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author | dim <dim@FreeBSD.org> | 2011-02-20 12:57:14 +0000 |
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committer | dim <dim@FreeBSD.org> | 2011-02-20 12:57:14 +0000 |
commit | cbb70ce070d220642b038ea101d9c0f9fbf860d6 (patch) | |
tree | d2b61ce94e654cb01a254d2195259db5f9cc3f3c /test/CodeGen/X86/mult-alt-generic-i686.ll | |
parent | 4ace901e87dac5bbbac78ed325e75462e48e386e (diff) | |
download | FreeBSD-src-cbb70ce070d220642b038ea101d9c0f9fbf860d6.zip FreeBSD-src-cbb70ce070d220642b038ea101d9c0f9fbf860d6.tar.gz |
Vendor import of llvm trunk r126079:
http://llvm.org/svn/llvm-project/llvm/trunk@126079
Diffstat (limited to 'test/CodeGen/X86/mult-alt-generic-i686.ll')
-rw-r--r-- | test/CodeGen/X86/mult-alt-generic-i686.ll | 321 |
1 files changed, 321 insertions, 0 deletions
diff --git a/test/CodeGen/X86/mult-alt-generic-i686.ll b/test/CodeGen/X86/mult-alt-generic-i686.ll new file mode 100644 index 0000000..7c3499f --- /dev/null +++ b/test/CodeGen/X86/mult-alt-generic-i686.ll @@ -0,0 +1,321 @@ +; RUN: llc < %s -march=x86 +; ModuleID = 'mult-alt-generic.c' +target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32" +target triple = "i686" + +@mout0 = common global i32 0, align 4 +@min1 = common global i32 0, align 4 +@marray = common global [2 x i32] zeroinitializer, align 4 + +define void @single_m() nounwind { +entry: + call void asm "foo $1,$0", "=*m,*m,~{dirflag},~{fpsr},~{flags}"(i32* @mout0, i32* @min1) nounwind + ret void +} + +define void @single_o() nounwind { +entry: + %out0 = alloca i32, align 4 + %index = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %index, align 4 + ret void +} + +define void @single_V() nounwind { +entry: + ret void +} + +define void @single_lt() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r,<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* %in1, align 4 + %1 = call i32 asm "foo $1,$0", "=r,r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + ret void +} + +define void @single_gt() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r,>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* %in1, align 4 + %1 = call i32 asm "foo $1,$0", "=r,r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + ret void +} + +define void @single_r() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r,r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} + +define void @single_i() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + %0 = call i32 asm "foo $1,$0", "=r,i,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} + +define void @single_n() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + %0 = call i32 asm "foo $1,$0", "=r,n,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} + +define void @single_E() nounwind { +entry: + %out0 = alloca double, align 8 + store double 0.000000e+000, double* %out0, align 8 +; No lowering support. +; %0 = call double asm "foo $1,$0", "=r,E,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind +; store double %0, double* %out0, align 8 + ret void +} + +define void @single_F() nounwind { +entry: + %out0 = alloca double, align 8 + store double 0.000000e+000, double* %out0, align 8 +; No lowering support. +; %0 = call double asm "foo $1,$0", "=r,F,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind +; store double %0, double* %out0, align 8 + ret void +} + +define void @single_s() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + ret void +} + +define void @single_g() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* @min1, align 4 + %1 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + %2 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %2, i32* %out0, align 4 + ret void +} + +define void @single_X() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* @min1, align 4 + %1 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + %2 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %2, i32* %out0, align 4 + %3 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind + store i32 %3, i32* %out0, align 4 + %4 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind + store i32 %4, i32* %out0, align 4 + %5 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind + store i32 %5, i32* %out0, align 4 + ret void +} + +define void @single_p() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + %0 = call i32 asm "foo $1,$0", "=r,im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} + +define void @multi_m() nounwind { +entry: + %tmp = load i32* @min1, align 4 + call void asm "foo $1,$0", "=*m|r,m|r,~{dirflag},~{fpsr},~{flags}"(i32* @mout0, i32 %tmp) nounwind + ret void +} + +define void @multi_o() nounwind { +entry: + %out0 = alloca i32, align 4 + %index = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %index, align 4 + ret void +} + +define void @multi_V() nounwind { +entry: + ret void +} + +define void @multi_lt() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* %in1, align 4 + %1 = call i32 asm "foo $1,$0", "=r|r,r|r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + ret void +} + +define void @multi_gt() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* %in1, align 4 + %1 = call i32 asm "foo $1,$0", "=r|r,r|r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + ret void +} + +define void @multi_r() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|m,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} + +define void @multi_i() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|i,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} + +define void @multi_n() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|n,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} + +define void @multi_E() nounwind { +entry: + %out0 = alloca double, align 8 + store double 0.000000e+000, double* %out0, align 8 +; No lowering support. +; %0 = call double asm "foo $1,$0", "=r|r,r|E,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind +; store double %0, double* %out0, align 8 + ret void +} + +define void @multi_F() nounwind { +entry: + %out0 = alloca double, align 8 + store double 0.000000e+000, double* %out0, align 8 +; No lowering support. +; %0 = call double asm "foo $1,$0", "=r|r,r|F,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind +; store double %0, double* %out0, align 8 + ret void +} + +define void @multi_s() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + ret void +} + +define void @multi_g() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* @min1, align 4 + %1 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + %2 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %2, i32* %out0, align 4 + ret void +} + +define void @multi_X() nounwind { +entry: + %out0 = alloca i32, align 4 + %in1 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + store i32 1, i32* %in1, align 4 + %tmp = load i32* %in1, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind + store i32 %0, i32* %out0, align 4 + %tmp1 = load i32* @min1, align 4 + %1 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind + store i32 %1, i32* %out0, align 4 + %2 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind + store i32 %2, i32* %out0, align 4 + %3 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind + store i32 %3, i32* %out0, align 4 + %4 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind + store i32 %4, i32* %out0, align 4 + %5 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind + store i32 %5, i32* %out0, align 4 + ret void +} + +define void @multi_p() nounwind { +entry: + %out0 = alloca i32, align 4 + store i32 0, i32* %out0, align 4 + %0 = call i32 asm "foo $1,$0", "=r|r,r|im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32]* @marray, i32 0, i32 0)) nounwind + store i32 %0, i32* %out0, align 4 + ret void +} |