diff options
-rw-r--r-- | gnu/usr.bin/grep/AUTHORS | 29 | ||||
-rw-r--r-- | gnu/usr.bin/grep/NEWS | 35 | ||||
-rw-r--r-- | gnu/usr.bin/grep/getpagesize.h | 42 | ||||
-rw-r--r-- | gnu/usr.bin/grep/grep.h | 53 | ||||
-rw-r--r-- | gnu/usr.bin/grep/kwset.c | 805 | ||||
-rw-r--r-- | gnu/usr.bin/grep/kwset.h | 69 | ||||
-rw-r--r-- | gnu/usr.bin/grep/obstack.c | 454 | ||||
-rw-r--r-- | gnu/usr.bin/grep/obstack.h | 484 | ||||
-rw-r--r-- | gnu/usr.bin/grep/search.c | 481 |
9 files changed, 2452 insertions, 0 deletions
diff --git a/gnu/usr.bin/grep/AUTHORS b/gnu/usr.bin/grep/AUTHORS new file mode 100644 index 0000000..e3e033b --- /dev/null +++ b/gnu/usr.bin/grep/AUTHORS @@ -0,0 +1,29 @@ +Mike Haertel wrote the main program and the dfa and kwset matchers. + +Arthur David Olson contributed the heuristics for finding fixed substrings +at the end of dfa.c. + +Richard Stallman and Karl Berry wrote the regex backtracking matcher. + +Henry Spencer wrote the original test suite from which grep's was derived. + +Scott Anderson invented the Khadafy test. + +David MacKenzie wrote the automatic configuration software use to +produce the configure script. + +Authors of the replacements for standard library routines are identified +in the corresponding source files. + +The idea of using Boyer-Moore type algorithms to quickly filter out +non-matching text before calling the regexp matcher was originally due +to James Woods. He also contributed some code to early versions of +GNU grep. + +Finally, I would like to thank Andrew Hume for many fascinating discussions +of string searching issues over the years. Hume & Sunday's excellent +paper on fast string searching (AT&T Bell Laboratories CSTR #156) +describes some of the history of the subject, as well as providing +exhaustive performance analysis of various implementation alternatives. +The inner loop of GNU grep is similar to Hume & Sunday's recommended +"Tuned Boyer Moore" inner loop. diff --git a/gnu/usr.bin/grep/NEWS b/gnu/usr.bin/grep/NEWS new file mode 100644 index 0000000..eb0b513 --- /dev/null +++ b/gnu/usr.bin/grep/NEWS @@ -0,0 +1,35 @@ +Version 2.0: + +The most important user visible change is that egrep and fgrep have +disappeared as separate programs into the single grep program mandated +by POSIX 1003.2. New options -G, -E, and -F have been added, +selecting grep, egrep, and fgrep behavior respectively. For +compatibility with historical practice, hard links named egrep and +fgrep are also provided. See the manual page for details. + +In addition, the regular expression facilities described in Posix +draft 11.2 are now supported, except for internationalization features +related to locale-dependent collating sequence information. + +There is a new option, -L, which is like -l except it lists +files which don't contain matches. The reason this option was +added is because '-l -v' doesn't do what you expect. + +Performance has been improved; the amount of improvement is platform +dependent, but (for example) grep 2.0 typically runs at least 30% faster +than grep 1.6 on a DECstation using the MIPS compiler. Where possible, +grep now uses mmap() for file input; on a Sun 4 running SunOS 4.1 this +may cut system time by as much as half, for a total reduction in running +time by nearly 50%. On machines that don't use mmap(), the buffering +code has been rewritten to choose more favorable alignments and buffer +sizes for read(). + +Portability has been substantially cleaned up, and an automatic +configure script is now provided. + +The internals have changed in ways too numerous to mention. +People brave enough to reuse the DFA matcher in other programs +will now have their bravery amply "rewarded", for the interface +to that file has been completely changed. Some changes were +necessary to track the evolution of the regex package, and since +I was changing it anyway I decided to do a general cleanup. diff --git a/gnu/usr.bin/grep/getpagesize.h b/gnu/usr.bin/grep/getpagesize.h new file mode 100644 index 0000000..e6bd561 --- /dev/null +++ b/gnu/usr.bin/grep/getpagesize.h @@ -0,0 +1,42 @@ +#ifdef BSD +#ifndef BSD4_1 +#define HAVE_GETPAGESIZE +#endif +#endif + +#ifndef HAVE_GETPAGESIZE + +#ifdef VMS +#define getpagesize() 512 +#endif + +#ifdef HAVE_UNISTD_H +#include <unistd.h> +#endif + +#ifdef _SC_PAGESIZE +#define getpagesize() sysconf(_SC_PAGESIZE) +#else + +#ifdef HAVE_SYS_PARAM_H +#include <sys/param.h> + +#ifdef EXEC_PAGESIZE +#define getpagesize() EXEC_PAGESIZE +#else +#ifdef NBPG +#define getpagesize() NBPG * CLSIZE +#ifndef CLSIZE +#define CLSIZE 1 +#endif /* no CLSIZE */ +#else /* no NBPG */ +#define getpagesize() NBPC +#endif /* no NBPG */ +#endif /* no EXEC_PAGESIZE */ +#else /* !HAVE_SYS_PARAM_H */ +#define getpagesize() 8192 /* punt totally */ +#endif /* !HAVE_SYS_PARAM_H */ +#endif /* no _SC_PAGESIZE */ + +#endif /* not HAVE_GETPAGESIZE */ + diff --git a/gnu/usr.bin/grep/grep.h b/gnu/usr.bin/grep/grep.h new file mode 100644 index 0000000..a3316c5 --- /dev/null +++ b/gnu/usr.bin/grep/grep.h @@ -0,0 +1,53 @@ +/* grep.h - interface to grep driver for searching subroutines. + Copyright (C) 1992 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#if __STDC__ + +extern void fatal(const char *, int); + +/* Grep.c expects the matchers vector to be terminated + by an entry with a NULL name, and to contain at least + an entry named "default". */ + +extern struct matcher +{ + char *name; + void (*compile)(char *, size_t); + char *(*execute)(char *, size_t, char **); +} matchers[]; + +#else + +extern void fatal(); + +extern struct matcher +{ + char *name; + void (*compile)(); + char *(*execute)(); +} matchers[]; + +#endif + +/* Exported from grep.c. */ +extern char *matcher; + +/* The following flags are exported from grep for the matchers + to look at. */ +extern int match_icase; /* -i */ +extern int match_words; /* -w */ +extern int match_lines; /* -x */ diff --git a/gnu/usr.bin/grep/kwset.c b/gnu/usr.bin/grep/kwset.c new file mode 100644 index 0000000..9b09071 --- /dev/null +++ b/gnu/usr.bin/grep/kwset.c @@ -0,0 +1,805 @@ +/* kwset.c - search for any of a set of keywords. + Copyright 1989 Free Software Foundation + Written August 1989 by Mike Haertel. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 1, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + The author may be reached (Email) at the address mike@ai.mit.edu, + or (US mail) as Mike Haertel c/o Free Software Foundation. */ + +/* The algorithm implemented by these routines bears a startling resemblence + to one discovered by Beate Commentz-Walter, although it is not identical. + See "A String Matching Algorithm Fast on the Average," Technical Report, + IBM-Germany, Scientific Center Heidelberg, Tiergartenstrasse 15, D-6900 + Heidelberg, Germany. See also Aho, A.V., and M. Corasick, "Efficient + String Matching: An Aid to Bibliographic Search," CACM June 1975, + Vol. 18, No. 6, which describes the failure function used below. */ + + +#ifdef STDC_HEADERS +#include <limits.h> +#include <stdlib.h> +#else +#define INT_MAX 2147483647 +#define UCHAR_MAX 255 +#ifdef __STDC__ +#include <stddef.h> +#else +#include <sys/types.h> +#endif +extern char *malloc(); +extern void free(); +#endif + +#ifdef HAVE_MEMCHR +#include <string.h> +#ifdef NEED_MEMORY_H +#include <memory.h> +#endif +#else +#ifdef __STDC__ +extern void *memchr(); +#else +extern char *memchr(); +#endif +#endif + +#ifdef GREP +extern char *xmalloc(); +#define malloc xmalloc +#endif + +#include "kwset.h" +#include "obstack.h" + +#define NCHAR (UCHAR_MAX + 1) +#define obstack_chunk_alloc malloc +#define obstack_chunk_free free + +/* Balanced tree of edges and labels leaving a given trie node. */ +struct tree +{ + struct tree *llink; /* Left link; MUST be first field. */ + struct tree *rlink; /* Right link (to larger labels). */ + struct trie *trie; /* Trie node pointed to by this edge. */ + unsigned char label; /* Label on this edge. */ + char balance; /* Difference in depths of subtrees. */ +}; + +/* Node of a trie representing a set of reversed keywords. */ +struct trie +{ + unsigned int accepting; /* Word index of accepted word, or zero. */ + struct tree *links; /* Tree of edges leaving this node. */ + struct trie *parent; /* Parent of this node. */ + struct trie *next; /* List of all trie nodes in level order. */ + struct trie *fail; /* Aho-Corasick failure function. */ + int depth; /* Depth of this node from