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authorhoek <hoek@FreeBSD.org>1999-12-28 05:47:24 +0000
committerhoek <hoek@FreeBSD.org>1999-12-28 05:47:24 +0000
commit5e2e69464084cdd6c8364d0aedeea9822febeef4 (patch)
tree12d9f92560095b490c27f4db6b54a5599c560c79 /usr.bin/more
parent21448b46272429cd4260638c31ec239118e6fb02 (diff)
downloadFreeBSD-src-5e2e69464084cdd6c8364d0aedeea9822febeef4.zip
FreeBSD-src-5e2e69464084cdd6c8364d0aedeea9822febeef4.tar.gz
Rather than use an LRU-ordered circular list to store buffered data,
simply keep an index into the last access on the circular list and begin searches at that point. An LRU list is inappropriate here since the vast majority of accesses will occur in the same order that the list is created in. The only case where an LRU is remotely useful here is when reading from a file and the user is jumping to randomish positions and constantly returning to some central position. Even for this case it is such a small optimization as not to be noticed in an interactive program such as more(1). This change results in a _tremendously_ noticable speed-up when reading long files through a pipe (where long = ~200k, machine = ~2.5h single-disk worldstone).
Diffstat (limited to 'usr.bin/more')
-rw-r--r--usr.bin/more/ch.c100
1 files changed, 65 insertions, 35 deletions
diff --git a/usr.bin/more/ch.c b/usr.bin/more/ch.c
index 711bac8..8bfc009 100644
--- a/usr.bin/more/ch.c
+++ b/usr.bin/more/ch.c
@@ -67,8 +67,10 @@ struct buf {
int nbufs;
/*
- * The buffer pool is kept as a doubly-linked circular list, in order from
- * most- to least-recently used. The circular list is anchored by buf_anchor.
+ * The buffer pool is kept as a doubly-linked circular list. For the ispipe
+ * case, this list will always be ordered from highest-numbered block downto
+ * lowest-numbered block, skipping no blocks. For the !ispipe case,
+ * it may become disordered. It is not clear that this is a feature.
*/
#define END_OF_CHAIN ((struct buf *)&buf_anchor)
#define buf_head buf_anchor.next
@@ -76,7 +78,14 @@ int nbufs;
static struct {
struct buf *next, *prev;
-} buf_anchor = { END_OF_CHAIN, END_OF_CHAIN };
+ long block; /* this is never changed from -1 */
+} buf_anchor = { END_OF_CHAIN, END_OF_CHAIN, (long)-1 };
+
+/*
+ * The last buffer in the circular list that was accessed, and correspondingly
+ * the most likely to be accessed in the future.
+ */
+static struct buf *buf_lastacc = END_OF_CHAIN;
extern int ispipe, cbufs, sigs;
@@ -99,48 +108,46 @@ static off_t last_piped_pos;
* case that the block desired is at the head of the chain.
*/
#define ch_get() \
- ((buf_head->block == ch_block && \
- ch_offset < buf_head->datasize) ? \
- (unsigned char)buf_head->data[ch_offset] : fch_get())
+ ((buf_lastacc->block == ch_block && \
+ ch_offset < buf_lastacc->datasize) ? \
+ (unsigned char)buf_lastacc->data[ch_offset] : fch_get())
static
fch_get()
{
register struct buf *bp;
- register int n, ch;
register char *p, *t;
+ int n, gofor;
off_t pos, lseek();
- /* look for a buffer holding the desired block. */
- for (bp = buf_head; bp != END_OF_CHAIN; bp = bp->next)
+ /*
+ * look for a buffer holding the desired block.
+ */
+ if (abs(buf_lastacc->next->block - ch_block) <
+ abs(buf_lastacc->prev->block - ch_block))
+ gofor = 1; /* Look forwards through the buffer queue */
+ else
+ gofor = 0; /* Look backwards through the buffer queue */
+
+ bp = buf_lastacc;
+ do {
if (bp->block == ch_block) {
+ buf_lastacc = bp;
if (ch_offset >= bp->datasize)
- /*
- * Need more data in this buffer.
