an element of the
@item
Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
in the @samp{e_machine} field of the ELF header. As of this writing,
-these magic numbers are assigned by SCO; if you want to get a magic
+these magic numbers are assigned by Caldera; if you want to get a magic
number for a particular processor, try sending a note to
-@email{registry@@sco.com}. In the BFD sources, the magic numbers are
+@email{registry@@caldera.com}. In the BFD sources, the magic numbers are
found in @file{include/elf/common.h}; they have names beginning with
@samp{EM_}.
@item
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