the root. */ + int shift; /* Shift function for search failures. */ + int maxshift; /* Max shift of self and descendents. */ +}; + +/* Structure returned opaquely to the caller, containing everything. */ +struct kwset +{ + struct obstack obstack; /* Obstack for node allocation. */ + int words; /* Number of words in the trie. */ + struct trie *trie; /* The trie itself. */ + int mind; /* Minimum depth of an accepting node. */ + int maxd; /* Maximum depth of any node. */ + unsigned char delta[NCHAR]; /* Delta table for rapid search. */ + struct trie *next[NCHAR]; /* Table of children of the root. */ + char *target; /* Target string if there's only one. */ + int mind2; /* Used in Boyer-Moore search for one string. */ + char *trans; /* Character translation table. */ +}; + +/* Allocate and initialize a keyword set object, returning an opaque + pointer to it. Return NULL if memory is not available. */ +kwset_t +kwsalloc(trans) + char *trans; +{ + struct kwset *kwset; + + kwset = (struct kwset *) malloc(sizeof (struct kwset)); + if (!kwset) + return 0; + + obstack_init(&kwset->obstack); + kwset->words = 0; + kwset->trie + = (struct trie *) obstack_alloc(&kwset->obstack, sizeof (struct trie)); + if (!kwset->trie) + { + kwsfree((kwset_t) kwset); + return 0; + } + kwset->trie->accepting = 0; + kwset->trie->links = 0; + kwset->trie->parent = 0; + kwset->trie->next = 0; + kwset->trie->fail = 0; + kwset->trie->depth = 0; + kwset->trie->shift = 0; + kwset->mind = INT_MAX; + kwset->maxd = -1; + kwset->target = 0; + kwset->trans = trans; + + return (kwset_t) kwset; +} + +/* Add the given string to the contents of the keyword set. Return NULL + for success, an error message otherwise. */ +char * +kwsincr(kws, text, len) + kwset_t kws; + char *text; + size_t len; +{ + struct kwset *kwset; + register struct trie *trie; + register unsigned char label; + register struct tree *link; + register int depth; + struct tree *links[12]; + enum { L, R } dirs[12]; + struct tree *t, *r, *l, *rl, *lr; + + kwset = (struct kwset *) kws; + trie = kwset->trie; + text += len; + + /* Descend the trie (built of reversed keywords) character-by-character, + installing new nodes when necessary. */ + while (len--) + { + label = kwset->trans ? kwset->trans[(unsigned char) *--text] : *--text; + + /* Descend the tree of outgoing links for this trie node, + looking for the current character and keeping track + of the path followed. */ + link = trie->links; + links[0] = (struct tree *) &trie->links; + dirs[0] = L; + depth = 1; + + while (link && label != link->label) + { + links[depth] = link; + if (label < link->label) + dirs[depth++] = L, link = link->llink; + else + dirs[depth++] = R, link = link->rlink; + } + + /* The current character doesn't have an outgoing link at + this trie node, so build a new trie node and install + a link in the current trie node's tree. */ + if (!link) + { + link = (struct tree *) obstack_alloc(&kwset->obstack, + sizeof (struct tree)); + if (!link) + return "memory exhausted"; + link->llink = 0; + link->rlink = 0; + link->trie = (struct trie *) obstack_alloc(&kwset->obstack, + sizeof (struct trie)); + if (!link->trie) + return "memory exhausted"; + link->trie->accepting = 0; + link->trie->links = 0; + link->trie->parent = trie; + link->trie->next = 0; + link->trie->fail = 0; + link->trie->depth = trie->depth + 1; + link->trie->shift = 0; + link->label = label; + link->balance = 0; + + /* Install the new tree node in its parent. */ + if (dirs[--depth] == L) + links[depth]->llink = link; + else + links[depth]->rlink = link; + + /* Back up the tree fixing the balance flags. */ + while (depth && !links[depth]->balance) + { + if (dirs[depth] == L) + --links[depth]->balance; + else + ++links[depth]->balance; + --depth; + } + + /* Rebalance the tree by pointer rotations if necessary. */ + if (depth && ((dirs[depth] == L && --links[depth]->balance) + || (dirs[depth] == R && ++links[depth]->balance))) + { + switch (links[depth]->balance) + { + case (char) -2: + switch (dirs[depth + 1]) + { + case L: + r = links[depth], t = r->llink, rl = t->rlink; + t->rlink = r, r->llink = rl; + t->balance = r->balance = 0; + break; + case R: + r = links[depth], l = r->llink, t = l->rlink; + rl = t->rlink, lr = t->llink; + t->llink = l, l->rlink = lr, t->rlink = r, r->llink = rl; + l->balance = t->balance != 1 ? 0 : -1; + r->balance = t->balance != (char) -1 ? 0 : 1; + t->balance = 0; + break; + } + break; + case 2: + switch (dirs[depth + 1]) + { + case R: + l = links[depth], t = l->rlink, lr = t->llink; + t->llink = l, l->rlink = lr; + t->balance = l->balance = 0; + break; + case L: + l = links[depth], r = l->rlink, t = r->llink; + lr = t->llink, rl = t->rlink; + t->llink = l, l->rlink = lr, t->rlink = r, r->llink = rl; + l->balance = t->balance != 1 ? 0 : -1; + r->balance = t->balance != (char) -1 ? 0 : 1; + t->balance = 0; + break; + } + break; + } + + if (dirs[depth - 1] == L) + links[depth - 1]->llink = t; + else + links[depth - 1]->rlink = t; + } + } + + trie = link->trie; + } + + /* Mark the node we finally reached as accepting, encoding the + index number of this word in the keyword set so far. */ + if (!trie->accepting) + trie->accepting = 1 + 2 * kwset->words; + ++kwset->words; + + /* Keep track of the longest and shortest string of the keyword set. */ + if (trie->depth < kwset->mind) + kwset->mind = trie->depth; + if (trie->depth > kwset->maxd) + kwset->maxd = trie->depth; + + return 0; +} + +/* Enqueue the trie nodes referenced from the given tree in the + given queue. */ +static void +enqueue(tree, last) + struct tree *tree; + struct trie **last; +{ + if (!tree) + return; + enqueue(tree->llink, last); + enqueue(tree->rlink, last); + (*last) = (*last)->next = tree->trie; +} + +/* Compute the Aho-Corasick failure function for the trie nodes referenced + from the given tree, given the failure function for their parent as + well as a last resort failure node. */ +static void +treefails(tree, fail, recourse) + register struct tree *tree; + struct trie *fail; + struct trie *recourse; +{ + register struct tree *link; + + if (!tree) + return; + + treefails(tree->llink, fail, recourse); + treefails(tree->rlink, fail, recourse); + + /* Find, in the chain of fails going back to the root, the first + node that has a descendent on the current label. */ + while (fail) + { + link = fail->links; + while (link && tree->label != link->label) + if (tree->label < link->label) + link = link->llink; + else + link = link->rlink; + if (link) + { + tree->trie->fail = link->trie; + return; + } + fail = fail->fail; + } + + tree->trie->fail = recourse; +} + +/* Set delta entries for the links of the given tree such that + the preexisting delta value is larger than the current depth. */ +static void +treedelta(tree, depth, delta) + register struct tree *tree; + register unsigned int depth; + unsigned char delta[]; +{ + if (!tree) + return; + treedelta(tree->llink, depth, delta); + treedelta(tree->rlink, depth, delta); + if (depth < delta[tree->label]) + delta[tree->label] = depth; +} + +/* Return true if A has every label in B. */ +static int +hasevery(a, b) + register struct tree *a; + register struct tree *b; +{ + if (!b) + return 1; + if (!hasevery(a, b->llink)) + return 0; + if (!hasevery(a, b->rlink)) + return 0; + while (a && b->label != a->label) + if (b->label < a->label) + a = a->llink; + else + a = a->rlink; + return !!a; +} + +/* Compute a vector, indexed by character code, of the trie nodes + referenced from the given tree. */ +static void +treenext(tree, next) + struct tree *tree; + struct trie *next[]; +{ + if (!tree) + return; + treenext(tree->llink, next); + treenext(tree->rlink, next); + next[tree->label] = tree->trie; +} + +/* Compute the shift for each trie node, as well as the delta + table and next cache for the given keyword set. */ +char * +kwsprep(kws) + kwset_t kws; +{ + register struct kwset *kwset; + register int i; + register struct trie *curr, *fail; + register char *trans; + unsigned char delta[NCHAR]; + struct trie *last, *next[NCHAR]; + + kwset = (struct kwset *) kws; + + /* Initial values for the delta table; will be changed later. The + delta entry for a given character is the smallest depth of any + node at which an outgoing edge is labeled by that character. */ + if (kwset->mind < 256) + for (i = 0; i < NCHAR; ++i) + delta[i] = kwset->mind; + else + for (i = 0; i < NCHAR; ++i) + delta[i] = 