- */
goto read_more;
- /*
- * On a pipe, we don't sort the buffers LRU
- * because this can cause gaps in the buffers.
- * For example, suppose we've got 12 1K buffers,
- * and a 15K input stream. If we read the first 12K
- * sequentially, then jump to line 1, then jump to
- * the end, the buffers have blocks 0,4,5,6,..,14.
- * If we then jump to line 1 again and try to
- * read sequentially, we're out of luck when we
- * get to block 1 (we'd get the "pipe error" below).
- * To avoid this, we only sort buffers on a pipe
- * when we actually READ the data, not when we
- * find it already buffered.
- */
- if (ispipe)
- return((unsigned char)bp->data[ch_offset]);
- goto found;
+ return((unsigned char)bp->data[ch_offset]);
}
+ if (gofor)
+ bp = bp->next;
+ else
+ bp = bp->prev;
+ } while (bp != buf_lastacc);
+
/*
- * Block is not in a buffer. Take the least recently used buffer
- * and read the desired block into it. If the LRU buffer has data
- * in it, and input is a pipe, then try to allocate a new buffer first.
+ * Block is not in a buffer. Take the buffer from the tail and
+ * read the desired block into it. If the input is a pipe, we try
+ * to buffer as much input as possible since the input will be
+ * permanently lost if we throw it from the buffer queue.
*/
if (ispipe && buf_tail->block != (long)(-1))
(void)ch_addbuf(1);
@@ -164,6 +171,7 @@ read_more:
/*
* Read the block.
+ *
* If we read less than a full block, we just return the
* partial block and pick up the rest next time.
*/
@@ -185,7 +193,8 @@ read_more:
}
/*
- * Turn EOI (nul) characters into 0200 since EOI has special meaning. */
+ * Turn other EOI (nul) chars into 0200 since EOI has special meaning.
+ */
for (p = &bp->data[bp->datasize]; --n >= 0;) {
--p;
if (*p == EOI)
@@ -195,8 +204,12 @@ read_more:
found:
if (buf_head != bp) {
/*
- * Move the buffer to the head of the buffer chain.
- * This orders the buffer chain, most- to least-recently used.
+ * Move the buffer to the head of the buffer chain. This
+ * ensures correct order for the ispipe case and prevents
+ * needless buffer thrashing for the !ispipe case. It's not
+ * clear that buffer thrashing isn't desirable in this latter
+ * case, since the VM should probably be handling the file
+ * buffer...
*/
bp->next->prev = bp->prev;
bp->prev->next = bp->next;
@@ -219,6 +232,10 @@ found:
/*
* Determine if a specific block is currently in one of the buffers.
+ *
+ * In general, this function is only called for the ispipe case. For the
+ * !ispipe case, ch.c generally assumes that any given block is accessible
+ * through ch_get(), even though ch_get() may not have it buffered.
*/
static
buffered(block)
@@ -226,6 +243,14 @@ buffered(block)
{
register struct buf *bp;
+ /* For the ispipe case, we know that the buffer queue is sequentially
+ * ordered from tail to head. */
+ if (ispipe && (block <= buf_head->block && block >= buf_tail->block))
+ return(1);
+
+ /*
+ * XXX This is dead code.
+ */
for (bp = buf_head; bp != END_OF_CHAIN; bp = bp->next)
if (bp->block == block)
return(1);
@@ -290,6 +315,11 @@ ch_beg_seek()
/*
* Can't get to position 0.
* Look thru the buffers for the one closest to position 0.
+ *
+ * This should use the obvious optimization that applies for the
+ * ispipe case (which is also the only case under which this
+ * code will be executed, ie. the only case under which ch_seek()
+ * will fail).
*/
firstbp = bp = buf_head;
if (bp == END_OF_CHAIN)
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