255; + + /* Check if we can use the simple boyer-moore algorithm, instead + of the hairy commentz-walter algorithm. */ + if (kwset->words == 1 && kwset->trans == 0) + { + /* Looking for just one string. Extract it from the trie. */ + kwset->target = obstack_alloc(&kwset->obstack, kwset->mind); + for (i = kwset->mind - 1, curr = kwset->trie; i >= 0; --i) + { + kwset->target[i] = curr->links->label; + curr = curr->links->trie; + } + /* Build the Boyer Moore delta. Boy that's easy compared to CW. */ + for (i = 0; i < kwset->mind; ++i) + delta[(unsigned char) kwset->target[i]] = kwset->mind - (i + 1); + kwset->mind2 = kwset->mind; + /* Find the minimal delta2 shift that we might make after + a backwards match has failed. */ + for (i = 0; i < kwset->mind - 1; ++i) + if (kwset->target[i] == kwset->target[kwset->mind - 1]) + kwset->mind2 = kwset->mind - (i + 1); + } + else + { + /* Traverse the nodes of the trie in level order, simultaneously + computing the delta table, failure function, and shift function. */ + for (curr = last = kwset->trie; curr; curr = curr->next) + { + /* Enqueue the immediate descendents in the level order queue. */ + enqueue(curr->links, &last); + + curr->shift = kwset->mind; + curr->maxshift = kwset->mind; + + /* Update the delta table for the descendents of this node. */ + treedelta(curr->links, curr->depth, delta); + + /* Compute the failure function for the decendents of this node. */ + treefails(curr->links, curr->fail, kwset->trie); + + /* Update the shifts at each node in the current node's chain + of fails back to the root. */ + for (fail = curr->fail; fail; fail = fail->fail) + { + /* If the current node has some outgoing edge that the fail + doesn't, then the shift at the fail should be no larger + than the difference of their depths. */ + if (!hasevery(fail->links, curr->links)) + if (curr->depth - fail->depth < fail->shift) + fail->shift = curr->depth - fail->depth; + + /* If the current node is accepting then the shift at the + fail and its descendents should be no larger than the + difference of their depths. */ + if (curr->accepting && fail->maxshift > curr->depth - fail->depth) + fail->maxshift = curr->depth - fail->depth; + } + } + + /* Traverse the trie in level order again, fixing up all nodes whose + shift exceeds their inherited maxshift. */ + for (curr = kwset->trie->next; curr; curr = curr->next) + { + if (curr->maxshift > curr->parent->maxshift) + curr->maxshift = curr->parent->maxshift; + if (curr->shift > curr->maxshift) + curr->shift = curr->maxshift; + } + + /* Create a vector, indexed by character code, of the outgoing links + from the root node. */ + for (i = 0; i < NCHAR; ++i) + next[i] = 0; + treenext(kwset->trie->links, next); + + if ((trans = kwset->trans) != 0) + for (i = 0; i < NCHAR; ++i) + kwset->next[i] = next[(unsigned char) trans[i]]; + else + for (i = 0; i < NCHAR; ++i) + kwset->next[i] = next[i]; + } + + /* Fix things up for any translation table. */ + if ((trans = kwset->trans) != 0) + for (i = 0; i < NCHAR; ++i) + kwset->delta[i] = delta[(unsigned char) trans[i]]; + else + for (i = 0; i < NCHAR; ++i) + kwset->delta[i] = delta[i]; + + return 0; +} + +#define U(C) ((unsigned char) (C)) + +/* Fast boyer-moore search. */ +static char * +bmexec(kws, text, size) + kwset_t kws; + char *text; + size_t size; +{ + struct kwset *kwset; + register unsigned char *d1; + register char *ep, *sp, *tp; + register int d, gc, i, len, md2; + + kwset = (struct kwset *) kws; + len = kwset->mind; + + if (len == 0) + return text; + if (len > size) + return 0; + if (len == 1) + return memchr(text, kwset->target[0], size); + + d1 = kwset->delta; + sp = kwset->target + len; + gc = U(sp[-2]); + md2 = kwset->mind2; + tp = text + len; + + /* Significance of 12: 1 (initial offset) + 10 (skip loop) + 1 (md2). */ + if (size > 12 * len) + /* 11 is not a bug, the initial offset happens only once. */ + for (ep = text + size - 11 * len;;) + { + while (tp <= ep) + { + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + if (d == 0) + goto found; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + if (d == 0) + goto found; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + if (d == 0) + goto found; + d = d1[U(tp[-1])], tp += d; + d = d1[U(tp[-1])], tp += d; + } + break; + found: + if (U(tp[-2]) == gc) + { + for (i = 3; i <= len && U(tp[-i]) == U(sp[-i]); ++i) + ; + if (i > len) + return tp - len; + } + tp += md2; + } + + /* Now we have only a few characters left to search. We + carefully avoid ever producing an out-of-bounds pointer. */ + ep = text + size; + d = d1[U(tp[-1])]; + while (d <= ep - tp) + { + d = d1[U((tp += d)[-1])]; + if (d != 0) + continue; + if (tp[-2] == gc) + { + for (i = 3; i <= len && U(tp[-i]) == U(sp[-i]); ++i) + ; + if (i > len) + return tp - len; + } + d = md2; + } + + return 0; +} + +/* Hairy multiple string search. */ +static char * +cwexec(kws, text, len, kwsmatch) + kwset_t kws; + char *text; + size_t len; + struct kwsmatch *kwsmatch; +{ + struct kwset *kwset; + struct trie **next, *trie, *accept; + char *beg, *lim, *mch, *lmch; + register unsigned char c, *delta; + register int d; + register char *end, *qlim; + register struct tree *tree; + register char *trans; + + /* Initialize register copies and look for easy ways out. */ + kwset = (struct kwset *) kws; + if (len < kwset->mind) + return 0; + next = kwset->next; + delta = kwset->delta; + trans = kwset->trans; + lim = text + len; + end = text; + if ((d = kwset->mind) != 0) + mch = 0; + else + { + mch = text, accept = kwset->trie; + goto match; + } + + if (len >= 4 * kwset->mind) + qlim = lim - 4 * kwset->mind; + else + qlim = 0; + + while (lim - end >= d) + { + if (qlim && end <= qlim) + { + end += d - 1; + while ((d = delta[c = *end]) && end < qlim) + { + end += d; + end += delta[(unsigned char) *end]; + end += delta[(unsigned char) *end]; + } + ++end; + } + else + d = delta[c = (end += d)[-1]]; + if (d) + continue; + beg = end - 1; + trie = next[c]; + if (trie->accepting) + { + mch = beg; + accept = trie; + } + d = trie->shift; + while (beg > text) + { + c = trans ? trans[(unsigned char) *--beg] : *--beg; + tree = trie->links; + while (tree && c != tree->label) + if (c < tree->label) + tree = tree->llink; + else + tree = tree->rlink; + if (tree) + { + trie = tree->trie; + if (trie->accepting) + { + mch = beg; + accept = trie; + } + } + else + break; + d = trie->shift; + } + if (mch) + goto match; + } + return 0; + + match: + /* Given a known match, find the longest possible match anchored + at or before its starting point. This is nearly a verbatim + copy of the preceding main search loops. */ + if (lim - mch > kwset->maxd) + lim = mch + kwset->maxd; + lmch = 0; + d = 1; + while (lim - end >= d) + { + if ((d = delta[c = (end += d)[-1]]) != 0) + continue; + beg = end - 1; + if (!(trie = next[c])) + { + d = 1; + continue; + } + if (trie->accepting && beg <= mch) + { + lmch = beg; + accept = trie; + } + d = trie->shift; + while (beg > text) + { + c = trans ? trans[(unsigned char) *--beg] : *--beg; + tree = trie->links; + while (tree && c != tree->label) + if (c < tree->label) + tree = tree->llink; + else + tree = tree->rlink; + if (tree) + { + trie = tree->trie; + if (trie->accepting && beg <= mch) + { + lmch = beg; + accept = trie; + } + } + else + break; + d = trie->shift; + } + if (lmch) + { + mch = lmch; + goto match; + } + if (!d) + d = 1; + } + + if (kwsmatch) + { + kwsmatch->index = accept->accepting / 2; + kwsmatch->beg[0] = mch; + kwsmatch->size[0] = accept->depth; + } + return mch; +} + +/* Search through the given text for a match of any member of the + given keyword set. Return a pointer to the first character of + the matching substring, or NULL if no match is found. If FOUNDLEN + is non-NULL store in the referenced location the length of the + matching substring. Similarly, if FOUNDIDX is non-NULL, store + in the referenced location the index number of the particular + keyword matched. */ +char * +kwsexec(kws, text, size, kwsmatch) + kwset_t kws; + char *text; + size_t size; + struct kwsmatch *kwsmatch; +{ + struct kwset *kwset; + char *ret; + + kwset = (struct kwset *) kws; + if (kwset->words == 1 && kwset->trans == 0) + { + ret = bmexec(kws, text, size); + if (kwsmatch != 0 && ret != 0) + { + kwsmatch->index = 0; + kwsmatch->beg[0] = ret; + kwsmatch->size[0] = kwset->mind; + } + return ret; + } + else + return cwexec(kws, text, size, kwsmatch); +} + +/* Free the components of the given keyword set. */ +void +kwsfree(kws) + kwset_t kws; +{ + struct kwset *kwset; + + kwset = (struct kwset *) kws; + obstack_free(&kwset->obstack, 0); + free(kws); +} diff --git a/gnu/usr.bin/grep/kwset.h b/gnu/usr.bin/grep/kwset.h new file mode 100644 index 0000000..95f62e7 --- /dev/null +++ b/gnu/usr.bin/grep/kwset.h @@ -0,0 +1,69 @@ +/* kwset.h - header declaring the keyword set library. + Copyright 1989 Free Software Foundation + Written August 1989 by Mike Haertel. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 1, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + The author may be reached (Email) at the address mike@ai.mit.edu, + or (US mail) as Mike Haertel c/o Free Software Foundation. */ + +struct kwsmatch +{ + int index; /* Index number of matching keyword. */ + char *beg[1]; /* Begin pointer for each submatch. */ + size_t size[1]; /* Length of each submatch. */ +}; + +#if __STDC__ + +typedef void *kwset_t; + +/* Return an opaque pointer to a newly allocated keyword set, or NULL + if enough memory cannot be obtained. The argument if non-NULL + specifies a table of character translations to be applied to all + pattern and search text. */ +extern kwset_t kwsalloc(char *); + +/* Incrementally extend the keyword set to include the given string. + Return NULL for success, or an error message. Remember an index + number for each keyword included in the set. */ +extern char *kwsincr(kwset_t, char *, size_t); + +/* When the keyword set has been completely built, prepare it for + use. Return NULL for success, or an error message. */ +extern char *kwsprep(kwset_t); + +/* Search through the given buffer for a member of the keyword set. + Return a pointer to the leftmost longest match found, or NULL if + no match is found. If foundlen is non-NULL, store the length of + the matching substring in the integer it points to. Similarly, + if foundindex is non-NULL, store the index of the particular + keyword found therein. */ +extern char *kwsexec(kwset_t, char *, size_t, struct kwsmatch *); + +/* Deallocate the given keyword set and all its associated storage. */ +extern void kwsfree(kwset_t); + +#else + +typedef char *kwset_t; + +extern kwset_t kwsalloc(); +extern char *kwsincr(); +extern char *kwsprep(); +extern char *kwsexec(); +extern void kwsfree(); + +#endif diff --git a/gnu/usr.bin/grep/obstack.c b/gnu/usr.bin/grep/obstack.c new file mode 100644 index 0000000..7b9d3b9 --- /dev/null +++ b/gnu/usr.bin/grep/obstack.c @@ -0,0 +1,454 @@ +/* obstack.c - subroutines used implicitly by object stack macros + Copyright (C) 1988, 1993 Free Software Foundation, Inc. + +This program is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include "obstack.h" + +/* This is just to get __GNU_LIBRARY__ defined. */ +#include <stdio.h> + +/* Comment out all this code if we are using the GNU C Library, and are not + actually compiling the library itself. This code is part of the GNU C + Library, but also included in many other GNU distributions. Compiling + and linking in this code is a waste when using the GNU C library + (especially if it is a shared library). Rather than having every GNU + program understand `configure --with-gnu-libc' and omit the object files, + it is simpler to just do this in the source for each such file. */ + +#if defined (_LIBC) || !defined (__GNU_LIBRARY__) + + +#ifdef __STDC__ +#define POINTER void * +#else +#define POINTER char * +#endif + +/* Determine default alignment. */ +struct fooalign {char x; double d;}; +#define DEFAULT_ALIGNMENT \ + ((PTR_INT_TYPE) ((char *)&((struct fooalign *) 0)->d - (char *)0)) +/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. + But in fact it might be less smart and round addresses to as much as + DEFAULT_ROUNDING. So we prepare for it to do that. */ +union fooround {long x; double d;}; +#define DEFAULT_ROUNDING (sizeof (union fooround)) + +/* When we copy a long block of data, this is the unit to do it with. + On some machines, copying successive ints does not work; + in such a case, redefine COPYING_UNIT to `long' (if that works) + or `char' as a last resort. */ +#ifndef COPYING_UNIT +#define COPYING_UNIT int +#endif + +/* The non-GNU-C macros copy the obstack into this global variable + to avoid multiple evaluation. */ + +struct obstack *_obstack; + +/* Define a macro that either calls functions with the traditional malloc/free + calling interface, or calls functions with the mmalloc/mfree interface + (that adds an extra first argument), based on the state of use_extra_arg. + For free, do not use ?:, since some compilers, like the MIPS compilers, + do not allow (expr) ? void : void. */ + +#define CALL_CHUNKFUN(h, size) \ + (((h) -> use_extra_arg) \ + ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ + : (*(h)->chunkfun) ((size))) + +#define CALL_FREEFUN(h, old_chunk) \ + do { \ + if ((h) -> use_extra_arg) \ + (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ + else \ + (*(h)->freefun) ((old_chunk)); \ + } while (0) + + +/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). + Objects start on multiples of ALIGNMENT (0 means use default). + CHUNKFUN is the function to use to allocate chunks, + and FREEFUN the function to free them. */ + +void +_obstack_begin (h, size, alignment, chunkfun, freefun) + struct obstack *h; + int size; + int alignment; + POINTER (*chunkfun) (); + void (*freefun) (); +{ + register struct _obstack_chunk* chunk; /* points to new chunk */ + + if (alignment == 0) + alignment = DEFAULT_ALIGNMENT; + if (size == 0) + /* Default size is what GNU malloc can fit in a 4096-byte block. */ + { + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. + + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); + size = 4096 - extra; + } + + h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; + h->freefun = freefun; + h->chunk_size = size; + h->alignment_mask = alignment - 1; + h->use_extra_arg = 0; + + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + h->next_free = h->object_base = chunk->contents; + h->chunk_limit = chunk->limit + = (char *) chunk + h->chunk_size; + chunk->prev = 0; + /* The initial chunk now contains no empty object. */ + h->maybe_empty_object = 0; +} + +void +_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) + struct obstack *h; + int size; + int alignment; + POINTER (*chunkfun) (); + void (*freefun) (); + POINTER arg; +{ + register struct _obstack_chunk* chunk; /* points to new chunk */ + + if (alignment == 0) + alignment = DEFAULT_ALIGNMENT; + if (size == 0) + /* Default size is what GNU malloc can fit in a 4096-byte block. */ + { + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. + + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); + size = 4096 - extra; + } + + h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; + h->freefun = freefun; + h->chunk_size = size; + h->alignment_mask = alignment - 1; + h->extra_arg = arg; + h->use_extra_arg = 1; + + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + h->next_free = h->object_base = chunk->contents; + h->chunk_limit = chunk->limit + = (char *) chunk + h->chunk_size; + chunk->prev = 0; + /* The initial chunk now contains no empty object. */ + h->maybe_empty_object = 0; +} + +/* Allocate a new current chunk for the obstack *H + on the assumption that LENGTH bytes need to be added + to the current object, or a new object of length LENGTH allocated. + Copies any partial object from the end of the old chunk + to the beginning of the new one. */ + +void +_obstack_newchunk (h, length) + struct obstack *h; + int length; +{ + register struct _obstack_chunk* old_chunk = h->chunk; + register struct _obstack_chunk* new_chunk; + register long new_size; + register int obj_size = h->next_free - h->object_base; + register int i; + int already; + + /* Compute size for new chunk. */ + new_size = (obj_size + length) + (obj_size >> 3) + 100; + if (new_size < h->chunk_size) + new_size = h->chunk_size; + + /* Allocate and initialize the new chunk. */ + new_chunk = h->chunk = CALL_CHUNKFUN (h, new_size); + new_chunk->prev = old_chunk; + new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; + + /* Move the existing object to the new chunk. + Word at a time is fast and is safe if the object + is sufficiently aligned. */ + if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) + { + for (i = obj_size / sizeof (COPYING_UNIT) - 1; + i >= 0; i--) + ((COPYING_UNIT *)new_chunk->contents)[i] + = ((COPYING_UNIT *)h->object_base)[i]; + /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, + but that can cross a page boundary on a machine + which does not do strict alignment for COPYING_UNITS. */ + already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); + } + else + already = 0; + /* Copy remaining bytes one by one. */ + for (i = already; i < obj_size; i++) + new_chunk->contents[i] = h->object_base[i]; + + /* If the object just copied was the only data in OLD_CHUNK, + free that chunk and remove it from the chain. + But not if that chunk might contain an empty object. */ + if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) + { + new_chunk->prev = old_chunk->prev; + CALL_FREEFUN (h, old_chunk); + } + + h->object_base = new_chunk->contents; + h->next_free = h->object_base + obj_size; + /* The new chunk certainly contains no empty object yet. */ + h->maybe_empty_object = 0; +} + +/* Return nonzero if object OBJ has been allocated from obstack H. + This is here for debugging. + If you use it in a program, you are probably losing. */ + +int +_obstack_allocated_p (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk* plp; /* point to previous chunk if any */ + + lp = (h)->chunk; + /* We use >= rather than > since the object cannot be exactly at + the beginning of the chunk but might be an empty object exactly + at the end of an adjacent chunk. */ + while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + { + plp = lp->prev; + lp = plp; + } + return lp != 0; +} + +/* Free objects in obstack H, including OBJ and everything allocate + more recently than OBJ. If OBJ is zero, free everything in H. */ + +#undef obstack_free + +/* This function has two names with identical definitions. + This is the first one, called from non-ANSI code. */ + +void +_obstack_free (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk* plp; /* point to previous chunk if any */ + + lp = h->chunk; + /* We use >= because there cannot be an object at the beginning of a chunk. + But there can be an empty object at that address + at the end of another chunk. */ + while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + { + plp = lp->prev; + CALL_FREEFUN (h, lp); + lp = plp; + /* If we switch chunks, we can't tell whether the new current + chunk contains an empty object, so assume that it may. */ + h->maybe_empty_object = 1; + } + if (lp) + { + h->object_base = h->next_free = (char *)(obj); + h->chunk_limit = lp->limit; + h->chunk = lp; + } + else if (obj != 0) + /* obj is not in any of the chunks! */ + abort (); +} + +/* This function is used from ANSI code. */ + +void +obstack_free (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk* plp; /* point to previous chunk if any */ + + lp = h->chunk; + /* We use >= because there cannot be an object at the beginning of a chunk. + But there can be an empty object at that address + at the end of another chunk. */ + while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj)) + { + plp = lp->prev; + CALL_FREEFUN (h, lp); + lp = plp; + /* If we switch chunks, we can't tell whether the new current + chunk contains an empty object, so assume that it may. */ + h->maybe_empty_object = 1; + } + if (lp) + { + h->object_base = h->next_free = (char *)(obj); + h->chunk_limit = lp->limit; + h->chunk = lp; + } + else if (obj != 0) + /* obj is not in any of the chunks! */ + abort (); +} + +#if 0 +/* These are now turned off because the applications do not use it + and it uses bcopy via obstack_grow, which causes trouble on sysV. */ + +/* Now define the functional versions of the obstack macros. + Define them to simply use the corresponding macros to do the job. */ + +#ifdef __STDC__ +/* These function definitions do not work with non-ANSI preprocessors; + they won't pass through the macro names in parentheses. */ + +/* The function names appear in parentheses in order to prevent + the macro-definitions of the names from being expanded there. */ + +POINTER (obstack_base) (obstack) + struct obstack *obstack; +{ + return obstack_base (obstack); +} + +POINTER (obstack_next_free) (obstack) + struct obstack *obstack; +{ + return obstack_next_free (obstack); +} + +int (obstack_object_size) (obstack) + struct obstack *obstack; +{ + return obstack_object_size (obstack); +} + +int (obstack_room) (obstack) + struct obstack *obstack; +{ + return obstack_room (obstack); +} + +void (obstack_grow) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + obstack_grow (obstack, pointer, length); +} + +void (obstack_grow0) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + obstack_grow0 (obstack, pointer, length); +} + +void (obstack_1grow) (obstack, character) + struct obstack *obstack; + int character; +{ + obstack_1grow (obstack, character); +} + +void (obstack_blank) (obstack, length) + struct obstack *obstack; + int length; +{ + obstack_blank (obstack, length); +} + +void (obstack_1grow_fast) (obstack, character) + struct obstack *obstack; + int character; +{ + obstack_1grow_fast (obstack, character); +} + +void (obstack_blank_fast) (obstack, length) + struct obstack *obstack; + int length; +{ + obstack_blank_fast (obstack, length); +} + +POINTER (obstack_finish) (obstack) + struct obstack *obstack; +{ + return obstack_finish (obstack); +} + +POINTER (obstack_alloc) (obstack, length) + struct obstack *obstack; + int length; +{ + return obstack_alloc (obstack, length); +} + +POINTER (obstack_copy) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + return obstack_copy (obstack, pointer, length); +} + +POINTER (obstack_copy0) (obstack, pointer, length) + struct obstack *obstack; + POINTER pointer; + int length; +{ + return obstack_copy0 (obstack, pointer, length); +} + +#endif /* __STDC__ */ + +#endif /* 0 */ + +#endif /* _LIBC or not __GNU_LIBRARY__. */ diff --git a/gnu/usr.bin/grep/obstack.h b/gnu/usr.bin/grep/obstack.h new file mode 100644 index 0000000..8a18e45 --- /dev/null +++ b/gnu/usr.bin/grep/obstack.h @@ -0,0 +1,484 @@ +/* obstack.h - object stack macros + Copyright (C) 1988, 1992 Free Software Foundation, Inc. + +This program is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* Summary: + +All the apparent functions defined here are macros. The idea +is that you would use these pre-tested macros to solve a +very specific set of problems, and they would run fast. +Caution: no side-effects in arguments please!! They may be +evaluated MANY times!! + +These macros operate a stack of objects. Each object starts life +small, and may grow to maturity. (Consider building a word syllable +by syllable.) An object can move while it is growing. Once it has +been "finished" it never changes address again. So the "top of the +stack" is typically an immature growing object, while the rest of the +stack is of mature, fixed size and fixed address objects. + +These routines grab large chunks of memory, using a function you +supply, called `obstack_chunk_alloc'. On occasion, they free chunks, +by calling `obstack_chunk_free'. You must define them and declare +them before using any obstack macros. + +Each independent stack is represented by a `struct obstack'. +Each of the obstack macros expects a pointer to such a structure +as the first argument. + +One motivation for this package is the problem of growing char strings +in symbol tables. Unless you are "fascist pig with a read-only mind" +--Gosper's immortal quote from HAKMEM item 154, out of context--you +would not like to put any arbitrary upper limit on the length of your +symbols. + +In practice this often means you will build many short symbols and a +few long symbols. At the time you are reading a symbol you don't know +how long it is. One traditional method is to read a symbol into a +buffer, realloc()ating the buffer every time you try to read a symbol +that is longer than the buffer. This is beaut, but you still will +want to copy the symbol from the buffer to a more permanent +symbol-table entry say about half the time. + +With obstacks, you can work differently. Use one obstack for all symbol +names. As you read a symbol, grow the name in the obstack gradually. +When the name is complete, finalize it. Then, if the symbol exists already, +free the newly read name. + +The way we do this is to take a large chunk, allocating memory from +low addresses. When you want to build a symbol in the chunk you just +add chars above the current "high water mark" in the chunk. When you +have finished adding chars, because you got to the end of the symbol, +you know how long the chars are, and you can create a new object. +Mostly the chars will not burst over the highest address of the chunk, +because you would typically expect a chunk to be (say) 100 times as +long as an average object. + +In case that isn't clear, when we have enough chars to make up +the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) +so we just point to it where it lies. No moving of chars is +needed and this is the second win: potentially long strings need +never be explicitly shuffled. Once an object is formed, it does not +change its address during its lifetime. + +When the chars burst over a chunk boundary, we allocate a larger +chunk, and then copy the partly formed object from the end of the old +chunk to the beginning of the new larger chunk. We then carry on +accreting characters to the end of the object as we normally would. + +A special macro is provided to add a single char at a time to a +growing object. This allows the use of register variables, which +break the ordinary 'growth' macro. + +Summary: + We allocate large chunks. + We carve out one object at a time from the current chunk. + Once carved, an object never moves. + We are free to append data of any size to the currently + growing object. + Exactly one object is growing in an obstack at any one time. + You can run one obstack per control block. + You may have as many control blocks as you dare. + Because of the way we do it, you can `unwind' an obstack + back to a previous state. (You may remove objects much + as you would with a stack.) +*/ + + +/* Don't do the contents of this file more than once. */ + +#ifndef __OBSTACKS__ +#define __OBSTACKS__ + +/* We use subtraction of (char *)0 instead of casting to int + because on word-addressable machines a simple cast to int + may ignore the byte-within-word field of the pointer. */ + +#ifndef __PTR_TO_INT +#define __PTR_TO_INT(P) ((P) - (char *)0) +#endif + +#ifndef __INT_TO_PTR +#define __INT_TO_PTR(P) ((P) + (char *)0) +#endif + +/* We need the type of the resulting object. In ANSI C it is ptrdiff_t + but in traditional C it is usually long. If we are in ANSI C and + don't already have ptrdiff_t get it. */ + +#if defined (__STDC__) && ! defined (offsetof) +#if defined (__GNUC__) && defined (IN_GCC) +/* On Next machine, the system's stddef.h screws up if included + after we have defined just ptrdiff_t, so include all of gstddef.h. + Otherwise, define just ptrdiff_t, which is all we need. */ +#ifndef __NeXT__ +#define __need_ptrdiff_t +#endif + +/* While building GCC, the stddef.h that goes with GCC has this name. */ +#include "gstddef.h" +#else +#include <stddef.h> +#endif +#endif + +#ifdef __STDC__ +#define PTR_INT_TYPE ptrdiff_t +#else +#define PTR_INT_TYPE long +#endif + +struct _obstack_chunk /* Lives at front of each chunk. */ +{ + char *limit; /* 1 past end of this chunk */ + struct _obstack_chunk *prev; /* address of prior chunk or NULL */ + char contents[4]; /* objects begin here */ +}; + +struct obstack /* control current object in current chunk */ +{ + long chunk_size; /* preferred size to allocate chunks in */ + struct _obstack_chunk* chunk; /* address of current struct obstack_chunk */ + char *object_base; /* address of object we are building */ + char *next_free; /* where to add next char to current object */ + char *chunk_limit; /* address of char after current chunk */ + PTR_INT_TYPE temp; /* Temporary for some macros. */ + int alignment_mask; /* Mask of alignment for each object. */ + struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ + void (*freefun) (); /* User's function to free a chunk. */ + char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ + unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ + unsigned maybe_empty_object:1;/* There is a possibility that the current + chunk contains a zero-length object. This + prevents freeing the chunk if we allocate + a bigger chunk to replace it. */ +}; + +/* Declare the external functions we use; they are in obstack.c. */ + +#ifdef __STDC__ +extern void _obstack_newchunk (struct obstack *, int); +extern void _obstack_free (struct obstack *, void *); +extern void _obstack_begin (struct obstack *, int, int, + void *(*) (), void (*) ()); +extern void _obstack_begin_1 (struct obstack *, int, int, + void *(*) (), void (*) (), void *); +#else +extern void _obstack_newchunk (); +extern void _obstack_free (); +extern void _obstack_begin (); +extern void _obstack_begin_1 (); +#endif + +#ifdef __STDC__ + +/* Do the function-declarations after the structs + but before defining the macros. */ + +void obstack_init (struct obstack *obstack); + +void * obstack_alloc (struct obstack *obstack, int size); + +void * obstack_copy (struct obstack *obstack, void *address, int size); +void * obstack_copy0 (struct obstack *obstack, void *address, int size); + +void obstack_free (struct obstack *obstack, void *block); + +void obstack_blank (struct obstack *obstack, int size); + +void obstack_grow (struct obstack *obstack, void *data, int size); +void obstack_grow0 (struct obstack *obstack, void *data, int size); + +void obstack_1grow (struct obstack *obstack, int data_char); +void obstack_ptr_grow (struct obstack *obstack, void *data); +void obstack_int_grow (struct obstack *obstack, int data); + +void * obstack_finish (struct obstack *obstack); + +int obstack_object_size (struct obstack *obstack); + +int obstack_room (struct obstack *obstack); +void obstack_1grow_fast (struct obstack *obstack, int data_char); +void obstack_ptr_grow_fast (struct obstack *obstack, void *data); +void obstack_int_grow_fast (struct obstack *obstack, int data); +void obstack_blank_fast (struct obstack *obstack, int size); + +void * obstack_base (struct obstack *obstack); +void * obstack_next_free (struct obstack *obstack); +int obstack_alignment_mask (struct obstack *obstack); +int obstack_chunk_size (struct obstack *obstack); + +#endif /* __STDC__ */ + +/* Non-ANSI C cannot really support alternative functions for these macros, + so we do not declare them. */ + +/* Pointer to beginning of object being allocated or to be allocated next. + Note that this might not be the final address of the object + because a new chunk might be needed to hold the final size. */ + +#define obstack_base(h) ((h)->object_base) + +/* Size for allocating ordinary chunks. */ + +#define obstack_chunk_size(h) ((h)->chunk_size) + +/* Pointer to next byte not yet allocated in current chunk. */ + +#define obstack_next_free(h) ((h)->next_free) + +/* Mask specifying low bits that should be clear in address of an object. */ + +#define obstack_alignment_mask(h) ((h)->alignment_mask) + +#define obstack_init(h) \ + _obstack_begin ((h), 0, 0, \ + (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) + +#define obstack_begin(h, size) \ + _obstack_begin ((h), (size), 0, \ + (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) + +#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ + _obstack_begin ((h), (size), (alignment), \ + (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) + +#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ + _obstack_begin_1 ((h), (size), (alignment), \ + (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) + +#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) + +#define obstack_blank_fast(h,n) ((h)->next_free += (n)) + +#if defined (__GNUC__) && defined (__STDC__) +#if __GNUC__ < 2 || defined(NeXT) +#define __extension__ +#endif + +/* For GNU C, if not -traditional, + we can define these macros to compute all args only once + without using a global variable. + Also, we can avoid using the `temp' slot, to make faster code. */ + +#define obstack_object_size(OBSTACK) \ + __extension__ \ + ({ struct obstack *__o = (OBSTACK); \ + (unsigned) (__o->next_free - __o->object_base); }) + +#define obstack_room(OBSTACK) \ + __extension__ \ + ({ struct obstack *__o = (OBSTACK); \ + (unsigned) (__o->chunk_limit - __o->next_free); }) + +/* Note that the call to _obstack_newchunk is enclosed in (..., 0) + so that we can avoid having void expressions + in the arms of the conditional expression. + Casting the third operand to void was tried before, + but some compilers won't accept it. */ +#define obstack_grow(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + ((__o->next_free + __len > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, __len), 0) : 0); \ + bcopy (where, __o->next_free, __len); \ + __o->next_free += __len; \ + (void) 0; }) + +#define obstack_grow0(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + ((__o->next_free + __len + 1 > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, __len + 1), 0) : 0), \ + bcopy (where, __o->next_free, __len), \ + __o->next_free += __len, \ + *(__o->next_free)++ = 0; \ + (void) 0; }) + +#define obstack_1grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + ((__o->next_free + 1 > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, 1), 0) : 0), \ + *(__o->next_free)++ = (datum); \ + (void) 0; }) + +/* These assume that the obstack alignment is good enough for pointers or ints, + and that the data added so far to the current object + shares that much alignment. */ + +#define obstack_ptr_grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + ((__o->next_free + sizeof (void *) > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, sizeof (void *)), 0) : 0), \ + *((void **)__o->next_free)++ = ((void *)datum); \ + (void) 0; }) + +#define obstack_int_grow(OBSTACK,datum) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + ((__o->next_free + sizeof (int) > __o->chunk_limit) \ + ? (_obstack_newchunk (__o, sizeof (int)), 0) : 0), \ + *((int *)__o->next_free)++ = ((int)datum); \ + (void) 0; }) + +#define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr) +#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint) + +#define obstack_blank(OBSTACK,length) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + int __len = (length); \ + ((__o->chunk_limit - __o->next_free < __len) \ + ? (_obstack_newchunk (__o, __len), 0) : 0); \ + __o->next_free += __len; \ + (void) 0; }) + +#define obstack_alloc(OBSTACK,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_blank (__h, (length)); \ + obstack_finish (__h); }) + +#define obstack_copy(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_grow (__h, (where), (length)); \ + obstack_finish (__h); }) + +#define obstack_copy0(OBSTACK,where,length) \ +__extension__ \ +({ struct obstack *__h = (OBSTACK); \ + obstack_grow0 (__h, (where), (length)); \ + obstack_finish (__h); }) + +/* The local variable is named __o1 to avoid a name conflict + when obstack_blank is called. */ +#define obstack_finish(OBSTACK) \ +__extension__ \ +({ struct obstack *__o1 = (OBSTACK); \ + void *value = (void *) __o1->object_base; \ + if (__o1->next_free == value) \ + __o1->maybe_empty_object = 1; \ + __o1->next_free \ + = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ + & ~ (__o1->alignment_mask)); \ + ((__o1->next_free - (char *)__o1->chunk \ + > __o1->chunk_limit - (char *)__o1->chunk) \ + ? (__o1->next_free = __o1->chunk_limit) : 0); \ + __o1->object_base = __o1->next_free; \ + value; }) + +#define obstack_free(OBSTACK, OBJ) \ +__extension__ \ +({ struct obstack *__o = (OBSTACK); \ + void *__obj = (OBJ); \ + if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ + __o->next_free = __o->object_base = __obj; \ + else (obstack_free) (__o, __obj); }) + +#else /* not __GNUC__ or not __STDC__ */ + +#define obstack_object_size(h) \ + (unsigned) ((h)->next_free - (h)->object_base) + +#define obstack_room(h) \ + (unsigned) ((h)->chunk_limit - (h)->next_free) + +#define obstack_grow(h,where,length) \ +( (h)->temp = (length), \ + (((h)->next_free + (h)->temp > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ + bcopy (where, (h)->next_free, (h)->temp), \ + (h)->next_free += (h)->temp) + +#define obstack_grow0(h,where,length) \ +( (h)->temp = (length), \ + (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ + bcopy (where, (h)->next_free, (h)->temp), \ + (h)->next_free += (h)->temp, \ + *((h)->next_free)++ = 0) + +#define obstack_1grow(h,datum) \ +( (((h)->next_free + 1 > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), 1), 0) : 0), \ + *((h)->next_free)++ = (datum)) + +#define obstack_ptr_grow(h,datum) \ +( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ + *((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)datum)) + +#define obstack_int_grow(h,datum) \ +( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ + ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ + *((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum)) + +#define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr) +#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint) + +#define obstack_blank(h,length) \ +( (h)->temp = (length), \ + (((h)->chunk_limit - (h)->next_free < (h)->temp) \ + ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ + (h)->next_free += (h)->temp) + +#define obstack_alloc(h,length) \ + (obstack_blank ((h), (length)), obstack_finish ((h))) + +#define obstack_copy(h,where,length) \ + (obstack_grow ((h), (where), (length)), obstack_finish ((h))) + +#define obstack_copy0(h,where,length) \ + (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) + +#define obstack_finish(h) \ +( ((h)->next_free == (h)->object_base \ + ? (((h)->maybe_empty_object = 1), 0) \ + : 0), \ + (h)->temp = __PTR_TO_INT ((h)->object_base), \ + (h)->next_free \ + = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ + & ~ ((h)->alignment_mask)), \ + (((h)->next_free - (char *)(h)->chunk \ + > (h)->chunk_limit - (char *)(h)->chunk) \ + ? ((h)->next_free = (h)->chunk_limit) : 0), \ + (h)->object_base = (h)->next_free, \ + __INT_TO_PTR ((h)->temp)) + +#ifdef __STDC__ +#define obstack_free(h,obj) \ +( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \ + (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ + ? (int) ((h)->next_free = (h)->object_base \ + = (h)->temp + (char *) (h)->chunk) \ + : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) +#else +#define obstack_free(h,obj) \ +( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \ + (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ + ? (int) ((h)->next_free = (h)->object_base \ + = (h)->temp + (char *) (h)->chunk) \ + : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) +#endif + +#endif /* not __GNUC__ or not __STDC__ */ + +#endif /* not __OBSTACKS__ */ diff --git a/gnu/usr.bin/grep/search.c b/gnu/usr.bin/grep/search.c new file mode 100644 index 0000000..d2be489 --- /dev/null +++ b/gnu/usr.bin/grep/search.c @@ -0,0 +1,481 @@ +/* search.c - searching subroutines using dfa, kwset and regex for grep. + Copyright (C) 1992 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + Written August 1992 by Mike Haertel. */ + +#include <ctype.h> + +#ifdef STDC_HEADERS +#include <limits.h> +#include <stdlib.h> +#else +#define UCHAR_MAX 255 +#include <sys/types.h> +extern char *malloc(); +#endif + +#ifdef HAVE_MEMCHR +#include <string.h> +#ifdef NEED_MEMORY_H +#include <memory.h> +#endif +#else +#ifdef __STDC__ +extern void *memchr(); +#else +extern char *memchr(); +#endif +#endif + +#if defined(HAVE_STRING_H) || defined(STDC_HEADERS) +#undef bcopy +#define bcopy(s, d, n) memcpy((d), (s), (n)) +#endif + +#ifdef isascii +#define ISALNUM(C) (isascii(C) && isalnum(C)) +#define ISUPPER(C) (isascii(C) && isupper(C)) +#else +#define ISALNUM(C) isalnum(C) +#define ISUPPER(C) isupper(C) +#endif + +#define TOLOWER(C) (ISUPPER(C) ? tolower(C) : (C)) + +#include "grep.h" +#include "dfa.h" +#include "kwset.h" +#include "regex.h" + +#define NCHAR (UCHAR_MAX + 1) + +#if __STDC__ +static void Gcompile(char *, size_t); +static void Ecompile(char *, size_t); +static char *EGexecute(char *, size_t, char **); +static void Fcompile(char *, size_t); +static char *Fexecute(char *, size_t, char **); +#else +static void Gcompile(); +static void Ecompile(); +static char *EGexecute(); +static void Fcompile(); +static char *Fexecute(); +#endif + +/* Here is the matchers vector for the main program. */ +struct matcher matchers[] = { + { "default", Gcompile, EGexecute }, + { "grep", Gcompile, EGexecute }, + { "ggrep", Gcompile, EGexecute }, + { "egrep", Ecompile, EGexecute }, + { "posix-egrep", Ecompile, EGexecute }, + { "gegrep", Ecompile, EGexecute }, + { "fgrep", Fcompile, Fexecute }, + { "gfgrep", Fcompile, Fexecute }, + { 0, 0, 0 }, +}; + +/* For -w, we also consider _ to be word constituent. */ +#define WCHAR(C) (ISALNUM(C) || (C) == '_') + +/* DFA compiled regexp. */ +static struct dfa dfa; + +/* Regex compiled regexp. */ +static struct re_pattern_buffer regex; + +/* KWset compiled pattern. For Ecompile and Gcompile, we compile + a list of strings, at least one of which is known to occur in + any string matching the regexp. */ +static kwset_t kwset; + +/* Last compiled fixed string known to exactly match the regexp. + If kwsexec() returns < lastexact, then we don't need to + call the regexp matcher at all. */ +static int lastexact; + +void +dfaerror(mesg) + char *mesg; +{ + fatal(mesg, 0); +} + +static void +kwsinit() +{ + static char trans[NCHAR]; + int i; + + if (match_icase) + for (i = 0; i < NCHAR; ++i) + trans[i] = TOLOWER(i); + + if (!(kwset = kwsalloc(match_icase ? trans : (char *) 0))) + fatal("memory exhausted", 0); +} + +/* If the DFA turns out to have some set of fixed strings one of + which must occur in the match, then we build a kwset matcher + to find those strings, and thus quickly filter out impossible + matches. */ +static void +kwsmusts() +{ + struct dfamust *dm; + char *err; + + if (dfa.musts) + { + kwsinit(); + /* First, we compile in the substrings known to be exact + matches. The kwset matcher will return the index + of the matching string that it chooses. */ + for (dm = dfa.musts; dm; dm = dm->next) + { + if (!dm->exact) + continue; + ++lastexact; + if ((err = kwsincr(kwset, dm->must, strlen(dm->must))) != 0) + fatal(err, 0); + } + /* Now, we compile the substrings that will require + the use of the regexp matcher. */ + for (dm = dfa.musts; dm; dm = dm->next) + { + if (dm->exact) + continue; + if ((err = kwsincr(kwset, dm->must, strlen(dm->must))) != 0) + fatal(err, 0); + } + if ((err = kwsprep(kwset)) != 0) + fatal(err, 0); + } +} + +static void +Gcompile(pattern, size) + char *pattern; + size_t size; +{ +#ifdef __STDC__ + const +#endif + char *err; + + re_set_syntax(RE_SYNTAX_GREP | RE_HAT_LISTS_NOT_NEWLINE); + dfasyntax(RE_SYNTAX_GREP | RE_HAT_LISTS_NOT_NEWLINE, match_icase); + + if ((err = re_compile_pattern(pattern, size, ®ex)) != 0) + fatal(err, 0); + + dfainit(&dfa); + + /* In the match_words and match_lines cases, we use a different pattern + for the DFA matcher that will quickly throw out cases that won't work. + Then if DFA succeeds we do some hairy stuff using the regex matcher + to decide whether the match should really count. */ + if (match_words || match_lines) + { + /* In the whole-word case, we use the pattern: + (^|[^A-Za-z_])(userpattern)([^A-Za-z_]|$). + In the whole-line case, we use the pattern: + ^(userpattern)$. + BUG: Using [A-Za-z_] is locale-dependent! */ + + char *n = malloc(size + 50); + int i = 0; + + strcpy(n, ""); + + if (match_lines) + strcpy(n, "^\\("); + if (match_words) + strcpy(n, "\\(^\\|[^0-9A-Za-z_]\\)\\("); + + i = strlen(n); + bcopy(pattern, n + i, size); + i += size; + + if (match_words) + strcpy(n + i, "\\)\\([^0-9A-Za-z_]\\|$\\)"); + if (match_lines) + strcpy(n + i, "\\)$"); + + i += strlen(n + i); + dfacomp(n, i, &dfa, 1); + } + else + dfacomp(pattern, size, &dfa, 1); + + kwsmusts(); +} + +static void +Ecompile(pattern, size) + char *pattern; + size_t size; +{ +#ifdef __STDC__ + const +#endif + char *err; + + if (strcmp(matcher, "posix-egrep") == 0) + { + re_set_syntax(RE_SYNTAX_POSIX_EGREP); + dfasyntax(RE_SYNTAX_POSIX_EGREP, match_icase); + } + else + { + re_set_syntax(RE_SYNTAX_EGREP); + dfasyntax(RE_SYNTAX_EGREP, match_icase); + } + + if ((err = re_compile_pattern(pattern, size, ®ex)) != 0) + fatal(err, 0); + + dfainit(&dfa); + + /* In the match_words and match_lines cases, we use a different pattern + for the DFA matcher that will quickly throw out cases that won't work. + Then if DFA succeeds we do some hairy stuff using the regex matcher + to decide whether the match should really count. */ + if (match_words || match_lines) + { + /* In the whole-word case, we use the pattern: + (^|[^A-Za-z_])(userpattern)([^A-Za-z_]|$). + In the whole-line case, we use the pattern: + ^(userpattern)$. + BUG: Using [A-Za-z_] is locale-dependent! */ + + char *n = malloc(size + 50); + int i = 0; + + strcpy(n, ""); + + if (match_lines) + strcpy(n, "^("); + if (match_words) + strcpy(n, "(^|[^0-9A-Za-z_])("); + + i = strlen(n); + bcopy(pattern, n + i, size); + i += size; + + if (match_words) + strcpy(n + i, ")([^0-9A-Za-z_]|$)"); + if (match_lines) + strcpy(n + i, ")$"); + + i += strlen(n + i); + dfacomp(n, i, &dfa, 1); + } + else + dfacomp(pattern, size, &dfa, 1); + + kwsmusts(); +} + +static char * +EGexecute(buf, size, endp) + char *buf; + size_t size; + char **endp; +{ + register char *buflim, *beg, *end, save; + int backref, start, len; + struct kwsmatch kwsm; + static struct re_registers regs; /* This is static on account of a BRAIN-DEAD + Q@#%!# library interface in regex.c. */ + + buflim = buf + size; + + for (beg = end = buf; end < buflim; beg = end + 1) + { + if (kwset) + { + /* Find a possible match using the KWset matcher. */ + beg = kwsexec(kwset, beg, buflim - beg, &kwsm); + if (!beg) + goto failure; + /* Narrow down to the line containing the candidate, and + run it through DFA. */ + end = memchr(beg, '\n', buflim - beg); + if (!end) + end = buflim; + while (beg > buf && beg[-1] != '\n') + --beg; + save = *end; + if (kwsm.index < lastexact) + goto success; + if (!dfaexec(&dfa, beg, end, 0, (int *) 0, &backref)) + { + *end = save; + continue; + } + *end = save; + /* Successful, no backreferences encountered. */ + if (!backref) + goto success; + } + else + { + /* No good fixed strings; start with DFA. */ + save = *buflim; + beg = dfaexec(&dfa, beg, buflim, 0, (int *) 0, &backref); + *buflim = save; + if (!beg) + goto failure; + /* Narrow down to the line we've found. */ + end = memchr(beg, '\n', buflim - beg); + if (!end) + end = buflim; + while (beg > buf && beg[-1] != '\n') + --beg; + /* Successful, no backreferences encountered! */ + if (!backref) + goto success; + } + /* If we've made it to this point, this means DFA has seen + a probable match, and we need to run it through Regex. */ + regex.not_eol = 0; + if ((start = re_search(®ex, beg, end - beg, 0, end - beg, ®s)) >= 0) + { + len = regs.end[0] - start; + if (!match_lines && !match_words || match_lines && len == end - beg) + goto success; + /* If -w, check if the match aligns with word boundaries. + We do this iteratively because: + (a) the line may contain more than one occurence of the pattern, and + (b) Several alternatives in the pattern might be valid at a given + point, and we may need to consider a shorter one to find a word + boundary. */ + if (match_words) + while (start >= 0) + { + if ((start == 0 || !WCHAR(beg[start - 1])) + && (len == end - beg || !WCHAR(beg[start + len]))) + goto success; + if (len > 0) + { + /* Try a shorter length anchored at the same place. */ + --len; + regex.not_eol = 1; + len = re_match(®ex, beg, start + len, start, ®s); + } + if (len <= 0) + { + /* Try looking further on. */ + if (start == end - beg) + break; + ++start; + regex.not_eol = 0; + start = re_search(®ex, beg, end - beg, + start, end - beg - start, ®s); + len = regs.end[0] - start; + } + } + } + } + + failure: + return 0; + + success: + *endp = end < buflim ? end + 1 : end; + return beg; +} + +static void +Fcompile(pattern, size) + char *pattern; + size_t size; +{ + char *beg, *lim, *err; + + kwsinit(); + beg = pattern; + do + { + for (lim = beg; lim < pattern + size && *lim != '\n'; ++lim) + ; + if ((err = kwsincr(kwset, beg, lim - beg)) != 0) + fatal(err, 0); + if (lim < pattern + size) + ++lim; + beg = lim; + } + while (beg < pattern + size); + + if ((err = kwsprep(kwset)) != 0) + fatal(err, 0); +} + +static char * +Fexecute(buf, size, endp) + char *buf; + size_t size; + char **endp; +{ + register char *beg, *try, *end; + register size_t len; + struct kwsmatch kwsmatch; + + for (beg = buf; beg <= buf + size; ++beg) + { + if (!(beg = kwsexec(kwset, beg, buf + size - beg, &kwsmatch))) + return 0; + len = kwsmatch.size[0]; + if (match_lines) + { + if (beg > buf && beg[-1] != '\n') + continue; + if (beg + len < buf + size && beg[len] != '\n') + continue; + goto success; + } + else if (match_words) + for (try = beg; len && try;) + { + if (try > buf && WCHAR((unsigned char) try[-1])) + break; + if (try + len < buf + size && WCHAR((unsigned char) try[len])) + { + try = kwsexec(kwset, beg, --len, &kwsmatch); + len = kwsmatch.size[0]; + } + else + goto success; + } + else + goto success; + } + + return 0; + + success: + if ((end = memchr(beg + len, '\n', (buf + size) - (beg + len))) != 0) + ++end; + else + end = buf + size; + *endp = end; + while (beg > buf && beg[-1] != '\n') + --beg; + return beg; +} |